Magic The Gathering Cards of types 'Otter' and 'Wizard'

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Click for list of card names (16)
Valley Floodcaller
Stormsplitter
Tempest Angler
Coruscation Mage
Tempest Trapper
Stormcatch Mentor
Alania's Pathmaker
Thundertrap Trainer
Daring Waverider
Harnesser of Storms
Accident-Prone Apprentice
Frolicking Familiar
Kitsa, Otterball Elite
Coruscation Mage
Alania, Divergent Storm
Thundertrap Trainer


Valley Floodcaller

{2}{U}

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Creature - Otter Wizard
Flash You may cast noncreature spells as though they had flash. Whenever you cast a noncreature spell, Birds, Frogs, Otters, and Rats you control get +1/+1 until end of turn. Untap them.
2/2

Stormsplitter

{3}{R}

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Creature - Otter Wizard
Haste Whenever you cast an instant or sorcery spell, create a token that's a copy of this creature. Exile that token at the beginning of the next end step.
1/4

Tempest Angler

{1}{U/R}{U/R}

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Creature - Otter Wizard
Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
2/2

Coruscation Mage

{1}{R}

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Creature - Otter Wizard
Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.
2/2

Tempest Trapper

{3}{U}

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Creature - Otter Wizard
{T}: Add two mana in any combination of colors. Spend this mana only to cast instant or sorcery spells. Whenever you cast your third spell each turn, exile a random card from your library. Until end of turn, you may play that card without paying its mana cost.
2/5

Stormcatch Mentor

{U}{R}

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Creature - Otter Wizard
Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Instant and sorcery spells you cast cost {1} less to cast.
1/1

Alania's Pathmaker

{3}{R}

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Creature - Otter Wizard
When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card.
4/2

Thundertrap Trainer

{1}{U}

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Creature - Otter Wizard
Offspring {4} (You may pay an additional {4} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) When this creature enters, look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
1/2

Daring Waverider

{4}{U}{U}

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Creature - Otter Wizard
When this creature enters, you may cast target instant or sorcery card with mana value 4 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
4/4

Harnesser of Storms

{2}{R}

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Creature - Otter Wizard
Whenever you cast a noncreature or Otter spell, you may exile the top card of your library. Until end of turn, you may play that card. This ability triggers only once each turn.
1/4

Accident-Prone Apprentice

{1}{R}

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Creature - Otter Wizard
Whenever you cast a noncreature spell, Accident-Prone Apprentice perpetually gets +1/+1. This ability also triggers if Accident-Prone Apprentice is in exile.
1/1

Frolicking Familiar

{2}{U}

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Creature - Otter Wizard
Flying Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn.
2/2

Kitsa, Otterball Elite

{1}{U}

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Legendary Creature - Otter Wizard
Vigilance Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {T}: Draw a card, then discard a card. {2}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if Kitsa's power is 3 or greater.
1/3

Coruscation Mage

{1}{R}

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Token Creature - Otter Wizard
Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent. (This token's mana cost is {1}{R}.)
1/1

Alania, Divergent Storm

{3}{U}{R}

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Legendary Creature - Otter Wizard
Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy.
3/5

Thundertrap Trainer

{1}{U}

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Token Creature - Otter Wizard
When this creature enters, look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (This token's mana cost is {1}{U}.)
1/1