Magic The Gathering Cards of types 'Warrior' and 'Goblin'

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Goblin Trashmaster
Goblin Chainwhirler
Mudbutton Torchrunner
Goblin Spelunkers
Redcap Raiders
Goblin Artillery
Conduit Goblin
Krenko's Enforcer
Goblin Wardriver
Goblin Balloon Brigade
Goblin Cratermaker
Spear Spewer
Burnout Bashtronaut
Grotag Bug-Catcher
Rundvelt Hordemaster
Tuktuk Grunts
Goblin Brigand
Goblin Rabblemaster
Spike Jester
Skinbrand Goblin
Boggart Ram-Gang
Goblin Skycutter
Goblin Freerunner
Underfoot Underdogs
Goblin Fireslinger
Goblin Warchief
Goblins of the Flarg
Lavastep Raider
Battle-Scarred Goblin
Stingscourger
Goblin Furrier
Goblin Champion
Scuzzback Marauders
Goblin Brawler
Goblin Marshal
Goblin Piledriver
Fireblade Charger
Reckless Bushwhacker
Goblin Piker
Scuzzback Scrapper
Goblin Kaboomist
War-Torch Goblin
Rustrazor Butcher
Quill-Slinger Boggart
Prowcatcher Specialist
Akki Avalanchers
Goblin S.W.A.T. Team
Goblin General
Facevaulter
Tattermunge Maniac
Ground Pounder
Sardian Avenger
Goblin Chariot
Goblin Gaveleer
Mudbrawler Cohort
Goblin Gang Leader
Goblin Razerunners
Mogg War Marshal
Goblin Raider
Wandering Goblins
Lobber Crew
Hatchet Bully
Searslicer Goblin
Goblin Bushwhacker
Bloodshot Trainee
Boggart Brute
Goblin Cohort
Bloodmark Mentor
Ponyback Brigade
Akki Underling
Goblin Sky Raider
Ignition Team
Moria Marauder
Tattermunge Duo
Goblin Elite Infantry
Mogg Sentry
Redcap Gutter-Dweller
Mudbutton Clanger
Deep Goblin Skulltaker
Goblin Assailant
Volley Veteran
Akki Raider
Dropkick Bomber
Bog Hoodlums
Goblin Fireleaper
Adder-Staff Boggart
Goblin Glory Chaser
Ornery Goblin
Goblin Assault Team
Goblin Deathraiders
Mudbrawler Raiders
Stadium Headliner
Goblin Motivator
Goblin Javelineer
Boggart Sprite-Chaser
Krark-Clan Grunt
Foundry Street Denizen
Bloodstone Goblin
Hammer Jammer
Goblin Bangchuckers
Beetleback Chief
Boggart Mob
Hungry Spriggan
Crazed Goblin
Teeterpeak Ambusher
Akki Lavarunner
Ol' Buzzbark
Zo-Zu the Punisher
Ishi-Ishi, Akki Crackshot
Cacophony Scamp
Krenko, Mob Boss
Exuberant Fuseling
Goblin Rimerunner
Akki Ember-Keeper
Goblin Warrior
Pashalik Mons
Chimney Rabble


Goblin Trashmaster

{2}{R}{R}

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Creature - Goblin Warrior
Other Goblins you control get +1/+1. Sacrifice a Goblin: Destroy target artifact.
3/3

Goblin Chainwhirler

{R}{R}{R}

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Creature - Goblin Warrior
First strike When this creature enters, it deals 1 damage to each opponent and each creature and planeswalker they control.
3/3

Mudbutton Torchrunner

{2}{R}

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Creature - Goblin Warrior
When this creature dies, it deals 3 damage to any target.
1/1

Goblin Spelunkers

{2}{R}

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Creature - Goblin Warrior
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
2/2

Redcap Raiders

{2}{R}

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Creature - Goblin Warrior
Whenever this creature attacks, you may tap an untapped non-Human creature you control. If you do, this creature gets +1/+1 and gains trample until end of turn.
3/2

