Magic The Gathering Cards of types 'Samurai' and 'Human'

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Click for list of card names (56)
Numai Outcast
A-Imperial Subduer
Cursed Ronin
Asari Captain
Mothrider Samurai
Battle-Mad Ronin
A-Peerless Samurai
Devoted Retainer
Ronin Cavekeeper
Ronin Houndmaster
Konda's Hatamoto
A-Asari Captain
Mothrider Cavalry
Samurai Enforcers
Upriser Renegade
Imperial Blademaster
Imperial Subduer
Takeno's Cavalry
Jukai Trainee
Ronin Cliffrider
Araba Mothrider
Hand of Cruelty
Inner-Chamber Guard
Peerless Samurai
Hand of Honor
Indebted Samurai
Tetsuo, Imperial Champion
Toshiro Umezawa
Isao, Enlightened Bushi
Mothers Yamazaki
Risona, Asari Commander
A-Raiyuu, Storm's Edge
Iizuka the Ruthless
Cyan, Vengeful Samurai
Brothers Yamazaki
Reinforced Ronin
Nagao, Bound by Honor
Isshin, Two Heavens as One
Norika Yamazaki, the Poet
Eiganjo Exemplar
A-Eiganjo Exemplar
Raiyuu, Storm's Edge
Heiko Yamazaki, the General
Ironsoul Enforcer
Sunblade Samurai
The Wandering Rescuer
Kentaro, the Smiling Cat
Gilgamesh, Master-at-Arms
Fumiko the Lowblood
Sky-Blessed Samurai
Konda, Lord of Eiganjo
Takeno, Samurai General
Memory of Toshiro
Kenzo the Hardhearted
Nameless Conqueror
Auron, Venerated Guardian


Numai Outcast

{3}{B}

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Creature - Human Samurai
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {B}, Pay 5 life: Regenerate this creature.
1/1

A-Imperial Subduer

{1}{W}

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Creature - Human Samurai
Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control.
3/1

Cursed Ronin

{3}{B}

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Creature - Human Samurai
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {B}: This creature gets +1/+1 until end of turn.
1/1

Asari Captain

{3}{R}{W}

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Creature - Human Samurai
Haste Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control.
4/3

Mothrider Samurai

{3}{W}

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Creature - Human Samurai
Flying Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2/2

Battle-Mad Ronin

{1}{R}

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Creature - Human Samurai
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) This creature attacks each combat if able.
1/1

A-Peerless Samurai

{1}{R}

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Creature - Human Samurai
Menace (This creature can't be blocked except by two or more creatures.) Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.
2/1

Devoted Retainer

{W}

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Creature - Human Samurai
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
1/1

Ronin Cavekeeper

{5}{R}

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Creature - Human Samurai
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
4/3

Ronin Houndmaster

{2}{R}

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Creature - Human Samurai
Haste Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2/2

Konda's Hatamoto

{1}{W}

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Creature - Human Samurai
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) As long as you control a legendary Samurai, this creature gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)
1/2

A-Asari Captain

{1}{R}{W}

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Creature - Human Samurai
Trample, haste Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control.
2/1

Mothrider Cavalry

{2}{W}{W}

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Creature - Human Samurai
This spell costs {2} less to cast if you have no other creature cards in hand or if the only other creature cards in your hand are named Mothrider Cavalry. Flying Other creatures you control get +1/+1.
2/2

Samurai Enforcers

{4}{W}{W}

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Creature - Human Samurai
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
4/4

Upriser Renegade

{1}{R}

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Creature - Human Samurai
This creature gets +2/+0 for each other modified creature you control. (Equipment, Auras you control, and counters are modifications.)
1/3

Imperial Blademaster

{1}{R}{W}

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Creature - Human Samurai
Double strike Whenever a Samurai or Warrior you control attacks alone, draft a card from Imperial Blademaster's spellbook.
2/3

Imperial Subduer

{2}{W}

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Creature - Human Samurai
Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control.
3/2

Takeno's Cavalry

{3}{W}

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Creature - Human Samurai Archer
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {T}: This creature deals 1 damage to target attacking or blocking Spirit.
1/1

Jukai Trainee

{1}{G}

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Creature - Human Samurai
Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.
2/2

Ronin Cliffrider

{3}{R}{R}

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Creature - Human Samurai
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever this creature attacks, you may have it deal 1 damage to each creature defending player controls.
2/2

Araba Mothrider

{1}{W}

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Creature - Human Samurai
Flying Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
1/1

Hand of Cruelty

{B}{B}

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Creature - Human Samurai
Protection from white Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2/2

Inner-Chamber Guard

{1}{W}

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Creature - Human Samurai
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
0/2

Peerless Samurai

{2}{R}

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Creature - Human Samurai
Menace (This creature can't be blocked except by two or more creatures.) Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.
2/3

Hand of Honor

{W}{W}

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Creature - Human Samurai
Protection from black Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
2/2

Indebted Samurai

{3}{W}

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Creature - Human Samurai
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever a Samurai you control dies, you may put a +1/+1 counter on this creature.
2/3

