'Spirit' cards

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A-Binding Geist
A-Brine Comber
A-Cosmos Charger
A-Departed Soulkeeper
A-Dorothea, Vengeful Victim
A-Dreamshackle Geist
A-Gutter Skulker
A-Lantern Bearer
A-Mischievous Catgeist
A-Patrician Geist
A-Phantom Carriage
A-Shipwreck Sifters
A-Vega, the Watcher
Abuelo, Ancestral Echo
Accursed Spirit
Adamaro, First to Desire
Ageless Guardian
Agrus Kos, Eternal Soldier
Agrus Kos, Spirit of Justice
Akuta, Born of Ash
Anaba Ancestor
Anafenza, Kin-Tree Spirit
Anafenza, Unyielding Lineage
Angelic Curator
Angelic Page
Animus of Night's Reach
Ao, the Dawn Sky
Apothecary Geist
Arashi, the Sky Asunder
Archive Haunt
Ardbert, Warrior of Darkness
Ascendant Spirit
Ashen Monstrosity
Ashen-Skin Zubera
Atsushi, the Blazing Sky
Auron, Venerated Guardian
Aurora Eidolon
Ayumi, the Last Visitor
Azamuki, Treachery Incarnate
Azorius Herald
Balefire Liege
Baleful Eidolon
Banshee
Banshee of the Dread Choir
Basilica Bell-Haunt
Battleground Geist
Beckoning Will-o'-Wisp
Belfry Spirit
Bell Borca, Spectral Sergeant
Bellowing Fiend
Benevolent Ancestor
Benevolent Geist
Betor, Ancestor's Voice
Betor, Kin to All
Bile Urchin
Billowing Shriekmass
Binding Geist
Blademane Baku
Blessed Spirits
Blinking Spirit
Blood Age General
Bloodghast
Bloodied Ghost
Blossom Prancer
Body of Jukai
Bogardan Firefiend
Bounteous Kirin
Brago, King Eternal
Breathless Knight
Briarknit Kami
Brine Comber
Brutal Deceiver
Burning-Eye Zubera
Burr Grafter
Bygone Bishop
Callous Deceiver
Carven Caryatid
Celestial Crusader
Celestial Kirin
Celestial Messenger
Cemetery Illuminator
Chameleon Spirit
Chapel Geist
Chapel Shieldgeist
Child of Thorns
Chilling Apparition
Chisei, Heart of Oceans
Chupacabra Echo
Cipherbound Spirit
Clarion Spirit
Cloud Spirit
Cloudhoof Kirin
Cold Case Cracker
Cosmos Charger
Council of Echoes
Covetous Geist
Crawling Filth
Cruel Deceiver
Crypt Ghast
Custodi Squire
Dancing Scimitar
Dark Revenant
Darkling Stalker
Dawnhart Geist
Deadeye Navigator
Dearly Departed
Death-Rattle Oni
Deathknell Kami
Deepfathom Echo
Defenestrated Phantom
Deity of Scars
Demigod of Revenge
Dennick, Pious Apparition
Departed Deckhand
Departed Soulkeeper
Deus of Calamity
Didact Echo
Dimir Cutpurse
Dimir Infiltrator
Discordant Spirit
Disowned Ancestor
Distracting Geist
Diviner Spirit
Divinity of Pride
Dominus of Fealty
Dorothea, Vengeful Victim
Dragon Spirit
Dragon Spirit
Dread Rider
Dreamborn Muse
Dreamcatcher
Dreamshackle Geist
Drift of Phantasms
Dripping-Tongue Zubera
Drogskol Captain
Drogskol Cavalry
Drogskol Infantry
Drogskol Reaver
Drogskol Reinforcements
Drogskol Shieldmate
Drowned Rusalka
Drumbellower
Dungeon Geists
Dungeon Shade
Dust Animus
Earthshaker
Echo of Death's Wail
Echo of Dusk
Eerie Soultender
Eidolon of Astral Winds
Eidolon of Blossoms
Eidolon of Countless Battles
Eidolon of Inspiration
Eidolon of Obstruction
Eidolon of Philosophy
Eidolon of Rhetoric
Eidolon of the Great Revel
Elder Pine of Jukai
Elvish Spirit Guide
Ember-Fist Zubera
Emissary of Despair
Emissary of Hope
Emissary of the Sleepless
Empyrean Eagle
Enemy of the Guildpact
Enigma Eidolon
Entropic Eidolon
Entropic Specter
Erdwal Illuminator
Erratic Apparition
Eternal Dragon
Ethereal Elk
Ethereal Escort
Ethereal Investigator
