Magic The Gathering Cards of types 'Vampire' and 'creature'

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Guul Draz Vampire
Shadowcloak Vampire
Vampire Hounds
Sanguine Spy
Vito's Inquisitor
Bishop of Rebirth
Blood Glutton
Leering Onlooker
Tithe Drinker
Glorifier of Suffering
Nightdrinker Moroii
Markov Crusader
Discourtesy Clerk
Skymarcher Aspirant
Creeping Bloodsucker
Order of Sacred Dusk
Syndicate Infiltrator
High-Society Hunter
Bringer of the Last Gift
Vindictive Vampire
Dominating Vampire
Dissatisfied Customer
Stromkirk Mentor
Drana's Chosen
Indulging Patrician
Cliffhaven Vampire
Crossway Troublemakers
Highborn Vampire
Expedition Skulker
Quag Vampires
Treacherous Vampire
A-Blood Artist
Vengeful Vampire
Vampire Nocturnus
Dashing Bloodsucker
Shadow Stinger
Blood Petal Celebrant
Markov Warlord
Vampire Outcasts
Falkenrath Gorger
Vicious Conquistador
Gastal Raider
Ravenous Vampire
Gluttonous Guest
Bloodrite Invoker
Westgate Regent
Vampire Cutthroat
Bloodhall Priest
Sengir Nosferatu
Vampire Revenant
Dusk Legion Duelist
Savage Gorger
Blood Artist
Acolyte of Aclazotz
Blood Baron of Vizkopa
Blood Hypnotist
Rakish Heir
Vampire Gourmand
Blood Bairn
Necropolis Regent
Vampire Spawn
Sorin's Guide
Falkenrath Noble
Bold Impaler
Twins of Maurer Estate
Nighthawk Scavenger
Bloodborn Scoundrels
Fiend of the Shadows
Sanguine Glorifier
Vampire Warlord
Balustrade Spy
Malakir Blood-Priest
Weirded Vampire
Knight of the Ebon Legion
Bloodthirsty Adversary
Stromkirk Occultist
Falkenrath Celebrants
Dusk Feaster
Charismatic Conqueror
Shadow Alley Denizen
Crimson Honor Guard
Cruel Celebrant
Blood Seeker
Skymarch Bloodletter
Belligerent Guest
Moroii
Bloodtithe Harvester
Unholy Officiant
Cutthroat Contender
Forerunner of the Legion
Bloodletter of Aclazotz
Pitiless Pontiff
Falkenrath Pit Fighter
Vampire Sovereign
A-Midnight Assassin
Vengeful Bloodwitch
Malakir Cullblade
Kheru Bloodsucker
Anointed Deacon
Crossway Vampire
Night Revelers
Alley Assailant
Scion of Opulence
Skyshroud Vampire
Queen's Agent
Stromkirk Captain
Vampire of the Dire Moon
Dreamdrinker Vampire
Voldaren Stinger
Stromkirk Patrol
Marshland Bloodcaster
Stalking Bloodsucker
Arrogant Vampire
Champion of Dusk
Legion Lieutenant
Memory Vampire
Welcoming Vampire
Queen's Bay Paladin
Havengul Vampire
Glorifier of Dusk
Wispdrinker Vampire
Scampire
Inspiring Cleric
Gatekeeper of Malakir
Skyblade of the Legion
Stromkirk Condemned
Maestros Diabolist
Bleak Coven Vampires
Erdwal Ripper
Olivia's Attendants
Falkenrath Reaver
Nirkana Revenant
Falkenrath Perforator
Malakir Soothsayer
Vampire Opportunist
Vein Drinker
Heirs of Stromkirk
Bloodvial Purveyor
Bloodcrazed Neonate
Bloodspatter Vampire
Markov Dreadknight
Sengir Vampire
Preacher of the Schism
Nirkana Cutthroat
Markov Blademaster
Kalastria Highborn
Tenured Inkcaster
Martyr of Dusk
Soul Collector
Vermin Gorger
Defiant Bloodlord
Driver of the Dead
Gas Guzzler
A-Syndicate Infiltrator
