Magic The Gathering Cards of types 'Shaman' and 'Elemental'

This page will show all names, but only 100 images

Click for list of card names (31)
Smolder Initiate
Sunflare Shaman
Pyroclast Consul
Sootstoke Kindler
Living Lightning
Manaforge Cinder
Cinder Pyromancer
Waterkin Shaman
Rage Forger
Genasi Rabble-Rouser
Inner-Flame Acolyte
Stigma Lasher
Soulbright Flamekin
Incandescent Soulstoke
Glarewielder
Genasi Enforcers
Spiteflame Witch
Flamekin Spitfire
Fulminator Mage
Thunderkin Awakener
Cultbrand Cinder
Soul Snuffers
Flamekin Harbinger
Cinderhaze Wretch
Smokebraider
Averna, the Chaos Bloom
Emberstrike Duo
Ashling, Flame Dancer
Elemental Shaman
Ashling the Pilgrim
Ashling, the Extinguisher


Smolder Initiate

{B}

-- no image --
Creature - Elemental Shaman
Whenever a player casts a black spell, you may pay {1}. If you do, target player loses 1 life.
1/1

Sunflare Shaman

{1}{R}

-- no image --
Creature - Elemental Shaman
{1}{R}, {T}: This creature deals X damage to any target and X damage to itself, where X is the number of Elemental cards in your graveyard.
2/1

Pyroclast Consul

{3}{R}{R}

-- no image --
Creature - Elemental Shaman
Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, this creature deals 2 damage to each creature.
3/3

Sootstoke Kindler

{1}{B/R}

-- no image --
Creature - Elemental Shaman
Haste {T}: Target black or red creature gains haste until end of turn.
1/1

Living Lightning

{3}{R}

-- no image --
Creature - Elemental Shaman
When this creature dies, return target instant or sorcery card from your graveyard to your hand.
3/2

Manaforge Cinder

{B/R}

-- no image --
Creature - Elemental Shaman
{1}: Add {B} or {R}. Activate no more than three times each turn.
1/1

Cinder Pyromancer

{2}{R}

-- no image --
Creature - Elemental Shaman
{T}: This creature deals 1 damage to target player or planeswalker. Whenever you cast a red spell, you may untap this creature.
0/1

Waterkin Shaman

{1}{U}

-- no image --
Creature - Elemental Shaman
Whenever a creature you control with flying enters, this creature gets +1/+1 until end of turn.
2/1

Rage Forger

{2}{R}

-- no image --
Creature - Elemental Shaman
When this creature enters, put a +1/+1 counter on each other Shaman creature you control. Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player or planeswalker.
2/2

Genasi Rabble-Rouser

{1}{R}

-- no image --
Creature - Elemental Shaman
Double team (When this creature attacks, conjure a duplicate into your hand, then both of them perpetually lose double team.) {1}{R}: Creatures you control named Genasi Rabble-Rouser get +1/+0 until end of turn.
1/3

Inner-Flame Acolyte

{1}{R}{R}

-- no image --
Creature - Elemental Shaman
When this creature enters, target creature gets +2/+0 and gains haste until end of turn. Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
2/2

Stigma Lasher

{R}{R}

-- no image --
Creature - Elemental Shaman
Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever this creature deals damage to a player, that player can't gain life for the rest of the game.
2/2

Soulbright Flamekin

{1}{R}

-- no image --
Creature - Elemental Shaman
{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}.
2/1

Incandescent Soulstoke

{2}{R}

-- no image --
Creature - Elemental Shaman
Other Elemental creatures you control get +1/+1. {1}{R}, {T}: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.
2/2

Glarewielder

{4}{R}

-- no image --
Creature - Elemental Shaman
Haste When this creature enters, up to two target creatures can't block this turn. Evoke {1}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
3/1

Genasi Enforcers

{1}{R}

-- no image --
Creature - Elemental Shaman
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) {1}{R}: Creatures you control named Genasi Enforcers get +1/+0 until end of turn.
1/3

Spiteflame Witch

{1}{B/R}

-- no image --
Creature - Elemental Shaman
{B}{R}: Each player loses 1 life.
2/1

Flamekin Spitfire

{1}{R}

-- no image --
Creature - Elemental Shaman
{3}{R}: This creature deals 1 damage to any target.
1/1

Fulminator Mage

{1}{B/R}{B/R}

-- no image --
Creature - Elemental Shaman
Sacrifice this creature: Destroy target nonbasic land.
2/2

Thunderkin Awakener

{1}{R}

-- no image --
Creature - Elemental Shaman
Haste Whenever this creature attacks, choose target Elemental creature card in your graveyard with toughness less than this creature's toughness. Return that card to the battlefield tapped and attacking. Sacrifice it at the beginning of the next end step.
1/2

Cultbrand Cinder

{4}{B/R}

-- no image --
Creature - Elemental Shaman
When this creature enters, put a -1/-1 counter on target creature.
3/3

Soul Snuffers

{2}{B}{B}

-- no image --
Creature - Elemental Shaman
When this creature enters, put a -1/-1 counter on each creature.
3/3

Flamekin Harbinger

{R}

-- no image --
Creature - Elemental Shaman
When this creature enters, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top.
1/1

Cinderhaze Wretch

{4}{B}

-- no image --
Creature - Elemental Shaman
{T}: Target player discards a card. Activate only during your turn. Put a -1/-1 counter on this creature: Untap this creature.
3/2

Smokebraider

{1}{R}

-- no image --
Creature - Elemental Shaman
{T}: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals.
1/1

Averna, the Chaos Bloom

{G}{U}{R}

-- no image --
Legendary Creature - Elemental Shaman
As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped. (Do this after the last card is exiled but before deciding whether to cast a nonland card.)
4/2

Emberstrike Duo

{1}{B/R}

-- no image --
Creature - Elemental Warrior Shaman
Whenever you cast a black spell, this creature gets +1/+1 until end of turn. Whenever you cast a red spell, this creature gains first strike until end of turn.
1/1

Ashling, Flame Dancer

{2}{R}{R}

-- no image --
Legendary Creature - Elemental Shaman
You don't lose unspent red mana as steps and phases end. Magecraft - Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add {R}{R}{R}{R}.
4/4

Elemental Shaman

-- no image --
Token Creature - Elemental Shaman
3/1

Ashling the Pilgrim

{1}{R}

-- no image --
Legendary Creature - Elemental Shaman
{1}{R}: Put a +1/+1 counter on Ashling. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling, and it deals that much damage to each creature and each player.
1/1

Ashling, the Extinguisher

{2}{B}{B}

-- no image --
Legendary Creature - Elemental Shaman
Whenever Ashling deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature.
4/4