'Snake' cards

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A-Hagra Constrictor
Ambush Viper
Anaconda
Ankle Biter
Arcbound Mamba
Archers of Qarsi
Bamboo Grove Archer
Big Boa Constrictor
Blight Mamba
Boa Constrictor
Broodbirth Viper
Caustic Bronco
Champion of Wits
Champion of Wits
Chishiro, the Shattered Blade
Coiled Tinviper
Coiling Oracle
Coiling Stalker
Constrictor Sage
Crypt Cobra
Death-Hood Cobra
Desiccated Naga
Devotee of Strength
Dread Linnorm
Dune Diviner
Enduring Tenacity
Erebos's Emissary
Experiment Five
Fanatic of Rhonas
Fanatic of Rhonas
Fang of Shigeki
Fangkeeper's Familiar
Feiyi Snake
Fire Snake
Floral Evoker
Forceful Cultivator
Glass Asp
Gravebreaker Lamia
Guardian Naga
Gurmag Drowner
Hagra Constrictor
Harrier Naga
Heir of the Ancient Fang
Hexdrinker
Hish of the Snake Cult
Honored Hydra
Honored Hydra
Hooded Blightfang
Hooded Brawler
Hooded Hydra
Hope-Ender Coatl
Hornet Cobra
Ice-Fang Coatl
Ikra Shidiqi, the Usurper
Imoti, Celebrant of Bounty
Jade-Cast Sentinel
Jewel-Eyed Cobra
Jukai Liberator
Kadena, Slinking Sorcerer
Kadena's Silencer
Kaseto, Orochi Archmage
Kashi-Tribe Elite
Kashi-Tribe Reaver
Kashi-Tribe Warriors
Kheru Spellsnatcher
Kirin-Touched Orochi
Krosan Constrictor
Lasyd Prowler
Locus Cobra
Lonis, Cryptozoologist
Lonis, Genetics Expert
Lorescale Coatl
Lotus Cobra
Marsh Boa
Marsh Viper
Matsu-Tribe Birdstalker
Matsu-Tribe Decoy
Matsu-Tribe Sniper
Mire Boa
Mist-Syndicate Naga
Mold Adder
Moss Viper
Mystic Snake
Nafs Asp
Naga Eternal
Naga Fleshcrafter
Naga Oracle
Naga Vitalist
Narnam Cobra
Nemesis of Mortals
Nessian Asp
Noose Constrictor
Oasis Ritualist
Ohran Frostfang
Ohran Viper
Omarthis, Ghostfire Initiate
Ophidian
Orochi Eggwatcher
Orochi Leafcaller
Orochi Merge-Keeper
Orochi Ranger
Orochi Soul-Reaver
Orochi Sustainer
Patagia Viper
Persistent Constrictor
Pharika's Chosen
Phyrexian Cytoshaper
Profaner of the Dead
Prowling Serpopard
Python
Qarsi Deceiver
Rampaging Aetherhood
Ramunap Excavator
Ramunap Hydra
Ribbon Snake
River Boa
Rottenmouth Viper
Rotting Fensnake
Sabertooth Cobra
Sachi, Daughter of Seshiro
Sagu Archer
Sakiko, Mother of Summer
Sakura-Tribe Elder
Sakura-Tribe Scout
Sakura-Tribe Springcaller
Sasaya, Orochi Ascendant
Scalding Viper
Seer of the Last Tomorrow
Serpent Assassin
Serpent Warrior
Seshiro the Anointed
Seshiro's Living Legacy
Shedding Snake
Shidako, Broodmistress
Shigeki, Jukai Visionary
Shisato, Whispering Hunter
Shizuko, Caller of Autumn
Sidewinder Naga
Sidisi, Brood Tyrant
Sidisi, Regent of the Mire
Sidisi, Undead Vizier
Sidisi's Faithful
Silumgar Spell-Eater
Sinuous Striker
Sivriss, Nightmare Speaker
Skeletal Snake
Skullwinder
Skyserpent Seeker
Slither Blade
Snake
Snake
Snake
Snake
Snake
Snake
Snake
Snake of the Golden Grove
Sosuke, Son of Seshiro
Soulcoil Viper
Spellweaver Eternal
Spire Winder
Steeple Creeper
Stonecoil Serpent
Sultai Devotee
Sultai Flayer
Sultai Skullkeeper
Sultai Soothsayer
Tah-Crop Skirmisher
Tangle Asp
The Cobra King
Thieving Amalgam
Tower Winder
Ukud Cobra
Vector Asp
Vizier of the Menagerie
Voracious Cobra
Voracious Typhon
Wall of Vipers
Wasteland Viper
Watchful Naga
Weaver of Currents
Weaver of Harmony
Winding Constrictor
Winged Coatl
Xyris, the Writhing Storm
Yuan-Ti Fang-Blade
Yuan-Ti Malison
Zagoth Mamba
Zodiac Snake
Zombie Boa


