Magic The Gathering Cards of types 'Vehicle' and 'Legendary'

This page will show all names, but only 100 images

Click for list of card names (41)
Weatherlight Compleated
The Lunar Whale
Parhelion II
The Indomitable
The Regalia
The Last Ride
Skysovereign, Consul Flagship
RMS Titanic
Weatherlight
Bessie, the Doctor's Roadster
Esika's Chariot
Adrestia
The Belligerent
The Falcon, Airship Restored
The Prima Vista
Valor's Flagship
Jackdaw
Golden Argosy
Kibo's Bananamobile
Shorikai, Genesis Engine
Heart of Kiran
Grond, the Gatebreaker
The Prydwen, Steel Flagship
Optimus Prime, Autobot Leader
Megatron, Destructive Force
Jetfire, Air Guardian
Starscream, Seeker Leader
Ultra Magnus, Armored Carrier
Ratchet, Rescue Racer
The Omenkeel
Cyclonus, Cybertronian Fighter
Balamb Garden, Airborne
Prowl, Pursuit Vehicle
Blitzwing, Adaptive Assailant
Arcee, Acrobatic Coupe
Aetherwing, Golden-Scale Flagship
Flamewar, Streetwise Operative
Goldbug, Scrappy Scout
Slicer, High-Speed Antagonist
The Belligerent and Useless Island
The Blackjack


Weatherlight Compleated

{2}

-- no image --
Legendary Artifact - Vehicle
Flying As long as Weatherlight Compleated has four or more phyresis counters on it, it's a Phyrexian creature in addition to its other types. Whenever a creature you control dies, put a phyresis counter on Weatherlight Compleated. Then draw a card if it has seven or more phyresis counters on it. If it doesn't, scry 1.
5/5

The Lunar Whale

{3}{U}

-- no image --
Legendary Artifact - Vehicle
Flying You may look at the top card of your library any time. As long as The Lunar Whale attacked this turn, you may play the top card of your library. Crew 1
3/5

Parhelion II

{6}{W}{W}

-- no image --
Legendary Artifact - Vehicle
Flying, first strike, vigilance Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
5/5

The Indomitable

{2}{U}{U}

-- no image --
Legendary Artifact - Vehicle
Trample Whenever a creature you control deals combat damage to a player, draw a card. Crew 3 You may cast this card from your graveyard as long as you control three or more tapped Pirates and/or Vehicles.
6/6

The Regalia

{4}

-- no image --
Legendary Artifact - Vehicle
Haste Whenever The Regalia attacks, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order. Crew 1
4/4

The Last Ride

{B}

-- no image --
Legendary Artifact - Vehicle
The Last Ride gets -X/-X, where X is your life total. {2}{B}, Pay 2 life: Draw a card. Crew 2
13/13

Skysovereign, Consul Flagship

{5}

-- no image --
Legendary Artifact - Vehicle
Flying Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
6/5

RMS Titanic

{3}{R}

-- no image --
Legendary Artifact - Vehicle
Flying, trample When RMS Titanic deals combat damage to a player, sacrifice it and create that many Treasure tokens. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
7/1

Weatherlight

{4}

-- no image --
Legendary Artifact - Vehicle
Flying Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) Crew 3
4/5

Bessie, the Doctor's Roadster

{2}

-- no image --
Legendary Artifact - Vehicle
Haste Whenever Bessie attacks, another target legendary creature can't be blocked this turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
3/4

Esika's Chariot

{3}{G}

-- no image --
Legendary Artifact - Vehicle
When Esika's Chariot enters, create two 2/2 green Cat creature tokens. Whenever Esika's Chariot attacks, create a token that's a copy of target token you control. Crew 4
4/4

Adrestia

{3}

-- no image --
Legendary Artifact - Vehicle
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Adrestia attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn. Crew 1
4/3

The Belligerent

{2}{U}{R}

-- no image --
Legendary Artifact - Vehicle
Whenever The Belligerent attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of your library. Crew 3
5/5

The Falcon, Airship Restored

{2}{B}

-- no image --
Legendary Artifact - Vehicle
Flying Whenever The Falcon deals combat damage to a player, you may sacrifice it. When you do, return target creature card from your graveyard to the battlefield. {4}{B}: Return this card from your graveyard to the battlefield tapped. Crew 2
4/3

The Prima Vista

{4}{U}

-- no image --
Legendary Artifact - Vehicle
Flying Whenever you cast a noncreature spell, if at least four mana was spent to cast it, The Prima Vista becomes an artifact creature until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
5/3

Valor's Flagship

{4}{W}{W}{W}

-- no image --
Legendary Artifact - Vehicle
7/7

Jackdaw

{1}{U}{R}

-- no image --
Legendary Artifact - Vehicle
Whenever Jackdaw deals combat damage to a player, you may discard your hand. If you do, draw a card for each artifact you control. Crew 3
4/4

Golden Argosy

{4}

-- no image --
Legendary Artifact - Vehicle
Whenever Golden Argosy attacks, exile each creature that crewed it this turn. Return them to the battlefield tapped under their owner's control at the beginning of the next end step. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
3/6

Kibo's Bananamobile

{5}

-- no image --
Legendary Artifact - Vehicle
6/6

Shorikai, Genesis Engine

{2}{W}{U}

-- no image --
Legendary Artifact - Vehicle
8/8

Heart of Kiran

{2}

-- no image --
Legendary Artifact - Vehicle
Flying, vigilance Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) You may remove a loyalty counter from a planeswalker you control rather than pay Heart of Kiran's crew cost.
4/4

