Magic The Gathering Cards of types 'Octopus' and 'Creature'

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Click for list of card names (54)
Sea-Dasher Octopus
Cephalid Scout
Cephalid Snitch
Cephalid Broker
Omen Hawker
Cephalid Sage
Sealock Monster
Backstreet Bruiser
Cephalid Illusionist
Cephalid Looter
Shield Broker
Psychic Pickpocket
Cephalid Aristocrat
Obscura Polymorphist
Keen Buccaneer
Cephalid Inkmage
Godhunter Octopus
Diviner of Fates
Cephalid Retainer
A-Revel Ruiner
Cephalid Inkshrouder
Cephalid Constable
Revel Ruiner
Octoprophet
Obscura Interceptor
Giant Octopus
Cephalid Pathmage
Bubble Smuggler
Cephalid Facetaker
Callous Oppressor
Tidal Terror
Mesmerizing Benthid
Cephalid Vandal
Octopus
Marvo, Deep Operative
Kamiz, Obscura Oculus
Caelorna, Coral Tyrant
Crafty Octopus
Elder Deep-Fiend
Llawan, Cephalid Empress
Unruly Krasis
A-Queza, Augur of Agonies
Ultros, Obnoxious Octopus
Queza, Augur of Agonies
Aboshan, Cephalid Emperor
Lorthos, the Tidemaker
Lorthos, Tentacled Terror
Sharktocrab
Contortionist
Contortionist
Simic, Value Engine
Acquisition Octopus
Octavia, Living Thesis
Scion of the Deep


Sea-Dasher Octopus

{1}{U}{U}

-- no image --
Creature - Octopus
Mutate {1}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flash Whenever this creature deals combat damage to a player, draw a card.
2/2

Cephalid Scout

{1}{U}

-- no image --
Creature - Octopus Wizard Scout
Flying {2}{U}, Sacrifice a land: Draw a card.
1/1

Cephalid Snitch

{1}{U}

-- no image --
Creature - Octopus Wizard
Sacrifice this creature: Target creature loses protection from black until end of turn.
1/1

Cephalid Broker

{3}{U}

-- no image --
Creature - Octopus
{T}: Target player draws two cards, then discards two cards.
2/2

Omen Hawker

{U}

-- no image --
Creature - Octopus Advisor
{T}: Add {C}{U}. Spend this mana only to activate abilities.
1/1

Cephalid Sage

{3}{U}

-- no image --
Creature - Octopus
2/3

Sealock Monster

{3}{U}{U}

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Creature - Octopus
This creature can't attack unless defending player controls an Island. {5}{U}{U}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When this creature becomes monstrous, target land becomes an Island in addition to its other types.
5/5

Backstreet Bruiser

{1}{U}

-- no image --
Creature - Octopus Rogue
Defender As long as there are two or more counters among creatures you control, this creature can attack as though it didn't have defender.
3/3

Cephalid Illusionist

{1}{U}

-- no image --
Creature - Octopus Wizard
Whenever this creature becomes the target of a spell or ability, mill three cards. {2}{U}, {T}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.
1/1

Cephalid Looter

{2}{U}

-- no image --
Creature - Octopus Rogue
{T}: Target player draws a card, then discards a card.
2/1

Shield Broker

{3}{U}{U}

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Creature - Octopus Advisor
When this creature enters, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
3/4

Psychic Pickpocket

{4}{U}

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Creature - Octopus Rogue
When this creature enters, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
3/2

Cephalid Aristocrat

{4}{U}

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Creature - Octopus Noble
Whenever this creature becomes the target of a spell or ability, mill two cards.
3/3

Obscura Polymorphist

{1}{W}{U}

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Creature - Octopus Wizard
When this creature enters the battlefield, exile target creature. Its controller seeks a creature card.
2/2

Keen Buccaneer

{2}{U}

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Creature - Octopus Pirate
Vigilance Exhaust - {1}{U}: Draw a card, then discard a card. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
2/3

Cephalid Inkmage

{2}{U}

-- no image --
Creature - Octopus Wizard
When this creature enters, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Threshold - This creature can't be blocked as long as there are seven or more cards in your graveyard.
2/2

Godhunter Octopus

{5}{U}

-- no image --
Creature - Octopus
This creature can't attack unless defending player controls an enchantment or an enchanted permanent.
5/5

Diviner of Fates

{W}{U}{B}

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Creature - Octopus Wizard
When this creature enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) Whenever you discard one or more cards, seek a card that shares a card type with one of the discarded cards. This ability triggers only once each turn.
2/3

Cephalid Retainer

{2}{U}{U}

-- no image --
Creature - Octopus
{U}{U}: Tap target creature without flying.
2/3

A-Revel Ruiner

{3}{B}

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Creature - Octopus Rogue
Menace (This creature can't be blocked except by two or more creatures.) When Revel Ruiner enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
3/2

Cephalid Inkshrouder

{2}{U}

-- no image --
Creature - Octopus
Discard a card: This creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)
2/1

Cephalid Constable

{1}{U}{U}

-- no image --
Creature - Octopus Wizard
Whenever this creature deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand.
1/1

Revel Ruiner

{3}{B}

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Creature - Octopus Rogue
Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
3/1

Octoprophet

{3}{U}

-- no image --
Creature - Octopus
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
3/3

Obscura Interceptor

{1}{W}{U}{B}

-- no image --
Creature - Octopus Wizard
Flash Lifelink When this creature enters, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
3/1

