'Snow' cards

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Click for list of card names (116)
A-Narfi, Betrayer King
Abominable Treefolk
Adarkar Valkyrie
Adarkar Windform
Alpine Guide
Alpine Meadow
Arctic Flats
Arctic Treeline
Arcum's Astrolabe
Ascendant Spirit
Avalanche Caller
Berg Strider
Blessing of Frost
Blizzard Brawl
Blizzard Specter
Blizzard Strix
Blood on the Snow
Boreal Centaur
Boreal Druid
Boreal Griffin
Boreal Outrider
Boreal Shelf
Centaur Omenreader
Chillerpillar
Chilling Shade
Coldsteel Heart
Conifer Wurm
Cover of Winter
Dark Depths
Diamond Faerie
Domesticated Mammoth
Draugr Necromancer
Faceless Haven
Frost Augur
Frost Bite
Frost Marsh
Frost Raptor
Frostpeak Yeti
Frostwalk Bastion
Frostwalla
Frostweb Spider
Gelid Shackles
Glacial Floodplain
Glacial Plating
Glittering Frost
Goblin Rimerunner
Graven Lore
Grim Draugr
Gutless Ghoul
Hailstorm Valkyrie
Highland Forest
Highland Weald
Ice Tunnel
Ice-Fang Coatl
Iceberg Cancrix
Icebind Pillar
Icebreaker Kraken
Icehide Golem
Icehide Troll
Icy Manalith
Isu the Abominable
Jorn, God of Winter
Kaldring, the Rimestaff
Karplusan Wolverine
Marit Lage's Slumber
Moritte of the Frost
Mouth of Ronom
Myntasha, Honored One
Narfi, Betrayer King
Ohran Frostfang
Ohran Viper
Ohran Yeti
On Thin Ice
Phyrexian Ironfoot
Phyrexian Snowcrusher
Phyrexian Soulgorger
Pilfering Hawk
Priest of the Haunted Edge
Princess Snowfall
Replicated Ring
Replicating Ring
Rime Tender
Rime Transfusion
Rimebound Dead
Rimefeather Owl
Rimehorn Aurochs
Rimescale Dragon
Rimewood Falls
Ronom Serpent
Saddled Rimestag
Scrying Sheets
Sculptor of Winter
Search for Glory
Shimmerdrift Vale
Snow Mercy
Snow-Covered Forest
Snow-Covered Island
Snow-Covered Mountain
Snow-Covered Plains
Snow-Covered Swamp
Snow-Covered Wastes
Snowfield Sinkhole
Spirit of the Aldergard
Squall Drifter
Stalking Yeti
Sulfurous Mire
Svella, Ice Shaper
Thermopod
Tresserhorn Sinks
Tundra Fumarole
Volatile Fjord
Wall of Shards
Winter's Rest
Woodland Chasm
Wowzer, the Aspirational
Zombie Musher


A-Narfi, Betrayer King

{2}{U}{B}

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Legendary Snow Creature - Zombie Wizard
Other snow and Zombie creatures you control get +1/+1. {S}{S}{S}: Return Narfi, Betrayer King from your graveyard to the battlefield tapped. ({S} can be paid with one mana from a snow source.)
4/3

Abominable Treefolk

{2}{G}{U}

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Snow Creature - Treefolk
Trample Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control. When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
X/X

Adarkar Valkyrie

{4}{W}{W}

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Snow Creature - Angel
Flying, vigilance {T}: When target creature other than this creature dies this turn, return that card to the battlefield under your control.
4/5

Adarkar Windform

{4}{U}

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Snow Creature - Illusion
Flying {1}{S}: Target creature loses flying until end of turn. ({S} can be paid with one mana from a snow source.)
3/3

Alpine Guide

{2}{R}

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Snow Creature - Human Scout
When this creature enters, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle. This creature attacks each combat if able. When this creature leaves the battlefield, sacrifice a Mountain.
3/3

Alpine Meadow

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Snow Land - Mountain Plains
({T}: Add {R} or {W}.) This land enters tapped.

