Magic The Gathering Cards of types 'Ral' and 'Legendary'
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Ral, Crackling Wit
Ral Zarek
Ral, Storm Conduit
Ral, Caller of Storms
Ral, Izzet Viceroy
Ral, Leyline Prodigy
Ral, Crackling Wit
{2}{U}{R}
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Legendary Planeswalker - Ral
Ral Zarek
{2}{U}{R}
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Legendary Planeswalker - Ral
+1: Tap target permanent, then untap another target permanent.
-2: Ral Zarek deals 3 damage to any target.
-7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
Ral, Storm Conduit
{2}{U}{R}
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Legendary Planeswalker - Ral
Whenever you cast or copy an instant or sorcery spell, Ral deals 1 damage to target opponent or planeswalker.
+2: Scry 1.
-2: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Ral, Caller of Storms
{4}{U}{R}
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Legendary Planeswalker - Ral
+1: Draw a card.
-2: Ral deals 3 damage divided as you choose among one, two, or three targets.
-7: Draw seven cards. Ral deals 7 damage to each creature your opponents control.
Ral, Izzet Viceroy
{3}{U}{R}
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Legendary Planeswalker - Ral
Ral, Leyline Prodigy
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Legendary Planeswalker - Ral
Ral enters with an additional loyalty counter on him for each instant and sorcery spell you've cast this turn.
+1: Until your next turn, instant and sorcery spells you cast cost {1} less to cast.
-2: Ral deals 2 damage divided as you choose among one or two targets. Draw a card if you control a blue permanent other than Ral.
-8: Exile the top eight cards of your library. You may cast instant and sorcery spells from among them this turn without paying their mana costs.