'Phoenix' cards

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Click for list of card names (41)
Akoum Firebird
Arclight Phoenix
Ashcloud Phoenix
Aurora Phoenix
Bloodfeather Phoenix
Bogardan Phoenix
Chandra's Phoenix
Detective's Phoenix
Everquill Phoenix
Firestorm Phoenix
Firewing Phoenix
Flame-Wreathed Phoenix
Flamewake Phoenix
Forgeborn Phoenix
Immortal Phoenix
Jaya's Phoenix
Kuldotha Phoenix
Lamplight Phoenix
Lightning Phoenix
Magma Phoenix
Managorger Phoenix
Molten Firebird
Nemesis Phoenix
Otharri, Suns' Glory
Phoenix Chick
Phoenix of Ash
Phoenix, Warden of Fire
Rekindling Phoenix
Retriever Phoenix
Screeching Phoenix
Shard Phoenix
Shivan Phoenix
Skarrgan Firebird
Skyfire Phoenix
Spellpyre Phoenix
Sunstreak Phoenix
Syrix, Carrier of the Flame
The Cinematic Phoenix
Tomakul Phoenix
Warcry Phoenix
Worldheart Phoenix


Akoum Firebird

{2}{R}{R}

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Creature - Phoenix
Flying, haste This creature attacks each combat if able. Landfall - Whenever a land you control enters, you may pay {4}{R}{R}. If you do, return this card from your graveyard to the battlefield.
3/3

Arclight Phoenix

{3}{R}

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Creature - Phoenix
Flying, haste At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return this card from your graveyard to the battlefield.
3/2

Ashcloud Phoenix

{2}{R}{R}

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Creature - Phoenix
Flying When this creature dies, return it to the battlefield face down under your control. Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, it deals 2 damage to each player.
4/1

Aurora Phoenix

{4}{R}{R}

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Creature - Phoenix
Flying Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Whenever you cast a spell with cascade, return this card from your graveyard to your hand.
5/3

Bloodfeather Phoenix

{1}{R}

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Creature - Phoenix
Flying This creature can't block. Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay {R}. If you do, return this card from your graveyard to the battlefield. It gains haste until end of turn.
2/2

Bogardan Phoenix

{2}{R}{R}{R}

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Creature - Phoenix
Flying When this creature dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it.
3/3

Chandra's Phoenix

{1}{R}{R}

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Creature - Phoenix
Flying Haste (This creature can attack and {T} as soon as it comes under your control.) Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return this card from your graveyard to your hand.
2/2

Detective's Phoenix

{2}{R}

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Enchantment Creature - Phoenix
Bestow-{R}, Collect evidence 6. (To pay this bestow cost, pay {R} and exile cards with total mana value 6 or greater from your graveyard.) Flying, haste Enchanted creature gets +2/+2 and has flying and haste. You may cast this card from your graveyard using its bestow ability.
2/2

Everquill Phoenix

{2}{R}{R}

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Creature - Phoenix
4/4

Firestorm Phoenix

{4}{R}{R}

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Creature - Phoenix
Flying If this creature would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it.
3/2

Firewing Phoenix

{3}{R}

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Creature - Phoenix
Flying {1}{R}{R}{R}: Return this card from your graveyard to your hand.
4/2

Flame-Wreathed Phoenix

{2}{R}{R}

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Creature - Phoenix
3/3

Flamewake Phoenix

{1}{R}{R}

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Creature - Phoenix
Flying, haste This creature attacks each combat if able. Ferocious - At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return this card from your graveyard to the battlefield.
2/2

Forgeborn Phoenix

{1}{R}{R}

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Artifact Creature - Equipment Phoenix
2/2

Immortal Phoenix

{4}{R}{R}

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Creature - Phoenix
Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature dies, return it to its owner's hand.
5/3

Jaya's Phoenix

{4}{R}

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Creature - Phoenix
Flying, haste Whenever this creature deals combat damage to a player or planeswalker, copy the next loyalty ability you activate this turn when you activate it. You may choose new targets for the copy. Whenever you cast a planeswalker spell, you may return this card from your graveyard to the battlefield.
3/3

Kuldotha Phoenix

{2}{R}{R}{R}

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Creature - Phoenix
Flying, haste Metalcraft - {4}: Return this card from your graveyard to the battlefield. Activate only during your upkeep and only if you control three or more artifacts.
4/4

Lamplight Phoenix

{1}{R}{R}

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Creature - Phoenix
Flying When this creature dies, you may exile it and collect evidence 4. If you do, return this card to the battlefield tapped. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.)
3/3

Lightning Phoenix

{2}{R}

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Creature - Phoenix
Flying, haste This creature can't block. At the beginning of your end step, if an opponent was dealt 3 or more damage this turn, you may pay {R}. If you do, return this card from your graveyard to the battlefield.
2/2

Magma Phoenix

{3}{R}{R}

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Creature - Phoenix
Flying When this creature dies, it deals 3 damage to each creature and each player. {3}{R}{R}: Return this card from your graveyard to your hand.
3/3

Managorger Phoenix

{R}{R}

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Creature - Phoenix
Flying Managorger Phoenix can't block. Whenever you cast a spell, if Managorger Phoenix is in your graveyard, put a flame counter on Managorger Phoenix for each {R} in that spell's mana cost. If Managorger Phoenix has five or more flame counters on it, return it to the battlefield and it perpetually gets +1/+1.
2/2

