Magic The Gathering Cards of types 'Snow' and 'creature'

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Icebreaker Kraken
Frostpeak Yeti
Rime Tender
Boreal Outrider
Chilling Shade
Adarkar Valkyrie
Icehide Golem
Boreal Centaur
Boreal Druid
Rimefeather Owl
Rimescale Dragon
Frostweb Spider
Alpine Guide
Chillerpillar
Gutless Ghoul
Squall Drifter
Sculptor of Winter
Saddled Rimestag
Centaur Omenreader
Ascendant Spirit
Grim Draugr
Diamond Faerie
Phyrexian Ironfoot
Goblin Rimerunner
Frost Augur
Boreal Griffin
Ohran Viper
Zombie Musher
Pilfering Hawk
Conifer Wurm
Wall of Shards
Frostwalla
Berg Strider
Frost Raptor
Abominable Treefolk
Iceberg Cancrix
Phyrexian Soulgorger
Blizzard Specter
Rimehorn Aurochs
Ohran Frostfang
Avalanche Caller
Blizzard Strix
Thermopod
Domesticated Mammoth
Draugr Necromancer
Icehide Troll
Karplusan Wolverine
Rimebound Dead
Hailstorm Valkyrie
Adarkar Windform
Ohran Yeti
Stalking Yeti
Phyrexian Snowcrusher
Ice-Fang Coatl
Priest of the Haunted Edge
Ronom Serpent
Spirit of the Aldergard
Princess Snowfall
Narfi, Betrayer King
A-Narfi, Betrayer King
Myntasha, Honored One
Moritte of the Frost
Svella, Ice Shaper
Wowzer, the Aspirational
Isu the Abominable
Jorn, God of Winter


Icebreaker Kraken

{10}{U}{U}

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Snow Creature - Kraken
Affinity for snow lands (This spell costs {1} less to cast for each snow land you control.) When this creature enters, artifacts and creatures target opponent controls don't untap during that player's next untap step. Return three snow lands you control to their owner's hand: Return this creature to its owner's hand.
8/8

Frostpeak Yeti

{3}{U}

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Snow Creature - Yeti
{1}{S}: This creature can't be blocked this turn. ({S} can be paid with one mana from a snow source.)
3/3

Rime Tender

{1}{G}

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Snow Creature - Human Druid
{T}: Untap another target snow permanent.
2/2

Boreal Outrider

{2}{G}

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Snow Creature - Elf Warrior
Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters with an additional +1/+1 counter on it. ({S} is mana from a snow source.)
3/2

Chilling Shade

{2}{B}

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Snow Creature - Shade
Flying {S}: This creature gets +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.)
1/1

Adarkar Valkyrie

{4}{W}{W}

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Snow Creature - Angel
Flying, vigilance {T}: When target creature other than this creature dies this turn, return that card to the battlefield under your control.
4/5

Icehide Golem

{S}

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Snow Artifact Creature - Golem
({S} can be paid with one mana from a snow source.)
2/2

Boreal Centaur

{1}{G}

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Snow Creature - Centaur Warrior
{S}: This creature gets +1/+1 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.)
2/2

Boreal Druid

{G}

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Snow Creature - Elf Druid
{T}: Add {C}.
1/1

Rimefeather Owl

{5}{U}{U}

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Snow Creature - Bird
Flying Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield. {1}{S}: Put an ice counter on target permanent. Permanents with ice counters on them are snow.
X/X

Rimescale Dragon

{5}{R}{R}

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Snow Creature - Dragon
Flying {2}{S}: Tap target creature and put an ice counter on it. ({S} can be paid with one mana from a snow source.) Creatures with ice counters on them don't untap during their controllers' untap steps.
5/5

Frostweb Spider

{2}{G}

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Snow Creature - Spider
Reach (This creature can block creatures with flying.) Whenever this creature blocks a creature with flying, put a +1/+1 counter on this creature at end of combat.
1/3

Alpine Guide

{2}{R}

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Snow Creature - Human Scout
When this creature enters, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle. This creature attacks each combat if able. When this creature leaves the battlefield, sacrifice a Mountain.
3/3

Chillerpillar

{3}{U}

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Snow Creature - Insect
{4}{S}{S}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous. {S} can be paid with one mana from a snow source.) As long as this creature is monstrous, it has flying.
3/3

Gutless Ghoul

{2}{B}

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Snow Creature - Zombie
{1}, Sacrifice a creature: You gain 2 life.
2/2

Squall Drifter

{1}{W}

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Snow Creature - Elemental
Flying {W}, {T}: Tap target creature.
1/1

Sculptor of Winter

{1}{G}

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Snow Creature - Elf Rogue
{T}: Untap target snow land.
2/2

