Magic The Gathering Cards of types 'Rat' and 'Rogue'
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Thornplate Intimidator
Thought Shucker
Azure Beastbinder
Nightwhorl Hermit
Nezumi Informant
Rat in the Hat
Shoreline Looter
Nezumi Graverobber
Nezumi Shortfang
Rat Rogue
Vren, the Relentless
Marrow-Gnawer
Thornplate Intimidator
Nashi, Illusion Gadgeteer
Nezumi Road Captain
Thornplate Intimidator
{3}{B}
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Creature - Rat Rogue
Offspring {3} (You may pay an additional {3} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
When this creature enters, target opponent loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.
4/3

Thought Shucker
{1}{U}
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Creature - Rat Rogue
Threshold - {1}{U}: Put a +1/+1 counter on this creature and draw a card. Activate only if seven or more cards are in your graveyard and only once.
1/3

Azure Beastbinder
{1}{U}
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Creature - Rat Rogue
Vigilance
This creature can't be blocked by creatures with power 2 or greater.
Whenever this creature attacks, up to one target artifact, creature, or planeswalker an opponent controls loses all abilities until your next turn. If it's a creature, it also has base power and toughness 2/2 until your next turn.
1/3

Nightwhorl Hermit
{2}{U}
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Creature - Rat Rogue
Vigilance
Threshold - As long as seven or more cards are in your graveyard, this creature gets +1/+0 and can't be blocked.
1/4

Nezumi Informant
{1}{B}
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Creature - Rat Rogue
When this creature enters, each opponent discards a card.
1/1

Rat in the Hat
{B}
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Creature - Rat Rogue
{T}, Sacrifice this creature: Until end of turn, you may cast target creature card that has a hat from your graveyard.
1/2

Shoreline Looter
{1}{U}
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Creature - Rat Rogue
This creature can't be blocked.
Threshold - Whenever this creature deals combat damage to a player, draw a card. Then discard a card unless seven or more cards are in your graveyard.
1/1

Nezumi Graverobber
{1}{B}
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Creature - Rat Rogue
{1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip this creature.
2/1
Nezumi Shortfang
{1}{B}
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Creature - Rat Rogue
{1}{B}, {T}: Target opponent discards a card. Then if that player has no cards in hand, flip this creature.
1/1
Rat Rogue
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Token Creature - Rat Rogue
1/1

Vren, the Relentless
{2}{U}{B}
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Legendary Creature - Rat Rogue
3/4

Marrow-Gnawer
{3}{B}{B}
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Legendary Creature - Rat Rogue
All Rats have fear.
{T}, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control.
2/3

Thornplate Intimidator
{3}{B}
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Token Creature - Rat Rogue
When this creature enters, target opponent loses 3 life unless they sacrifice a nonland permanent or discard a card.
(This token's mana cost is {3}{B}.)
1/1

Nashi, Illusion Gadgeteer
{1}{B}{G}{U}
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Legendary Creature - Rat Rogue
Flash
Menace, Ward {2}
When Nashi enters, secretly choose a card in your graveyard and conjure a duplicate of it into your hand. If the duplicate isn't a land card, it perpetually gains flash.
4/4

Nezumi Road Captain
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Enchantment Creature - Rat Rogue
Menace
Vehicles you control have menace. (They can't be blocked except by two or more creatures.)
2/2
