'Wolverine' cards
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Click for list of card names (11)
Bloodhaze Wolverine
Deepwood Wolverine
Grizzled Wolverine
Hivespine Wolverine
Irascible Wolverine
Karplusan Wolverine
Rabid Wolverines
Spelleater Wolverine
Spurred Wolverine
War-Trained Slasher
Wolverine Pack
Bloodhaze Wolverine
{1}{R}
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Creature - Wolverine
Whenever you draw your second card each turn, this creature gets +1/+1 and gains first strike until end of turn.
2/1

Deepwood Wolverine
{G}
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Creature - Wolverine
Whenever this creature becomes blocked, it gets +2/+0 until end of turn.
1/1

Grizzled Wolverine
{1}{R}{R}
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Creature - Wolverine
{R}: This creature gets +2/+0 until end of turn. Activate only during the declare blockers step, only if at least one creature is blocking this creature, and only once each turn.
2/2

Hivespine Wolverine
{3}{G}{G}
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Creature - Elemental Wolverine
When this creature enters, choose one -
- Put a +1/+1 counter on target creature you control.
- This creature fights target creature token.
- Destroy target artifact or enchantment.
5/4

Irascible Wolverine
{2}{R}
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Creature - Wolverine
When this creature enters, exile the top card of your library. Until end of turn, you may play that card.
Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
3/2

Karplusan Wolverine
{R}
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Snow Creature - Wolverine Beast
Whenever this creature becomes blocked, you may have it deal 1 damage to any target.
1/1

Rabid Wolverines
{3}{G}{G}
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Creature - Wolverine
Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn.
4/4

Spelleater Wolverine
{2}{R}
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Creature - Wolverine
This creature has double strike as long as there are three or more instant and/or sorcery cards in your graveyard.
3/2

Spurred Wolverine
{4}{R}
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Creature - Wolverine Beast
Tap two untapped Beasts you control: Target creature gains first strike until end of turn.
3/2

War-Trained Slasher
{3}{R}
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Creature - Wolverine Dinosaur
Menace (This creature can't be blocked except by two or more creatures.)
Whenever this creature attacks a battle, double its power until end of turn.
4/3

Wolverine Pack
{2}{G}{G}
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Creature - Wolverine
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
2/4