Bloodcrazed Socialite
Bloodcrazed Paladin
Skeletal Vampire
Marauding Blight-Priest
Ruthless Lawbringer
Bishop's Soldier
Bold Plagiarist
Wedding Security
Asylum Visitor
Malakir Bloodwitch
Voldaren Ambusher
Sengir Connoisseur
Stensia Innkeeper
Lifening Elemental
Patron of the Vein
Drana's Silencer
Anje's Ravager
Krovikan Vampire
Redemption Choir
Vampire Socialite
Adanto Vanguard
Sangromancer
Bloodtithe Collector
Bloodhusk Ritualist
Falkenrath Forebear
Callous Bloodmage
Dark Impostor
Duskmantle Prowler
Thief of Blood
Deathless Ancient
Vampire Charmseeker
Spelldrain Assassin
Pawn of Ulamog
Incorrigible Youths
Blood Burglar
Sadistic Skymarcher
Guul Draz Overseer
Legion Vanguard
Bloodbond Vampire
Arrogant Bloodlord
Twilight Prophet
Blood Researcher
Vampire Champion
Olivia's Dragoon
Repentant Vampire
Bloodsworn Steward
Master of Dark Rites
Mephidross Vampire
Sanguine Evangelist
Butcher of Malakir
Exsanguinator Cavalry
Vampire Scrivener
Voldaren Duelist
Insolent Neonate
Bloodthrone Vampire
Slaughter Specialist
Veinwitch Coven
Blood Host
Blood Tyrant
Captivating Vampire
Deadbeat Attendant
Bloodthirsty Aerialist
Sanctum Seeker
Thirsting Bloodlord
Bloodrage Vampire
Legion Conquistador
Queen's Bay Soldier
Voldaren Thrillseeker
Carrier Thrall
Mounted Dreadknight
Whispering Snitch
Kalastria Healer
Vampire Interloper
Ruthless Cullblade
Sanguine Syphoner
Nightveil Predator
Null Caller
Markov Baron
Blood Hustler
Qarsi Revenant
Vampire Soulcaller
Ravenous Bloodseeker
Markov Waltzer
Corpse Appraiser
Epicure of Blood
Vampire Neonate
Nullpriest of Oblivion
Vampire Aristocrat
Streaking Oilgorger
Bishop of Binding
Stromkirk Noble
Voracious Vampire
Child of Night
Guul Draz Assassin
Indulgent Aristocrat
Blood Poet
Nearheath Stalker
Stromkirk Bloodthief
Bloodmad Vampire
A-Tenured Inkcaster
Elenda's Hierophant
Sanguine Savior
Scion of the Swarm
Falkenrath Aristocrat
Glamorous Outlaw
Radiant Epicure
Regal Bloodlord
Voldaren Epicure
Vampire Envoy
Markov Purifier
Legion Reconsecrator
Vraska's Conquistador
Sanguinary Mage
Citystalker Connoisseur
Markov Patrician
Cordial Vampire
Syndicate Recruiter
Cleric of Life's Bond
Exultant Skymarcher
Bloodlord of Vaasgoth
Duskmantle Seer
Midnight Arsonist
Vampire Lacerator
Bloodmist Infiltrator
Bloodflow Connoisseur
Vanguard of the Rose
Desperate Bloodseeker
Kheru Mind-Eater
A-Glamorous Outlaw
Oathsworn Vampire
Markov Enforcer
Olivia's Bloodsworn
Basilica Stalker
Insatiable Gorgers
Rabid Bloodsucker
Skulking Killer
Vampire Noble
Barony Vampire
Vampiric Dragon
Bishop of the Bloodstained
Famished Foragers
Bloodghast
Vengeant Vampire
Dusk Legion Zealot
Sanguine Sipper
Throatseeker
Drana's Emissary
Blood Operative
Nirkana Assassin
Clandestine Meddler
Arrogant Outlaw
Bat Whisperer
Bloodline Necromancer
Paladin of the Bloodstained
Midnight Assassin
Rooftop Assassin
Paladin of Atonement
Falkenrath Torturer
Kalastria Nightwatch
Nocturnal Feeder
Duskborne Skymarcher
