'Peasant' cards

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Click for list of card names (51)
A-Devoted Grafkeeper
Ambitious Farmhand
Ash, Party Crasher
Baithook Angler
Beloved Beggar
Bereaved Survivor
Bram, Baguette Brawler
Brandywine Farmer
Butterbur, Bree Innkeeper
Charging Hooligan
Curious Pair
Desperate Farmer
Devoted Grafkeeper
Eastfarthing Farmer
Eccentric Farmer
Edgewall Innkeeper
Ellyn Harbreeze, Busybody
Elturel Survivors
Experimental Confectioner
Farmer Cotton
Giant Killer
Grand Ball Guest
Lord Skitter's Butcher
Maeve, Wearer of Many Hats
Merchant of the Vale
Nimble Hobbit
Old Rutstein
Ox Drover
Panicked Bystander
Pelargir Survivor
Protective Parents
Provisions Merchant
Ragged Recluse
Ratcatcher Trainee
Rosie Cotton of South Lane
Rural Recruit
Sam, Loyal Attendant
Samwise Gamgee
Samwise the Stouthearted
Shepherd of the Flock
Spellbook Vendor
Starting Town NPC
Stoic Farmer
Tato Farmer
Tattered Ratter
The Gaffer
Thrakkus the Butcher
Tiefling Outcasts
Took Reaper
Unassuming Sage
Underworld Hermit


A-Devoted Grafkeeper

{W}{U}

-- no image --
Creature - Human Peasant
When Devoted Grafkeeper enters, mill four cards. Whenever you cast a spell from your graveyard, tap target creature you don't control. Disturb {1}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.)
2/2

Ambitious Farmhand

{1}{W}

-- no image --
Creature - Human Peasant
When this creature enters, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. Coven - {1}{W}{W}: Transform this creature. Activate only if you control three or more creatures with different powers.
1/1

Ash, Party Crasher

{R}{W}

-- no image --
Legendary Creature - Human Peasant
Haste Celebration - Whenever Ash attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash.
2/2

Baithook Angler

{1}{U}

-- no image --
Creature - Human Peasant
Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.)
2/1

Beloved Beggar

{1}{W}

-- no image --
Creature - Human Peasant
Disturb {4}{W}{W} (You may cast this card from your graveyard transformed for its disturb cost.)
0/4

Bereaved Survivor

{2}{W}

-- no image --
Creature - Human Peasant
When another creature you control dies, transform this creature.
2/1

Bram, Baguette Brawler

{1}{W}

-- no image --
Legendary Creature - Human Peasant
2/2

Brandywine Farmer

{2}{G}

-- no image --
Creature - Halfling Peasant
1/1

Butterbur, Bree Innkeeper

{2}{G}{W}

-- no image --
Legendary Creature - Human Peasant
3/3

Charging Hooligan

{3}{R}

-- no image --
Creature - Human Peasant
Whenever this creature attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, this creature gains trample until end of turn.
3/3

Curious Pair

{1}{G}

-- no image --
Creature - Human Peasant
1/3

Desperate Farmer

{2}{B}

-- no image --
Creature - Human Peasant
Lifelink When another creature you control dies, transform this creature.
2/2

Devoted Grafkeeper

{W}{U}

-- no image --
Creature - Human Peasant
When this creature enters, mill two cards. Whenever you cast a spell from your graveyard, tap target creature you don't control. Disturb {1}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.)
2/1

Eastfarthing Farmer

{2}{W}

-- no image --
Creature - Halfling Peasant
2/3

Eccentric Farmer

{2}{G}

-- no image --
Creature - Human Peasant
When this creature enters, mill three cards, then you may return a land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)
2/3

Edgewall Innkeeper

{G}

-- no image --
Creature - Human Peasant
Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.)
1/1

Ellyn Harbreeze, Busybody

{3}{W}

-- no image --
Legendary Creature - Human Peasant
{T}: Look at the top X cards of your library, where X is the number of tokens you created this turn. Put one of those cards into your hand and the rest on the bottom of your library in a random order. Choose a Background (You can have a Background as a second commander.)
2/4

Elturel Survivors

{3}{R}

-- no image --
Creature - Tiefling Peasant
Trample, myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) As long as this creature is attacking, it gets +X/+0, where X is the number of lands defending player controls.
0/4

Experimental Confectioner

{2}{B}

-- no image --
Creature - Human Peasant
2/3

Farmer Cotton

{X}{G}{W}

-- no image --
Legendary Creature - Halfling Peasant
1/1

Giant Killer

{W}

-- no image --
Creature - Human Peasant
{1}{W}, {T}: Tap target creature.
1/2

Grand Ball Guest

{1}{R}

-- no image --
Creature - Human Peasant
Celebration - This creature gets +1/+1 and has trample as long as two or more nonland permanents entered the battlefield under your control this turn.
2/2