Saddled Rimestag

{1}{G}

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Snow Creature - Elk
This creature gets +2/+2 as long as you had another creature enter the battlefield under your control this turn.
2/2

Centaur Omenreader

{3}{G}

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Snow Creature - Centaur Shaman
As long as this creature is tapped, creature spells you cast cost {2} less to cast.
3/3

Ascendant Spirit

{U}

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Snow Creature - Spirit
1/1

Grim Draugr

{2}{B}

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Snow Creature - Zombie Berserker
{1}{S}: This creature gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {S} can be paid with one mana from a snow source.)
3/2

Diamond Faerie

{2}{G}{W}{U}

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Snow Creature - Faerie
Flying {1}{S}: Snow creatures you control get +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.)
3/3

Phyrexian Ironfoot

{3}

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Snow Artifact Creature - Phyrexian Construct
This creature doesn't untap during your untap step. {1}{S}: Untap this creature. ({S} can be paid with one mana from a snow source.)
3/4

Goblin Rimerunner

{2}{R}

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Snow Creature - Goblin Warrior
{T}: Target creature can't block this turn. {S}: This creature gains haste until end of turn. ({S} can be paid with one mana from a snow source.)
2/2

Frost Augur

{U}

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Snow Creature - Human Wizard
{S}, {T}: Look at the top card of your library. If it's a snow card, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow source.)
1/2

Boreal Griffin

{3}{W}{W}

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Snow Creature - Griffin
Flying {S}: This creature gains first strike until end of turn. ({S} can be paid with one mana from a snow source.)
3/2

Ohran Viper

{1}{G}{G}

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Snow Creature - Snake
Whenever this creature deals combat damage to a creature, destroy that creature at end of combat. Whenever this creature deals combat damage to a player, you may draw a card.
1/3

Zombie Musher

{3}{B}

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Snow Creature - Zombie
Snow landwalk (This creature can't be blocked as long as defending player controls a snow land.) {S}: Regenerate this creature. ({S} can be paid with one mana from a snow source.)
2/3

Pilfering Hawk

{1}{U}

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Snow Creature - Bird
Flying {S}, {T}: Draw a card, then discard a card. ({S} can be paid with one mana from a snow source.)
1/2

Conifer Wurm

{4}{G}

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Snow Creature - Wurm
Trample {3}{G}: This creature gets +X/+X until end of turn, where X is the number of snow permanents you control.
4/4

Wall of Shards

{1}{W}

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Snow Creature - Wall
Defender, flying Cumulative upkeep-An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
1/8

Frostwalla

{2}{G}

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Snow Creature - Lizard
{S}: This creature gets +2/+2 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.)
2/2

Berg Strider

{4}{U}

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Snow Creature - Giant Wizard
When this creature enters, tap target artifact or creature an opponent controls. If {S} was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. ({S} is mana from a snow source.)
4/4

Frost Raptor

{2}{U}

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Snow Creature - Bird
Flying {S}{S}: This creature gains shroud until end of turn. ({S} can be paid with one mana from a snow source. A creature with shroud can't be the target of spells or abilities.)
2/2

Abominable Treefolk

{2}{G}{U}

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Snow Creature - Treefolk
Trample Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control. When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
X/X

Iceberg Cancrix

{1}{U}

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Snow Creature - Crab
Whenever another snow permanent you control enters, you may have target player mill two cards.
0/4

Phyrexian Soulgorger

{3}

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Snow Artifact Creature - Phyrexian Construct
Cumulative upkeep-Sacrifice a creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
8/8

Blizzard Specter

{2}{U}{B}

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Snow Creature - Specter
Flying Whenever this creature deals combat damage to a player, choose one - - That player returns a permanent they control to its owner's hand. - That player discards a card.
2/3

Rimehorn Aurochs

{4}{G}

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Snow Creature - Aurochs
Trample Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. {2}{S}: Target creature blocks target creature this turn if able. ({S} can be paid with one mana from a snow source.)
3/3

Ohran Frostfang

{3}{G}{G}

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Snow Creature - Snake
Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card.
2/6

Avalanche Caller

{1}{U}

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Snow Creature - Human Wizard
{2}: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
1/3

Blizzard Strix

{4}{U}

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Snow Creature - Bird
Flash Flying When this creature enters, if you control another snow permanent, exile target permanent other than this creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
3/2

Thermopod

{4}{R}

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Snow Creature - Slug
{S}: This creature gains haste until end of turn. ({S} can be paid with one mana from a snow source.) Sacrifice a creature: Add {R}.
4/3

Domesticated Mammoth

{1}{G}

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Snow Creature - Mammoth
Domesticated Mammoth enters with a token copy of Pacifism attached to it.
5/4

