'Troll' cards

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Click for list of card names (58)
Albino Troll
Augmenter Pugilist
Barkhide Troll
Bortuk Bonerattle
Challenger Troll
Charging Troll
Charnel Troll
Chrome Host Hulk
Clackbridge Troll
Cudgel Troll
Faunsbane Troll
Feasting Troll King
Gluttonous Troll
Gnottvold Hermit
Golgari Grave-Troll
Grismold, the Dreadsower
Guardian Augmenter
Gyome, Master Chef
Hagi Mob
Harvester Troll
Hedge Troll
High Troller
Honor Troll
Horned Troll
Hunted Troll
Icehide Troll
Jungle Troll
Loathsome Troll
Lotleth Troll
Masterful Ninja
Mossbridge Troll
Murasa Brute
Novice Dissector
Odious Trow
Oil-Gorger Troll
Old-Growth Troll
Olog-hai Crusher
Pygmy Troll
Rendclaw Trow
Sample Collector
Sea Troll
Sedge Troll
Skyshroud Troll
Sporeback Troll
Svella, Ice Shaper
Tel-Jilad Exile
Tel-Jilad Lifebreather
Thrun, Breaker of Silence
Thrun, the Last Troll
Trestle Troll
Troll Ascetic
Troll of Khazad-dum
Troll Warrior
Trollbred Guardian
Trolls of Tel-Jilad
Undercity Troll
Uthden Troll
Varolz, the Scar-Striped


Albino Troll

{1}{G}

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Creature - Troll
Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {1}{G}: Regenerate this creature.
3/3

Augmenter Pugilist

{1}{G}{G}

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Creature - Troll Druid
Trample As long as you control eight or more lands, this creature gets +5/+5.
3/3

Barkhide Troll

{G}{G}

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Creature - Troll
This creature enters with a +1/+1 counter on it. {1}, Remove a +1/+1 counter from this creature: This creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
2/2

Bortuk Bonerattle

{4}{B}{G}

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Legendary Creature - Troll Shaman
Domain - When Bortuk Bonerattle enters, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand.
4/4

Challenger Troll

{4}{G}

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Creature - Troll
Each creature you control with power 4 or greater can't be blocked by more than one creature.
6/5

Charging Troll

{2}{G}{W}

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Creature - Troll
Vigilance {G}: Regenerate this creature.
3/3

Charnel Troll

{1}{B}{G}

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Creature - Troll
Trample At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on this creature. Otherwise, sacrifice it. {B}{G}, Discard a creature card: Put a +1/+1 counter on this creature.
4/4

Chrome Host Hulk

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Creature - Phyrexian Troll
Whenever this creature attacks, up to one other target creature has base power and toughness 5/5 until end of turn.
5/5

Clackbridge Troll

{3}{B}{B}

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Creature - Troll
Trample, haste When this creature enters, target opponent creates three 0/1 white Goat creature tokens. At the beginning of combat on your turn, any opponent may sacrifice a creature of their choice. If a player does, tap this creature, you gain 3 life, and you draw a card.
8/8

Cudgel Troll

{2}{G}{G}

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Creature - Troll
{G}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
4/3

Faunsbane Troll

{2}{B}{G}

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Creature - Troll
When this creature enters, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.) {1}, Sacrifice an Aura attached to this creature: This creature fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery.
4/4

Feasting Troll King

{2}{G}{G}{G}{G}

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Creature - Troll Noble
7/6

Gluttonous Troll

{2}{B}{G}

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Creature - Troll
3/3

Gnottvold Hermit

{3}{G}

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Creature - Troll
{5}{U/P}: Transform this creature. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.)
4/4

Golgari Grave-Troll

{4}{G}

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Creature - Troll Skeleton
This creature enters with a +1/+1 counter on it for each creature card in your graveyard. {1}, Remove a +1/+1 counter from this creature: Regenerate this creature. Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)
0/0

Grismold, the Dreadsower

{1}{B}{G}

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Legendary Creature - Troll Shaman
Trample At the beginning of your end step, each player creates a 1/1 green Plant creature token. Whenever a creature token dies, put a +1/+1 counter on Grismold.
3/3

Guardian Augmenter

{2}{G}

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Creature - Troll Wizard
Flash Commander creatures you control get +2/+2. Commanders you control have hexproof.
2/2

Gyome, Master Chef

{2}{B}{G}

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Legendary Creature - Troll Warlock
Trample At the beginning of your end step, create a number of Food tokens equal to the number of nontoken creatures you had enter under your control this turn. {1}, Sacrifice a Food: Target creature gains indestructible until end of turn. Tap it.
5/3

Hagi Mob

{4}{R}

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Creature - Troll Berserker
Boast - {1}{R}: This creature deals 1 damage to any target. (Activate only if this creature attacked this turn and only once each turn.)
5/4

Harvester Troll

{3}{G}

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Creature - Troll
When this creature enters, you may sacrifice a creature or land. If you do, put two +1/+1 counters on this creature.
2/3

Hedge Troll

{2}{G}

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Creature - Troll Cleric
This creature gets +1/+1 as long as you control a Plains. {W}: Regenerate this creature.
2/2

High Troller

{3}{R}

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Creature - Troll Shaman
All targeted spells and abilities cost {2} less and have their targets chosen randomly.
4/1

Honor Troll

{2}{G}

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Creature - Troll Druid
Vigilance If you would gain life, you gain that much life plus 1 instead. This creature gets +2/+1 as long as you have 25 or more life.
2/3