Famished Paladin
Falkenrath Marauders
Viscera Seer
Vein Ripper
Dusk Legion Sergeant
Furyblade Vampire
Pulse Tracker
Cemetery Gatekeeper
Vampire Hexmage
Immersturm Predator
Vizkopa Vampire
Bloodtracker
Echo of Dusk
Bloodthirsty Conqueror
Falkenrath Exterminator
A-Vampire Scrivener
Blood-Cursed Knight
Vampire Nighthawk
Silverquill Pledgemage
Bloodline Keeper
Voldaren Pariah
Elusive Tormentor
Restless Bloodseeker
Bloodsworn Squire
Voldaren Bloodcaster
Heir of Falkenrath
Alluring Suitor
Stalking Vampire
Markov's Servant
Lord of Lineage
Malicious Invader
Bloodsoaked Reveler
Bloodsworn Knight
Bloodbat Summoner
Heir to the Night
Deadly Dancer
Kalitas, Bloodchief of Ghet
Astarion, the Decadent
Verrak, Warped Sengir
Don Andres, the Renegade
Kamber, the Plunderer
Anowon, the Ruin Sage
Gifted Aetherborn
Vampire
Vampire
Mirko, Obsessive Theorist
Anje, Maid of Dishonor
Mirri the Cursed
Mavren Fein, Dusk Apostle
Mathas, Fiend Seeker
Nocturno of Myra's Marvels
Olivia, Mobilized for War
Vampire
Rodolf Duskbringer
Irini Sengir
Clavileno, First of the Blessed
Vampire Demon
Etrata, the Silencer
Kazarov, Sengir Pureblood
Felisa, Fang of Silverquill
Drana, the Last Bloodchief
Strefan, Maurer Progenitor
Cormela, Glamour Thief
Edgar Markov
Mirko Vosk, Mind Drinker
Ichor Drinker
Shauku, Endbringer
Vampire
Evelyn, the Covetous
Elenda and Azor
Consuming Aetherborn
Anje Falkenrath
Olivia, Opulent Outlaw
Scourge of the Undercity
Evereth, Viceroy of Plunder
Licia, Sanguine Tribune
Garza Zol, Plague Queen
Mari, the Killing Quill
Drana, Kalastria Bloodchief
Silversmote Ghoul
Arvad, Weatherlight Smuggler
Odric, Blood-Cursed
Vampire Knight
Vito, Thorn of the Dusk Rose
Vampire
Drana and Linvala
Timothar, Baron of Bats
Carmen, Cruel Skymarcher
Amalia Benavides Aguirre
Etrata, Deadly Fugitive
Olivia, Crimson Bride
Drana, Liberator of Malakir
Saint Elenda
Chancellor of the Dross
Vito, Fanatic of Aclazotz
Vampire
Vampire
Jeleva, Nephalia's Scourge
Zagras, Thief of Heartbeats
Vadmir, New Blood
Vona, Butcher of Magan
Vish Kal, Blood Arbiter
Nazar, the Velvet Fang
Elenda, Saint of Dusk
Szadek, Lord of Secrets
Parnesse, the Subtle Brush
Fumulus, the Infestation
Elenda, the Dusk Rose
Lord Xander, the Collector
Anhelo, the Painter
Arvad the Cursed
High Marshal Arguel
Florian, Voldaren Scion
Ivora, Insatiable Heir
Monoxa, Midway Manager
Olivia Voldaren
Crovax the Cursed
Kalitas, Traitor of Ghet
Baron Bertram Graywater
Vampire
The Haunt of Hightower
Vona de Iedo, the Antifex
Anowon, the Ruin Thief
Rayami, First of the Fallen
Bartolome del Presidio
Sengir, the Dark Baron
Zyym, Mesmeric Lord
Baron Sengir
Vampire Rogue
Henrika Domnathi
Vampire
Valentin, Dean of the Vein
Runo Stromkirk
Edgar, Charmed Groom
Vampire
Henrika, Infernal Seer
Abolisher of Bloodlines
Autumn Willow and Baron Sengir
Ghalta and Mavren
Vraan, Executioner Thane
Ascendant Evincar
Kinzu of the Bleak Coven
Yahenni, Undying Partisan