Arctic Flats

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Snow Land
This land enters tapped. {T}: Add {G} or {W}.

Arctic Treeline

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Snow Land - Forest Plains
({T}: Add {G} or {W}.) This land enters tapped.

Arcum's Astrolabe

{S}

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Snow Artifact
({S} can be paid with one mana from a snow source.) When this artifact enters, draw a card. {1}, {T}: Add one mana of any color.

Ascendant Spirit

{U}

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Snow Creature - Spirit
1/1

Avalanche Caller

{1}{U}

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Snow Creature - Human Wizard
{2}: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
1/3

Berg Strider

{4}{U}

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Snow Creature - Giant Wizard
When this creature enters, tap target artifact or creature an opponent controls. If {S} was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. ({S} is mana from a snow source.)
4/4

Blessing of Frost

{3}{G}

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Snow Sorcery
Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater.

Blizzard Brawl

{G}

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Snow Sorcery
Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

Blizzard Specter

{2}{U}{B}

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Snow Creature - Specter
Flying Whenever this creature deals combat damage to a player, choose one - - That player returns a permanent they control to its owner's hand. - That player discards a card.
2/3

Blizzard Strix

{4}{U}

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Snow Creature - Bird
Flash Flying When this creature enters, if you control another snow permanent, exile target permanent other than this creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
3/2

Blood on the Snow

{4}{B}{B}

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Snow Sorcery
Choose one - - Destroy all creatures. - Destroy all planeswalkers. Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of {S} spent to cast this spell. ({S} is mana from a snow source.)

Boreal Centaur

{1}{G}

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Snow Creature - Centaur Warrior
{S}: This creature gets +1/+1 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.)
2/2

Boreal Druid

{G}

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Snow Creature - Elf Druid
{T}: Add {C}.
1/1

Boreal Griffin

{3}{W}{W}

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Snow Creature - Griffin
Flying {S}: This creature gains first strike until end of turn. ({S} can be paid with one mana from a snow source.)
3/2

Boreal Outrider

{2}{G}

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Snow Creature - Elf Warrior
Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters with an additional +1/+1 counter on it. ({S} is mana from a snow source.)
3/2

Boreal Shelf

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Snow Land
This land enters tapped. {T}: Add {W} or {U}.

Centaur Omenreader

{3}{G}

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Snow Creature - Centaur Shaman
As long as this creature is tapped, creature spells you cast cost {2} less to cast.
3/3

Chillerpillar

{3}{U}

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Snow Creature - Insect
{4}{S}{S}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous. {S} can be paid with one mana from a snow source.) As long as this creature is monstrous, it has flying.
3/3

Chilling Shade

{2}{B}

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Snow Creature - Shade
Flying {S}: This creature gets +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.)
1/1

Coldsteel Heart

{2}

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Snow Artifact
This artifact enters tapped. As this artifact enters, choose a color. {T}: Add one mana of the chosen color.

Conifer Wurm

{4}{G}

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Snow Creature - Wurm
Trample {3}{G}: This creature gets +X/+X until end of turn, where X is the number of snow permanents you control.
4/4

Cover of Winter

{2}{W}

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Snow Enchantment
Cumulative upkeep {S} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S} can be paid with one mana from a snow source.) If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on this enchantment. {S}: Put an age counter on this enchantment.

Dark Depths

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Legendary Snow Land
Dark Depths enters with ten ice counters on it. {3}: Remove an ice counter from Dark Depths. When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.

Diamond Faerie

{2}{G}{W}{U}

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Snow Creature - Faerie
Flying {1}{S}: Snow creatures you control get +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.)
3/3

Domesticated Mammoth

{1}{G}

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Snow Creature - Mammoth
Domesticated Mammoth enters with a token copy of Pacifism attached to it.
5/4

Draugr Necromancer

{3}{B}

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Snow Creature - Zombie Cleric
If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead. You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells.
4/4

Faceless Haven

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Snow Land
{T}: Add {C}. {S}{S}{S}: This land becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land. ({S} can be paid with one mana from a snow source.)