Goblin Artillery

{1}{R}{R}

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Creature - Goblin Warrior
{T}: This creature deals 2 damage to any target and 3 damage to you.
1/3

Conduit Goblin

{R}{W}

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Creature - Goblin Warrior
When this creature enters, you get {E}{E} (two energy counters). At the beginning of combat on your turn, you may pay {E}. If you do, another target creature you control gets +1/+0 and gains haste until end of turn.
2/2

Krenko's Enforcer

{1}{R}{R}

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Creature - Goblin Warrior
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
2/2

Goblin Wardriver

{R}{R}

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Creature - Goblin Warrior
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
2/2

Goblin Balloon Brigade

{R}

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Creature - Goblin Warrior
{R}: This creature gains flying until end of turn.
1/1

Goblin Cratermaker

{1}{R}

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Creature - Goblin Warrior
{1}, Sacrifice this creature: Choose one - - This creature deals 2 damage to target creature. - Destroy target colorless nonland permanent.
2/2

Spear Spewer

{R}

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Creature - Goblin Warrior
Defender {T}: This creature deals 1 damage to each player.
0/2

Burnout Bashtronaut

{R}

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Creature - Goblin Warrior
Menace Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {2}: This creature gets +1/+0 until end of turn. Max speed - This creature has double strike.
1/1

Grotag Bug-Catcher

{1}{R}

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Creature - Goblin Warrior
Trample Whenever this creature attacks, it gets +1/+0 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
1/2

Rundvelt Hordemaster

{1}{R}

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Creature - Goblin Warrior
Other Goblins you control get +1/+1. Whenever this creature or another Goblin you control dies, exile the top card of your library. If it's a Goblin creature card, you may cast that card until the end of your next turn.
1/1

Tuktuk Grunts

{4}{R}

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Creature - Goblin Warrior Ally
Haste Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
2/2

Goblin Brigand

{1}{R}

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Creature - Goblin Warrior
This creature attacks each combat if able.
2/2

Goblin Rabblemaster

{2}{R}

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Creature - Goblin Warrior
Other Goblin creatures you control attack each combat if able. At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste. Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
2/2

Spike Jester

{B}{R}

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Creature - Goblin Warrior
Haste
3/1

Skinbrand Goblin

{1}{R}

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Creature - Goblin Warrior
Bloodrush - {R}, Discard this card: Target attacking creature gets +2/+1 until end of turn.
2/1

Boggart Ram-Gang

{R/G}{R/G}{R/G}

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Creature - Goblin Warrior
Haste Wither (This deals damage to creatures in the form of -1/-1 counters.)
3/3

Goblin Skycutter

{1}{R}

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Creature - Goblin Warrior
Sacrifice this creature: It deals 2 damage to target creature with flying. That creature loses flying until end of turn.
2/1

Goblin Freerunner

{3}{R}

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Creature - Goblin Warrior Ally
Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Menace (This creature can't be blocked except by two or more creatures.)
3/2

Underfoot Underdogs

{2}{R}

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Creature - Goblin Warrior
When this creature enters, create a 1/1 red Goblin creature token. {1}, {T}: Target creature you control with power 2 or less can't be blocked this turn.
1/2

Goblin Fireslinger

{R}

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Creature - Goblin Warrior
{T}: This creature deals 1 damage to target player or planeswalker.
1/1

Goblin Warchief

{1}{R}{R}

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Creature - Goblin Warrior
Goblin spells you cast cost {1} less to cast. Goblins you control have haste.
2/2

Goblins of the Flarg

{R}

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Creature - Goblin Warrior
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) When you control a Dwarf, sacrifice this creature.
1/1

Lavastep Raider

{R}

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Creature - Goblin Warrior
{2}{R}: This creature gets +2/+0 until end of turn.
1/2