Ethereal Usher
Ethereal Valkyrie
Everflame Eidolon
Evershrike
Exdeath, Void Warlock
Extravagant Spirit
Faithbound Judge
Farbog Revenant
Feral Deceiver
Fettergeist
Fiddlehead Kami
Final-Word Phantom
Fire-Omen Crane
Flame Spirit
Fleeting Spirit
Flickering Spirit
Flitterstep Eidolon
Floating-Dream Zubera
Flockchaser Phantom
Flourishing Hunter
Fogwalker
Forbidding Spirit
Forked-Branch Garami
Foul Familiar
Foul Spirit
Frenemy of the Guildpact
Friendly Ghost
Frostling
Fuming Effigy
Furious Forebear
Furnace Spirit
Gallows Warden
Geist of Regret
Geist of Saint Traft
Geist of the Archives
Geist of the Lonely Vigil
Geist of the Moors
Generous Soul
Generous Visitor
Geothermal Kami
Ghastlord of Fugue
Ghost Council of Orzhova
Ghost Hounds
Ghost of Ramirez DePietro
Ghost Ship
Ghost Tactician
Ghost Warden
Ghost-Lit Drifter
Ghost-Lit Nourisher
Ghost-Lit Raider
Ghost-Lit Redeemer
Ghost-Lit Stalker
Ghost-Lit Warder
Ghostblade Eidolon
Ghostly Castigator
Ghostly Dancers
Ghostly Keybearer
Ghostly Pilferer
Ghostly Sentinel
Ghosts of the Damned
Ghosts of the Innocent
Gibbering Kami
Glitch Ghost Surveyor
Glitterfang
Gloom Surgeon
Gnarled Mass
Godhead of Awe
Grateful Apparition
Graveborn Muse
Gravelighter
Gravewaker
Greater Stone Spirit
Grey Host Reinforcements
Guardian of Faith
Guardian of Pilgrims
Guardian of Solitude
Guardian of the Guildpact
Guiding Spirit
Gutter Skulker
Gutwrencher Oni
Hana Kami
Hanged Executioner
Harbinger of Night
Harbinger of Spring
Harsh Deceiver
Haru-Onna
Harvester of Misery
Hateful Eidolon
Haunter of Nightveil
Haunting Apparition
He Who Hungers
Hearth Kami
Heron-Blessed Geist
Hikari, Twilight Guardian
Hinata, Dawn-Crowned
Hokori, Dust Drinker
Hollowhenge Spirit
Hook-Haunt Drifter
Hopeful Eidolon
Horizon Seed
Horobi, Death's Wail
Horrible Hordes
Howlgeist
Howling Banshee
Hundred-Talon Kami
Hunted Phantasm
Hyalopterous Lemure
Ichiga, Who Topples Oaks
Iname as One
Iname, Death Aspect
Iname, Life Aspect
Indebted Spirit
Infernal Kirin
Infernal Phantom
Innocence Kami
Intruding Soulrager
Jaraku the Interloper
Jetting Glasskite
Jeweled Spirit
Jiwari, the Earth Aflame
Jugan, the Rising Star
Junji, the Midnight Sky
Kabuto Moth
Kagemaro, First to Suffer
Kaijin of the Vanishing Touch
Kaima, the Fractured Calm
Kairi, the Swirling Sky
Kaiso, Memory of Loyalty
Kami of Ancient Law
Kami of Bamboo Groves
Kami of Celebration
Kami of Empty Graves
Kami of False Hope
Kami of Fire's Roar
Kami of Industry
Kami of Jealous Thirst
Kami of Lunacy
Kami of Mourning
Kami of Old Stone
Kami of Restless Shadows
Kami of Tattered Shoji
Kami of Terrible Secrets
Kami of the Crescent Moon
Kami of the Honored Dead
Kami of the Hunt
Kami of the Painted Road
Kami of the Palace Fields
Kami of the Tended Garden
Kami of the Waning Moon
Kami of Transience
Kami of Transmutation
Kami of Twisted Reflection
Kami of Whispered Hopes
Karador, Ghost Chieftain
Karlov of the Ghost Council
Karmic Guide
Kataki, War's Wage
Katilda, Dawnhart Martyr
Keening Apparition
Keening Banshee
Keiga, the Tide Star
Kemuri-Onna
Kindercatch
Kindly Ancestor
King of the Oathbreakers
Kira, Great Glass-Spinner
Kiri-Onna
Kiyomaro, First to Stand
Kodama of the Center Tree
Kodama of the East Tree
Kodama of the North Tree
Kodama of the South Tree
Kodama of the West Tree