Frost Augur

{U}

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Snow Creature - Human Wizard
{S}, {T}: Look at the top card of your library. If it's a snow card, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow source.)
1/2

Frost Bite

{R}

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Snow Instant
Frost Bite deals 2 damage to target creature or planeswalker. If you control three or more snow permanents, it deals 3 damage instead.

Frost Marsh

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Snow Land
This land enters tapped. {T}: Add {U} or {B}.

Frost Raptor

{2}{U}

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Snow Creature - Bird
Flying {S}{S}: This creature gains shroud until end of turn. ({S} can be paid with one mana from a snow source. A creature with shroud can't be the target of spells or abilities.)
2/2

Frostpeak Yeti

{3}{U}

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Snow Creature - Yeti
{1}{S}: This creature can't be blocked this turn. ({S} can be paid with one mana from a snow source.)
3/3

Frostwalk Bastion

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Snow Land
{T}: Add {C}. {1}{S}: Until end of turn, this land becomes a 2/3 Construct artifact creature. It's still a land. ({S} can be paid with one mana from a snow source.) Whenever this land deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Frostwalla

{2}{G}

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Snow Creature - Lizard
{S}: This creature gets +2/+2 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.)
2/2

Frostweb Spider

{2}{G}

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Snow Creature - Spider
Reach (This creature can block creatures with flying.) Whenever this creature blocks a creature with flying, put a +1/+1 counter on this creature at end of combat.
1/3

Gelid Shackles

{W}

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Snow Enchantment - Aura
Enchant creature Enchanted creature can't block, and its activated abilities can't be activated. {S}: Enchanted creature gains defender until end of turn. ({S} can be paid with one mana from a snow source.)

Glacial Floodplain

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Snow Land - Plains Island
({T}: Add {W} or {U}.) This land enters tapped.

Glacial Plating

{2}{W}{W}

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Snow Enchantment - Aura
Enchant creature Cumulative upkeep {S} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S} can be paid with one mana from a snow source.) Enchanted creature gets +3/+3 for each age counter on this Aura.

Glittering Frost

{2}{G}

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Snow Enchantment - Aura
Enchant land Enchanted land is snow. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Goblin Rimerunner

{2}{R}

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Snow Creature - Goblin Warrior
{T}: Target creature can't block this turn. {S}: This creature gains haste until end of turn. ({S} can be paid with one mana from a snow source.)
2/2

Graven Lore

{3}{U}{U}

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Snow Instant
Scry X, where X is the amount of {S} spent to cast this spell, then draw three cards. ({S} is mana from a snow source.)

Grim Draugr

{2}{B}

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Snow Creature - Zombie Berserker
{1}{S}: This creature gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {S} can be paid with one mana from a snow source.)
3/2

Gutless Ghoul

{2}{B}

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Snow Creature - Zombie
{1}, Sacrifice a creature: You gain 2 life.
2/2

Hailstorm Valkyrie

{3}{B}

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Snow Creature - Angel Wizard
Flying, trample {S}{S}: This creature gets +2/+2 until end of turn. ({S} can be paid with one mana from a snow source.)
2/2

Highland Forest

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Snow Land - Mountain Forest
({T}: Add {R} or {G}.) This land enters tapped.

Highland Weald

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Snow Land
This land enters tapped. {T}: Add {R} or {G}.

Ice Tunnel

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Snow Land - Island Swamp
({T}: Add {U} or {B}.) This land enters tapped.