Battle-Scarred Goblin

{1}{R}

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Creature - Goblin Warrior
Whenever this creature becomes blocked, it deals 1 damage to each creature blocking it.
2/2

Stingscourger

{1}{R}

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Creature - Goblin Warrior
Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, return target creature an opponent controls to its owner's hand.
2/2

Goblin Furrier

{1}{R}

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Creature - Goblin Warrior
Prevent all damage that this creature would deal to snow creatures.
2/2

Goblin Champion

{R}

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Creature - Goblin Warrior
Haste Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
0/1

Scuzzback Marauders

{4}{R/G}

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Creature - Goblin Warrior
Trample Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
5/2

Goblin Brawler

{2}{R}

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Creature - Goblin Warrior
First strike This creature can't be equipped.
2/2

Goblin Marshal

{4}{R}{R}

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Creature - Goblin Warrior
Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters or dies, create two 1/1 red Goblin creature tokens.
3/3

Goblin Piledriver

{1}{R}

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Creature - Goblin Warrior
Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.) Whenever this creature attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
1/2

Fireblade Charger

{R}

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Creature - Goblin Warrior
As long as this creature is equipped, it has haste. When this creature dies, it deals damage equal to its power to any target.
1/1

Reckless Bushwhacker

{2}{R}

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Creature - Goblin Warrior Ally
Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Haste When this creature enters, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.
2/1

Goblin Piker

{1}{R}

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Creature - Goblin Warrior
2/1

Scuzzback Scrapper

{R/G}

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Creature - Goblin Warrior
Wither (This deals damage to creatures in the form of -1/-1 counters.)
1/1

Goblin Kaboomist

{1}{R}

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Creature - Goblin Warrior
1/2

War-Torch Goblin

{R}

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Creature - Goblin Warrior
{R}, Sacrifice this creature: It deals 2 damage to target blocking creature.
1/1

Rustrazor Butcher

{1}{R}

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Creature - Goblin Warrior
First strike Wither (This deals damage to creatures in the form of -1/-1 counters.)
1/2

Quill-Slinger Boggart

{3}{B}

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Creature - Goblin Warrior
Whenever a player casts a Kithkin spell, you may have target player lose 1 life.
3/2

Prowcatcher Specialist

{1}{R}

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Creature - Goblin Warrior
Haste Exhaust - {3}{R}: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.)
2/1

Akki Avalanchers

{R}

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Creature - Goblin Warrior
Sacrifice a land: This creature gets +2/+0 until end of turn. Activate only once each turn.
1/1

Goblin S.W.A.T. Team

{3}{R}

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Creature - Goblin Warrior
2/2

Goblin General

{1}{R}{R}

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Creature - Goblin Warrior
Whenever this creature attacks, Goblin creatures you control get +1/+1 until end of turn.
1/1

Facevaulter

{B}

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Creature - Goblin Warrior
{B}, Sacrifice a Goblin: This creature gets +2/+2 until end of turn.
1/1

Tattermunge Maniac

{R/G}

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Creature - Goblin Warrior
This creature attacks each combat if able.
2/1

Ground Pounder

{1}{G}

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Creature - Goblin Warrior
{3}{G}: Roll a six-sided die. This creature gets +X/+X until end of turn, where X is the result. Whenever you roll a 5 or higher on a die, this creature gains trample until end of turn.
2/2

Sardian Avenger

{1}{R}

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Creature - Goblin Warrior
First strike, trample Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control. Whenever an artifact an opponent controls is put into a graveyard from the battlefield, this creature deals 1 damage to that player.
1/1

Goblin Chariot

{2}{R}

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Creature - Goblin Warrior
Haste (This creature can attack and {T} as soon as it comes under your control.)
2/2

Goblin Gaveleer

{R}

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Creature - Goblin Warrior
Trample This creature gets +2/+0 for each Equipment attached to it.
1/1

Mudbrawler Cohort

{1}{R}

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Creature - Goblin Warrior
Haste This creature gets +1/+1 as long as you control another red creature.
1/1