Guul Draz Vampire

{B}

-- no image --
Creature - Vampire Rogue
As long as an opponent has 10 or less life, this creature gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
1/1

Shadowcloak Vampire

{4}{B}

-- no image --
Creature - Vampire
Pay 2 life: This creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
4/3

Vampire Hounds

{2}{B}

-- no image --
Creature - Vampire Dog
Discard a creature card: This creature gets +2/+2 until end of turn.
2/2

Sanguine Spy

{2}{B}

-- no image --
Creature - Vampire Rogue
Menace, lifelink {1}, Sacrifice another creature: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) At the beginning of your end step, if there are five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card.
2/3

Vito's Inquisitor

{3}{B}

-- no image --
Creature - Vampire Knight
{B}, Sacrifice another creature or artifact: Put a +1/+1 counter on this creature. It gains menace until end of turn.
3/3

Bishop of Rebirth

{3}{W}{W}

-- no image --
Creature - Vampire Cleric
Vigilance Whenever this creature attacks, you may return target creature card with mana value 3 or less from your graveyard to the battlefield.
3/4

Blood Glutton

{4}{B}

-- no image --
Creature - Vampire
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
4/3

Leering Onlooker

{1}{B}

-- no image --
Creature - Vampire
Flying {2}{B}{B}, Exile this card from your graveyard: Create two tapped 1/1 black Bat creature tokens with flying.
1/3

Tithe Drinker

{W}{B}

-- no image --
Creature - Vampire
Lifelink (Damage dealt by this creature also causes you to gain that much life.) Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
2/1

Glorifier of Suffering

{2}{W}

-- no image --
Creature - Vampire Soldier
When this creature enters, you may sacrifice another creature or artifact. When you do, put a +1/+1 counter on each of up to two target creatures.
3/2

Nightdrinker Moroii

{3}{B}

-- no image --
Creature - Vampire
Flying When this creature enters, you lose 3 life. Disguise {B}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
4/2

Markov Crusader

{4}{B}

-- no image --
Creature - Vampire Knight
Lifelink This creature has haste as long as you control another Vampire.
4/3

Discourtesy Clerk

{3}{B}

-- no image --
Creature - Vampire Employee
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life.
3/2

Skymarcher Aspirant

{W}

-- no image --
Creature - Vampire Soldier
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) This creature has flying as long as you have the city's blessing.
2/1

Creeping Bloodsucker

{1}{B}

-- no image --
Creature - Vampire
At the beginning of your upkeep, this creature deals 1 damage to each opponent. You gain life equal to the damage dealt this way.
1/2

Order of Sacred Dusk

{6}{W}{B}

-- no image --
Creature - Vampire Knight
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, lifelink, haste Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Other Vampires you control have exalted.
5/5

Syndicate Infiltrator

{2}{U}{B}

-- no image --
Creature - Vampire Wizard
Flying As long as there are five or more mana values among cards in your graveyard, this creature gets +2/+2.
3/3

High-Society Hunter

{3}{B}{B}

-- no image --
Creature - Vampire Noble
Flying Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature. Whenever another nontoken creature dies, draw a card.
5/3

Bringer of the Last Gift

{6}{B}{B}

-- no image --
Creature - Vampire Demon
Flying When this creature enters, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield.
6/6

Vindictive Vampire

{3}{B}

-- no image --
Creature - Vampire
Whenever another creature you control dies, this creature deals 1 damage to each opponent and you gain 1 life.
2/3

Dominating Vampire

{1}{R}{R}

-- no image --
Creature - Vampire
When this creature enters, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn.
3/3

Dissatisfied Customer

{2}{B}

-- no image --
Creature - Vampire Guest
Flying, haste When this creature enters, roll a six-sided die. If the result is 3 or less, you lose that much life.
2/1

Stromkirk Mentor

{3}{B}

-- no image --
Creature - Vampire Soldier
When this creature enters, put a +1/+1 counter on another target Vampire you control.
4/2