Horned Troll

{2}{G}

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Creature - Troll
{G}: Regenerate this creature.
2/2

Hunted Troll

{2}{G}{G}

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Creature - Troll Warrior
When this creature enters, target opponent creates four 1/1 blue Faerie creature tokens with flying. {G}: Regenerate this creature.
8/4

Icehide Troll

{2}{G}

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Snow Creature - Troll Warrior
2/3

Jungle Troll

{1}{R}{G}

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Creature - Troll
{R}: Regenerate this creature. {G}: Regenerate this creature.
2/1

Loathsome Troll

{3}{G}{G}

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Creature - Troll
{3}{G}: Roll a d20. Activate only if this card is in your graveyard. 1-9 | Put this card on top of your library. 10-19 | Return this card to your hand. 20 | Return this card to the battlefield tapped.
6/2

Lotleth Troll

{B}{G}

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Creature - Zombie Troll
Trample Discard a creature card: Put a +1/+1 counter on this creature. {B}: Regenerate this creature.
2/1

Masterful Ninja

{2}{B}

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Creature - Troll Ninja
Haste Reveal this card from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn. {1}{B}: This creature gets +1/+1 until end of turn.
1/1

Mossbridge Troll

{5}{G}{G}

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Creature - Troll
If this creature would be destroyed, regenerate it. Tap any number of untapped creatures you control other than this creature with total power 10 or greater: This creature gets +20/+20 until end of turn.
5/5

Murasa Brute

{2}{G}

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Creature - Troll Warrior
3/3

Novice Dissector

{3}{B}

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Creature - Troll Warlock
{1}, Sacrifice another creature: Put a +1/+1 counter on target creature. Activate only as a sorcery.
3/3

Odious Trow

{B/G}

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Creature - Troll
{1}{B/G}: Regenerate this creature.
1/1

Oil-Gorger Troll

{3}{G}{G}

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Creature - Phyrexian Troll Warrior
When this creature enters, you gain 3 life. Then if you control a permanent with an oil counter on it, draw a card.
3/4

Old-Growth Troll

{G}{G}{G}

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Creature - Troll Warrior
4/4

Olog-hai Crusher

{3}{R}

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Creature - Troll Soldier
Trample This creature can't block unless you control a Goblin or Orc.
4/4

Pygmy Troll

{1}{G}

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Creature - Troll
Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn. {G}: Regenerate this creature.
1/1

Rendclaw Trow

{2}{B/G}

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Creature - Troll
Wither (This deals damage to creatures in the form of -1/-1 counters.) Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2/2

Sample Collector

{2}{G}

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Creature - Troll Detective
Whenever this creature attacks, you may collect evidence 3. When you do, put a +1/+1 counter on target creature you control. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.)
2/3

Sea Troll

{2}{U}

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Creature - Troll
{U}: Regenerate this creature. Activate only if this creature blocked or was blocked by a blue creature this turn.
2/1

Sedge Troll

{2}{R}

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Creature - Troll
This creature gets +1/+1 as long as you control a Swamp. {B}: Regenerate this creature.
2/2

Skyshroud Troll

{2}{G}{G}

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Creature - Troll Giant
{1}{G}: Regenerate this creature.
3/3

Sporeback Troll

{3}{G}

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Creature - Troll Mutant
Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) {1}{G}: Regenerate target creature with a +1/+1 counter on it.
0/0

Svella, Ice Shaper

{1}{R}{G}

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Legendary Snow Creature - Troll Warrior
2/4

Tel-Jilad Exile

{3}{G}

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Creature - Troll Warrior
{1}{G}: Regenerate this creature.
2/3

Tel-Jilad Lifebreather

{4}{G}

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Creature - Troll Shaman
{G}, {T}, Sacrifice a Forest: Regenerate target creature.
3/2

Thrun, Breaker of Silence

{3}{G}{G}

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Legendary Creature - Troll Shaman
This spell can't be countered. Trample Thrun can't be the target of nongreen spells your opponents control or abilities from nongreen sources your opponents control. During your turn, Thrun has indestructible.
5/5

Thrun, the Last Troll

{2}{G}{G}

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Legendary Creature - Troll Shaman
This spell can't be countered. Hexproof (This creature can't be the target of spells or abilities your opponents control.) {1}{G}: Regenerate Thrun.
4/4

Trestle Troll

{1}{B}{G}

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Creature - Troll
Defender Reach (This creature can block creatures with flying.) {1}{B}{G}: Regenerate this creature.
1/4

Troll Ascetic

{1}{G}{G}

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Creature - Troll Shaman
Hexproof (This creature can't be the target of spells or abilities your opponents control.) {1}{G}: Regenerate this creature.
3/2

Troll of Khazad-dum

{5}{B}

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Creature - Troll
This creature can't be blocked except by three or more creatures. Swampcycling {1} ({1}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
6/5

Troll Warrior

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Token Creature - Troll Warrior
Trample
4/4

Trollbred Guardian

{4}{G}

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Creature - Troll Frog Warrior
{2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has trample.
5/5

Trolls of Tel-Jilad

{5}{G}{G}

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Creature - Troll Shaman
{1}{G}: Regenerate target green creature.
5/6

Undercity Troll

{1}{G}

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Creature - Troll
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) {2}{G}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
2/2

Uthden Troll

{2}{R}

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Creature - Troll
{R}: Regenerate this creature.
2/2

Varolz, the Scar-Striped

{1}{B}{G}

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Legendary Creature - Troll Warrior
Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.) Sacrifice another creature: Regenerate Varolz.
2/2