Ice-Fang Coatl

{G}{U}

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Snow Creature - Snake
Flash Flying When this creature enters, draw a card. This creature has deathtouch as long as you control at least three other snow permanents.
1/1

Iceberg Cancrix

{1}{U}

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Snow Creature - Crab
Whenever another snow permanent you control enters, you may have target player mill two cards.
0/4

Icebind Pillar

{2}{U}

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Snow Artifact
{S}, {T}: Tap target artifact or creature. ({S} can be paid with one mana from a snow source.)

Icebreaker Kraken

{10}{U}{U}

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Snow Creature - Kraken
Affinity for snow lands (This spell costs {1} less to cast for each snow land you control.) When this creature enters, artifacts and creatures target opponent controls don't untap during that player's next untap step. Return three snow lands you control to their owner's hand: Return this creature to its owner's hand.
8/8

Icehide Golem

{S}

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Snow Artifact Creature - Golem
({S} can be paid with one mana from a snow source.)
2/2

Icehide Troll

{2}{G}

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Snow Creature - Troll Warrior
2/3

Icy Manalith

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Token Snow Artifact
{T}: Add one mana of any color.

Isu the Abominable

{3}{U}{U}

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Legendary Snow Creature - Yeti
You may look at the top card of your library any time. You may play snow lands and cast snow spells from the top of your library. Whenever another snow permanent you control enters, you may pay {G}, {W}, or {U}. If you do, put a +1/+1 counter on Isu.
5/5

Jorn, God of Winter

{2}{G}

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Legendary Snow Creature - God
Whenever Jorn attacks, untap each snow permanent you control.
3/3

Kaldring, the Rimestaff

{1}{U}{B}

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Legendary Snow Artifact
{T}: You may play target snow permanent card from your graveyard this turn. If you do, it enters tapped.

Karplusan Wolverine

{R}

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Snow Creature - Wolverine Beast
Whenever this creature becomes blocked, you may have it deal 1 damage to any target.
1/1

Marit Lage's Slumber

{1}{U}

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Legendary Snow Enchantment
Whenever Marit Lage's Slumber or another snow permanent you control enters, scry 1. At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice Marit Lage's Slumber. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.

Moritte of the Frost

{2}{G}{U}{U}

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Legendary Snow Creature - Shapeshifter
Changeling (This card is every creature type.) You may have Moritte enter as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling.
0/0

Mouth of Ronom

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Snow Land
{T}: Add {C}. {4}{S}, {T}, Sacrifice this land: It deals 4 damage to target creature. ({S} can be paid with one mana from a snow source.)

Myntasha, Honored One

{2}{G}{G}

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Legendary Snow Creature - Elk
As an additional cost to cast this spell, you may open a sealed Magic booster pack and put the cards on the bottom of your booster pile in a random order. Spells you cast have booster cascade. (It's like cascade, but use your booster pile rather than your library.)
3/3

Narfi, Betrayer King

{3}{U}{B}

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Legendary Snow Creature - Zombie Wizard
Other snow and Zombie creatures you control get +1/+1. {S}{S}{S}: Return this card from your graveyard to the battlefield tapped. ({S} can be paid with one mana from a snow source.)
4/3

Ohran Frostfang

{3}{G}{G}

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Snow Creature - Snake
Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card.
2/6

Ohran Viper

{1}{G}{G}

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Snow Creature - Snake
Whenever this creature deals combat damage to a creature, destroy that creature at end of combat. Whenever this creature deals combat damage to a player, you may draw a card.
1/3

Ohran Yeti

{3}{R}

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Snow Creature - Yeti
{2}{S}: Target snow creature gains first strike until end of turn. ({S} can be paid with one mana from a snow source.)
3/3

On Thin Ice

{W}

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Snow Enchantment - Aura
Enchant snow land you control When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield.