Grond, the Gatebreaker

{3}{B}

-- no image --
Legendary Artifact - Vehicle
Trample As long as it's your turn and you control an Army, Grond is an artifact creature. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
5/5

The Prydwen, Steel Flagship

{4}{W}{W}

-- no image --
Legendary Artifact - Vehicle
6/6

Optimus Prime, Autobot Leader

-- no image --
Legendary Artifact - Vehicle
Living metal (During your turn, this Vehicle is also a creature.) Trample Whenever you attack, bolster 2. The chosen creature gains trample until end of turn. When that creature deals combat damage to a player this turn, convert Optimus Prime.
6/8

Megatron, Destructive Force

-- no image --
Legendary Artifact - Vehicle
Living metal (During your turn, this Vehicle is also a creature.) Whenever Megatron attacks, you may sacrifice another artifact. When you do, Megatron deals damage equal to the sacrificed artifact's mana value to target creature. If excess damage would be dealt to that creature this way, instead that damage is dealt to that creature's controller and you convert Megatron.
4/5

Jetfire, Air Guardian

-- no image --
Legendary Artifact - Vehicle
Living metal (During your turn, this Vehicle is also a creature.) Flying {U}{U}{U}: Convert Jetfire, then adapt 3. (If it has no +1/+1 counters on it, put three +1/+1 counters on it.)
3/4

Starscream, Seeker Leader

-- no image --
Legendary Artifact - Vehicle
Living metal (During your turn, this Vehicle is also a creature.) Flying, menace, haste Whenever Starscream deals combat damage to a player, if there is no monarch, that player becomes the monarch. Whenever you become the monarch, convert Starscream.
2/3

Ultra Magnus, Armored Carrier

-- no image --
Legendary Artifact - Vehicle
Living metal (During your turn, this Vehicle is also a creature.) Haste Formidable - Whenever Ultra Magnus attacks, attacking creatures you control gain indestructible until end of turn. If those creatures have total power 8 or greater, convert Ultra Magnus.
4/7

Ratchet, Rescue Racer

-- no image --
Legendary Artifact - Vehicle
Living metal (During your turn, this Vehicle is also a creature.) Lifelink Whenever one or more nontoken artifacts you control are put into a graveyard from the battlefield, convert Ratchet. This ability triggers only once each turn.
1/4

The Omenkeel

{1}{U}

-- no image --
Legendary Artifact - Vehicle
Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled. Crew 1
3/3

Cyclonus, Cybertronian Fighter

-- no image --
Legendary Artifact - Vehicle
Living metal (During your turn, this Vehicle is also a creature.) Flying Whenever Cyclonus deals combat damage to a player, convert it. If you do, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)
5/5

Balamb Garden, Airborne

-- no image --
Legendary Artifact - Vehicle
Flying Whenever Balamb Garden attacks, draw a card. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
5/4

Prowl, Pursuit Vehicle

-- no image --
Legendary Artifact - Vehicle
Living metal (During your turn, this Vehicle is also a creature.) Whenever another creature or Vehicle you control enters, put a +1/+1 counter on Prowl. If this is the second time this ability has resolved this turn, convert Prowl.
2/3

Blitzwing, Adaptive Assailant

-- no image --
Legendary Artifact - Vehicle
Living metal (During your turn, this Vehicle is also a creature.) At the beginning of combat on your turn, choose flying or indestructible at random. Blitzwing gains that ability until end of turn. Whenever Blitzwing deals combat damage to a player, convert it.
3/5

Arcee, Acrobatic Coupe

-- no image --
Legendary Artifact - Vehicle
Living metal (During your turn, this Vehicle is also a creature.) Whenever you cast a spell that targets one or more creatures or Vehicles you control, put that many +1/+1 counters on Arcee. Convert Arcee.
2/2

Aetherwing, Golden-Scale Flagship

-- no image --
Legendary Artifact - Vehicle
Flying Aetherwing's power is equal to the number of artifacts you control. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
X/4

Flamewar, Streetwise Operative

-- no image --
Legendary Artifact - Vehicle
Living metal (During your turn, this Vehicle is also a creature.) Menace, deathtouch Whenever Flamewar deals combat damage to a player, exile that many cards from the top of your library face down. Put an intel counter on each of them. Convert Flamewar.
2/1

Goldbug, Scrappy Scout

-- no image --
Legendary Artifact - Vehicle
Living metal (During your turn, this Vehicle is also a creature.) Human spells you control can't be countered. Whenever Goldbug and at least one Human attack, draw a card and convert Goldbug.
1/3

Slicer, High-Speed Antagonist

-- no image --
Legendary Artifact - Vehicle
Living metal (During your turn, this Vehicle is also a creature.) First strike, haste Whenever Slicer deals combat damage to a player, convert it at end of combat.
3/2

The Belligerent and Useless Island

-- no image --
Legendary Artifact Land - Vehicle Island
({T}: Add {U}.) The Belligerent and Useless Island enter the battlefield tapped. When The Belligerent and Useless Island deal combat damage to a player or battle, draw a card, then discard a card. Crew 2
2/2

The Blackjack

-- no image --
Token Legendary Artifact - Vehicle
Flying, crew 2
3/3