A-Hagra Constrictor

{1}{B}

-- no image --
Creature - Snake
Hagra Constrictor enters with two +1/+1 counters on it. Each creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.)
0/0

Ambush Viper

{1}{G}

-- no image --
Creature - Snake
Flash Deathtouch
2/1

Anaconda

{3}{G}

-- no image --
Creature - Snake
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
3/3

Ankle Biter

{G}

-- no image --
Creature - Snake
Deathtouch
1/1

Arcbound Mamba

{3}{G}

-- no image --
Artifact Creature - Snake
Deathtouch Poison Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target player or artifact creature. If they're put on a player this way, they become poison counters.)
0/0

Archers of Qarsi

{3}{G}

-- no image --
Creature - Snake Archer
Defender Reach (This creature can block creatures with flying.)
5/2

Bamboo Grove Archer

{1}{G}

-- no image --
Enchantment Creature - Snake Archer
Defender, reach Channel - {4}{G}, Discard this card: Destroy target creature with flying.
3/3

Big Boa Constrictor

{3}{B}

-- no image --
Host Creature - Snake
When this creature enters, roll a six-sided die. Target opponent loses life equal to the result.
1/2

Blight Mamba

{1}{G}

-- no image --
Creature - Phyrexian Snake
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {1}{G}: Regenerate this creature.
1/1

Boa Constrictor

{4}{G}

-- no image --
Creature - Snake
{T}: This creature gets +3/+3 until end of turn.
3/3

Broodbirth Viper

{4}{U}

-- no image --
Creature - Snake
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever this creature deals combat damage to a player, you may draw a card.
3/3

Caustic Bronco

{1}{B}

-- no image --
Creature - Snake Horse Mount
Whenever this creature attacks, reveal the top card of your library and put it into your hand. You lose life equal to that card's mana value if this creature isn't saddled. Otherwise, each opponent loses that much life. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
2/2

Champion of Wits

{2}{U}

-- no image --
Creature - Snake Wizard
When this creature enters, you may draw cards equal to its power. If you do, discard two cards. Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Wizard with no mana cost. Eternalize only as a sorcery.)
2/1

Champion of Wits

-- no image --
Token Creature - Zombie Snake Wizard
When this token enters, you may draw cards equal to its power. If you do, discard two cards.
4/4

Chishiro, the Shattered Blade

{2}{R}{G}

-- no image --
Legendary Creature - Snake Samurai
Whenever an Aura or Equipment you control enters, create a 2/2 red Spirit creature token with menace. At the beginning of your end step, put a +1/+1 counter on each modified creature you control. (Equipment, Auras you control, and counters are modifications.)
4/4

Coiled Tinviper

{3}

-- no image --
Artifact Creature - Snake
First strike
2/1

Coiling Oracle

{G}{U}

-- no image --
Creature - Snake Elf Druid
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
1/1

Coiling Stalker

{1}{G}

-- no image --
Creature - Snake Ninja
Ninjutsu {1}{G} ({1}{G}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it.
2/1

Constrictor Sage

{4}{U}

-- no image --
Creature - Snake Wizard
When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Renew - {2}{U}, Exile this card from your graveyard: Tap target creature an opponent controls and put a stun counter on it. Activate only as a sorcery.
4/4

Crypt Cobra

{3}{B}

-- no image --
Creature - Snake
Whenever this creature attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)
3/3

Death-Hood Cobra

{1}{G}

-- no image --
Creature - Phyrexian Snake
{1}{G}: This creature gains reach until end of turn. {1}{G}: This creature gains deathtouch until end of turn.
2/2

Desiccated Naga

{2}{B}

-- no image --
Creature - Zombie Snake
{3}{B}: Target opponent loses 2 life and you gain 2 life. Activate only if you control a Liliana planeswalker.
3/2

Devotee of Strength

{2}{G}

-- no image --
Creature - Snake Wizard
{4}{G}: Target creature gets +2/+2 until end of turn.
3/2

Dread Linnorm

{6}{G}

-- no image --
Creature - Snake Dragon
This creature can't be blocked by creatures with power 3 or less.
7/6

Dune Diviner

{2}{G}

-- no image --
Creature - Snake Cleric
{1}, Tap an untapped Desert you control: You gain 1 life.
2/3