Drana's Chosen

{3}{B}

-- no image --
Creature - Vampire Shaman Ally
Cohort - {T}, Tap an untapped Ally you control: Create a tapped 2/2 black Zombie creature token.
2/2

Indulging Patrician

{1}{W}{B}

-- no image --
Creature - Vampire Noble
Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life.
1/4

Cliffhaven Vampire

{2}{W}{B}

-- no image --
Creature - Vampire Warrior Ally
Flying Whenever you gain life, each opponent loses 1 life.
2/4

Crossway Troublemakers

{5}{B}

-- no image --
Creature - Vampire
Attacking Vampires you control have deathtouch and lifelink. (Any amount of damage they deal to a creature is enough to destroy it. Damage dealt by those creatures also causes their controller to gain that much life.) Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.
5/5

Highborn Vampire

{3}{B}

-- no image --
Creature - Vampire Warrior
4/3

Expedition Skulker

{1}{B}

-- no image --
Creature - Vampire Rogue
This creature has deathtouch as long as you control another Rogue. (Any amount of damage it deals to a creature is enough to destroy it.)
2/2

Quag Vampires

{B}

-- no image --
Creature - Vampire Rogue
Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.) Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) This creature enters with a +1/+1 counter on it for each time it was kicked.
1/1

Treacherous Vampire

{4}{B}

-- no image --
Creature - Vampire
4/4

A-Blood Artist

{1}{B}

-- no image --
Creature - Vampire
Whenever Blood Artist or another creature dies, target opponent loses 1 life and you gain 1 life.
0/1

Vengeful Vampire

{4}{B}{B}

-- no image --
Creature - Vampire
Flying Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
3/2

Vampire Nocturnus

{1}{B}{B}{B}

-- no image --
Creature - Vampire
Play with the top card of your library revealed. As long as the top card of your library is black, this creature and other Vampire creatures you control get +2/+1 and have flying.
3/3

Dashing Bloodsucker

{3}{B}

-- no image --
Creature - Vampire Warrior
Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature gets +2/+0 and gains lifelink until end of turn.
2/5

Shadow Stinger

{2}{B}

-- no image --
Creature - Vampire Rogue
Tap another untapped Rogue you control: This creature gains deathtouch until end of turn. Whenever this creature deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.)
1/4

Blood Petal Celebrant

{1}{R}

-- no image --
Creature - Vampire
2/1

Markov Warlord

{5}{R}

-- no image --
Creature - Vampire Warrior
Haste (This creature can attack and {T} as soon as it comes under your control.) When this creature enters, up to two target creatures can't block this turn.
4/4

Vampire Outcasts

{2}{B}{B}

-- no image --
Creature - Vampire
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)
2/2

Falkenrath Gorger

{R}

-- no image --
Creature - Vampire Berserker
Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
2/1

Vicious Conquistador

{B}

-- no image --
Creature - Vampire Soldier
Whenever this creature attacks, each opponent loses 1 life.
1/2

Gastal Raider

{2}{B}

-- no image --
Creature - Vampire Rogue
Start your engines! When this creature enters, target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. Max speed - This creature gets +1/+1 and has menace.
2/1

Ravenous Vampire

{3}{B}{B}

-- no image --
Creature - Vampire
Flying At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on this creature. If you don't, tap this creature.
3/3

Gluttonous Guest

{2}{B}

-- no image --
Creature - Vampire
1/4

Bloodrite Invoker

{2}{B}

-- no image --
Creature - Vampire Shaman
{8}: Target player loses 3 life and you gain 3 life.
3/1

Westgate Regent

{3}{B}{B}

-- no image --
Creature - Vampire
Flying Ward-Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.) Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it.
4/4

Vampire Cutthroat

{B}

-- no image --
Creature - Vampire Rogue
Skulk (This creature can't be blocked by creatures with greater power.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1/1

Bloodhall Priest

{2}{B}{R}

-- no image --
Creature - Vampire Cleric
Whenever this creature enters or attacks, if you have no cards in hand, this creature deals 2 damage to any target. Madness {1}{B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
4/4