Giant Octopus

{3}{U}

-- no image --
Creature - Octopus
3/3

Cephalid Pathmage

{2}{U}

-- no image --
Creature - Octopus Wizard
This creature can't be blocked. {T}, Sacrifice this creature: Target creature can't be blocked this turn.
1/2

Bubble Smuggler

{1}{U}

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Creature - Octopus Fish
Disguise {5}{U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) As this creature is turned face up, put four +1/+1 counters on it.
2/1

Cephalid Facetaker

{2}{U}

-- no image --
Creature - Octopus Rogue
1/4

Callous Oppressor

{1}{U}{U}

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Creature - Octopus
You may choose not to untap this creature during your untap step. As this creature enters, an opponent chooses a creature type. {T}: Gain control of target creature that isn't of the chosen type for as long as this creature remains tapped.
1/2

Tidal Terror

{4}{U}{U}

-- no image --
Creature - Octopus
Whenever this creature attacks, you may tap two other untapped creatures you control. If you do, this creature can't be blocked this turn. Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
5/6

Mesmerizing Benthid

{3}{U}{U}

-- no image --
Creature - Octopus
4/5

Cephalid Vandal

{1}{U}

-- no image --
Creature - Octopus Rogue
At the beginning of your upkeep, put a shred counter on this creature. Then mill a card for each shred counter on this creature.
1/1

Octopus

-- no image --
Token Creature - Octopus
8/8

Marvo, Deep Operative

{3}{U}{B}

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Legendary Creature - Octopus Rogue
Whenever Marvo attacks, clash with defending player. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.) Whenever you win a clash, draw a card. Then you may cast a spell from your hand with mana value 8 or less without paying its mana cost.
1/8

Kamiz, Obscura Oculus

{1}{W}{U}{B}

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Legendary Creature - Octopus Rogue
Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
2/4

Caelorna, Coral Tyrant

{1}{U}

-- no image --
Legendary Creature - Octopus
0/8

Crafty Octopus

{2}{U}

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Host Creature - Octopus Rigger
When this creature enters, this creature assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
1/3

Elder Deep-Fiend

{8}

-- no image --
Creature - Eldrazi Octopus
Flash Emerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, tap up to four target permanents.
5/6

Llawan, Cephalid Empress

{3}{U}

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Legendary Creature - Octopus Noble
When Llawan enters, return all blue creatures your opponents control to their owners' hands. Your opponents can't cast blue creature spells.
2/3

Unruly Krasis

{1}{G}{U}

-- no image --
Creature - Shark Octopus Lizard
Trample Whenever this creature attacks, you may have the base power and toughness of another target creature you control become X/X until end of turn, where X is this creature's power. {3}{G}{U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
4/4

A-Queza, Augur of Agonies

{1}{W}{U}{B}

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Legendary Creature - Octopus Advisor
Vigilance Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
3/4

Ultros, Obnoxious Octopus

{1}{U}

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Legendary Creature - Octopus
Whenever you cast a noncreature spell, if at least four mana was spent to cast it, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you cast a noncreature spell, if at least eight mana was spent to cast it, put eight +1/+1 counters on Ultros.
2/1

Queza, Augur of Agonies

{1}{W}{U}{B}

-- no image --
Legendary Creature - Octopus Advisor
Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
3/4

Aboshan, Cephalid Emperor

{4}{U}{U}

-- no image --
Legendary Creature - Octopus Noble
Tap an untapped Octopus you control: Tap target permanent. {U}{U}{U}: Tap all creatures without flying.
3/3

Lorthos, the Tidemaker

{5}{U}{U}{U}

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Legendary Creature - Octopus
Whenever Lorthos attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.
8/8

Lorthos, Tentacled Terror

{6}{U}{U}

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Legendary Creature - Octopus
Mono Eminence - As the game begins, if Lorthos is your commander and your deck's color identity is mono-blue, your starting hand size becomes 8. (You draw 8 cards and your maximum hand size is 8.) Whenever Lorthos attacks, tap all permanents your opponent controls. Partner (You can have two commanders if both have partner.)
8/8

Sharktocrab

{2}{G}{U}

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Creature - Shark Octopus Crab
{2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on this creature, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
4/4

Contortionist

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Token Creature - Octopus Performer
At the beginning of your upkeep, you may fold this token in half.
4/4

Contortionist

-- no image --
Token Creature - Octopus Performer
At the beginning of your upkeep, you may fold this token in half.
2/2

Simic, Value Engine

{1}{U}{G}

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Legendary Creature - Vedalken Octopus Raccoon
At the beginning of your end step, if more lands entered the battlefield under your control this turn than an opponent had enter during their last turn, draw a card. Then, not counting that draw, if you drew more cards this turn than an opponent drew on their last turn, you may put a land card from your hand onto the battlefield.
3/2

Acquisition Octopus

{2}{U}

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Artifact Creature - Equipment Octopus
Whenever this creature or equipped creature deals combat damage to a player, draw a card. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
2/2

Octavia, Living Thesis

{8}{U}{U}

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Legendary Creature - Elemental Octopus
This spell costs {8} less to cast if you have eight or more instant and/or sorcery cards in your graveyard. Ward {8} Magecraft - Whenever you cast or copy an instant or sorcery spell, target creature has base power and toughness 8/8 until end of turn.
8/8

Scion of the Deep

-- no image --
Token Legendary Creature - Octopus
8/8