Magic The Gathering Cards of types 'Warrior' and 'Giant'

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Furystoke Giant
Countryside Crusher
Lunk Errant
Scab-Clan Giant
Undermountain Adventurer
Blind-Spot Giant
Borderland Behemoth
Tithebearer Giant
Shatterskull Charger
Warchief Giant
Boldwyr Intimidator
Boldwyr Heavyweights
Hearthcage Giant
Hammerheim Deadeye
Shatterskull Giant
Hamletback Goliath
Stonehewer Giant
Loamdragger Giant
Marshdrinker Giant
Lowland Oaf
Akoum Boulderfoot
Axegrinder Giant
Sunrise Sovereign
Inescapable Brute
Hammerfist Giant
Deep-Slumber Titan
Lairwatch Giant
Two-Headed Giant
Cloudgoat Ranger
Shatterskull Recruit
Iron-Fist Pulverizer
Impelled Giant
Roughshod Mentor
Rimeshield Frost Giant
Hotheaded Giant
Siegebreaker Giant
Stormkeld Vanguard
Ruhan of the Fomori
Bartel Runeaxe
Gorm the Great
Brion Stoutarm
Giant Warrior
Giant Warrior
Surtr, Fiery Jotun


Furystoke Giant

{3}{R}{R}

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Creature - Giant Warrior
3/3

Countryside Crusher

{1}{R}{R}

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Creature - Giant Warrior
At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on this creature.
3/3

Lunk Errant

{5}{R}

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Creature - Giant Warrior
Whenever this creature attacks alone, it gets +1/+1 and gains trample until end of turn.
4/4

Scab-Clan Giant

{4}{R}{G}

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Creature - Giant Warrior
When this creature enters, it fights target creature an opponent controls chosen at random.
4/5

Undermountain Adventurer

{3}{G}

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Creature - Giant Warrior
Vigilance When this creature enters, you take the initiative. {T}: Add {G}{G}. If you've completed a dungeon, add six {G} instead.
3/4

Blind-Spot Giant

{2}{R}

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Creature - Giant Warrior
This creature can't attack or block unless you control another Giant.
4/3

Borderland Behemoth

{5}{R}{R}

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Creature - Giant Warrior
Trample This creature gets +4/+4 for each other Giant you control.
4/4

Tithebearer Giant

{5}{B}

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Creature - Giant Warrior
When this creature enters, you draw a card and you lose 1 life.
4/5

Shatterskull Charger

{1}{R}{R}

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Creature - Giant Warrior
Kicker {2} Trample, haste If this creature was kicked, it enters with a +1/+1 counter on it. At the beginning of your end step, if this creature doesn't have a +1/+1 counter on it, return it to its owner's hand.
4/3

Warchief Giant

{3}{R}{R}

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Creature - Giant Warrior
Haste Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
5/3

Boldwyr Intimidator

{5}{R}{R}

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Creature - Giant Warrior
Cowards can't block Warriors. {R}: Target creature becomes a Coward until end of turn. {2}{R}: Target creature becomes a Warrior until end of turn.
5/5

Boldwyr Heavyweights

{2}{R}{R}

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Creature - Giant Warrior
Trample When this creature enters, each opponent may search their library for a creature card and put it onto the battlefield. Then each player who searched their library this way shuffles.
8/8

Hearthcage Giant

{6}{R}{R}

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Creature - Giant Warrior
When this creature enters, create two 3/1 red Elemental Shaman creature tokens. Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn.
5/5

Hammerheim Deadeye

{3}{R}

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Creature - Giant Warrior
Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, destroy target creature with flying.
3/3

Shatterskull Giant

{2}{R}{R}

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Creature - Giant Warrior
4/3

Hamletback Goliath

{6}{R}

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Creature - Giant Warrior
Whenever another creature enters, you may put X +1/+1 counters on this creature, where X is that creature's power.
6/6

Stonehewer Giant

{3}{W}{W}

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Creature - Giant Warrior
Vigilance {1}{W}, {T}: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.
4/4

Loamdragger Giant

{4}{R/G}{R/G}{R/G}

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Creature - Giant Warrior
7/6

Marshdrinker Giant

{3}{G}{G}

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Creature - Giant Warrior
When this creature enters, destroy target Island or Swamp an opponent controls.
4/3