Goblin Gang Leader

{2}{R}{R}

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Creature - Goblin Warrior
When this creature enters, create two 1/1 red Goblin creature tokens.
2/2

Goblin Razerunners

{2}{R}{R}

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Creature - Goblin Warrior
{1}{R}, Sacrifice a land: Put a +1/+1 counter on this creature. At the beginning of your end step, you may have this creature deal damage equal to the number of +1/+1 counters on it to target player or planeswalker.
3/4

Mogg War Marshal

{1}{R}

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Creature - Goblin Warrior
Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters or dies, create a 1/1 red Goblin creature token.
1/1

Goblin Raider

{1}{R}

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Creature - Goblin Warrior
This creature can't block.
2/2

Wandering Goblins

{2}{R}

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Creature - Goblin Warrior
Domain - {3}: This creature gets +1/+0 until end of turn for each basic land type among lands you control.
0/3

Lobber Crew

{2}{R}

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Creature - Goblin Warrior
Defender {T}: This creature deals 1 damage to each opponent. Whenever you cast a multicolored spell, untap this creature.
0/4

Hatchet Bully

{3}{R}

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Creature - Goblin Warrior
{2}{R}, {T}, Put a -1/-1 counter on a creature you control: This creature deals 2 damage to any target.
3/3

Searslicer Goblin

{1}{R}

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Creature - Goblin Warrior
Raid - At the beginning of your end step, if you attacked this turn, create a 1/1 red Goblin creature token.
2/1

Goblin Bushwhacker

{R}

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Creature - Goblin Warrior
Kicker {R} (You may pay an additional {R} as you cast this spell.) When this creature enters, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
1/1

Bloodshot Trainee

{3}{R}

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Creature - Goblin Warrior
{T}: This creature deals 4 damage to target creature. Activate only if this creature's power is 4 or greater.
2/3

Boggart Brute

{2}{R}

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Creature - Goblin Warrior
Menace (This creature can't be blocked except by two or more creatures.)
3/2

Goblin Cohort

{R}

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Creature - Goblin Warrior
This creature can't attack unless you've cast a creature spell this turn.
2/2

Bloodmark Mentor

{1}{R}

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Creature - Goblin Warrior
Red creatures you control have first strike.
1/1

Ponyback Brigade

{3}{R}{W}{B}

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Creature - Goblin Warrior
When this creature enters or is turned face up, create three 1/1 red Goblin creature tokens. Morph {2}{R}{W}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2/2

Akki Underling

{1}{R}

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Creature - Goblin Warrior
As long as you have seven or more cards in hand, this creature gets +2/+1 and has first strike.
2/1

Goblin Sky Raider

{2}{R}

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Creature - Goblin Warrior
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/2

Ignition Team

{5}{R}{R}

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Creature - Goblin Warrior
This creature enters with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield. {2}{R}, Remove a +1/+1 counter from this creature: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land.
0/0

Moria Marauder

{R}{R}

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Creature - Goblin Warrior
Double strike Whenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.
1/1

Tattermunge Duo

{2}{R/G}

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Creature - Goblin Warrior Shaman
Whenever you cast a red spell, this creature gets +1/+1 until end of turn. Whenever you cast a green spell, this creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
2/3

Goblin Elite Infantry

{1}{R}

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Creature - Goblin Warrior
Whenever this creature blocks or becomes blocked, it gets -1/-1 until end of turn.
2/2

Mogg Sentry

{R}

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Creature - Goblin Warrior
Whenever an opponent casts a spell, this creature gets +2/+2 until end of turn.
1/1

Redcap Gutter-Dweller

{2}{R}{R}

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Creature - Goblin Warrior
3/3

Mudbutton Clanger

{R}

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Creature - Goblin Warrior
Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, this creature gets +1/+1 until end of turn.
1/1

