Magic The Gathering Cards of types 'Vedalken' and 'Creature'

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Vedalken Heretic
Nimble Thopterist
Chief Engineer
Vedalken Entrancer
Mutagen Connoisseur
Deputy of Detention
Azorius Guildmage
Vedalken Humiliator
Sabotage Strategist
Vedalken Mastermind
Vedalken Infiltrator
Vedalken Aethermage
Gyre Engineer
Hotshot Investigators
Nimble Innovator
Vedalken Certarch
Ingenious Infiltrator
Vedalken Plotter
Ascended Lawmage
Dispersal Technician
Mizzium Meddler
Skatewing Spy
Vigean Graftmage
Isperia's Skywatch
Shielded Aether Thief
Vedalken Archmage
Disguise Agent
Crystal Seer
Seasoned Buttoneer
Gateway Sneak
Vedalken Infuser
Sage's Row Savant
Vedalken Ghoul
Court Hussar
Vedalken Blademaster
Grand Architect
Curio Vendor
Crosstown Courier
Memnarchitect
Bastion Inventor
Serum Visionary
Schema Thief
Minister of Inquiries
Surveillance Monitor
Forensic Gadgeteer
Emporium Thopterist
Opal Lake Gatekeepers
Vedalken Squirrel-Whacker
Aether Theorist
Vedalken Engineer
Jace's Archivist
Synod Artificer
Realmwright
Lumengrid Augur
Vedalken Dismisser
Empyreal Voyager
Vedalken Mesmerist
Aether Swooper
Whirler Virtuoso
Beamsplitter Mage
Janjeet Sentry
Sage's Row Denizen
Specimen Collector
Esper Sojourners
Padeem, Consul of Innovation
Troyan, Gutsy Explorer
Simic, Value Engine
Master of Etherium
Esper Stormblade
Sphinx's Herald
Vedalken Anatomist
Morska, Undersea Sleuth
Vedalken Outlander
Etherium Sculptor
Ethersworn Adjudicator
Filigree Sages
Truss, Chief Engineer
Nin, the Pain Artist
Ethersworn Shieldmage
Unctus, Grand Metatect


Vedalken Heretic

{G}{U}

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Creature - Vedalken Rogue
Whenever this creature deals damage to an opponent, you may draw a card.
1/1

Nimble Thopterist

{3}{U}

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Creature - Vedalken Artificer
When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying.
3/2

Chief Engineer

{1}{U}

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Creature - Vedalken Artificer
Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for {1} or one mana of that creature's color.)
1/3

Vedalken Entrancer

{3}{U}

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Creature - Vedalken Wizard
{U}, {T}: Target player mills two cards.
1/4

Mutagen Connoisseur

{1}{G}{U}

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Creature - Vedalken Mutant
Flying, vigilance This creature gets +1/+0 for each transformed permanent you control.
0/5

Deputy of Detention

{1}{W}{U}

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Creature - Vedalken Wizard
When this creature enters, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until this creature leaves the battlefield.
1/3

Azorius Guildmage

{W/U}{W/U}

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Creature - Vedalken Wizard
{2}{W}: Tap target creature. {2}{U}: Counter target activated ability. (Mana abilities can't be targeted.)
2/2

Vedalken Humiliator

{3}{U}

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Creature - Vedalken Wizard
Metalcraft - Whenever this creature attacks, if you control three or more artifacts, creatures your opponents control lose all abilities and have base power and toughness 1/1 until end of turn.
3/4

Sabotage Strategist

{2}{U}{U}

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Creature - Vedalken Ranger
Flying, vigilance Whenever one or more creatures attack you, those creatures get -1/-0 until end of turn. Exhaust - {5}{U}{U}: Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.)
2/2

Vedalken Mastermind

{U}{U}

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Creature - Vedalken Wizard
{U}, {T}: Return target permanent you control to its owner's hand.
1/2

Vedalken Infiltrator

{1}{U}

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Creature - Vedalken Rogue
This creature can't be blocked. Metalcraft - This creature gets +1/+0 as long as you control three or more artifacts.
1/3