Enduring Tenacity

{2}{B}{B}

-- no image --
Enchantment Creature - Snake Glimmer
Whenever you gain life, target opponent loses that much life. When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
4/3

Erebos's Emissary

{3}{B}

-- no image --
Enchantment Creature - Snake
Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Discard a creature card: This creature gets +2/+2 until end of turn. If this permanent is an Aura, enchanted creature gets +2/+2 until end of turn instead. Enchanted creature gets +3/+3.
3/3

Experiment Five

{G}

-- no image --
Creature - Bear Snake Mutant
{1}{Z}: Put a +1/+2 counter on Experiment Five. ({Z} is paid with one mana from any source that could produce two or more colors of mana.)
1/1

Fanatic of Rhonas

{1}{G}

-- no image --
Creature - Snake Druid
{T}: Add {G}. Ferocious - {T}: Add {G}{G}{G}{G}. Activate only if you control a creature with power 4 or greater. Eternalize {2}{G}{G} ({2}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)
1/4

Fanatic of Rhonas

-- no image --
Token Creature - Zombie Snake Druid
{T}: Add {G}. Ferocious - {T}: Add {G}{G}{G}{G}. Activate only if you control a creature with power 4 or greater.
4/4

Fang of Shigeki

{G}

-- no image --
Enchantment Creature - Snake Ninja
Deathtouch
1/1

Fangkeeper's Familiar

{1}{B}{G}{U}

-- no image --
Creature - Snake
Flash When this creature enters, choose one - - You gain 3 life and surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) - Destroy target enchantment. - Counter target creature spell.
3/3

Feiyi Snake

{1}{G}

-- no image --
Creature - Snake
Reach (This creature can block creatures with flying.)
2/1

Fire Snake

{4}{R}

-- no image --
Creature - Snake
When this creature dies, destroy target land.
3/1

Floral Evoker

{2}{G}

-- no image --
Creature - Snake Druid
Landfall - Whenever a land you control enters, put a +1/+1 counter on this creature. {G}, Discard a creature card: Return target land card from your graveyard to the battlefield tapped.
2/3

Forceful Cultivator

{2}{G}{G}

-- no image --
Creature - Snake Shaman
This spell costs {2} less to cast if there are no land cards in your hand. When Forceful Cultivator enters the battlefield, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
2/3

Glass Asp

{1}{G}{G}

-- no image --
Creature - Snake
Whenever this creature deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay {2} before that step.
2/1

Gravebreaker Lamia

{4}{B}

-- no image --
Enchantment Creature - Snake Lamia
Lifelink When this creature enters, search your library for a card, put it into your graveyard, then shuffle. Spells you cast from your graveyard cost {1} less to cast.
4/4

Guardian Naga

{5}{W}{W}

-- no image --
Creature - Snake
Vigilance During your turn, prevent all damage that would be dealt to this creature.
5/6

Gurmag Drowner

{3}{U}

-- no image --
Creature - Snake Wizard
Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
2/4

Hagra Constrictor

{2}{B}

-- no image --
Creature - Snake
This creature enters with two +1/+1 counters on it. Each creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.)
0/0

Harrier Naga

{2}{G}

-- no image --
Creature - Snake Warrior
3/3

Heir of the Ancient Fang

{2}{G}

-- no image --
Creature - Snake Samurai
This creature enters with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)
2/3

Hexdrinker

{G}

-- no image --
Creature - Snake
Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.) LEVEL 3-7 4/4 Protection from instants LEVEL 8+ 6/6 Protection from everything
2/1

Hish of the Snake Cult

{2}{B}{G}{U}

-- no image --
Legendary Creature - Snake
Nagas and Serpents you control are Snakes. (We'll errata this to be true.) Snakes you control have daunt, deathtouch, and poisonous 2. (A creature with daunt can't be blocked by creatures with power 2 or less. Whenever a creature with poisonous 2 deals combat damage to a player, that player gets two poison counters.)
2/5

Honored Hydra

{5}{G}

-- no image --
Creature - Snake Hydra
Trample Embalm {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)
6/6

Honored Hydra

-- no image --
Token Creature - Zombie Snake Hydra
Trample
6/6

Hooded Blightfang

{2}{B}

-- no image --
Creature - Snake
Deathtouch Whenever a creature you control with deathtouch attacks, each opponent loses 1 life and you gain 1 life. Whenever a creature you control with deathtouch deals damage to a planeswalker, destroy that planeswalker.
1/4

Hooded Brawler

{2}{G}

-- no image --
Creature - Snake Warrior
You may exert this creature as it attacks. When you do, it gets +2/+2 until end of turn. (An exerted creature won't untap during your next untap step.)
3/2