Kokusho, the Evening Star
Krovikan Horror
Kura, the Boundless Sky
Kurkesh, Onakke Ancient
Kuro, Pitlord
Kyodai, Soul of Kamigawa
Kyoki, Sanity's Eclipse
Laelia, the Blade Reforged
Lantern Bearer
Lantern Kami
Lantern Spirit
Latch Seeker
Lavaborn Muse
Liege of the Hollows
Lifespinner
Lingering Phantom
Lingering Tormentor
Loam Dweller
Loch Korrigan
Lone Revenant
Lord Jyscal Guado
Lost Legion
Lost Soul
Luminous Phantom
Malignus
Mangled Soulrager
Mannichi, the Fevered Dream
Marketwatch Phantom
Martyr's Soul
Martyred Rusalka
Masumaro, First to Live
Mausoleum Wanderer
Melesse Spirit
Mercurial Geists
Midnight Banshee
Miirym, Sentinel Wyrm
Millicent, Restless Revenant
Mindshrieker
Mindwarper
Mirror-Mad Phantasm
Mirrorhall Mimic
Mischievous Catgeist
Mischievous Poltergeist
Moaning Spirit
Moira and Teshar
Moira, Urborg Haunt
Moon Heron
Moonlight Geist
Moonlit Strider
Moonshaker Cavalry
Moorland Drifter
Morkrut Banshee
Morning Apparition
Moss Kami
Murmuring Phantasm
Myojin of Blooming Dawn
Myojin of Cleansing Fire
Myojin of Cryptic Dreams
Myojin of Grim Betrayal
Myojin of Infinite Rage
Myojin of Life's Web
Myojin of Night's Reach
Myojin of Night's Reach and Grim Betrayal
Myojin of Roaring Blades
Myojin of Seeing Winds
Myojin of Towering Might
Nebelgast Beguiler
Nebelgast Herald
Nebelgast Intruder
Necromancer's Familiar
Neo Exdeath, Dimension's End
Neriv, Crackling Vanguard
Neriv, Heart of the Storm
Nether Shadow
Nether Spirit
Nether Traitor
Niblis of Dusk
Niblis of Frost
Niblis of the Breath
Niblis of the Mist
Niblis of the Urn
Nightsoil Kami
Nikko-Onna
Nine-Tail White Fox
Ninja of the New Moon
Nobilis of War
Noble Vestige
Nyxborn Eidolon
O-Kagachi Made Manifest
O-Kagachi, Vengeful Kami
Obsessive Collector
Obuun, Mul Daya Ancestor
Obzedat, Ghost Council
Omarthis, Ghostfire Initiate
Onakke Javelineer
Onakke Oathkeeper
Oni of Wild Places
Orbweaver Kumo
Orchard Spirit
Ore Gorger
Overbeing of Myth
Oversoul of Dusk
Oyobi, Who Split the Heavens
Pack Guardian
Pain Kami
Painwracker Oni
Pale Rider of Trostad
Pale Wayfarer
Patrician Geist
Patron of the Akki
Patron of the Kitsune
Patron of the Moon
Patron of the Nezumi
Patron of the Orochi
Permeating Mass
Pestilent Spirit
Petalmane Baku
Phantom Carriage
Phantom Centaur
Phantom Flock
Phantom General
Phantom Nantuko
Phantom Nishoba
Phantom Nomad
Phantom Tiger
Phantom Wurm
Pilgrim of the Ages
Pillardrop Rescuer
Pillardrop Warden
Plagued Rusalka
Polterheist
Poultrygeist
Primordial Sage
Pteron Ghost
Pus Kami
Quillmane Baku
Radiant Essence
Radjan Spirit
Raging Poltergeist
Raging Spirit
Rampaging Soulrager
Ranar the Ever-Watchful
Rattlechains
Razorjaw Oni
Reezug, the Bonecobbler
Remnant of the Rising Star
Remorseful Cleric
Rescuer Chwinga
Restless Apparition
Returned Pastcaller
Revenant
Revenant Patriarch
Revered Dead
River Kaijin
Roaming Ghostlight
Rootrunner
Ruin Ghost
Rushing-Tide Zubera
Ryusei, the Falling Star
Sage of the Beyond
Saint Traft and Rem Karolus
Sanctum Spirit
Sandsower
Sandstorm Eidolon
Scaled Hulk
Scarmaker
Scion of Ugin
Scorched Rusalka
Scourge of Numai
Screaming Nemesis
Screaming Phantom
Scuttling Death
Sea Spirit
Searchlight Geist
Secretkeeper
Seedborn Muse
Seizan, Perverter of Truth
Sekki, Seasons' Guide
Selfless Spirit
Sewerdreg
Seymour Flux