Lowland Oaf

{3}{R}

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Creature - Giant Warrior
{T}: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step.
3/3

Akoum Boulderfoot

{4}{R}{R}

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Creature - Giant Warrior
When this creature enters, it deals 1 damage to any target.
4/5

Axegrinder Giant

{4}{R}{R}

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Creature - Giant Warrior
6/4

Sunrise Sovereign

{5}{R}

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Creature - Giant Warrior
Other Giant creatures you control get +2/+2 and have trample.
5/5

Inescapable Brute

{5}{R}

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Creature - Giant Warrior
Wither (This deals damage to creatures in the form of -1/-1 counters.) This creature must be blocked if able.
3/3

Hammerfist Giant

{4}{R}{R}

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Creature - Giant Warrior
{T}: This creature deals 4 damage to each creature without flying and each player.
5/4

Deep-Slumber Titan

{2}{R}{R}

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Creature - Giant Warrior
This creature enters tapped. This creature doesn't untap during your untap step. Whenever this creature is dealt damage, untap it.
7/7

Lairwatch Giant

{5}{W}

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Creature - Giant Warrior
This creature can block an additional creature each combat. Whenever this creature blocks two or more creatures, it gains first strike until end of turn.
5/3

Two-Headed Giant

{2}{R}{R}

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Creature - Giant Warrior
Whenever this creature attacks, flip two coins. If both coins come up heads, this creature gains double strike until end of turn. If both coins come up tails, this creature gains menace until end of turn.
4/4

Cloudgoat Ranger

{3}{W}{W}

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Creature - Giant Warrior Ranger
When this creature enters, create three 1/1 white Kithkin Soldier creature tokens. Tap three untapped Kithkin you control: This creature gets +2/+0 and gains flying until end of turn.
3/3

Shatterskull Recruit

{3}{R}{R}

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Creature - Giant Warrior Ally
Menace (This creature can't be blocked except by two or more creatures.)
4/4

Iron-Fist Pulverizer

{4}{R}

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Creature - Giant Warrior
Reach Whenever you cast your second spell each turn, this creature deals 2 damage to target opponent. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
4/5

Impelled Giant

{4}{R}{R}

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Creature - Giant Warrior
Trample Tap an untapped red creature you control other than this creature: This creature gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
3/3

Roughshod Mentor

{5}{G}

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Creature - Giant Warrior
Green creatures you control have trample.
5/4

Rimeshield Frost Giant

{3}{U}{U}

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Creature - Giant Warrior
Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
4/5

Hotheaded Giant

{3}{R}

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Creature - Giant Warrior
Haste This creature enters with two -1/-1 counters on it unless you've cast another red spell this turn.
4/4

Siegebreaker Giant

{3}{R}{R}

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Creature - Giant Warrior
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) {3}{R}: Target creature can't block this turn.
6/3

Stormkeld Vanguard

{4}{G}{G}

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Creature - Giant Warrior
This creature can't be blocked by creatures with power 2 or less.
6/7

Ruhan of the Fomori

{1}{U}{R}{W}

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Legendary Creature - Giant Warrior
At the beginning of combat on your turn, choose an opponent at random. Ruhan attacks that player this combat if able.
7/7

Bartel Runeaxe

{3}{B}{R}{G}

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Legendary Creature - Giant Warrior
Vigilance Bartel Runeaxe can't be the target of Aura spells.
6/5

Gorm the Great

{3}{G}

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Legendary Creature - Giant Warrior
Partner with Virtus the Veiled (When this creature enters, target player may put Virtus into their hand from their library, then shuffle.) Vigilance Gorm must be blocked if able, and Gorm must be blocked by two or more creatures if able.
2/7

Brion Stoutarm

{2}{R}{W}

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Legendary Creature - Giant Warrior
Lifelink {R}, {T}, Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker.
4/4

Giant Warrior

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Token Creature - Giant Warrior
5/5

Giant Warrior

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Token Creature - Giant Warrior
Haste
4/4

Surtr, Fiery Jotun

{3}{R}{R}

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Legendary Creature - Giant God Warrior
Trample (This creature can deal excess combat damage to the player it's attacking.) Whenever you cast a historic spell, Surtr deals 3 damage to any target. (Artifacts, legendaries, and Sagas are historic.)
5/5