Hooded Hydra

{X}{G}{G}

-- no image --
Creature - Snake Hydra
This creature enters with X +1/+1 counters on it. When this creature dies, create a 1/1 green Snake creature token for each +1/+1 counter on it. Morph {3}{G}{G} As this creature is turned face up, put five +1/+1 counters on it.
0/0

Hope-Ender Coatl

{2}{U}

-- no image --
Creature - Eldrazi Snake
Devoid (This card has no color.) Flash When you cast this spell, counter target spell an opponent controls unless they pay {1}. Flying
2/2

Hornet Cobra

{1}{G}{G}

-- no image --
Creature - Snake
First strike
2/1

Ice-Fang Coatl

{G}{U}

-- no image --
Snow Creature - Snake
Flash Flying When this creature enters, draw a card. This creature has deathtouch as long as you control at least three other snow permanents.
1/1

Ikra Shidiqi, the Usurper

{3}{B}{G}

-- no image --
Legendary Creature - Snake Wizard
Menace Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness. Partner (You can have two commanders if both have partner.)
3/7

Imoti, Celebrant of Bounty

{3}{G}{U}

-- no image --
Legendary Creature - Snake Druid
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Spells you cast with mana value 6 or greater have cascade.
3/1

Jade-Cast Sentinel

{4}

-- no image --
Artifact Creature - Ape Snake
Reach {2}, {T}: Put target card from a graveyard on the bottom of its owner's library.
1/5

Jewel-Eyed Cobra

{2}{G}

-- no image --
Creature - Snake
3/1

Jukai Liberator

{2}{G}

-- no image --
Creature - Snake Ninja
Ninjutsu {1}{G} ({1}{G}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Jukai Liberator deals combat damage to a player, choose land or nonland. Seek a permanent card of the chosen kind.
3/3

Kadena, Slinking Sorcerer

{1}{B}{G}{U}

-- no image --
Legendary Creature - Snake Wizard
The first face-down creature spell you cast each turn costs {3} less to cast. Whenever a face-down creature you control enters, draw a card.
3/3

Kadena's Silencer

{1}{U}

-- no image --
Creature - Snake Wizard
When this creature is turned face up, counter all abilities your opponents control. Megamorph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
2/1

Kaseto, Orochi Archmage

{1}{G}{U}

-- no image --
Legendary Creature - Snake Wizard
{G}{U}: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn.
2/2

Kashi-Tribe Elite

{1}{G}{G}

-- no image --
Creature - Snake Warrior
Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.) Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
2/3

Kashi-Tribe Reaver

{3}{G}

-- no image --
Creature - Snake Warrior
Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. {1}{G}: Regenerate this creature.
3/2

Kashi-Tribe Warriors

{3}{G}{G}

-- no image --
Creature - Snake Warrior
Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
2/4

Kheru Spellsnatcher

{3}{U}

-- no image --
Creature - Snake Wizard
Morph {4}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled.
3/3

Kirin-Touched Orochi

-- no image --
Enchantment Creature - Snake Monk
Whenever this creature attacks, choose one - - Exile target creature card from a graveyard. When you do, create a 1/1 colorless Spirit creature token. - Exile target noncreature card from a graveyard. When you do, put a +1/+1 counter on target creature you control.
1/1

Krosan Constrictor

{3}{G}

-- no image --
Creature - Snake
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {T}: Target black creature gets -2/-0 until end of turn.
2/2

Lasyd Prowler

{2}{G}{G}

-- no image --
Creature - Snake Ranger
When this creature enters, you may mill cards equal to the number of lands you control. Renew - {1}{G}, Exile this card from your graveyard: Put X +1/+1 counters on target creature, where X is the number of land cards in your graveyard. Activate only as a sorcery.
5/5

Locus Cobra

{1}{G}

-- no image --
Creature - Phyrexian Snake
Landfall - Whenever a land enters the battlefield under your control, add one mana of any color. If it was a Locus or Sphere land, put a +1/+1 counter on Locus Cobra.
1/1

Lonis, Cryptozoologist

{G}{U}

-- no image --
Legendary Creature - Snake Elf Scout
Whenever another nontoken creature you control enters, investigate. {T}, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.
1/2

Lonis, Genetics Expert

{1}{G/U}{G/U}

-- no image --
Legendary Creature - Snake Elf Detective
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on Lonis, investigate that many times. Whenever you sacrifice a Clue, put a +1/+1 counter on another target creature you control.
1/2