Shacklegeist
Shape Stealer
Shepherding Spirits
Shiko and Narset, Unified
Shiko, Paragon of the Way
Shimatsu the Bloodcloaked
Shimmering Glasskite
Shinen of Fear's Chill
Shinen of Flight's Wings
Shinen of Fury's Fire
Shinen of Life's Roar
Shinen of Stars' Light
Shipwreck Sifters
Shirei, Shizo's Caretaker
Shriekgeist
Shrouded Shepherd
Sibilant Spirit
Silent Observer
Silent-Chant Zubera
Simian Spirit Guide
Sire of the Storm
Skalla Wolf
Skulking Ghost
Skullmane Baku
Sky Spirit
Skyclave Apparition
Skyfire Kirin
Soilshaper
Soldier of the Grey Host
Soramaro, First to Dream
Sorcerer's Broom
Soul of Magma
Soul of Mirrodin
Soul Seizer
Soul-Guide Gryff
Soulbound Guardians
Souldrinker
Soulherder
Souls of the Faultless
Souls of the Lost
Soulsworn Jury
Soulsworn Spirit
Sovereigns of Lost Alara
Spectral Adversary
Spectral Arcanist
Spectral Bears
Spectral Force
Spectral Gateguards
Spectral Guardian
Spectral Hunt-Caller
Spectral Lynx
Spectral Rider
Spectral Sailor
Spectral Shepherd
Spectral Sliver
Spectral Snatcher
Spell Queller
Spinner of Souls
Spirit
Spirit
Spirit
Spirit
Spirit
Spirit
Spirit
Spirit
Spirit
Spirit
Spirit
Spirit
Spirit
Spirit
Spirit
Spirit
Spirit
Spirit
Spirit
Spirit
Spirit
Spirit Cleric
Spirit en-Dal
Spirit en-Kor
Spirit of Malevolence
Spirit of the Aldergard
Spirit of the Hearth
Spirit of the Hunt
Spirit of the Labyrinth
Spirit of the Night
Spirit of the Season
Spirit of the Spires
Spirit Warrior
Spiritual Guardian
Starved Rusalka
Starving Revenant
Steelclad Spirit
Stoic Ephemera
Stone Spirit
Stonebinder's Familiar
Stonebound Mentor
Stonerise Spirit
Storm Spirit
Stormbound Geist
Stormcloud Spirit
Stormrider Spirit
Strangleroot Geist
Strict Proctor
Sturmgeist
Subterranean Spirit
Supreme Phantom
Sustaining Spirit
Suture Spirit
Swans of Bryn Argoll
Tallowisp
Tamanoa
Tan Jolom, the Worldwalker
Tattered Haunter
Teardrop Kami
Teller of Tales
Teval, Arbiter of Virtue
Teval, the Balanced Scale
Teysa of the Ghost Council
The Ancient One
The Grim Captain
The Kami Knight
The Unspeakable
Thief of Hope
Thoughtbound Phantasm
Thousand-legged Kami
Thunder Spirit
Thundering Mightmare
Thundering Raiju
Timin, Youthful Geist
Tome Anima
Tomorrow, Azami's Familiar
Topplegeist
Torii Watchward
Tormented Soul
Tower Geist
Tradewind Rider
Tragic Banshee
Traproot Kami
Troublesome Spirit
Twilight Drover
Twilight Panther
Twinblade Geist
Ugin's Conjurant
Unforgiving One
Unimpeded Trespasser
Uninvited Geist
Unrooted Ancestor
Urborg Phantom
Urborg Scavengers
Ureni of the Unwritten
Ureni, the Song Unending
Ursine Fylgja
Usher of the Fallen
Vampire Revenant
Vampiric Spirit
Vassal Soul
Vector Glider
Vega, the Watcher
Veko, Death's Doorkeeper
Venerable Kumo
Venerable Warsinger
Vengeful Ancestor
Verdant Eidolon
Vine Kami
Viscid Lemures
Vision of the Unspeakable
Vivien's Crocodile
Vivien's Grizzly
Vivien's Jaguar
Voice of the Blessed
Voiceless Spirit
Waildrifter
Wall of Reverence
Wandering Ones
Wanderlight Spirit
Watcher in the Mist
Waxmane Baku
Wayward Soul
White Orchid Phantom
Wicked Akuba
Wildwood Geist
Will-o'-the-Wisp
Willow Geist
Wind Spirit
Windborn Muse
Xenic Poltergeist
Yargle and Multani
Yargle, Glutton of Urborg
Yew Spirit
Yomiji, Who Bars the Way
Yosei, the Morning Star
Yuki-Onna
Yukora, the Prisoner
Zephyr Spirit