Sengir Nosferatu

{3}{B}{B}

-- no image --
Creature - Vampire
4/4

Vampire Revenant

{3}{B}

-- no image --
Creature - Vampire Spirit
Flying
3/1

Dusk Legion Duelist

{1}{W}

-- no image --
Creature - Vampire Soldier
Vigilance Whenever one or more +1/+1 counters are put on this creature, draw a card. This ability triggers only once each turn.
2/2

Savage Gorger

{1}{B}{B}

-- no image --
Creature - Vampire
Flying At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on this creature. (Damage causes loss of life.)
1/1

Blood Artist

{1}{B}

-- no image --
Creature - Vampire
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
0/1

Acolyte of Aclazotz

{2}{B}

-- no image --
Creature - Vampire Cleric
{T}, Sacrifice another creature or artifact: Each opponent loses 1 life and you gain 1 life.
1/4

Blood Baron of Vizkopa

{3}{W}{B}

-- no image --
Creature - Vampire
Lifelink, protection from white and from black As long as you have 30 or more life and an opponent has 10 or less life, this creature gets +6/+6 and has flying.
4/4

Blood Hypnotist

{2}{R}

-- no image --
Creature - Vampire
This creature can't block. Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn.
3/3

Rakish Heir

{2}{R}

-- no image --
Creature - Vampire
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
2/2

Vampire Gourmand

{1}{B}

-- no image --
Creature - Vampire
Whenever this creature attacks, you may sacrifice another creature. If you do, draw a card and this creature can't be blocked this turn.
2/2

Blood Bairn

{2}{B}

-- no image --
Creature - Vampire
Sacrifice another creature: This creature gets +2/+2 until end of turn.
2/2

Necropolis Regent

{3}{B}{B}{B}

-- no image --
Creature - Vampire
Flying Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
6/5

Vampire Spawn

{2}{B}

-- no image --
Creature - Vampire
When this creature enters, each opponent loses 2 life and you gain 2 life.
2/3

Sorin's Guide

{3}{B}{B}

-- no image --
Creature - Vampire
When this creature enters, you may search your library and/or graveyard for a card named Sorin, Vampire Lord, reveal it, and put it into your hand. If you search your library this way, shuffle.
4/2

Falkenrath Noble

{3}{B}

-- no image --
Creature - Vampire Noble
Flying Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
2/2

Bold Impaler

{R}

-- no image --
Creature - Vampire Knight
{2}{R}: This creature gets +2/+0 until end of turn.
1/2

Twins of Maurer Estate

{4}{B}

-- no image --
Creature - Vampire
Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
3/5

Nighthawk Scavenger

{1}{B}{B}

-- no image --
Creature - Vampire Rogue
Flying, deathtouch, lifelink Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.
X/3

Bloodborn Scoundrels

{5}{B}

-- no image --
Creature - Vampire Rogue
Assist (Another player can pay up to {5} of this spell's cost.) When this creature enters, target opponent loses 2 life and you gain 2 life.
4/4

Fiend of the Shadows

{3}{B}{B}

-- no image --
Creature - Vampire Wizard
Flying Whenever this creature deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled. Sacrifice a Human: Regenerate this creature.
3/3

Sanguine Glorifier

{3}{W}

-- no image --
Creature - Vampire Cleric
When this creature enters, put a +1/+1 counter on another target Vampire you control.
3/3

Vampire Warlord

{4}{B}

-- no image --
Creature - Vampire Warrior
Sacrifice another creature: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
4/2

Balustrade Spy

{3}{B}

-- no image --
Creature - Vampire Rogue
Flying When this creature enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
2/3

Malakir Blood-Priest

{1}{B}

-- no image --
Creature - Vampire Cleric
When this creature enters, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
2/1

Weirded Vampire

{3}{B}

-- no image --
Creature - Vampire Horror
Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
3/3

Knight of the Ebon Legion

{B}

-- no image --
Creature - Vampire Knight
{2}{B}: This creature gets +3/+3 and gains deathtouch until end of turn. At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on this creature. (Damage causes loss of life.)
1/2

