'Pirate' cards

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Click for list of card names (185)
Adewale, Breaker of Chains
Admiral Beckett Brass
Admiral Brass, Unsinkable
Amphin Mutineer
Angrath's Ambusher
Angrath's Marauders
Arius, Flyby Trawler
Armored Galleon
Azure Fleet Admiral
Bigfin Bouncer
Blaster Hulk
Boarding Party
Brazen Blademaster
Brazen Buccaneers
Brazen Freebooter
Breeches, Brazen Plunderer
Breeches, Eager Pillager
Breeches, the Blastmaker
Brineborn Cutthroat
Broadside Bombardiers
Burdened Aerialist
Captain Howler, Sea Scourge
Captain Lannery Storm
Captain N'ghathrod
Captain of Umbar
Captain Ripley Vance
Captain Storm, Cosmium Raider
Captain Vargus Wrath
Captivating Crew
Cloud Pirates
Coastline Marauders
Coercive Recruiter
Corsair Captain
Corsairs of Umbar
Crafty Cutpurse
Crimson Fleet Commodore
Crucias, Titan of the Waves
Cutthroat Negotiator
Dargo, the Shipwrecker
Daring Buccaneer
Daring Saboteur
Deadeye Brawler
Deadeye Plunderers
Deadeye Quartermaster
Deadeye Rig-Hauler
Deadeye Tormentor
Deadeye Tracker
Departed Deckhand
Desperate Castaways
Dinosaur Hunter
Dire Fleet Captain
Dire Fleet Daredevil
Dire Fleet Hoarder
Dire Fleet Interloper
Dire Fleet Neckbreaker
Dire Fleet Poisoner
Dire Fleet Ravager
Dire Fleet Warmonger
Dockbreacher
Dockside Extortionist
Don Andres, the Renegade
Dreamcaller Siren
Edward Kenway
Emberwilde Captain
Emerald Collector
Enterprising Scallywag
Fanatical Firebrand
Fathom Fleet Boarder
Fathom Fleet Captain
Fathom Fleet Cutthroat
Fathom Fleet Firebrand
Fathom Fleet Swordjack
Fearless Swashbuckler
First Mate Ragavan
Flavor Disaster
Forerunner of the Coalition
Francisco, Fowl Marauder
Gemcutter Buccaneer
Ghost of Ramirez DePietro
Glint-Horn Buccaneer
Goblin Boarders
Goblin Tomb Raider
Goblin Trailblazer
Gorehorn Raider
Grasping Scoundrel
Greedy Freebooter
Gutless Plunderer
Headstrong Brute
Hostage Taker
Howler's Heavy
Hullbreacher
Impulsive Pilferer
Kamachal, Ship's Mascot
Kari Zev, Crew of Two
Kari Zev, Skyship Raider
Keen Buccaneer
Kitesail Corsair
Kitesail Freebooter
Kitesail Larcenist
Kitesail Skirmisher
Kukemssa Pirates
Landlore Navigator
Lightning-Rig Crew
Magmakin Artillerist
Malcolm, Alluring Scoundrel
Malcolm, Keen-Eyed Navigator
Malcolm, the Eyes
Marauding Looter
Marauding Mako
Mary Read and Anne Bonny
Merchant Raiders
Oaken Siren
Pirate
Pirate
Pirate
Pirate
Pirate Ship
Pirated Copy
Pitiless Plunderer
Plundering Pirate
Pokey, the Scallywagg
Port Razer
Prosperous Pirates
Protean Raider
Ragavan, Nimble Pilferer
Ramirez DePietro
Ramirez DePietro, Pillager
Reckless Lackey
Reef Pirates
Rigging Runner
Rishadan Airship
Rishadan Brigand
Rishadan Cutpurse
Rishadan Footpad
Rowdy Crew
Ruin Raider
Ruthless Knave
Sailor of Means
Sala, Deck Boss
Scrounging Skyray
Shipwreck Looter
Shipwreck Sentry
Siren Lookout
Siren Reaver
Siren Stormtamer
Skeleton Crew
Skeleton Pirate
Skyship Buccaneer
Skyship Plunderer
Slippery Scoundrel
Smuggler Captain
Spectral Sailor
Spyglass Siren
Squidnapper
Staunch Crewmate
Steam Frigate
Storm Fleet Aerialist
Storm Fleet Arsonist
Storm Fleet Negotiator
Storm Fleet Pyromancer
Storm Fleet Sprinter
Storm Fleet Spy
Storm Fleet Swashbuckler
Strongbox Raider
Swab Goblin
Swaggering Corsair
Talas Air Ship
Talas Explorer
Talas Lookout
Talas Merchant
Talas Researcher
Talas Scout
Talas Warrior
The Grim Captain
Thunderhead Gunner
Timestream Navigator
Tomb Robber
Trove Tracker
Wanted Scoundrels
Warkite Marauder
Waylaying Pirates
Wily Goblin
Xavier Sal, Infested Captain
Zara, Renegade Recruiter
Zephyr Singer