Phyrexian Ironfoot

{3}

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Snow Artifact Creature - Phyrexian Construct
This creature doesn't untap during your untap step. {1}{S}: Untap this creature. ({S} can be paid with one mana from a snow source.)
3/4

Phyrexian Snowcrusher

{6}

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Snow Artifact Creature - Phyrexian Juggernaut
This creature attacks each combat if able. {1}{S}: This creature gets +1/+0 until end of turn. ({S} can be paid with one mana from a snow source.)
6/5

Phyrexian Soulgorger

{3}

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Snow Artifact Creature - Phyrexian Construct
Cumulative upkeep-Sacrifice a creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
8/8

Pilfering Hawk

{1}{U}

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Snow Creature - Bird
Flying {S}, {T}: Draw a card, then discard a card. ({S} can be paid with one mana from a snow source.)
1/2

Priest of the Haunted Edge

{1}{B}

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Snow Creature - Zombie Cleric
{T}, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery.
0/4

Princess Snowfall

{4}{W}{R}

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Legendary Snow Creature - Human Noble
When Princess Snowfall enters the battlefield and at the beginning of your upkeep, create a token that's a copy of Seven Dwarves. When you do, each Dwarf you control deals 1 damage to any target.
4/4

Replicated Ring

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Token Snow Artifact
{T}: Add one mana of any color.

Replicating Ring

{3}

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Snow Artifact

Rime Tender

{1}{G}

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Snow Creature - Human Druid
{T}: Untap another target snow permanent.
2/2

Rime Transfusion

{1}{B}

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Snow Enchantment - Aura

Rimebound Dead

{B}

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Snow Creature - Skeleton
{S}: Regenerate this creature. ({S} can be paid with one mana from a snow source.)
1/1

Rimefeather Owl

{5}{U}{U}

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Snow Creature - Bird
Flying Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield. {1}{S}: Put an ice counter on target permanent. Permanents with ice counters on them are snow.
X/X

Rimehorn Aurochs

{4}{G}

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Snow Creature - Aurochs
Trample Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. {2}{S}: Target creature blocks target creature this turn if able. ({S} can be paid with one mana from a snow source.)
3/3

Rimescale Dragon

{5}{R}{R}

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Snow Creature - Dragon
Flying {2}{S}: Tap target creature and put an ice counter on it. ({S} can be paid with one mana from a snow source.) Creatures with ice counters on them don't untap during their controllers' untap steps.
5/5

Rimewood Falls

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Snow Land - Forest Island
({T}: Add {G} or {U}.) This land enters tapped.

Ronom Serpent

{5}{U}

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Snow Creature - Serpent
This creature can't attack unless defending player controls a snow land. When you control no snow lands, sacrifice this creature.
5/6

Saddled Rimestag

{1}{G}

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Snow Creature - Elk
This creature gets +2/+2 as long as you had another creature enter the battlefield under your control this turn.
2/2

Scrying Sheets

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Snow Land
{T}: Add {C}. {1}{S}, {T}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow source.)

Sculptor of Winter

{1}{G}

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Snow Creature - Elf Rogue
{T}: Untap target snow land.
2/2

Search for Glory

{2}{W}

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Snow Sorcery
Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each {S} spent to cast this spell. ({S} is mana from a snow source.)

Shimmerdrift Vale

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Snow Land
This land enters tapped. As this land enters, choose a color. {T}: Add one mana of the chosen color.

Snow Mercy

{2}{W}{W}

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Snow Enchantment
Whenever a creature deals damage to you, put a globe counter on it. {T}, {Q}, {T}, {Q}, {T}: Tap all creatures with globe counters on them.

Snow-Covered Forest

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Basic Snow Land - Forest
({T}: Add {G}.)

Snow-Covered Island

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Basic Snow Land - Island
({T}: Add {U}.)

Snow-Covered Mountain

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Basic Snow Land - Mountain
({T}: Add {R}.)

Snow-Covered Plains

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Basic Snow Land - Plains
({T}: Add {W}.)

Snow-Covered Swamp

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Basic Snow Land - Swamp
({T}: Add {B}.)

Snow-Covered Wastes

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Basic Snow Land
{T}: Add {C}.