Deep Goblin Skulltaker

{2}{B}

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Creature - Goblin Warrior
Menace At the beginning of your end step, if you descended this turn, put a +1/+1 counter on this creature. (You descended if a permanent card was put into your graveyard from anywhere.)
2/2

Goblin Assailant

{1}{R}

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Creature - Goblin Warrior
2/2

Volley Veteran

{3}{R}

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Creature - Goblin Warrior
When this creature enters, it deals damage to target creature an opponent controls equal to the number of Goblins you control.
4/2

Akki Raider

{1}{R}

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Creature - Goblin Warrior
Whenever a land is put into a graveyard from the battlefield, this creature gets +1/+0 until end of turn.
2/1

Dropkick Bomber

{2}{R}

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Creature - Goblin Warrior
2/3

Bog Hoodlums

{5}{B}

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Creature - Goblin Warrior
This creature can't block. When this creature enters, clash with an opponent. If you win, put a +1/+1 counter on this creature. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
4/1

Goblin Fireleaper

{1}{R}

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Creature - Goblin Warrior
{1}{R}: This creature gets +1/+0 until end of turn. When this creature dies, it deals damage equal to its power to target creature an opponent controls.
1/1

Adder-Staff Boggart

{1}{R}

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Creature - Goblin Warrior
When this creature enters, clash with an opponent. If you win, put a +1/+1 counter on this creature. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
2/1

Goblin Glory Chaser

{R}

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Creature - Goblin Warrior
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) As long as this creature is renowned, it has menace. (It can't be blocked except by two or more creatures.)
1/1

Ornery Goblin

{1}{R}

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Creature - Goblin Warrior
Whenever this creature blocks or becomes blocked by a creature, this creature deals 1 damage to that creature.
2/1

Goblin Assault Team

{3}{R}

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Creature - Goblin Warrior
Haste When this creature dies, put a +1/+1 counter on target creature you control.
4/1

Goblin Deathraiders

{B}{R}

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Creature - Goblin Warrior
Trample
3/1

Mudbrawler Raiders

{2}{R/G}{R/G}

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Creature - Goblin Warrior
This creature can't be blocked by blue creatures.
3/3

Stadium Headliner

{R}

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Creature - Goblin Warrior
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) {1}{R}, Sacrifice this creature: It deals damage equal to the number of creatures you control to target creature.
1/1

Goblin Motivator

{R}

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Creature - Goblin Warrior
{T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.)
1/1

Goblin Javelineer

{R}

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Creature - Goblin Warrior
Haste Whenever this creature becomes blocked, it deals 1 damage to target creature blocking it.
1/1

Boggart Sprite-Chaser

{1}{R}

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Creature - Goblin Warrior
As long as you control a Faerie, this creature gets +1/+1 and has flying.
1/2

Krark-Clan Grunt

{2}{R}

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Creature - Goblin Warrior
Sacrifice an artifact: This creature gets +1/+0 and gains first strike until end of turn.
2/2

Foundry Street Denizen

{R}

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Creature - Goblin Warrior
Whenever another red creature you control enters, this creature gets +1/+0 until end of turn.
1/1

Bloodstone Goblin

{1}{R}

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Creature - Goblin Warrior
Whenever you cast a spell, if that spell was kicked, this creature gets +1/+1 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
2/2

Hammer Jammer

{3}{R}

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Creature - Goblin Warrior
As this creature enters, roll a six-sided die. This creature enters with a number of +1/+1 counters on it equal to the result. Whenever you roll a die, remove all +1/+1 counters from this creature, then put a number of +1/+1 counters on it equal to the result.
0/0

Goblin Bangchuckers

{2}{R}{R}

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Creature - Goblin Warrior
{T}: Flip a coin. If you win the flip, this creature deals 2 damage to any target. If you lose the flip, this creature deals 2 damage to itself.
2/2

Beetleback Chief

{2}{R}{R}

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Creature - Goblin Warrior
When this creature enters, create two 1/1 red Goblin creature tokens.
2/2