Adewale, Breaker of Chains

{1}{U}{B}

-- no image --
Legendary Creature - Human Assassin Pirate
When Adewale enters, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom of your library in a random order. Whenever a Vehicle you control deals combat damage to a player, you may return this card from your graveyard to your hand.
4/1

Admiral Beckett Brass

{1}{U}{B}{R}

-- no image --
Legendary Creature - Human Pirate
Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.
3/3

Admiral Brass, Unsinkable

{2}{U}{B}{R}

-- no image --
Legendary Creature - Human Pirate
When Admiral Brass enters, mill four cards. At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.)
3/3

Amphin Mutineer

{3}{U}

-- no image --
Creature - Salamander Pirate
When this creature enters, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token. Encore {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
3/3

Angrath's Ambusher

{2}{B}

-- no image --
Creature - Orc Pirate
This creature gets +2/+0 as long as you control an Angrath planeswalker.
2/3

Angrath's Marauders

{5}{R}{R}

-- no image --
Creature - Human Pirate
If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
4/4

Arius, Flyby Trawler

{U}{R}

-- no image --
Legendary Creature - Shark Pirate
Flying, Trample Whenever Arius attacks, seek a non-Shark card. Discard that card at the beginning of the next end step. Whenever you discard one or more cards, put a +1/+1 counter on Arius.
1/1

Armored Galleon

{4}{U}

-- no image --
Creature - Human Pirate
This creature can't attack unless defending player controls an Island.
5/4

Azure Fleet Admiral

{3}{U}

-- no image --
Creature - Human Pirate
When this creature enters, you become the monarch. This creature can't be blocked by creatures the monarch controls.
3/3

Bigfin Bouncer

{3}{U}

-- no image --
Creature - Shark Pirate
When this creature enters, return target creature an opponent controls to its owner's hand.
3/2

Blaster Hulk

{6}{R}{R}

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Artifact Creature - Pirate
This spell costs {1} less to cast for each {E} (energy counter) you've paid or lost this turn. Haste Whenever this creature attacks, you get {E}{E}, then you may pay eight {E}. When you do, this creature deals 8 damage divided as you choose among up to eight targets.
8/8

Boarding Party

{5}{R}

-- no image --
Creature - Human Pirate
Haste Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
6/3

Brazen Blademaster

{2}{R}

-- no image --
Creature - Orc Pirate
Whenever this creature attacks while you control two or more artifacts, it gets +2/+1 until end of turn.
2/3

Brazen Buccaneers

{3}{R}

-- no image --
Creature - Human Pirate
Haste When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
2/2

Brazen Freebooter

{3}{R}

-- no image --
Creature - Human Pirate
3/3

Breeches, Brazen Plunderer

{3}{R}

-- no image --
Legendary Creature - Goblin Pirate
Menace Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents' libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells. Partner (You can have two commanders if both have partner.)
3/3

Breeches, Eager Pillager

{2}{R}

-- no image --
Legendary Creature - Goblin Pirate
First strike Whenever a Pirate you control attacks, choose one that hasn't been chosen this turn - - Create a Treasure token. - Target creature can't block this turn. - Exile the top card of your library. You may play it this turn.
3/3