Tetsuo, Imperial Champion

{U}{B}{R}

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Legendary Creature - Human Samurai
Whenever Tetsuo attacks, if it's equipped, choose one - - Tetsuo deals damage equal to the greatest mana value among Equipment attached to it to any target. - You may cast an instant or sorcery spell from your hand with mana value less than or equal to the greatest mana value among Equipment attached to Tetsuo without paying its mana cost.
3/3

Toshiro Umezawa

{1}{B}{B}

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Legendary Creature - Human Samurai
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard, exile it instead.
2/2

Isao, Enlightened Bushi

{2}{G}

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Legendary Creature - Human Samurai
This spell can't be countered. Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {2}: Regenerate target Samurai.
2/1

Mothers Yamazaki

{2}{R}{W}

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Legendary Creature - Human Samurai
2/2

Risona, Asari Commander

{1}{R}{W}

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Legendary Creature - Human Samurai
Haste Whenever Risona deals combat damage to a player, if it doesn't have an indestructible counter on it, put an indestructible counter on it. Whenever combat damage is dealt to you, remove an indestructible counter from Risona.
3/3

A-Raiyuu, Storm's Edge

{2}{R}{W}

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Legendary Creature - Human Samurai
First strike Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.
4/4

Iizuka the Ruthless

{3}{R}{R}

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Legendary Creature - Human Samurai
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {2}{R}, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn.
3/3

Cyan, Vengeful Samurai

{6}{W}

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Legendary Creature - Human Samurai
This spell costs {1} less to cast for each creature card in your graveyard. Double strike Whenever one or more creature cards leave your graveyard, put a +1/+1 counter on Cyan.
3/3

Brothers Yamazaki

{2}{R}

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Legendary Creature - Human Samurai
2/1

Reinforced Ronin

{R}

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Artifact Creature - Human Samurai
Haste At the beginning of your end step, return this creature to its owner's hand. Channel - {1}{R}, Discard this card: Draw a card.
2/2

Nagao, Bound by Honor

{3}{W}

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Legendary Creature - Human Samurai
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever Nagao attacks, Samurai creatures you control get +1/+1 until end of turn.
3/3

Isshin, Two Heavens as One

{R}{W}{B}

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Legendary Creature - Human Samurai
If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
3/4

Norika Yamazaki, the Poet

{2}{W}

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Legendary Creature - Human Samurai
Vigilance Whenever a Samurai or Warrior you control attacks alone, you may cast target enchantment card from your graveyard this turn.
3/2

Eiganjo Exemplar

{1}{W}

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Enchantment Creature - Human Samurai
Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.
2/1

A-Eiganjo Exemplar

{W}

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Enchantment Creature - Human Samurai
Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.
1/1

Raiyuu, Storm's Edge

{2}{R}{W}

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Legendary Creature - Human Samurai
First strike Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.
3/3

Heiko Yamazaki, the General

{3}{R}

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Legendary Creature - Human Samurai
Trample Whenever a Samurai or Warrior you control attacks alone, you may cast target artifact card from your graveyard this turn.
3/3

Ironsoul Enforcer

{4}{W}

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Artifact Creature - Human Samurai
Whenever this creature or a commander you control attacks alone, return target artifact card from your graveyard to the battlefield.
4/4

Sunblade Samurai

{4}{W}

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Enchantment Creature - Human Samurai
Vigilance (Attacking doesn't cause this creature to tap.) Channel - {2}, Discard this card: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.
4/4

The Wandering Rescuer

{3}{W}{W}

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Legendary Creature - Human Samurai Noble
Flash Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Double strike Other tapped creatures you control have hexproof.
3/4

Kentaro, the Smiling Cat

{1}{W}

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Legendary Creature - Human Samurai
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) You may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value.
2/1

Gilgamesh, Master-at-Arms

{4}{R}{R}

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Legendary Creature - Human Samurai
Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control.
6/6

Fumiko the Lowblood

{2}{R}{R}

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Legendary Creature - Human Samurai
Fumiko has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.) Creatures your opponents control attack each combat if able.
3/2

Sky-Blessed Samurai

{6}{W}

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Enchantment Creature - Human Samurai
Affinity for enchantments (This spell costs {1} less to cast for each enchantment you control.) Flying
4/4

Konda, Lord of Eiganjo

{5}{W}{W}

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Legendary Creature - Human Samurai
Vigilance, indestructible Bushido 5 (Whenever this creature blocks or becomes blocked, it gets +5/+5 until end of turn.)
3/3

Takeno, Samurai General

{5}{W}

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Legendary Creature - Human Samurai
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) Each other Samurai creature you control gets +1/+1 for each point of bushido it has.
3/3

Memory of Toshiro

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Enchantment Creature - Human Samurai
{T}, Pay 1 life: Add {B}. Spend this mana only to cast an instant or sorcery spell.
2/3

Kenzo the Hardhearted

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Legendary Creature - Human Samurai
Double strike; bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
3/4

Nameless Conqueror

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Enchantment Creature - Human Samurai
Trample, haste
3/3

Auron, Venerated Guardian

{3}{W}

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Legendary Creature - Human Spirit Samurai
Vigilance Shooting Star - Whenever Auron attacks, put a +1/+1 counter on it. When you do, exile target creature defending player controls with power less than Auron's power until Auron leaves the battlefield.
2/5