Bloodthirsty Adversary

{1}{R}

-- no image --
Creature - Vampire
Haste When this creature enters, you may pay {2}{R} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then exile up to that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs.
2/2

Stromkirk Occultist

{2}{R}

-- no image --
Creature - Vampire Horror
Trample Whenever this creature deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
3/2

Falkenrath Celebrants

{4}{R}

-- no image --
Creature - Vampire
4/4

Dusk Feaster

{5}{B}{B}

-- no image --
Creature - Vampire
Delirium - This spell costs {2} less to cast if there are four or more card types among cards in your graveyard. Flying
4/5

Charismatic Conqueror

{1}{W}

-- no image --
Creature - Vampire Soldier
Vigilance Whenever an artifact or creature an opponent controls enters untapped, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.
2/2

Shadow Alley Denizen

{B}

-- no image --
Creature - Vampire Rogue
Whenever another black creature you control enters, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
1/1

Crimson Honor Guard

{3}{R}{R}

-- no image --
Creature - Vampire Knight
Trample At the beginning of each player's end step, this creature deals 4 damage to that player unless they control a commander.
4/5

Cruel Celebrant

{W}{B}

-- no image --
Creature - Vampire
Whenever this creature or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life.
1/2

Blood Seeker

{1}{B}

-- no image --
Creature - Vampire Shaman
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
1/1

Skymarch Bloodletter

{2}{B}

-- no image --
Creature - Vampire Soldier
Flying When this creature enters, target opponent loses 1 life and you gain 1 life.
2/2

Belligerent Guest

{2}{R}

-- no image --
Creature - Vampire
3/2

Moroii

{2}{U}{B}

-- no image --
Creature - Vampire
Flying At the beginning of your upkeep, you lose 1 life.
4/4

Bloodtithe Harvester

{B}{R}

-- no image --
Creature - Vampire
3/2

Unholy Officiant

{W}

-- no image --
Creature - Vampire Cleric
Vigilance {4}{W}: Put a +1/+1 counter on this creature.
1/2

Cutthroat Contender

{B}

-- no image --
Creature - Vampire Warrior
Pay 1 life: This creature gets +1/+0 until end of turn. Activate only once each turn.
1/1

Forerunner of the Legion

{2}{W}

-- no image --
Creature - Vampire Knight
When this creature enters, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top. Whenever another Vampire you control enters, target creature gets +1/+1 until end of turn.
2/2

Bloodletter of Aclazotz

{1}{B}{B}{B}

-- no image --
Creature - Vampire Demon
Flying If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)
2/4

Pitiless Pontiff

{W}{B}

-- no image --
Creature - Vampire Cleric
2/2

Falkenrath Pit Fighter

{R}

-- no image --
Creature - Vampire Warrior
{1}{R}, Discard a card, Sacrifice a Vampire: Draw two cards. Activate only if an opponent lost life this turn.
2/1

Vampire Sovereign

{3}{B}{B}

-- no image --
Creature - Vampire Noble
Flying When this creature enters, target opponent loses 3 life and you gain 3 life.
3/4

A-Midnight Assassin

{2}{B}

-- no image --
Creature - Vampire Assassin
Flying, deathtouch
1/3

Vengeful Bloodwitch

{1}{B}

-- no image --
Creature - Vampire Warlock
Whenever this creature or another creature you control dies, target opponent loses 1 life and you gain 1 life.
1/1

Malakir Cullblade

{1}{B}

-- no image --
Creature - Vampire Warrior
Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature.
1/1

Kheru Bloodsucker

{2}{B}

-- no image --
Creature - Vampire
Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life. {2}{B}, Sacrifice another creature: Put a +1/+1 counter on this creature.
2/2

Anointed Deacon

{4}{B}

-- no image --
Creature - Vampire Cleric
At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.
3/3

Crossway Vampire

{1}{R}{R}

-- no image --
Creature - Vampire
When this creature enters, target creature can't block this turn.
3/2

Night Revelers

{4}{R}

-- no image --
Creature - Vampire
This creature has haste as long as an opponent controls a Human.
4/4