Breeches, the Blastmaker

{1}{U}{R}

-- no image --
Legendary Creature - Goblin Pirate
Menace Whenever you cast your second spell each turn, you may sacrifice an artifact. If you do, flip a coin. When you win the flip, copy that spell. You may choose new targets for the copy. When you lose the flip, Breeches deals damage equal to that spell's mana value to any target.
3/3

Brineborn Cutthroat

{1}{U}

-- no image --
Creature - Merfolk Pirate
Flash (You may cast this spell any time you could cast an instant.) Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on this creature.
2/1

Broadside Bombardiers

{2}{R}

-- no image --
Creature - Goblin Pirate
Menace, haste Boast - Sacrifice another creature or artifact: This creature deals damage equal to 2 plus the sacrificed permanent's mana value to any target. (Activate only if this creature attacked this turn and only once each turn.)
2/2

Burdened Aerialist

{2}{U}

-- no image --
Creature - Human Pirate
3/1

Captain Howler, Sea Scourge

{2}{U}{R}

-- no image --
Legendary Creature - Shark Pirate
Ward-{2}, Pay 2 life. Whenever you discard one or more cards, target creature gets +2/+0 until end of turn for each card discarded this way. Whenever that creature deals combat damage to a player this turn, you draw a card.
5/4

Captain Lannery Storm

{2}{R}

-- no image --
Legendary Creature - Human Pirate
2/2

Captain N'ghathrod

{3}{U}{B}

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Legendary Creature - Horror Pirate
Horrors you control have menace. Whenever a Horror you control deals combat damage to a player, that player mills that many cards. At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control.
3/6

Captain of Umbar

{2}{U}

-- no image --
Creature - Human Pirate
{1}, {T}: Draw a card, then discard a card.
2/3

Captain Ripley Vance

{2}{R}

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Legendary Creature - Human Pirate
Whenever you cast your third spell each turn, put a +1/+1 counter on Captain Ripley Vance, then it deals damage equal to its power to any target.
3/2

Captain Storm, Cosmium Raider

{U}{R}

-- no image --
Legendary Creature - Human Pirate
Whenever an artifact you control enters, put a +1/+1 counter on target Pirate you control.
2/2

Captain Vargus Wrath

{U}{R}

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Legendary Creature - Orc Pirate
Whenever Captain Vargus Wrath attacks, Pirates you control get +1/+1 until end of turn for each time you've cast a commander from the command zone this game.
1/1

Captivating Crew

{3}{R}

-- no image --
Creature - Human Pirate
{3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
4/3

Cloud Pirates

{U}

-- no image --
Creature - Human Pirate
Flying This creature can block only creatures with flying.
1/1

Coastline Marauders

{2}{R}

-- no image --
Creature - Human Pirate
Trample Whenever this creature attacks, it gets +1/+0 until end of turn for each land defending player controls. Encore {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
0/3

Coercive Recruiter

{4}{R}

-- no image --
Creature - Orc Pirate
Whenever this creature or another Pirate you control enters, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.
4/3

Corsair Captain

{2}{U}

-- no image --
Creature - Human Pirate
2/2

Corsairs of Umbar

{3}{U}

-- no image --
Creature - Human Pirate
{2}{U}: Target Goblin, Orc, or Pirate can't be blocked this turn. Whenever this creature deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
3/3

Crafty Cutpurse

{3}{U}

-- no image --
Creature - Human Pirate
Flash When this creature enters, each token that would be created under an opponent's control this turn is created under your control instead.
2/2

Crimson Fleet Commodore

{3}{R}

-- no image --
Creature - Ogre Pirate
Trample When this creature enters, you become the monarch.
5/2

Crucias, Titan of the Waves

{1}{B}{R}

-- no image --
Legendary Creature - Human Pirate
At the beginning of your end step, you may discard a card. If you do, create a Treasure token and choose ambitious or expedient. If you chose ambitious, seek a card with greater mana value than the discarded card. If you chose expedient, seek a card with lesser mana value than the discarded card.
3/1