Vedalken Aethermage

{1}{U}

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Creature - Vedalken Wizard
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, return target Sliver to its owner's hand. Wizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
1/2

Gyre Engineer

{1}{G}{U}

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Creature - Vedalken Wizard
{T}: Add {G}{U}.
1/1

Hotshot Investigators

{5}{U}

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Creature - Vedalken Detective
4/4

Nimble Innovator

{3}{U}

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Creature - Vedalken Artificer
When this creature enters, draw a card.
2/2

Vedalken Certarch

{U}

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Creature - Vedalken Wizard
Metalcraft - {T}: Tap target artifact, creature, or land. Activate only if you control three or more artifacts.
1/1

Ingenious Infiltrator

{2}{U}{B}

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Creature - Vedalken Ninja
Ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever a Ninja you control deals combat damage to a player, draw a card.
2/3

Vedalken Plotter

{2}{U}

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Creature - Vedalken Wizard
When this creature enters, exchange control of target land you control and target land an opponent controls.
1/1

Ascended Lawmage

{2}{W}{U}

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Creature - Vedalken Wizard
Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.)
3/2

Dispersal Technician

{4}{U}

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Creature - Vedalken Artificer
When this creature enters, you may return target artifact to its owner's hand.
3/2

Mizzium Meddler

{2}{U}

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Creature - Vedalken Wizard
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, you may change a target of target spell or ability to this creature.
1/4

Skatewing Spy

{3}{U}

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Creature - Vedalken Rogue Mutant
{5}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has flying.
2/3

Vigean Graftmage

{2}{U}

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Creature - Vedalken Wizard Mutant
Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) {1}{U}: Untap target creature with a +1/+1 counter on it.
0/0

Isperia's Skywatch

{5}{U}

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Creature - Vedalken Knight
Flying When this creature enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
3/3

Shielded Aether Thief

{1}{U}

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Creature - Vedalken Rogue
Flash (You may cast this spell any time you could cast an instant.) Whenever this creature blocks, you get {E} (an energy counter). {T}, Pay {E}{E}{E}: Draw a card.
0/4

Vedalken Archmage

{2}{U}{U}

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Creature - Vedalken Wizard
Whenever you cast an artifact spell, draw a card.
0/2

Disguise Agent

{1}{U}

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Creature - Vedalken Detective
Commanders you own have disguise. Their disguise cost is equal to their mana cost.
1/3

Crystal Seer

{4}{U}

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Creature - Vedalken Wizard
When this creature enters, look at the top four cards of your library, then put them back in any order. {4}{U}: Return this creature to its owner's hand.
2/2

Seasoned Buttoneer

{2}{U}

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Creature - Vedalken Employee
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
2/2

Gateway Sneak

{2}{U}

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Creature - Vedalken Rogue
Whenever a Gate you control enters, this creature can't be blocked this turn. Whenever this creature deals combat damage to a player, draw a card.
1/3

Vedalken Infuser

{3}{U}

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Creature - Vedalken Wizard
At the beginning of your upkeep, you may put a charge counter on target artifact.
1/4

Sage's Row Savant

{1}{U}

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Creature - Vedalken Wizard
When this creature enters, scry 2.
2/1

Vedalken Ghoul

{U}{B}

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Creature - Vedalken Zombie
Whenever this creature becomes blocked, defending player loses 4 life.
1/1

Court Hussar

{2}{U}

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Creature - Vedalken Knight
Vigilance When this creature enters, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. When this creature enters, sacrifice it unless {W} was spent to cast it.
1/3

Vedalken Blademaster

{2}{U}

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Creature - Vedalken Soldier
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
2/3

Grand Architect

{1}{U}{U}

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Creature - Vedalken Artificer
Other blue creatures you control get +1/+1. {U}: Target artifact creature becomes blue until end of turn. Tap an untapped blue creature you control: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts.
1/3

Curio Vendor

{1}{U}

-- no image --
Creature - Vedalken
2/1

Crosstown Courier

{1}{U}

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Creature - Vedalken
Whenever this creature deals combat damage to a player, that player mills that many cards.
2/1