A-Binding Geist

{1}{U}

-- no image --
Creature - Spirit
Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until your next turn. Disturb {U} (You may cast this card from your graveyard transformed for its disturb cost.)
2/1

A-Brine Comber

{1}{W}{U}

-- no image --
Creature - Spirit
Whenever this creature enters or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. Disturb {W}{U} (You may cast this card from your graveyard transformed for its disturb cost.)
2/2

A-Cosmos Charger

{2}{U}

-- no image --
Creature - Horse Spirit
Flash Flying Foretelling cards from your hand costs {1} less and can be done on any player's turn. Foretell {U}
3/2

A-Departed Soulkeeper

-- no image --
Creature - Spirit
Flying If Departed Soulkeeper would be put into a graveyard from anywhere, exile it instead.
3/1

A-Dorothea, Vengeful Victim

{W}{U}

-- no image --
Legendary Creature - Spirit
Flying When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat. Disturb {W}{U} (You may cast this card from your graveyard transformed for its disturb cost.)
4/4

A-Dreamshackle Geist

{1}{U}{U}

-- no image --
Creature - Spirit
Flying At the beginning of combat on your turn, choose up to one - - Tap target creature. - Target creature doesn't untap during its controller's next untap step.
3/2

A-Gutter Skulker

{2}{U}

-- no image --
Creature - Spirit
Gutter Skulker can't be blocked as long as it's attacking alone. Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.)
3/3

A-Lantern Bearer

{U}

-- no image --
Creature - Spirit
Flying Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.)
1/1

A-Mischievous Catgeist

{1}{U}

-- no image --
Creature - Cat Spirit
Whenever Mischievous Catgeist deals combat damage to a player, draw a card. Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.)
1/1

A-Patrician Geist

{2}{U}

-- no image --
Creature - Spirit Knight
Flying Other Spirits you control get +1/+1. Spells you cast from your graveyard cost {U} less to cast. (If it doesn't require {U}, it costs {1} less to cast.)
2/2

A-Phantom Carriage

{2}{U}{U}

-- no image --
Creature - Spirit
Flying When Phantom Carriage enters, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.
4/4

A-Shipwreck Sifters

{1}{U}

-- no image --
Creature - Spirit
When Shipwreck Sifters enters, draw a card, then discard a card. Whenever a Spirit card or a card with disturb is put into your graveyard from anywhere, put a +1/+1 counter on Shipwreck Sifters.
1/2

A-Vega, the Watcher

{1}{W}{U}

-- no image --
Legendary Creature - Bird Spirit
Flying Ward {2} Whenever you cast a spell from anywhere other than your hand, draw a card.
2/2

Abuelo, Ancestral Echo

{1}{W}{U}

-- no image --
Legendary Creature - Spirit
Flying, ward {2} {1}{W}{U}: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
2/2

Accursed Spirit

{3}{B}

-- no image --
Creature - Spirit
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
3/2

Adamaro, First to Desire

{1}{R}{R}

-- no image --
Legendary Creature - Spirit
Adamaro's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.
X/X

Ageless Guardian

{1}{W}

-- no image --
Creature - Spirit Soldier
1/4

Agrus Kos, Eternal Soldier

{3}{W}

-- no image --
Legendary Creature - Spirit Soldier
Vigilance Whenever Agrus Kos becomes the target of an ability that targets only it, you may pay {1}{R/W}. If you do, copy that ability for each other creature you control that ability could target. Each copy targets a different one of those creatures. ({R/W} can be paid with either {R} or {W}.)
3/4

Agrus Kos, Spirit of Justice

{2}{R}{W}

-- no image --
Legendary Creature - Spirit Detective
Double strike, vigilance Whenever Agrus Kos enters or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.)
2/4

Akuta, Born of Ash

{2}{B}{B}

-- no image --
Legendary Creature - Spirit
Haste At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta from your graveyard to the battlefield.
3/2

Anaba Ancestor

{1}{R}

-- no image --
Creature - Minotaur Spirit
{T}: Another target Minotaur creature gets +1/+1 until end of turn.
1/1

Anafenza, Kin-Tree Spirit

{W}{W}

-- no image --
Legendary Creature - Spirit Soldier
Whenever another nontoken creature you control enters, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
2/2

Anafenza, Unyielding Lineage

{2}{W}

-- no image --
Legendary Creature - Spirit Soldier
Flash First strike Whenever another nontoken creature you control dies, Anafenza endures 2. (Put two +1/+1 counters on it or create a 2/2 white Spirit creature token.)
2/2