Cutthroat Negotiator

{2}{U}{R}

-- no image --
Creature - Orc Pirate
Parley - Whenever this creature attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a tapped Treasure token. Then each player draws a card.
4/3

Dargo, the Shipwrecker

{6}{R}

-- no image --
Legendary Creature - Giant Pirate
As an additional cost to cast this spell, you may sacrifice any number of artifacts and/or creatures. This spell costs {2} less to cast for each permanent sacrificed this way and {2} less to cast for each other artifact or creature you've sacrificed this turn. Trample Partner (You can have two commanders if both have partner.)
7/5

Daring Buccaneer

{R}

-- no image --
Creature - Human Pirate
As an additional cost to cast this spell, reveal a Pirate card from your hand or pay {2}.
2/2

Daring Saboteur

{1}{U}

-- no image --
Creature - Human Pirate
{2}{U}: This creature can't be blocked this turn. Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.
2/1

Deadeye Brawler

{2}{U}{B}

-- no image --
Creature - Human Pirate
Deathtouch Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever this creature deals combat damage to a player, if you have the city's blessing, draw a card.
2/4

Deadeye Plunderers

{3}{U}{B}

-- no image --
Creature - Human Pirate
3/3

Deadeye Quartermaster

{3}{U}

-- no image --
Creature - Human Pirate
When this creature enters, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle.
2/2

Deadeye Rig-Hauler

{3}{U}

-- no image --
Creature - Human Pirate
Raid - When this creature enters, if you attacked this turn, you may return target creature to its owner's hand.
3/2

Deadeye Tormentor

{2}{B}

-- no image --
Creature - Human Pirate
Raid - When this creature enters, if you attacked this turn, target opponent discards a card.
2/2

Deadeye Tracker

{B}

-- no image --
Creature - Human Pirate
{1}{B}, {T}: Exile two target cards from an opponent's graveyard. This creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
1/1

Departed Deckhand

{1}{U}

-- no image --
Creature - Spirit Pirate
When this creature becomes the target of a spell, sacrifice it. This creature can't be blocked except by Spirits. {3}{U}: Another target creature you control can't be blocked this turn except by Spirits.
2/2

Desperate Castaways

{1}{B}

-- no image --
Creature - Human Pirate
This creature can't attack unless you control an artifact.
2/3

Dinosaur Hunter

{1}{B}

-- no image --
Creature - Human Pirate
Whenever this creature deals damage to a Dinosaur, destroy that creature.
2/2

Dire Fleet Captain

{B}{R}

-- no image --
Creature - Orc Pirate
Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Pirate.
2/2

Dire Fleet Daredevil

{1}{R}

-- no image --
Creature - Human Pirate
First strike When this creature enters, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.
2/1

Dire Fleet Hoarder

{1}{B}

-- no image --
Creature - Human Pirate
2/1

Dire Fleet Interloper

{3}{B}

-- no image --
Creature - Human Pirate
Menace When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
2/2

Dire Fleet Neckbreaker

{2}{B}{R}

-- no image --
Creature - Orc Pirate
Attacking Pirates you control get +2/+0.
3/2

Dire Fleet Poisoner

{1}{B}

-- no image --
Creature - Human Pirate
Flash Deathtouch When this creature enters, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn.
2/2

Dire Fleet Ravager

{3}{B}{B}

-- no image --
Creature - Orc Pirate Wizard
Menace, deathtouch When this creature enters, each player loses a third of their life, rounded up.
4/4

Dire Fleet Warmonger

{1}{B}{R}

-- no image --
Creature - Orc Pirate
At the beginning of combat on your turn, you may sacrifice another creature. If you do, this creature gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
3/3

Dockbreacher

{2}{U}

-- no image --
Creature - Merfolk Pirate
Flash If an opponent would create a treasure token beyond the first one they create each turn, instead you draw a card.
2/3

Dockside Extortionist

{1}{R}

-- no image --
Creature - Goblin Pirate
1/2

Don Andres, the Renegade

{1}{U}{B}{R}

-- no image --
Legendary Creature - Vampire Pirate
Each creature you control but don't own gets +2/+2, has menace and deathtouch, and is a Pirate in addition to its other types. Whenever you cast a noncreature spell you don't own, create two tapped Treasure tokens.
4/3

