Magic The Gathering Cards of types 'Tyranid' and 'Creature'

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Click for list of card names (41)
Tyranid Harridan
Malanthrope
Tyranid Prime
Haruspex
Genestealer Locus
Purestrain Genestealer
Lictor
Aberrant
Tyrant Guard
Trygon Prime
Ravener
Gargoyle Flock
Winged Hive Tyrant
Genestealer Patriarch
Acolyte Hybrid
Tervigon
Hormagaunt Horde
Exocrine
Broodlord
Mawloc
Zoanthrope
Termagant Swarm
Sporocyst
Venomthrope
Hierophant Bio-Titan
Screamer-Killer
Toxicrene
Tyranid
Nexos
The Red Terror
Tyranid Gargoyle
Tyranid Warrior
Biophagus
Old One Eye
Atalan Jackal
Deathleaper, Terror Weapon
Tyranid
Ghyrson Starn, Kelermorph
Clamavus
The Swarmlord
Magus Lucea Kane


Tyranid Harridan

{4}{G}{U}

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Creature - Tyranid
Flying, ward {4} Shrieking Gargoyles - Whenever this creature or another Tyranid you control deals combat damage to a player, create a 1/1 blue Tyranid Gargoyle creature token with flying.
4/4

Malanthrope

{1}{G}{U}

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Creature - Tyranid
Flying Scavenge the Dead - When this creature enters, exile target player's graveyard. Put a +1/+1 counter on this creature for each creature card exiled this way.
2/2

Tyranid Prime

{1}{G}{U}

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Creature - Tyranid
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Synapse Creature - Other creatures you control have evolve.
0/4

Haruspex

{3}{G}

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Creature - Tyranid
Rapacious Hunger - Whenever another creature dies, put a +1/+1 counter on this creature. Devouring Monster - {T}, Remove X +1/+1 counters from this creature: Add X mana of any one color.
2/2

Genestealer Locus

{3}{U}

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Creature - Tyranid Human
Neurotraumal Rod - Whenever a creature attacks you, it gets -1/-0 until end of turn. Whenever a creature attacks one of your opponents, it gets +0/+1 until end of turn.
3/3

Purestrain Genestealer

{2}{G}

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Creature - Tyranid
This creature enters with two +1/+1 counters on it. Vanguard Species - Whenever this creature attacks, you may remove a +1/+1 counter from it. If you do, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
1/1

Lictor

{3}{G}

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Creature - Tyranid
Flash Pheromone Trail - When this creature enters, if a creature entered the battlefield under an opponent's control this turn, create a 3/3 green Tyranid Warrior creature token with trample.
3/3

Aberrant

{X}{1}{G}

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Creature - Tyranid Mutant
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Trample Heavy Power Hammer - Whenever this creature deals combat damage to a player, destroy target artifact or enchantment that player controls.
0/0

Tyrant Guard

{X}{2}{G}

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Creature - Tyranid
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Shieldwall - Sacrifice this creature: Creatures you control with counters on them gain hexproof and indestructible until end of turn.
3/3

Trygon Prime

{2}{G}{U}

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Creature - Tyranid
Subterranean Assault - Whenever this creature attacks, put a +1/+1 counter on it and a +1/+1 counter on up to one other target attacking creature. That creature can't be blocked this turn.
4/4

Ravener

{X}{G}{U}

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Creature - Tyranid
Flash Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) When this creature enters, target creature attacks target opponent this turn if able.
0/0

Gargoyle Flock

{2}{G}{U}

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Creature - Tyranid Gargoyle
Flying Skyswarm - At the beginning of your end step, if a creature entered the battlefield under your control this turn, create a 1/1 blue Tyranid Gargoyle creature token with flying.
2/2

Winged Hive Tyrant

{3}{U}{R}

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Creature - Tyranid
Flying, haste The Will of the Hive Mind - Other creatures you control with counters on them have flying and haste.
4/4

Genestealer Patriarch

{4}{U}

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Creature - Tyranid
Genestealer's Kiss - Whenever this creature attacks, put an infection counter on target creature defending player controls. Children of the Cult - Whenever a creature with an infection counter on it dies, you create a token that's a copy of that creature, except it's a Tyranid in addition to its other types.
4/4

Acolyte Hybrid

{2}{R}

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Creature - Tyranid Human
Heavy Rock Cutter - Whenever this creature attacks, destroy up to one target artifact. If an artifact is destroyed this way, its controller draws a card.
2/2

Tervigon

{X}{1}{G}

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Creature - Tyranid
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Trample Spawn Termagants - Whenever this creature deals combat damage to a player, create that many 1/1 green Tyranid creature tokens.
0/0

