'Worm' cards
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Click for list of card names (14)
Coiling Woodworm
Cryptic Annelid
Death Charmer
Insidious Bookworms
Memory Worm
Mole Worms
Purple Worm
Reef Worm
Sandworm
Simic Ragworm
Skullslither Worm
Spined Fluke
Worm
Wriggling Grub
Coiling Woodworm
{2}{G}
-- no image --
Creature - Insect Worm
Coiling Woodworm's power is equal to the number of Forests on the battlefield.
X/1

Cryptic Annelid
{3}{U}
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Creature - Worm Beast
When this creature enters, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom and the rest on top in any order.)
1/4

Death Charmer
{2}{B}
-- no image --
Creature - Worm Mercenary
Whenever this creature deals combat damage to a creature, that creature's controller loses 2 life unless they pay {2}.
2/2

Insidious Bookworms
{B}
-- no image --
Creature - Worm
When this creature dies, you may pay {1}{B}. If you do, target player discards a card at random.
1/1

Memory Worm
{1}{R}
-- no image --
Creature - Alien Worm
Paradox - Whenever you cast a spell from anywhere other than your hand, this creature deals 2 damage to target player. That player discards a card, then draws a card. Put a +1/+1 counter on this creature.
1/1

Mole Worms
{2}{B}
-- no image --
Creature - Worm
You may choose not to untap this creature during your untap step.
{T}: Tap target land. It doesn't untap during its controller's untap step for as long as this creature remains tapped.
1/1

Purple Worm
{5}{G}{G}
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Creature - Worm
This spell costs {2} less to cast if a creature died this turn.
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
8/7

Reef Worm
{3}{U}
-- no image --
Creature - Worm
0/1

Sandworm
{4}{R}
-- no image --
Creature - Worm
Haste
When this creature enters, destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
5/4

Simic Ragworm
{3}{G}
-- no image --
Creature - Worm
{U}: Untap this creature.
3/3

Skullslither Worm
{3}{B}
-- no image --
Creature - Worm
When this creature enters, each opponent discards a card. For each opponent who can't, put two +1/+1 counters on this creature.
3/3

Spined Fluke
{2}{B}
-- no image --
Creature - Worm Horror
When this creature enters, sacrifice a creature.
{B}: Regenerate this creature.
5/1

Worm
-- no image --
Token Creature - Worm
1/1

Wriggling Grub
{1}{B}
-- no image --
Creature - Worm
When this creature dies, create two 1/1 black and green Worm creature tokens.
1/1