Dreamcaller Siren

{2}{U}{U}

-- no image --
Creature - Siren Pirate
Flash Flying This creature can block only creatures with flying. When this creature enters, if you control another Pirate, tap up to two target nonland permanents.
3/3

Edward Kenway

{2}{U}{B}{R}

-- no image --
Legendary Creature - Human Assassin Pirate
At the beginning of your end step, create a Treasure token for each tapped Assassin, Pirate, and/or Vehicle you control. Whenever a Vehicle you control deals combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled.
5/5

Emberwilde Captain

{3}{R}

-- no image --
Creature - Djinn Pirate
When this creature enters, you become the monarch. Whenever an opponent attacks you while you're the monarch, this creature deals damage to that player equal to the number of cards in their hand.
4/2

Emerald Collector

{1}{U}

-- no image --
Creature - Human Pirate
Whenever Emerald Collector deals combat damage to a player, draw a card. When you draw your third card in a turn, conjure a card named Mox Emerald into your hand. This ability triggers only once. {2}{G}: Emerald Collector has base power and toughness 4/4 until end of turn.
1/2

Enterprising Scallywag

{1}{R}

-- no image --
Creature - Goblin Pirate
At the beginning of your end step, if you descended this turn, create a Treasure token. (You descended if a permanent card was put into your graveyard from anywhere.)
2/2

Fanatical Firebrand

{R}

-- no image --
Creature - Goblin Pirate
Haste (This creature can attack and {T} as soon as it comes under your control.) {T}, Sacrifice this creature: It deals 1 damage to any target.
1/1

Fathom Fleet Boarder

{2}{B}

-- no image --
Creature - Orc Pirate
When this creature enters, you lose 2 life unless you control another Pirate.
3/3

Fathom Fleet Captain

{1}{B}

-- no image --
Creature - Human Pirate
Menace Whenever this creature attacks, if you control another nontoken Pirate, you may pay {2}. If you do, create a 2/2 black Pirate creature token with menace.
2/1

Fathom Fleet Cutthroat

{3}{B}

-- no image --
Creature - Human Pirate
When this creature enters, destroy target creature an opponent controls that was dealt damage this turn.
3/3

Fathom Fleet Firebrand

{1}{R}

-- no image --
Creature - Human Pirate
{1}{R}: This creature gets +1/+0 until end of turn.
2/2

Fathom Fleet Swordjack

{3}{R}

-- no image --
Creature - Orc Pirate
Whenever this creature attacks, it deals damage to the player or planeswalker it's attacking equal to the number of artifacts you control. Encore {5}{R} ({5}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
4/3

Fearless Swashbuckler

{1}{U}{R}

-- no image --
Creature - Fish Pirate
Haste Vehicles you control have haste. Whenever you attack, if a Pirate and a Vehicle attacked this combat, draw three cards, then discard two cards.
3/3

First Mate Ragavan

-- no image --
Token Legendary Creature - Monkey Pirate
2/1

Flavor Disaster

{4}{G}

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Enchantment Creature - Elemental Pirate
Reach When Flavor Disaster enters the battlefield or when it's turned face up, target creature gets +X/+X until end of turn, where X is Flavor Disaster's power. Negamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its negamorph cost and put a -1/-1 counter on it.)
4/3

Forerunner of the Coalition

{2}{B}

-- no image --
Creature - Human Pirate
When this creature enters, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top. Whenever another Pirate you control enters, each opponent loses 1 life.
2/2

Francisco, Fowl Marauder

{1}{B}

-- no image --
Legendary Creature - Bird Pirate
Flying Francisco can't block. Whenever one or more Pirates you control deal damage to a player, Francisco explores. Partner (You can have two commanders if both have partner.)
0/1

Gemcutter Buccaneer

{3}{R}

-- no image --
Creature - Orc Pirate Artificer
1/3

Ghost of Ramirez DePietro

{2}{U}

-- no image --
Legendary Creature - Spirit Pirate
Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater. Whenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand. Partner (You can have two commanders if both have partner.)
2/3

