Magic The Gathering Cards of types 'Spirit' and 'Warrior'
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Blood Age General
Disowned Ancestor
Furious Forebear
Usher of the Fallen
Twinblade Geist
Shrouded Shepherd
The Kami Knight
Spirit Warrior
Laelia, the Blade Reforged
Ardbert, Warrior of Darkness
Ranar the Ever-Watchful
Blood Age General
{1}{R}
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Creature - Spirit Warrior
{T}: Attacking Spirits get +1/+0 until end of turn.
2/2
Disowned Ancestor
{B}
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Creature - Spirit Warrior
Outlast {1}{B} ({1}{B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
0/4
Furious Forebear
{1}{W}
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Creature - Spirit Warrior
Whenever a creature you control dies while this card is in your graveyard, you may pay {1}{W}. If you do, return this card from your graveyard to your hand.
3/1
Usher of the Fallen
{W}
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Creature - Spirit Warrior
Boast - {1}{W}: Create a 1/1 white Human Warrior creature token. (Activate only if this creature attacked this turn and only once each turn.)
2/1
Twinblade Geist
{1}{W}
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Creature - Spirit Warrior
Double strike
Disturb {2}{W} (You may cast this card from your graveyard transformed for its disturb cost.)
1/1
Shrouded Shepherd
{1}{W}
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Creature - Spirit Warrior
When this creature enters, target creature you control gets +2/+2 until end of turn.
2/2
The Kami Knight
{2}{W}
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Legendary Creature - Spirit Warrior
Other creatures you control gain all bonuses conferred by equipment attached to this creature.
Creatures you control can't be goaded.
3/3
Spirit Warrior
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Token Creature - Spirit Warrior
X/X
Laelia, the Blade Reforged
{2}{R}
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Legendary Creature - Spirit Warrior
Haste
Whenever Laelia attacks, exile the top card of your library. You may play that card this turn.
Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.
2/2
Ardbert, Warrior of Darkness
{1}{W}{B}
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Legendary Creature - Spirit Warrior
Whenever you cast a white spell, put a +1/+1 counter on each legendary creature you control. They gain vigilance until end of turn.
Whenever you cast a black spell, put a +1/+1 counter on each legendary creature you control. They gain menace until end of turn.
2/2
Ranar the Ever-Watchful
{2}{W}{U}
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Legendary Creature - Spirit Warrior
Flying, vigilance
The first card you foretell each turn costs {0} to foretell.
Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, create a 1/1 white Spirit creature token with flying.
2/3