Magic The Gathering Cards of types 'Scorpion' and 'Creature'

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Click for list of card names (21)
Dakmor Scorpion
Wasteland Scorpion
Soulstinger
Pit Scorpion
Pinchy McStingbutt
Giant Scorpion
Stingerback Terror
Toxic Scorpion
Bala Ged Scorpion
Highway Reaver
Serrated Scorpion
Sluiceway Scorpion
Sedge Scorpion
Tlincalli Hunter
Dross Scorpion
Fell Stinger
Stinging Scorpion
Lukamina, Scorpion Form
Akul the Unrepentant
Scorpion Dragon
Scorpion Sentinel


Dakmor Scorpion

{1}{B}

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Creature - Scorpion
2/1

Wasteland Scorpion

{2}{B}

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Creature - Scorpion
Deathtouch Cycling {2} ({2}, Discard this card: Draw a card.)
2/2

Soulstinger

{3}{B}

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Creature - Scorpion Demon
When this creature enters, put two -1/-1 counters on target creature you control. When this creature dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on this creature.
4/5

Pit Scorpion

{2}{B}

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Creature - Scorpion
Whenever this creature deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.)
1/1

Pinchy McStingbutt

{2}{B}

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Creature - Scorpion
Deathtouch Whenever Pinchy McStingbutt deals combat damage to a player, conjure a card named Death of a Thousand Stings, Lethal Sting, or Stinging Shot at random into your hand and reveal it. (Treat conjured cards like cards.)
1/3

Giant Scorpion

{2}{B}

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Creature - Scorpion
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1/3

Stingerback Terror

{2}{R}{R}

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Creature - Scorpion Dragon
Flying, trample This creature gets -1/-1 for each card in your hand. Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
7/7

Toxic Scorpion

{1}{G}

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Creature - Scorpion
Deathtouch When this creature enters, another target creature you control gains deathtouch until end of turn.
1/1

Bala Ged Scorpion

{3}{B}

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Creature - Scorpion
When this creature enters, you may destroy target creature with power 1 or less.
2/3

Highway Reaver

{2}{B}{R}

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Creature - Scorpion Dragon
Flying Start your engines! Whenever this creature enters or attacks, target creature card in your graveyard without unearth perpetually gains unearth. The unearth cost is equal to its mana cost. Max speed - You may pay {0} rather than pay the unearth cost of the first unearth ability you activate each turn.
4/4

Serrated Scorpion

{B}

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Creature - Scorpion
When this creature dies, it deals 2 damage to each opponent and you gain 2 life.
1/2

Sluiceway Scorpion

{2}{B}{G}

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Creature - Scorpion
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Scavenge {1}{B}{G} ({1}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
2/2

Sedge Scorpion

{G}

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Creature - Scorpion
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1/1

Tlincalli Hunter

{5}{G}{G}

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Creature - Scorpion Scout
Trample Once each turn, you may pay {0} rather than pay the mana cost for a creature spell you cast from exile.
7/7

Dross Scorpion

{4}

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Artifact Creature - Scorpion
Whenever this creature or another artifact creature dies, you may untap target artifact.
3/1

Fell Stinger

{2}{B}

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Creature - Zombie Scorpion
Deathtouch Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, target player draws two cards and loses 2 life.
3/2

Stinging Scorpion

{4}{B}

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Host Creature - Scorpion
When this creature enters, target creature an opponent controls gets -1/-1 until end of turn.
3/2

Lukamina, Scorpion Form

{2}{B}{G}

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Legendary Creature - Scorpion Druid
Deathtouch Lukamina, Scorpion Form must be blocked if able. When Lukamina, Scorpion Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.
4/4

Akul the Unrepentant

{B}{B}{R}{R}

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Legendary Creature - Scorpion Dragon Rogue
Flying, trample Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.
5/5

Scorpion Dragon

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Token Creature - Scorpion Dragon
Flying, haste
4/4

Scorpion Sentinel

{1}{U}

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Artifact Creature - Robot Scorpion
As long as you control seven or more lands, this creature gets +3/+0.
1/4