Glint-Horn Buccaneer

{1}{R}{R}

-- no image --
Creature - Minotaur Pirate
Haste Whenever you discard a card, this creature deals 1 damage to each opponent. {1}{R}, Discard a card: Draw a card. Activate only if this creature is attacking.
2/4

Goblin Boarders

{2}{R}

-- no image --
Creature - Goblin Pirate
Raid - This creature enters with a +1/+1 counter on it if you attacked this turn.
3/2

Goblin Tomb Raider

{R}

-- no image --
Creature - Goblin Pirate
As long as you control an artifact, this creature gets +1/+0 and has haste.
1/2

Goblin Trailblazer

{1}{R}

-- no image --
Creature - Goblin Pirate
Menace (This creature can't be blocked except by two or more creatures.)
2/1

Gorehorn Raider

{4}{R}

-- no image --
Creature - Minotaur Pirate
Raid - When this creature enters, if you attacked this turn, this creature deals 2 damage to any target.
4/4

Grasping Scoundrel

{B}

-- no image --
Creature - Human Pirate
This creature gets +1/+0 as long as it's attacking.
1/1

Greedy Freebooter

{B}

-- no image --
Creature - Human Pirate
1/1

Gutless Plunderer

{2}{B}

-- no image --
Creature - Skeleton Pirate
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Raid - When this creature enters, if you attacked this turn, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.
2/2

Headstrong Brute

{2}{R}

-- no image --
Creature - Orc Pirate
This creature can't block. This creature has menace as long as you control another Pirate.
3/3

Hostage Taker

{2}{U}{B}

-- no image --
Creature - Human Pirate
When this creature enters, exile another target creature or artifact until this creature leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
2/3

Howler's Heavy

{3}{U}

-- no image --
Creature - Seal Pirate
Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle this card, target creature or Vehicle an opponent controls gets -3/-0 until end of turn.
3/4

Hullbreacher

{2}{U}

-- no image --
Creature - Merfolk Pirate
3/2

Impulsive Pilferer

{R}

-- no image --
Creature - Goblin Pirate
1/1

Kamachal, Ship's Mascot

{2}{R}

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Legendary Creature - Dinosaur Pirate
Menace {R}: Kamachal, Ship's Mascot gets +1/+0 until end of turn. Whenever Kamachal deals combat damage to a player, create a Treasure token. Then exile from that player's library a random card with mana value equal to the damage dealt. You may cast that card this turn.
2/2

Kari Zev, Crew of Two

{2}{R}{R}

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Legendary Creature - Human Pirate
Menace, Haste Whenever Kari Zev attacks while you don't control a legendary Monkey, conjure a card named Ragavan, Nimble Pilferer onto the battlefield tapped and attacking. At the beginning of the next end step, if that card is on the battlefield, return it to its owner's hand.
3/3

Kari Zev, Skyship Raider

{1}{R}

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Legendary Creature - Human Pirate
First strike, menace Whenever Kari Zev attacks, create Ragavan, a legendary 2/1 red Monkey creature token. Ragavan enters tapped and attacking. Exile that token at end of combat.
1/3

Keen Buccaneer

{2}{U}

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Creature - Octopus Pirate
Vigilance Exhaust - {1}{U}: Draw a card, then discard a card. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
2/3

Kitesail Corsair

{1}{U}

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Creature - Human Pirate
This creature has flying as long as it's attacking.
2/1

Kitesail Freebooter

{1}{B}

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Creature - Human Pirate
Flying When this creature enters, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until this creature leaves the battlefield.
1/2

Kitesail Larcenist

{2}{U}

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Creature - Human Pirate
2/3

Kitesail Skirmisher

{3}{U}

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Creature - Human Pirate
Flying Whenever this creature attacks, another target creature attacking the same player or planeswalker gains flying until end of turn. Encore {4}{U} ({4}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
3/1

Kukemssa Pirates

{3}{U}

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Creature - Human Pirate
Whenever this creature attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, this creature assigns no combat damage this turn.
2/2