Memnarchitect

{1}{U}

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Creature - Vedalken Artificer
Spells you cast have affinity for artifact creatures that weren't originally artifact creatures. (They cost {1} less to cast for each artifact creature you control that wasn't originally an artifact creature.) {1}{U}{U}: Target permanent becomes an artifact in addition to its other types.
1/4

Bastion Inventor

{5}{U}

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Creature - Vedalken Artificer
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Hexproof (This creature can't be the target of spells or abilities your opponents control.)
4/4

Serum Visionary

{2}{U}

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Creature - Vedalken Wizard
When this creature enters, draw a card, then scry 2.
2/2

Schema Thief

{3}{U}

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Creature - Vedalken Rogue Artificer
Flying Whenever this creature deals combat damage to a player, create a token that's a copy of target artifact that player controls.
3/3

Minister of Inquiries

{U}

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Creature - Vedalken Advisor
When this creature enters, you get {E}{E} (two energy counters). {T}, Pay {E}: Target player mills three cards.
1/2

Surveillance Monitor

{3}{U}

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Creature - Vedalken Detective
When this creature enters, you may collect evidence 4. (Exile cards with total mana value 4 or greater from your graveyard.) Whenever you collect evidence, create a 1/1 colorless Thopter artifact creature token with flying.
3/3

Forensic Gadgeteer

{2}{U}

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Creature - Vedalken Artificer Detective
2/3

Emporium Thopterist

{1}{U}

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Creature - Vedalken Artificer
Thopters you control get +2/+0. At the beginning of your upkeep, conjure a card named Ornithopter into your hand.
1/1

Opal Lake Gatekeepers

{3}{U}

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Creature - Vedalken Soldier
When this creature enters, if you control two or more Gates, you may draw a card.
2/4

Vedalken Squirrel-Whacker

{3}{U}

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Creature - Vedalken Guest
As this creature enters, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result. If you would roll one or more six-sided dice, instead roll them and you may exchange one result with this creature's base power or base toughness.
X/X

Aether Theorist

{1}{U}

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Creature - Vedalken Rogue
When this creature enters, you get {E}{E}{E} (three energy counters). {T}, Pay {E}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
1/3

Vedalken Engineer

{1}{U}

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Creature - Vedalken Artificer
{T}: Add two mana of any one color. Spend this mana only to cast artifact spells or activate abilities of artifacts.
1/1

Jace's Archivist

{1}{U}{U}

-- no image --
Creature - Vedalken Wizard
{U}, {T}: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
2/2

Synod Artificer

{2}{U}

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Creature - Vedalken Artificer
{X}, {T}: Tap X target noncreature artifacts. {X}, {T}: Untap X target noncreature artifacts.
1/2

Realmwright

{U}

-- no image --
Creature - Vedalken Wizard
As this creature enters, choose a basic land type. Lands you control are the chosen type in addition to their other types.
1/1

Lumengrid Augur

{3}{U}

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Creature - Vedalken Wizard
{1}, {T}: Target player draws a card, then discards a card. If that player discards an artifact card this way, untap this creature.
2/2

Vedalken Dismisser

{5}{U}

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Creature - Vedalken Wizard
When this creature enters, put target creature on top of its owner's library.
2/2

Empyreal Voyager

{1}{G}{U}

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Creature - Vedalken Scout
Flying, trample Whenever this creature deals combat damage to a player, you get that many {E} (energy counters).
2/3

Vedalken Mesmerist

{1}{U}

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Creature - Vedalken Wizard
Whenever this creature attacks, target creature an opponent controls gets -2/-0 until end of turn.
2/1

Aether Swooper

{1}{U}

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Creature - Vedalken Artificer
Flying When this creature enters, you get {E}{E} (two energy counters). Whenever this creature attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.
1/2

Whirler Virtuoso

{1}{U}{R}

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Creature - Vedalken Artificer
When this creature enters, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: Create a 1/1 colorless Thopter artifact creature token with flying.
2/3

Beamsplitter Mage

{U}{R}

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Creature - Vedalken Wizard
Whenever you cast an instant or sorcery spell that targets only this creature, if you control one or more other creatures that spell could target, choose one of those creatures. Copy that spell. The copy targets the chosen creature.
2/2