Hormagaunt Horde

{X}{G}

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Creature - Tyranid
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Endless Swarm - Whenever a land you control enters, you may pay {2}{G}. If you do, return this card from your graveyard to your hand.
1/1

Exocrine

{X}{2}{R}

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Creature - Tyranid
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Bio-plasmic Barrage - When this creature enters, it deals X damage to each player and each other creature.
2/2

Broodlord

{X}{3}{G}

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Creature - Tyranid
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Brood Telepathy - When this creature enters, distribute X +1/+1 counters among any number of other target creatures you control.
3/3

Mawloc

{X}{R}{G}

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Creature - Tyranid
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Terror from the Deep - When this creature enters, it fights up to one target creature an opponent controls. If that creature would die this turn, exile it instead.
2/2

Zoanthrope

{X}{U}{R}

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Creature - Tyranid
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Flying, ward {2} Warp Blast - When this creature enters, it deals X damage to any target.
0/0

Termagant Swarm

{X}{G}

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Creature - Tyranid
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Death Frenzy - When this creature dies, create a number of 1/1 green Tyranid creature tokens equal to this creature's power.
0/0

Sporocyst

{X}{X}{G}

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Creature - Tyranid
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Defender Spore Chimney - When this creature enters, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle.
0/0

Venomthrope

{1}{G}{U}

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Creature - Tyranid
Flying, deathtouch, hexproof
2/2

Hierophant Bio-Titan

{10}{G}{G}

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Creature - Tyranid
Frenzied Metabolism - As an additional cost to cast this spell, you may remove any number of +1/+1 counters from among creatures you control. This spell costs {2} less to cast for each counter removed this way. Vigilance, reach, ward {2} Titanic - This creature can't be blocked by creatures with power 2 or less.
12/12

Screamer-Killer

{4}{R}

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Creature - Tyranid
Trample Bio-Plasmic Scream - Whenever you cast a creature spell with mana value 5 or greater, this creature deals 5 damage to any target.
5/5

Toxicrene

{3}{G}

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Creature - Tyranid
2/4

Tyranid

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Token Creature - Tyranid
5/5

Nexos

{1}{G}

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Creature - Human Tyranid Advisor
2/2

The Red Terror

{3}{R}

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Legendary Creature - Tyranid
Advanced Species - Whenever a red source you control deals damage to one or more permanents and/or players, put a +1/+1 counter on The Red Terror.
4/3

Tyranid Gargoyle

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Token Creature - Tyranid Gargoyle
Flying
1/1

Tyranid Warrior

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Token Creature - Tyranid Warrior
Trample
3/3

Biophagus

{1}{G}

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Creature - Human Tyranid Wizard
Genomic Enhancement - {T}: Add one mana of any color. If this mana is spent to cast a creature spell, that creature enters with an additional +1/+1 counter on it.
1/3

Old One Eye

{5}{G}

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Legendary Creature - Tyranid
Trample Other creatures you control have trample. When Old One Eye enters, create a 5/5 green Tyranid creature token. Fast Healing - At the beginning of your first main phase, you may discard two cards. If you do, return this card from your graveyard to your hand.
6/6

Atalan Jackal

{1}{R}{G}

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Creature - Human Tyranid Scout
Trample, haste Skilled Outrider - Whenever this creature deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
2/2

Deathleaper, Terror Weapon

{2}{R}{G}

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Legendary Creature - Tyranid
Flash Haste Flesh Hooks - Creatures you control that entered this turn have double strike.
3/3

Tyranid

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Token Creature - Tyranid
1/1

Ghyrson Starn, Kelermorph

{1}{U}{R}

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Legendary Creature - Tyranid Human
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Three Autostubs - Whenever another source you control deals exactly 1 damage to a permanent or player, Ghyrson Starn deals 2 damage to that permanent or player.
3/2

Clamavus

{4}{G}

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Creature - Human Tyranid Artificer
Proclamator Hailer - Each creature you control gets +1/+1 for each +1/+1 counter on it.
3/3

The Swarmlord

{3}{G}{U}{R}

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Legendary Creature - Tyranid
Rapid Regeneration - The Swarmlord enters with two +1/+1 counters on it for each time you've cast your commander from the command zone this game. Xenos Cunning - Whenever a creature you control with a counter on it dies, draw a card.
5/5

Magus Lucea Kane

{1}{G}{U}{R}

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Legendary Creature - Human Tyranid Wizard
Spiritual Leader - At the beginning of combat on your turn, put a +1/+1 counter on target creature. Psychic Stimulus - {T}: Add {C}{C}. When you next cast a spell with {X} in its mana cost or activate an ability with {X} in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
1/1