Magic The Gathering Cards of types 'Rhino' and 'Druid'

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Master of Ceremonies
Master Symmetrist


Master of Ceremonies

{3}{W}

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Creature - Rhino Druid
At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card.
3/4

Master Symmetrist

{2}{G}{G}

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Creature - Rhino Druid
Reach Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn.
4/4