'Shrine' cards

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Click for list of card names (18)
Go-Shintai of Ancient Wars
Go-Shintai of Boundless Vigor
Go-Shintai of Hidden Cruelty
Go-Shintai of Life's Origin
Go-Shintai of Lost Wisdom
Go-Shintai of Shared Purpose
Honden of Cleansing Fire
Honden of Infinite Rage
Honden of Life's Web
Honden of Night's Reach
Honden of Seeing Winds
Sanctum of All
Sanctum of Calm Waters
Sanctum of Fruitful Harvest
Sanctum of Shattered Heights
Sanctum of Stone Fangs
Sanctum of Tranquil Light
Shrine


Go-Shintai of Ancient Wars

{2}{R}

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Legendary Enchantment Creature - Shrine
First strike At the beginning of your end step, you may pay {1}. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control.
2/2

Go-Shintai of Boundless Vigor

{1}{G}

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Legendary Enchantment Creature - Shrine
Trample At the beginning of your end step, you may pay {1}. When you do, put a +1/+1 counter on target Shrine for each Shrine you control.
1/1

Go-Shintai of Hidden Cruelty

{3}{B}

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Legendary Enchantment Creature - Shrine
Deathtouch At the beginning of your end step, you may pay {1}. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.
2/2

Go-Shintai of Life's Origin

{3}{G}

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Legendary Enchantment Creature - Shrine
{W}{U}{B}{R}{G}, {T}: Return target enchantment card from your graveyard to the battlefield. Whenever Go-Shintai of Life's Origin or another nontoken Shrine you control enters, create a 1/1 colorless Shrine enchantment creature token.
3/4

Go-Shintai of Lost Wisdom

{1}{U}

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Legendary Enchantment Creature - Shrine
Flying At the beginning of your end step, you may pay {1}. When you do, target player mills X cards, where X is the number of Shrines you control. (To mill a card, a player puts the top card of their library into their graveyard.)
0/4

Go-Shintai of Shared Purpose

{3}{W}

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Legendary Enchantment Creature - Shrine
Vigilance At the beginning of your end step, you may pay {1}. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control.
1/3

Honden of Cleansing Fire

{3}{W}

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Legendary Enchantment - Shrine
At the beginning of your upkeep, you gain 2 life for each Shrine you control.

Honden of Infinite Rage

{2}{R}

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Legendary Enchantment - Shrine
At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.

Honden of Life's Web

{4}{G}

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Legendary Enchantment - Shrine
At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.

Honden of Night's Reach

{3}{B}

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Legendary Enchantment - Shrine
At the beginning of your upkeep, target opponent discards a card for each Shrine you control.

Honden of Seeing Winds

{4}{U}

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Legendary Enchantment - Shrine
At the beginning of your upkeep, draw a card for each Shrine you control.

Sanctum of All

{W}{U}{B}{R}{G}

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Legendary Enchantment - Shrine
At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle. If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.

Sanctum of Calm Waters

{3}{U}

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Legendary Enchantment - Shrine
At the beginning of your first main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card.

Sanctum of Fruitful Harvest

{2}{G}

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Legendary Enchantment - Shrine
At the beginning of your first main phase, add X mana of any one color, where X is the number of Shrines you control.

Sanctum of Shattered Heights

{2}{R}

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Legendary Enchantment - Shrine
{1}, Discard a land card or Shrine card: Sanctum of Shattered Heights deals X damage to target creature or planeswalker, where X is the number of Shrines you control.

Sanctum of Stone Fangs

{1}{B}

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Legendary Enchantment - Shrine
At the beginning of your first main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.

Sanctum of Tranquil Light

{W}

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Legendary Enchantment - Shrine
{5}{W}: Tap target creature. This ability costs {1} less to activate for each Shrine you control.

Shrine

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Token Enchantment Creature - Shrine
1/1