Magic The Gathering Cards of types 'Vampire' and 'Assassin'
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A-Midnight Assassin
Ruthless Lawbringer
Dark Impostor
Spelldrain Assassin
Guul Draz Assassin
Skulking Killer
Blood Operative
Nirkana Assassin
Midnight Assassin
Rooftop Assassin
Vein Ripper
Etrata, the Silencer
Olivia, Opulent Outlaw
Mari, the Killing Quill
Etrata, Deadly Fugitive
Anhelo, the Painter
A-Midnight Assassin
{2}{B}
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Creature - Vampire Assassin
Flying, deathtouch
1/3
Ruthless Lawbringer
{1}{W}{B}
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Creature - Vampire Assassin
When this creature enters, you may sacrifice another creature. When you do, destroy target nonland permanent.
3/2
Dark Impostor
{2}{B}
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Creature - Vampire Assassin
{4}{B}{B}: Exile target creature and put a +1/+1 counter on this creature.
This creature has all activated abilities of all creature cards exiled with it.
2/2
Spelldrain Assassin
{U}{B}{R}
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Creature - Vampire Assassin
When Spelldrain Assassin enters the battlefield, choose an instant or sorcery card in your hand. It perpetually gains casualty 2. (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)
3/3
Guul Draz Assassin
{B}
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Creature - Vampire Assassin
Level up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
2/2
{B}, {T}: Target creature gets -2/-2 until end of turn.
LEVEL 4+
4/4
{B}, {T}: Target creature gets -4/-4 until end of turn.
1/1
Skulking Killer
{3}{B}
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Creature - Vampire Assassin
When this creature enters, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures.
4/2
Blood Operative
{1}{B}{B}
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Creature - Vampire Assassin
Lifelink
When this creature enters, you may exile target card from a graveyard.
Whenever you surveil, if this card is in your graveyard, you may pay 3 life. If you do, return this card to your hand.
3/1
Nirkana Assassin
{2}{B}
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Creature - Vampire Assassin Ally
Whenever you gain life, this creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
2/3
Midnight Assassin
{2}{B}
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Creature - Vampire Assassin
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1/2
Rooftop Assassin
{3}{B}
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Creature - Vampire Assassin
Flash
Flying, lifelink
When this creature enters, destroy target creature an opponent controls that was dealt damage this turn.
2/2
Vein Ripper
{3}{B}{B}{B}
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Creature - Vampire Assassin
Flying
Ward-Sacrifice a creature.
Whenever a creature dies, target opponent loses 2 life and you gain 2 life.
6/5
Etrata, the Silencer
{2}{U}{B}
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Legendary Creature - Vampire Assassin
Etrata can't be blocked.
Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library.
3/5
Olivia, Opulent Outlaw
{1}{R}{W}{B}
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Legendary Creature - Vampire Assassin
Flying, lifelink
Whenever one or more outlaws you control deal combat damage to a player, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
{3}, Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery.
3/3
Mari, the Killing Quill
{1}{B}{B}
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Legendary Creature - Vampire Assassin
3/2
Etrata, Deadly Fugitive
{1}{U}{B}
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Legendary Creature - Vampire Assassin
1/4
Anhelo, the Painter
{U}{B}{R}
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Legendary Creature - Vampire Assassin
Deathtouch
The first instant or sorcery spell you cast each turn has casualty 2. (As you cast that spell, you may sacrifice a creature with power 2 or greater. When you do, copy the spell and you may choose new targets for the copy.)
1/3