Magic The Gathering Cards of types 'Plains' and 'Land'
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Tundra
Idyllic Beachfront
Shadowy Backstreet
Idyllic Grange
Irrigated Farmland
Prairie Stream
Raffine's Tower
Godless Shrine
Sunlit Marsh
Mistveil Plains
Scrubland
Meticulous Archive
Indatha Triome
Gate to the Citadel
Hallowed Fountain
Savai Triome
Spara's Headquarters
Radiant Grove
Scattered Groves
Sacred Foundry
Glacial Floodplain
Savannah
Snowfield Sinkhole
Elegant Parlor
Fetching Garden
Plains
Plateau
Lush Portico
Canopy Vista
Temple Garden
Sacred Peaks
Arctic Treeline
Alpine Meadow
Snow-Covered Plains
Raugrin Triome
Jetmir's Garden
Tundra
-- no image --
Land - Plains Island
({T}: Add {W} or {U}.)

Idyllic Beachfront
-- no image --
Land - Plains Island
({T}: Add {W} or {U}.)
This land enters tapped.

Shadowy Backstreet
-- no image --
Land - Plains Swamp
({T}: Add {W} or {B}.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Idyllic Grange
-- no image --
Land - Plains
({T}: Add {W}.)
This land enters tapped unless you control three or more other Plains.
When this land enters untapped, put a +1/+1 counter on target creature you control.

Irrigated Farmland
-- no image --
Land - Plains Island
({T}: Add {W} or {U}.)
This land enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)

Prairie Stream
-- no image --
Land - Plains Island
({T}: Add {W} or {U}.)
This land enters tapped unless you control two or more basic lands.

Raffine's Tower
-- no image --
Land - Plains Island Swamp
({T}: Add {W}, {U}, or {B}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)

Godless Shrine
-- no image --
Land - Plains Swamp
({T}: Add {W} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Sunlit Marsh
-- no image --
Land - Plains Swamp
({T}: Add {W} or {B}.)
This land enters tapped.

Mistveil Plains
-- no image --
Land - Plains
({T}: Add {W}.)
This land enters tapped.
{W}, {T}: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.

Scrubland
-- no image --
Land - Plains Swamp
({T}: Add {W} or {B}.)

Meticulous Archive
-- no image --
Land - Plains Island
({T}: Add {W} or {U}.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Indatha Triome
-- no image --
Land - Plains Swamp Forest
({T}: Add {W}, {B}, or {G}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)

Gate to the Citadel
-- no image --
Land - Plains Gate
({T}: Add {W}.)
Gate to the Citadel enters the battlefield tapped.
{3}{W}, {T}: Seek a nonland card. Activate only once.

Hallowed Fountain
-- no image --
Land - Plains Island
({T}: Add {W} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Savai Triome
-- no image --
Land - Mountain Plains Swamp
({T}: Add {R}, {W}, or {B}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)

Spara's Headquarters
-- no image --
Land - Forest Plains Island
({T}: Add {G}, {W}, or {U}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)

Radiant Grove
-- no image --
Land - Forest Plains
({T}: Add {G} or {W}.)
This land enters tapped.

Scattered Groves
-- no image --
Land - Forest Plains
({T}: Add {G} or {W}.)
This land enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)

Sacred Foundry
-- no image --
Land - Mountain Plains
({T}: Add {R} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Glacial Floodplain
-- no image --
Snow Land - Plains Island
({T}: Add {W} or {U}.)
This land enters tapped.

Savannah
-- no image --
Land - Forest Plains
({T}: Add {G} or {W}.)

Snowfield Sinkhole
-- no image --
Snow Land - Plains Swamp
({T}: Add {W} or {B}.)
This land enters tapped.

Elegant Parlor
-- no image --
Land - Mountain Plains
({T}: Add {R} or {W}.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Fetching Garden
-- no image --
Land - Forest Plains
({T}: Add {G} or {W}.)
Fetching Garden enters the battlefield tapped if it was played from your hand.

Plains
-- no image --
Basic Land - Plains
({T}: Add {W}.)

Plateau
-- no image --
Land - Mountain Plains
({T}: Add {R} or {W}.)

Lush Portico
-- no image --
Land - Forest Plains
({T}: Add {G} or {W}.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Canopy Vista
-- no image --
Land - Forest Plains
({T}: Add {G} or {W}.)
This land enters tapped unless you control two or more basic lands.

Temple Garden
-- no image --
Land - Forest Plains
({T}: Add {G} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Sacred Peaks
-- no image --
Land - Mountain Plains
({T}: Add {R} or {W}.)
This land enters tapped.

Arctic Treeline
-- no image --
Snow Land - Forest Plains
({T}: Add {G} or {W}.)
This land enters tapped.

Alpine Meadow
-- no image --
Snow Land - Mountain Plains
({T}: Add {R} or {W}.)
This land enters tapped.

Snow-Covered Plains
-- no image --
Basic Snow Land - Plains
({T}: Add {W}.)

Raugrin Triome
-- no image --
Land - Island Mountain Plains
({T}: Add {U}, {R}, or {W}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)

Jetmir's Garden
-- no image --
Land - Mountain Forest Plains
({T}: Add {R}, {G}, or {W}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)