Draugr Necromancer

{3}{B}

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Snow Creature - Zombie Cleric
If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead. You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells.
4/4

Icehide Troll

{2}{G}

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Snow Creature - Troll Warrior
2/3

Karplusan Wolverine

{R}

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Snow Creature - Wolverine Beast
Whenever this creature becomes blocked, you may have it deal 1 damage to any target.
1/1

Rimebound Dead

{B}

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Snow Creature - Skeleton
{S}: Regenerate this creature. ({S} can be paid with one mana from a snow source.)
1/1

Hailstorm Valkyrie

{3}{B}

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Snow Creature - Angel Wizard
Flying, trample {S}{S}: This creature gets +2/+2 until end of turn. ({S} can be paid with one mana from a snow source.)
2/2

Adarkar Windform

{4}{U}

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Snow Creature - Illusion
Flying {1}{S}: Target creature loses flying until end of turn. ({S} can be paid with one mana from a snow source.)
3/3

Ohran Yeti

{3}{R}

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Snow Creature - Yeti
{2}{S}: Target snow creature gains first strike until end of turn. ({S} can be paid with one mana from a snow source.)
3/3

Stalking Yeti

{2}{R}{R}

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Snow Creature - Yeti
When this creature enters, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to this creature. {2}{S}: Return this creature to its owner's hand. Activate only as a sorcery. ({S} can be paid with one mana from a snow source.)
3/3

Phyrexian Snowcrusher

{6}

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Snow Artifact Creature - Phyrexian Juggernaut
This creature attacks each combat if able. {1}{S}: This creature gets +1/+0 until end of turn. ({S} can be paid with one mana from a snow source.)
6/5

Ice-Fang Coatl

{G}{U}

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Snow Creature - Snake
Flash Flying When this creature enters, draw a card. This creature has deathtouch as long as you control at least three other snow permanents.
1/1

Priest of the Haunted Edge

{1}{B}

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Snow Creature - Zombie Cleric
{T}, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery.
0/4

Ronom Serpent

{5}{U}

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Snow Creature - Serpent
This creature can't attack unless defending player controls a snow land. When you control no snow lands, sacrifice this creature.
5/6

Spirit of the Aldergard

{3}{G}

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Snow Creature - Bear Spirit
When this creature enters, search your library for a snow land card, reveal it, put it into your hand, then shuffle. This creature gets +1/+0 for each other snow permanent you control.
0/4

Princess Snowfall

{4}{W}{R}

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Legendary Snow Creature - Human Noble
When Princess Snowfall enters the battlefield and at the beginning of your upkeep, create a token that's a copy of Seven Dwarves. When you do, each Dwarf you control deals 1 damage to any target.
4/4

Narfi, Betrayer King

{3}{U}{B}

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Legendary Snow Creature - Zombie Wizard
Other snow and Zombie creatures you control get +1/+1. {S}{S}{S}: Return this card from your graveyard to the battlefield tapped. ({S} can be paid with one mana from a snow source.)
4/3

A-Narfi, Betrayer King

{2}{U}{B}

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Legendary Snow Creature - Zombie Wizard
Other snow and Zombie creatures you control get +1/+1. {S}{S}{S}: Return Narfi, Betrayer King from your graveyard to the battlefield tapped. ({S} can be paid with one mana from a snow source.)
4/3

Myntasha, Honored One

{2}{G}{G}

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Legendary Snow Creature - Elk
As an additional cost to cast this spell, you may open a sealed Magic booster pack and put the cards on the bottom of your booster pile in a random order. Spells you cast have booster cascade. (It's like cascade, but use your booster pile rather than your library.)
3/3

Moritte of the Frost

{2}{G}{U}{U}

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Legendary Snow Creature - Shapeshifter
Changeling (This card is every creature type.) You may have Moritte enter as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling.
0/0

Svella, Ice Shaper

{1}{R}{G}

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Legendary Snow Creature - Troll Warrior
2/4

Wowzer, the Aspirational

{C}{W}{U}{B}{R}{G}{S}

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Legendary Snow Creature - Wurm
Whenever Wowzer, the Aspirational attacks, if you have an {E}, control a Blood, a Clue, a Food, a Map, a Powerstone, and a Treasure, are the monarch, and have the city's blessing and the initiative, you win the game.
10/10

Isu the Abominable

{3}{U}{U}

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Legendary Snow Creature - Yeti
You may look at the top card of your library any time. You may play snow lands and cast snow spells from the top of your library. Whenever another snow permanent you control enters, you may pay {G}, {W}, or {U}. If you do, put a +1/+1 counter on Isu.
5/5

Jorn, God of Winter

{2}{G}

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Legendary Snow Creature - God
Whenever Jorn attacks, untap each snow permanent you control.
3/3