Magic The Gathering Cards of types 'Vampire' and 'Wizard'

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Click for list of card names (18)
Syndicate Infiltrator
Fiend of the Shadows
A-Syndicate Infiltrator
Asylum Visitor
Vampire Charmseeker
Radiant Epicure
Sanguinary Mage
Duskmantle Seer
Bloodline Necromancer
Viscera Seer
Bloodtracker
Elusive Tormentor
Voldaren Bloodcaster
Bloodbat Summoner
Felisa, Fang of Silverquill
Jeleva, Nephalia's Scourge
Parnesse, the Subtle Brush
Zyym, Mesmeric Lord


Syndicate Infiltrator

{2}{U}{B}

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Creature - Vampire Wizard
Flying As long as there are five or more mana values among cards in your graveyard, this creature gets +2/+2.
3/3

Fiend of the Shadows

{3}{B}{B}

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Creature - Vampire Wizard
Flying Whenever this creature deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled. Sacrifice a Human: Regenerate this creature.
3/3

A-Syndicate Infiltrator

{2}{U}{B}

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Creature - Vampire Wizard
Flying, ward {2} As long as there are five or more mana values among cards in your graveyard, Syndicate Infiltrator gets +2/+2.
3/3

Asylum Visitor

{1}{B}

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Creature - Vampire Wizard
At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
3/1

Vampire Charmseeker

{6}{U}{B}

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Creature - Vampire Wizard
Assist (Another player can pay up to {6} of this spell's cost.) Flying When this creature enters, return target instant, sorcery, or creature card from a graveyard to its owner's hand.
3/4

Radiant Epicure

{4}{B}

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Creature - Vampire Wizard
Converge - When this creature enters, each opponent loses X life and you gain X life, where X is the number of colors of mana spent to cast this spell.
5/5

Sanguinary Mage

{1}{R}

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Creature - Vampire Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
1/3

Duskmantle Seer

{2}{U}{B}

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Creature - Vampire Wizard
Flying At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's mana value, then puts it into their hand.
4/4

Bloodline Necromancer

{4}{B}

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Creature - Vampire Wizard
Lifelink When this creature enters, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
3/2

Viscera Seer

{B}

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Creature - Vampire Wizard
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
1/1

Bloodtracker

{3}{B}

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Creature - Vampire Wizard
Flying {B}, Pay 2 life: Put a +1/+1 counter on this creature. When this creature leaves the battlefield, draw a card for each +1/+1 counter on it.
2/2

Elusive Tormentor

{2}{B}{B}

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Creature - Vampire Wizard
{1}, Discard a card: Transform this creature.
4/4

Voldaren Bloodcaster

{1}{B}

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Creature - Vampire Wizard
Flying Whenever this creature or another nontoken creature you control dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") Whenever you create a Blood token, if you control five or more Blood tokens, transform this creature.
2/1

Bloodbat Summoner

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Creature - Vampire Wizard
Flying At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types.
3/3

Felisa, Fang of Silverquill

{2}{W}{B}

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Legendary Creature - Vampire Wizard
Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever a nontoken creature you control dies, if it had counters on it, create X tapped 2/1 white and black Inkling creature tokens with flying, where X is the number of counters it had on it.
3/2

Jeleva, Nephalia's Scourge

{1}{U}{B}{R}

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Legendary Creature - Vampire Wizard
Flying When Jeleva enters, each player exiles the top X cards of their library, where X is the amount of mana spent to cast Jeleva. Whenever Jeleva attacks, you may cast an instant or sorcery spell from among cards exiled with Jeleva without paying its mana cost.
1/3

Parnesse, the Subtle Brush

{2}{U}{B}{R}

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Legendary Creature - Vampire Wizard
Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that player pays 4 life. Whenever you copy a spell, up to one target opponent may also copy that spell. They may choose new targets for that copy.
4/4

Zyym, Mesmeric Lord

{1}{U}{B}{B}

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Legendary Creature - Vampire Wizard
Flying, deathtouch When Zyym, Mesmeric Lord enters the battlefield, target opponent chooses an order for the cards in their hand, then reveals them one by one until you say stop. That player then discards the most recently revealed card.
3/4