'Plains' cards
This page will show all names, but only 100 images
Click for list of card names (36)
Alpine Meadow
Arctic Treeline
Canopy Vista
Elegant Parlor
Fetching Garden
Gate to the Citadel
Glacial Floodplain
Godless Shrine
Hallowed Fountain
Idyllic Beachfront
Idyllic Grange
Indatha Triome
Irrigated Farmland
Jetmir's Garden
Lush Portico
Meticulous Archive
Mistveil Plains
Plains
Plateau
Prairie Stream
Radiant Grove
Raffine's Tower
Raugrin Triome
Sacred Foundry
Sacred Peaks
Savai Triome
Savannah
Scattered Groves
Scrubland
Shadowy Backstreet
Snow-Covered Plains
Snowfield Sinkhole
Spara's Headquarters
Sunlit Marsh
Temple Garden
Tundra
Alpine Meadow
-- no image --
Snow Land - Mountain Plains
({T}: Add {R} or {W}.)
This land enters tapped.

Arctic Treeline
-- no image --
Snow Land - Forest Plains
({T}: Add {G} or {W}.)
This land enters tapped.

Canopy Vista
-- no image --
Land - Forest Plains
({T}: Add {G} or {W}.)
This land enters tapped unless you control two or more basic lands.

Elegant Parlor
-- no image --
Land - Mountain Plains
({T}: Add {R} or {W}.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Fetching Garden
-- no image --
Land - Forest Plains
({T}: Add {G} or {W}.)
Fetching Garden enters the battlefield tapped if it was played from your hand.

Gate to the Citadel
-- no image --
Land - Plains Gate
({T}: Add {W}.)
Gate to the Citadel enters the battlefield tapped.
{3}{W}, {T}: Seek a nonland card. Activate only once.

Glacial Floodplain
-- no image --
Snow Land - Plains Island
({T}: Add {W} or {U}.)
This land enters tapped.

Godless Shrine
-- no image --
Land - Plains Swamp
({T}: Add {W} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Hallowed Fountain
-- no image --
Land - Plains Island
({T}: Add {W} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Idyllic Beachfront
-- no image --
Land - Plains Island
({T}: Add {W} or {U}.)
This land enters tapped.

Idyllic Grange
-- no image --
Land - Plains
({T}: Add {W}.)
This land enters tapped unless you control three or more other Plains.
When this land enters untapped, put a +1/+1 counter on target creature you control.

Indatha Triome
-- no image --
Land - Plains Swamp Forest
({T}: Add {W}, {B}, or {G}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)

Irrigated Farmland
-- no image --
Land - Plains Island
({T}: Add {W} or {U}.)
This land enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)

Jetmir's Garden
-- no image --
Land - Mountain Forest Plains
({T}: Add {R}, {G}, or {W}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)

Lush Portico
-- no image --
Land - Forest Plains
({T}: Add {G} or {W}.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Meticulous Archive
-- no image --
Land - Plains Island
({T}: Add {W} or {U}.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Mistveil Plains
-- no image --
Land - Plains
({T}: Add {W}.)
This land enters tapped.
{W}, {T}: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.

Plains
-- no image --
Basic Land - Plains
({T}: Add {W}.)

Plateau
-- no image --
Land - Mountain Plains
({T}: Add {R} or {W}.)

Prairie Stream
-- no image --
Land - Plains Island
({T}: Add {W} or {U}.)
This land enters tapped unless you control two or more basic lands.

Radiant Grove
-- no image --
Land - Forest Plains
({T}: Add {G} or {W}.)
This land enters tapped.

Raffine's Tower
-- no image --
Land - Plains Island Swamp
({T}: Add {W}, {U}, or {B}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)

Raugrin Triome
-- no image --
Land - Island Mountain Plains
({T}: Add {U}, {R}, or {W}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)

Sacred Foundry
-- no image --
Land - Mountain Plains
({T}: Add {R} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Sacred Peaks
-- no image --
Land - Mountain Plains
({T}: Add {R} or {W}.)
This land enters tapped.

Savai Triome
-- no image --
Land - Mountain Plains Swamp
({T}: Add {R}, {W}, or {B}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)

Savannah
-- no image --
Land - Forest Plains
({T}: Add {G} or {W}.)

Scattered Groves
-- no image --
Land - Forest Plains
({T}: Add {G} or {W}.)
This land enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)

Scrubland
-- no image --
Land - Plains Swamp
({T}: Add {W} or {B}.)

Shadowy Backstreet
-- no image --
Land - Plains Swamp
({T}: Add {W} or {B}.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Snow-Covered Plains
-- no image --
Basic Snow Land - Plains
({T}: Add {W}.)

Snowfield Sinkhole
-- no image --
Snow Land - Plains Swamp
({T}: Add {W} or {B}.)
This land enters tapped.

Spara's Headquarters
-- no image --
Land - Forest Plains Island
({T}: Add {G}, {W}, or {U}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)

Sunlit Marsh
-- no image --
Land - Plains Swamp
({T}: Add {W} or {B}.)
This land enters tapped.

Temple Garden
-- no image --
Land - Forest Plains
({T}: Add {G} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Tundra
-- no image --
Land - Plains Island
({T}: Add {W} or {U}.)