Angelic Curator

{1}{W}

-- no image --
Creature - Angel Spirit
Flying, protection from artifacts
1/1

Angelic Page

{1}{W}

-- no image --
Creature - Angel Spirit
Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn.
1/1

Animus of Night's Reach

-- no image --
Enchantment Creature - Spirit
Menace (This creature can't be blocked except by two or more creatures.) Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.
0/4

Ao, the Dawn Sky

{3}{W}{W}

-- no image --
Legendary Creature - Dragon Spirit
Flying, vigilance When Ao dies, choose one - - Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. - Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.
5/4

Apothecary Geist

{3}{W}

-- no image --
Creature - Spirit
Flying When this creature enters, if you control another Spirit, you gain 3 life.
2/3

Arashi, the Sky Asunder

{3}{G}{G}

-- no image --
Legendary Creature - Spirit
{X}{G}, {T}: Arashi deals X damage to target creature with flying. Channel - {X}{G}{G}, Discard this card: It deals X damage to each creature with flying.
5/5

Archive Haunt

-- no image --
Creature - Spirit Wizard
Flying Whenever this creature attacks, draw a card, then discard a card. If Archive Haunt would be put into a graveyard from anywhere, exile it instead.
2/1

Ardbert, Warrior of Darkness

{1}{W}{B}

-- no image --
Legendary Creature - Spirit Warrior
Whenever you cast a white spell, put a +1/+1 counter on each legendary creature you control. They gain vigilance until end of turn. Whenever you cast a black spell, put a +1/+1 counter on each legendary creature you control. They gain menace until end of turn.
2/2

Ascendant Spirit

{U}

-- no image --
Snow Creature - Spirit
1/1

Ashen Monstrosity

{5}{R}{R}

-- no image --
Creature - Spirit
Haste This creature attacks each combat if able.
7/4

Ashen-Skin Zubera

{1}{B}

-- no image --
Creature - Zubera Spirit
When this creature dies, target opponent discards a card for each Zubera that died this turn.
1/2

Atsushi, the Blazing Sky

{2}{R}{R}

-- no image --
Legendary Creature - Dragon Spirit
Flying, trample When Atsushi dies, choose one - - Exile the top two cards of your library. Until the end of your next turn, you may play those cards. - Create three Treasure tokens.
4/4

Auron, Venerated Guardian

{3}{W}

-- no image --
Legendary Creature - Human Spirit Samurai
Vigilance Shooting Star - Whenever Auron attacks, put a +1/+1 counter on it. When you do, exile target creature defending player controls with power less than Auron's power until Auron leaves the battlefield.
2/5

Aurora Eidolon

{3}{W}

-- no image --
Creature - Spirit
{W}, Sacrifice this creature: Prevent the next 3 damage that would be dealt to any target this turn. Whenever you cast a multicolored spell, you may return this card from your graveyard to your hand.
2/2

Ayumi, the Last Visitor

{3}{G}{G}

-- no image --
Legendary Creature - Spirit
Legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)
7/3

Azamuki, Treachery Incarnate

-- no image --
Legendary Creature - Spirit
Remove a ki counter from Azamuki: Gain control of target creature until end of turn.
5/2

Azorius Herald

{2}{W}

-- no image --
Creature - Spirit
This creature can't be blocked. When this creature enters, you gain 4 life. When this creature enters, sacrifice it unless {U} was spent to cast it.
2/1

Balefire Liege

{2}{R/W}{R/W}{R/W}

-- no image --
Creature - Spirit Horror
Other red creatures you control get +1/+1. Other white creatures you control get +1/+1. Whenever you cast a red spell, this creature deals 3 damage to target player or planeswalker. Whenever you cast a white spell, you gain 3 life.
2/4

Baleful Eidolon

{1}{B}

-- no image --
Enchantment Creature - Spirit
Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Enchanted creature gets +1/+1 and has deathtouch.
1/1

Banshee

{2}{B}{B}

-- no image --
Creature - Spirit
{X}, {T}: This creature deals half X damage, rounded down, to any target, and half X damage, rounded up, to you.
0/1

Banshee of the Dread Choir

{3}{B}{B}

-- no image --
Creature - Spirit
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever this creature deals combat damage to a player, that player discards a card.
4/4

Basilica Bell-Haunt

{W}{W}{B}{B}

-- no image --
Creature - Spirit
When this creature enters, each opponent discards a card and you gain 3 life.
3/4

Battleground Geist

{4}{U}

-- no image --
Creature - Spirit
Flying Other Spirit creatures you control get +1/+0.
3/3

Beckoning Will-o'-Wisp

{2}{W}

-- no image --
Creature - Spirit
Flying Lure the Unwary - At the beginning of combat on your turn, choose an opponent. Creatures attacking the last chosen player get +1/+0.
1/3

