'Sheep' cards

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Click for list of card names (9)
Baaallerina
Bridled Bighorn
Enduring Innocence
Gatebreaker Ram
Nyx-Fleece Ram
Rustspore Ram
Sheep
Sheep
Sheep


Baaallerina

{3}{U}

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Creature - Sheep Performer
Flying When this creature enters, you may put a name sticker on a nonland permanent you own. {2}{U}: Another target creature with a name sticker on it gains flying until end of turn.
3/3

Bridled Bighorn

{3}{W}

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Creature - Sheep Mount
Vigilance Whenever this creature attacks while saddled, create a 1/1 white Sheep creature token. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
3/4

Enduring Innocence

{1}{W}{W}

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Enchantment Creature - Sheep Glimmer
Lifelink Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn. When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
2/1

Gatebreaker Ram

{2}{G}

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Creature - Sheep
This creature gets +1/+1 for each Gate you control. As long as you control two or more Gates, this creature has vigilance and trample.
2/2

Nyx-Fleece Ram

{1}{W}

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Enchantment Creature - Sheep
At the beginning of your upkeep, you gain 1 life.
0/5

Rustspore Ram

{4}

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Artifact Creature - Sheep
When this creature enters, destroy target Equipment.
1/3

Sheep

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Token Creature - Sheep
1/1

Sheep

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Token Creature - Sheep
2/2

Sheep

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Token Creature - Sheep
0/1