Magic The Gathering Cards of types 'Phyrexian' and 'Bird'

This page will show all names, but only 100 images

Click for list of card names (8)
Tainted Observer
Shriek Raptor
Flensing Raptor
Gitaxian Raptor
Impaler Shrike
Tine Shrike
Thrummingbird
Moira and Teshar


Tainted Observer

{1}{G}{U}

-- no image --
Creature - Phyrexian Bird
Flying Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Whenever another creature you control enters, you may pay {2}. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
2/3

Shriek Raptor

{3}{W}{W}

-- no image --
Creature - Phyrexian Bird
Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
2/3

Flensing Raptor

{2}{W}

-- no image --
Creature - Phyrexian Bird
Flying Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When this creature enters, another target creature you control with toxic gets +1/+1 and gains flying until end of turn.
2/2

Gitaxian Raptor

{2}{U}

-- no image --
Creature - Phyrexian Bird
Flying This creature enters with three oil counters on it. Remove an oil counter from this creature: This creature gets +1/-1 until end of turn.
1/4

Impaler Shrike

{2}{U}{U}

-- no image --
Creature - Phyrexian Bird
Flying Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, draw three cards.
3/1

Tine Shrike

{3}{W}

-- no image --
Creature - Phyrexian Bird
Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
2/1

Thrummingbird

{1}{U}

-- no image --
Creature - Phyrexian Bird Horror
Flying Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
1/1

Moira and Teshar

{3}{W}{B}

-- no image --
Legendary Creature - Phyrexian Spirit Bird
Flying Whenever you cast a historic spell, return target nonland permanent card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. (Artifacts, legendaries, and Sagas are historic.)
4/5