Belfry Spirit

{3}{W}{W}

-- no image --
Creature - Spirit
Flying Haunt (When this creature dies, exile it haunting target creature.) When this creature enters or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.
1/1

Bell Borca, Spectral Sergeant

{2}{R}{W}

-- no image --
Legendary Creature - Spirit Soldier
Note the mana value of each card as it's put into exile. Bell Borca's power is equal to the greatest number noted for it this turn. At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
X/5

Bellowing Fiend

{4}{B}

-- no image --
Creature - Spirit
Flying Whenever this creature deals damage to a creature, this creature deals 3 damage to that creature's controller and 3 damage to you.
3/3

Benevolent Ancestor

{2}{W}

-- no image --
Creature - Spirit
Defender (This creature can't attack.) {T}: Prevent the next 1 damage that would be dealt to any target this turn.
0/4

Benevolent Geist

-- no image --
Creature - Spirit Wizard
Flying Noncreature spells you control can't be countered. If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.
2/2

Betor, Ancestor's Voice

{2}{W}{B}{G}

-- no image --
Legendary Creature - Spirit Dragon
Flying, lifelink At the beginning of your end step, put a number of +1/+1 counters on up to one other target creature you control equal to the amount of life you gained this turn. Return up to one target creature card with mana value less than or equal to the amount of life you lost this turn from your graveyard to the battlefield.
3/5

Betor, Kin to All

{2}{W}{B}{G}

-- no image --
Legendary Creature - Spirit Dragon
Flying At the beginning of your end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up.
5/7

Bile Urchin

{B}

-- no image --
Creature - Spirit
Sacrifice this creature: Target player loses 1 life.
1/1

Billowing Shriekmass

{3}{B}

-- no image --
Creature - Spirit
Flying When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.) Threshold - This creature gets +2/+1 as long as there are seven or more cards in your graveyard.
2/3

Binding Geist

{2}{U}

-- no image --
Creature - Spirit
Whenever this creature attacks, target creature an opponent controls gets -2/-0 until end of turn. Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.)
3/1

Blademane Baku

{1}{R}

-- no image --
Creature - Spirit
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. {1}, Remove X ki counters from this creature: For each counter removed, this creature gets +2/+0 until end of turn.
1/1

Blessed Spirits

{2}{W}

-- no image --
Creature - Spirit
Flying Whenever you cast an enchantment spell, put a +1/+1 counter on this creature.
2/2

Blinking Spirit

{3}{W}

-- no image --
Creature - Spirit
{0}: Return this creature to its owner's hand.
2/2

Blood Age General

{1}{R}

-- no image --
Creature - Spirit Warrior
{T}: Attacking Spirits get +1/+0 until end of turn.
2/2

Bloodghast

{B}{B}

-- no image --
Creature - Vampire Spirit
This creature can't block. This creature has haste as long as an opponent has 10 or less life. Landfall - Whenever a land you control enters, you may return this card from your graveyard to the battlefield.
2/1

Bloodied Ghost

{1}{W/B}{W/B}

-- no image --
Creature - Spirit
Flying This creature enters with a -1/-1 counter on it.
3/3

Blossom Prancer

{3}{G}{G}

-- no image --
Creature - Spirit
Reach When this creature enters, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life.
4/4

Body of Jukai

{7}{G}{G}

-- no image --
Creature - Spirit
Trample Soulshift 8 (When this creature dies, you may return target Spirit card with mana value 8 or less from your graveyard to your hand.)
8/5

Bogardan Firefiend

{2}{R}

-- no image --
Creature - Elemental Spirit
When this creature dies, it deals 2 damage to target creature.
2/1

Bounteous Kirin

{5}{G}{G}

-- no image --
Legendary Creature - Kirin Spirit
Flying Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value.
4/4

Brago, King Eternal

{2}{W}{U}

-- no image --
Legendary Creature - Spirit Noble
Flying Whenever Brago deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.
2/4

Breathless Knight

{1}{W}{B}

-- no image --
Creature - Spirit Knight
Flying, lifelink Whenever this creature or another creature you control enters, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on this creature.
2/2

Briarknit Kami

{3}{G}{G}

-- no image --
Creature - Spirit
Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.
3/3

Brine Comber

{1}{W}{U}

-- no image --
Creature - Spirit
Whenever Brine Comber enters or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. Disturb {W}{U} (You may cast this card from your graveyard transformed for its disturb cost.)
1/1

Brutal Deceiver

{2}{R}

-- no image --
Creature - Spirit
{1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, this creature gets +1/+0 and gains first strike until end of turn. Activate only once each turn.
2/2