Janjeet Sentry

{2}{U}

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Creature - Vedalken Soldier
When this creature enters, you get {E}{E} (two energy counters). {T}, Pay {E}{E}: You may tap or untap target artifact or creature.
2/3

Sage's Row Denizen

{2}{U}

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Creature - Vedalken Wizard
Whenever another blue creature you control enters, target player mills two cards.
2/3

Specimen Collector

{4}{U}

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Creature - Vedalken Wizard
When this creature enters, create a 1/1 green Squirrel creature token and a 0/3 blue Crab creature token. When this creature dies, create a token that's a copy of target token you control.
2/1

Esper Sojourners

{W}{U}{B}

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Artifact Creature - Vedalken Wizard
When you cycle this card and when this creature dies, you may tap or untap target permanent. Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)
2/3

Padeem, Consul of Innovation

{3}{U}

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Legendary Creature - Vedalken Artificer
Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) At the beginning of your upkeep, if you control the artifact with the greatest mana value or tied for the greatest mana value, draw a card.
1/4

Troyan, Gutsy Explorer

{1}{G}{U}

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Legendary Creature - Vedalken Scout
{T}: Add {G}{U}. Spend this mana only to cast spells with mana value 5 or greater or spells with {X} in their mana costs. {U}, {T}: Draw a card, then discard a card.
1/3

Simic, Value Engine

{1}{U}{G}

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Legendary Creature - Vedalken Octopus Raccoon
At the beginning of your end step, if more lands entered the battlefield under your control this turn than an opponent had enter during their last turn, draw a card. Then, not counting that draw, if you drew more cards this turn than an opponent drew on their last turn, you may put a land card from your hand onto the battlefield.
3/2

Master of Etherium

{2}{U}

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Artifact Creature - Vedalken Wizard
Master of Etherium's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1.
X/X

Esper Stormblade

{W/B}{U}

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Artifact Creature - Vedalken Wizard
As long as you control another multicolored permanent, this creature gets +1/+1 and has flying.
2/1

Sphinx's Herald

{U}

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Artifact Creature - Vedalken Wizard
{2}{U}, {T}, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign, put it onto the battlefield, then shuffle.
1/1

Vedalken Anatomist

{2}{U}

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Creature - Phyrexian Vedalken Wizard
{2}{U}, {T}: Put a -1/-1 counter on target creature. You may tap or untap that creature.
1/2

Morska, Undersea Sleuth

{G}{W}{U}

-- no image --
Legendary Creature - Vedalken Fish Detective
2/3

Vedalken Outlander

{W}{U}

-- no image --
Artifact Creature - Vedalken Scout
Protection from red
2/2

Etherium Sculptor

{1}{U}

-- no image --
Artifact Creature - Vedalken Artificer
Artifact spells you cast cost {1} less to cast.
1/2

Ethersworn Adjudicator

{4}{U}

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Artifact Creature - Vedalken Knight
Flying {1}{W}{B}, {T}: Destroy target creature or enchantment. {2}{U}: Untap this creature.
4/4

Filigree Sages

{3}{U}

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Artifact Creature - Vedalken Wizard
{2}{U}: Untap target artifact.
2/3

Truss, Chief Engineer

{U}{B}

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Legendary Creature - Vedalken Rogue Employee
Whenever Truss, Chief Engineer enters or another creature dies, put a hack counter on Truss. {2}, {T}, Remove X hack counters from Truss: Add or subtract X from a number or number word on target spell or permanent until end of turn. This effect can't reduce a number below 1 or a number word below one.
1/3

Nin, the Pain Artist

{U}{R}

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Legendary Creature - Vedalken Wizard
{X}{U}{R}, {T}: Nin deals X damage to target creature. That creature's controller draws X cards.
1/1

Ethersworn Shieldmage

{1}{W}{U}

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Artifact Creature - Vedalken Wizard
Flash When this creature enters, prevent all damage that would be dealt to artifact creatures this turn.
2/2

Unctus, Grand Metatect

{1}{U}{U}

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Legendary Artifact Creature - Phyrexian Vedalken
2/4