Magic The Gathering Cards of types 'Shaman' and 'Werewolf'

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Ulvenwald Mystics
Spellrune Painter
Sage of Ancient Lore
Kessig Forgemaster
Lambholt Pacifist
Mondronen Shaman


Ulvenwald Mystics

{2}{G}{G}

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Creature - Human Shaman Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
3/3

Spellrune Painter

{2}{R}

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Creature - Human Shaman Werewolf
Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
2/3

Sage of Ancient Lore

{4}{G}

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Creature - Human Shaman Werewolf
Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand. When this creature enters, draw a card. At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
X/X

Kessig Forgemaster

{1}{R}

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Creature - Human Shaman Werewolf
Whenever this creature blocks or becomes blocked by a creature, this creature deals 1 damage to that creature. At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
2/1

Lambholt Pacifist

{1}{G}

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Creature - Human Shaman Werewolf
This creature can't attack unless you control a creature with power 4 or greater. At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
3/3

Mondronen Shaman

{3}{R}

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Creature - Human Shaman Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
3/2