Lord Skitter's Butcher

{2}{B}

-- no image --
Creature - Rat Peasant
2/3

Maeve, Wearer of Many Hats

{1}{G}{W}

-- no image --
Legendary Creature - Human Peasant
Any number of Role enchantments can be attached to Maeve, Wearer of Many Hats. (You don't sacrifice the old one when you attach a new one.) Maeve gets +1/+1 for each Role attached to it. Whenever you attach a Role to Maeve, draw a card.
1/1

Merchant of the Vale

{2}{R}

-- no image --
Creature - Human Peasant
{2}{R}, Discard a card: Draw a card.
2/3

Nimble Hobbit

{1}{W}

-- no image --
Creature - Halfling Peasant
Whenever this creature attacks, you may sacrifice a Food or pay {2}{W}. When you do, tap target creature an opponent controls.
1/3

Old Rutstein

{1}{B}{G}

-- no image --
Legendary Creature - Human Peasant
When Old Rutstein enters and at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token.
1/4

Ox Drover

{3}{W}

-- no image --
Creature - Human Peasant
Vigilance This creature can't be blocked by Oxen. Whenever this creature enters or attacks, target opponent creates a 2/4 white Ox creature token and you draw a card.
4/4

Panicked Bystander

{1}{W}

-- no image --
Creature - Human Peasant
Whenever this creature or another creature you control dies, you gain 1 life. At the beginning of your end step, if you gained 3 or more life this turn, transform this creature.
2/2

Pelargir Survivor

{1}{U}

-- no image --
Creature - Human Peasant
{T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell. {5}{U}, {T}: Target player mills three cards. (They put the top three cards of their library into their graveyard.)
1/3

Protective Parents

{2}{W}

-- no image --
Creature - Human Peasant
3/2

Provisions Merchant

{2}{G}{G}

-- no image --
Creature - Beast Peasant
3/3

Ragged Recluse

{1}{B}

-- no image --
Creature - Human Peasant
At the beginning of your end step, if you discarded a card this turn, transform this creature.
2/1

Ratcatcher Trainee

{1}{R}

-- no image --
Creature - Human Peasant
During your turn, this creature has first strike.
2/1

Rosie Cotton of South Lane

{2}{W}

-- no image --
Legendary Creature - Halfling Peasant
1/1

Rural Recruit

{3}{G}

-- no image --
Creature - Human Peasant
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) When this creature enters, create a 3/1 green Boar creature token.
1/1

Sam, Loyal Attendant

{1}{G}{W}

-- no image --
Legendary Creature - Halfling Peasant
2/4

Samwise Gamgee

{G}{W}

-- no image --
Legendary Creature - Halfling Peasant
2/2

Samwise the Stouthearted

{1}{W}

-- no image --
Legendary Creature - Halfling Peasant
Flash When Samwise enters, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you.
2/1

Shepherd of the Flock

{1}{W}

-- no image --
Creature - Human Peasant
3/1

Spellbook Vendor

{1}{W}

-- no image --
Creature - Human Peasant
2/2

Starting Town NPC

{2}{G}

-- no image --
Creature - Human Peasant
3/3

Stoic Farmer

{3}{W}

-- no image --
Creature - Dwarf Peasant
When this creature enters, search your library for a basic Plains card and reveal it. If an opponent controls more lands than you, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle. Foretell {1}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
3/3

Tato Farmer

{2}{G}

-- no image --
Creature - Zombie Mutant Peasant
Landfall - Whenever a land you control enters, you may get two rad counters. {T}: Put target land card in a graveyard that was milled this turn onto the battlefield under your control tapped.
1/4

Tattered Ratter

{1}{R}

-- no image --
Creature - Human Peasant
Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn.
2/2

The Gaffer

{2}{W}

-- no image --
Legendary Creature - Halfling Peasant
At the beginning of each end step, if you gained 3 or more life this turn, draw a card.
2/3

Thrakkus the Butcher

{3}{R}{G}

-- no image --
Legendary Creature - Dragon Peasant
Trample Whenever Thrakkus attacks, double the power of each Dragon you control until end of turn.
3/4

Tiefling Outcasts

{R}

-- no image --
Creature - Tiefling Peasant
Double team (When this creature attacks, conjure a duplicate into your hand, then both of them perpetually lose double team.) Other Demons, Devils, Imps, and Tieflings you control get +1/+0.
1/1

Took Reaper

{1}{W}

-- no image --
Creature - Halfling Peasant
When this creature dies, the Ring tempts you.
2/1

Unassuming Sage

{1}{W}

-- no image --
Creature - Human Peasant Wizard
2/2

Underworld Hermit

{4}{B}{B}

-- no image --
Creature - Human Peasant
When this creature enters, create a number of 1/1 green Squirrel creature tokens equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
3/3