Lorescale Coatl

{1}{G}{U}

-- no image --
Creature - Snake
Whenever you draw a card, put a +1/+1 counter on this creature.
2/2

Lotus Cobra

{1}{G}

-- no image --
Creature - Snake
Landfall - Whenever a land you control enters, add one mana of any color.
2/1

Marsh Boa

{G}

-- no image --
Creature - Snake
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
1/1

Marsh Viper

{3}{G}

-- no image --
Creature - Snake
Whenever this creature deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
1/2

Matsu-Tribe Birdstalker

{2}{G}{G}

-- no image --
Creature - Snake Warrior Archer
Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. {G}: This creature gains reach until end of turn. (It can block creatures with flying.)
2/2

Matsu-Tribe Decoy

{2}{G}

-- no image --
Creature - Snake Warrior
{2}{G}: Target creature blocks this creature this turn if able. Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
1/3

Matsu-Tribe Sniper

{1}{G}

-- no image --
Creature - Snake Warrior Archer
{T}: This creature deals 1 damage to target creature with flying. Whenever this creature deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
1/1

Mire Boa

{1}{G}

-- no image --
Creature - Snake
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {G}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
2/1

Mist-Syndicate Naga

{2}{U}

-- no image --
Creature - Snake Ninja
Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, create a token that's a copy of this creature.
3/1

Mold Adder

{G}

-- no image --
Creature - Fungus Snake
Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on this creature.
1/1

Moss Viper

{G}

-- no image --
Creature - Snake
Deathtouch
1/1

Mystic Snake

{1}{G}{U}{U}

-- no image --
Creature - Snake
Flash When this creature enters, counter target spell.
2/2

Nafs Asp

{G}

-- no image --
Creature - Snake
Whenever this creature deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay {1} before that draw step.
1/1

Naga Eternal

{2}{U}

-- no image --
Creature - Zombie Snake
3/2

Naga Fleshcrafter

{3}{U}

-- no image --
Creature - Snake Shapeshifter
You may have this creature enter as a copy of any creature on the battlefield. Renew - {2}{U}, Exile this card from your graveyard: Put a +1/+1 counter on target nonlegendary creature you control. Each other creature you control becomes a copy of that creature until end of turn. Activate only as a sorcery.
0/0

Naga Oracle

{3}{U}

-- no image --
Creature - Snake Cleric
When this creature enters, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
2/4

Naga Vitalist

{1}{G}

-- no image --
Creature - Snake Druid
{T}: Add one mana of any type that a land you control could produce.
1/2

Narnam Cobra

{2}

-- no image --
Artifact Creature - Snake
{G}: This creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
2/1

Nemesis of Mortals

{4}{G}{G}

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Creature - Snake
This spell costs {1} less to cast for each creature card in your graveyard. {7}{G}{G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
5/5

Nessian Asp

{4}{G}

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Creature - Snake
Reach {6}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
4/5

Noose Constrictor

{1}{G}

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Creature - Snake
Reach Discard a card: This creature gets +1/+1 until end of turn.
2/2

Oasis Ritualist

{3}{G}

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Creature - Snake Druid
{T}: Add one mana of any color. {T}, Exert this creature: Add two mana of any one color. (An exerted creature won't untap during your next untap step.)
2/4

Ohran Frostfang

{3}{G}{G}

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Snow Creature - Snake
Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card.
2/6

Ohran Viper

{1}{G}{G}

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Snow Creature - Snake
Whenever this creature deals combat damage to a creature, destroy that creature at end of combat. Whenever this creature deals combat damage to a player, you may draw a card.
1/3

Omarthis, Ghostfire Initiate

{X}{X}

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Legendary Creature - Spirit Snake
Omarthis enters with X +1/+1 counters on it. Whenever you put one or more +1/+1 counters on another colorless creature, you may put a +1/+1 counter on Omarthis. When Omarthis dies, manifest a number of cards from the top of your library equal to the number of counters on it.
0/0

Ophidian

{2}{U}

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Creature - Snake
Whenever this creature attacks and isn't blocked, you may draw a card. If you do, this creature assigns no combat damage this turn.
1/3

Orochi Eggwatcher

{2}{G}

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Creature - Snake Shaman
{2}{G}, {T}: Create a 1/1 green Snake creature token. If you control ten or more creatures, flip this creature.
1/1

Orochi Leafcaller

{G}

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Creature - Snake Shaman
{G}: Add one mana of any color.
1/1

Orochi Merge-Keeper

{1}{G}

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Creature - Snake Druid
1/1

Orochi Ranger

{1}{G}

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Creature - Snake Warrior Ranger
Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
2/1