Molten Firebird

{4}{R}

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Creature - Phoenix
Flying When this creature dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. {4}{R}: Exile this creature.
2/2

Nemesis Phoenix

{3}{R}{R}

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Creature - Phoenix
Flying {2}{R}: Return this card from your graveyard to the battlefield tapped and attacking. Activate only during the declare attackers step and only if you're attacking two or more opponents.
4/2

Otharri, Suns' Glory

{3}{R}{W}

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Legendary Creature - Phoenix
Flying, lifelink, haste Whenever Otharri attacks, you get an experience counter. Then create a 2/2 red Rebel creature token that's tapped and attacking for each experience counter you have. {2}{R}{W}, Tap an untapped Rebel you control: Return this card from your graveyard to the battlefield tapped.
3/3

Phoenix Chick

{R}

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Creature - Phoenix
Flying, haste This creature can't block. Whenever you attack with three or more creatures, you may pay {R}{R}. If you do, return this card from your graveyard to the battlefield tapped and attacking with a +1/+1 counter on it.
1/1

Phoenix of Ash

{1}{R}{R}

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Creature - Phoenix
Flying, haste {2}{R}: This creature gets +2/+0 until end of turn. Escape-{2}{R}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with a +1/+1 counter on it.
2/2

Phoenix, Warden of Fire

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Legendary Enchantment Creature - Saga Phoenix
(As this Saga enters and after your draw step, add a lore counter.) I, II - Rising Flames - Phoenix deals 2 damage to each opponent. III - Flames of Rebirth - Return any number of target creature cards with total mana value 6 or less from your graveyard to the battlefield. Exile Phoenix, then return it to the battlefield (front face up). Flying, lifelink
4/4

Rekindling Phoenix

{2}{R}{R}

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Creature - Phoenix
4/3

Retriever Phoenix

{3}{R}

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Creature - Phoenix
Flying, haste When this creature enters, if you cast it, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) As long as this card is in your graveyard, if you would learn, you may instead return this card to the battlefield.
2/2

Screeching Phoenix

{4}{R}{R}

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Creature - Phoenix
Flying {2}{R}: Creatures you control get +1/+0 until end of turn.
4/4

Shard Phoenix

{4}{R}

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Creature - Phoenix
Flying (This creature can't be blocked except by creatures with flying or reach.) Sacrifice this creature: It deals 2 damage to each creature without flying. {R}{R}{R}: Return this card from your graveyard to your hand. Activate only during your upkeep.
2/2

Shivan Phoenix

{4}{R}{R}

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Creature - Phoenix
Flying When this creature dies, return it to its owner's hand.
3/4

Skarrgan Firebird

{4}{R}{R}

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Creature - Phoenix
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.) Flying {R}{R}{R}: Return this card from your graveyard to your hand. Activate only if an opponent was dealt damage this turn.
3/3

Skyfire Phoenix

{2}{R}{R}

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Creature - Phoenix
Flying, haste When you cast your commander, return this card from your graveyard to the battlefield.
3/3

Spellpyre Phoenix

{3}{R}{R}

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Creature - Phoenix
Flying When this creature enters, you may return target instant or sorcery card with a cycling ability from your graveyard to your hand. At the beginning of each end step, if you cycled two or more cards this turn, return this card from your graveyard to your hand.
4/2

Sunstreak Phoenix

{2}{R}{R}

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Creature - Phoenix
Flying If it's neither day nor night, it becomes day as this creature enters. Whenever day becomes night or night becomes day, you may pay {1}{R}. If you do, return this card from your graveyard to the battlefield tapped.
4/2

Syrix, Carrier of the Flame

{2}{B}{R}

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Legendary Creature - Phoenix
Flying, haste At the beginning of each end step, if a creature card left your graveyard this turn, target Phoenix you control deals damage equal to its power to any target. Whenever another Phoenix you control dies, you may cast this card from your graveyard.
3/3

The Cinematic Phoenix

{3}{B}{R}

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Legendary Creature - Phoenix
Flying, haste, protection from red {1}, {T}: Return target legendary creature card from your graveyard to the battlefield. Tap six untapped creatures you control: Return The Cinematic Phoenix from your graveyard to the battlefield. If you tapped six legendary creatures this way, you win the game.
4/4

Tomakul Phoenix

{1}{R}{R}

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Creature - Phoenix
Flying, haste When Tomakul Phoenix dies, it perpetually gets +2/+2. At the beginning of combat on your turn, you may pay {X}{R}, where X is Tomakul Phoenix's power. If you do, return it from your graveyard to the battlefield.
2/2

Warcry Phoenix

{3}{R}

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Creature - Phoenix
Flying, haste Whenever you attack with three or more creatures, you may pay {2}{R}. If you do, return this card from your graveyard to the battlefield tapped and attacking.
2/2

Worldheart Phoenix

{3}{R}

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Creature - Phoenix
Flying You may cast this card from your graveyard by paying {W}{U}{B}{R}{G} rather than paying its mana cost. If you do, it enters with two +1/+1 counters on it.
2/2