Burning-Eye Zubera

{2}{R}{R}

-- no image --
Creature - Zubera Spirit
When this creature dies, if 4 or more damage was dealt to it this turn, this creature deals 3 damage to any target.
3/3

Burr Grafter

{3}{G}

-- no image --
Creature - Spirit
Sacrifice this creature: Target creature gets +2/+2 until end of turn. Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
2/2

Bygone Bishop

{2}{W}

-- no image --
Creature - Spirit Cleric
2/3

Callous Deceiver

{2}{U}

-- no image --
Creature - Spirit
{1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, this creature gets +1/+0 and gains flying until end of turn. Activate only once each turn.
1/3

Carven Caryatid

{1}{G}{G}

-- no image --
Creature - Spirit
Defender (This creature can't attack.) When this creature enters, draw a card.
2/5

Celestial Crusader

{2}{W}{W}

-- no image --
Creature - Spirit
Flash Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Flying Other white creatures get +1/+1.
2/2

Celestial Kirin

{2}{W}{W}

-- no image --
Legendary Creature - Kirin Spirit
Flying Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's mana value.
3/3

Celestial Messenger

{2}{U}{U}

-- no image --
Creature - Bird Spirit
Flash (You may cast this card any time you could cast an instant.) Flying This creature gets +1/+1 as long as you control a Yanling planeswalker.
3/2

Cemetery Illuminator

{1}{U}{U}

-- no image --
Creature - Spirit
Flying Whenever this creature enters or attacks, exile a card from a graveyard. You may look at the top card of your library any time. Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with this creature.
2/3

Chameleon Spirit

{3}{U}

-- no image --
Creature - Illusion Spirit
As this creature enters, choose a color. Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.
X/X

Chapel Geist

{1}{W}{W}

-- no image --
Creature - Spirit
Flying
2/3

Chapel Shieldgeist

-- no image --
Creature - Spirit Cleric
Flying, first strike Each creature you control has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead.
2/1

Child of Thorns

{G}

-- no image --
Creature - Spirit
Sacrifice this creature: Target creature gets +1/+1 until end of turn.
1/1

Chilling Apparition

{2}{B}

-- no image --
Creature - Spirit
{B}: Regenerate this creature. Whenever this creature deals combat damage to a player, that player discards a card.
1/1

Chisei, Heart of Oceans

{2}{U}{U}

-- no image --
Legendary Creature - Spirit
Flying At the beginning of your upkeep, sacrifice Chisei unless you remove a counter from a permanent you control.
4/4

Chupacabra Echo

{2}{B}{B}

-- no image --
Creature - Beast Horror Spirit
Fathomless descent - When this creature enters, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard.
3/2

Cipherbound Spirit

-- no image --
Creature - Spirit
Flying This creature can block only creatures with flying. {3}{U}: Draw two cards, then discard a card.
3/2

Clarion Spirit

{1}{W}

-- no image --
Creature - Spirit
Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.
2/2

Cloud Spirit

{2}{U}

-- no image --
Creature - Spirit
Flying This creature can block only creatures with flying.
3/1

Cloudhoof Kirin

{3}{U}{U}

-- no image --
Legendary Creature - Kirin Spirit
Flying Whenever you cast a Spirit or Arcane spell, you may have target player mill X cards, where X is that spell's mana value.
4/4

Cold Case Cracker

{3}{U}

-- no image --
Creature - Spirit Detective
3/3

Cosmos Charger

{3}{U}

-- no image --
Creature - Horse Spirit
Flash Flying Foretelling cards from your hand costs {1} less and can be done on any player's turn. Foretell {2}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
3/3

Council of Echoes

{4}{U}{U}

-- no image --
Creature - Spirit Advisor
Flying Descend 4 - When this creature enters, if there are four or more permanent cards in your graveyard, return up to one target nonland permanent other than this creature to its owner's hand.
4/4

Covetous Geist

-- no image --
Creature - Spirit Rogue
Flying, deathtouch If Covetous Geist would be put into a graveyard from anywhere, exile it instead.
2/2

Crawling Filth

{5}{B}

-- no image --
Creature - Spirit
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)
2/2

Cruel Deceiver

{1}{B}

-- no image --
Creature - Spirit
2/1

Crypt Ghast

{3}{B}

-- no image --
Creature - Spirit
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever you tap a Swamp for mana, add an additional {B}.
2/2

Custodi Squire

{4}{W}

-- no image --
Creature - Spirit Cleric
Flying Will of the council - When this creature enters, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.
3/3

Dancing Scimitar

{4}

-- no image --
Artifact Creature - Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/5