'Octopus' cards

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Click for list of card names (54)
A-Queza, Augur of Agonies
A-Revel Ruiner
Aboshan, Cephalid Emperor
Acquisition Octopus
Backstreet Bruiser
Bubble Smuggler
Caelorna, Coral Tyrant
Callous Oppressor
Cephalid Aristocrat
Cephalid Broker
Cephalid Constable
Cephalid Facetaker
Cephalid Illusionist
Cephalid Inkmage
Cephalid Inkshrouder
Cephalid Looter
Cephalid Pathmage
Cephalid Retainer
Cephalid Sage
Cephalid Scout
Cephalid Snitch
Cephalid Vandal
Contortionist
Contortionist
Crafty Octopus
Diviner of Fates
Elder Deep-Fiend
Giant Octopus
Godhunter Octopus
Kamiz, Obscura Oculus
Keen Buccaneer
Llawan, Cephalid Empress
Lorthos, Tentacled Terror
Lorthos, the Tidemaker
Marvo, Deep Operative
Mesmerizing Benthid
Obscura Interceptor
Obscura Polymorphist
Octavia, Living Thesis
Octoprophet
Octopus
Omen Hawker
Psychic Pickpocket
Queza, Augur of Agonies
Revel Ruiner
Scion of the Deep
Sea-Dasher Octopus
Sealock Monster
Sharktocrab
Shield Broker
Simic, Value Engine
Tidal Terror
Ultros, Obnoxious Octopus
Unruly Krasis


A-Queza, Augur of Agonies

{1}{W}{U}{B}

-- no image --
Legendary Creature - Octopus Advisor
Vigilance Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
3/4

A-Revel Ruiner

{3}{B}

-- no image --
Creature - Octopus Rogue
Menace (This creature can't be blocked except by two or more creatures.) When Revel Ruiner enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
3/2

Aboshan, Cephalid Emperor

{4}{U}{U}

-- no image --
Legendary Creature - Octopus Noble
Tap an untapped Octopus you control: Tap target permanent. {U}{U}{U}: Tap all creatures without flying.
3/3

Acquisition Octopus

{2}{U}

-- no image --
Artifact Creature - Equipment Octopus
Whenever this creature or equipped creature deals combat damage to a player, draw a card. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
2/2

Backstreet Bruiser

{1}{U}

-- no image --
Creature - Octopus Rogue
Defender As long as there are two or more counters among creatures you control, this creature can attack as though it didn't have defender.
3/3

Bubble Smuggler

{1}{U}

-- no image --
Creature - Octopus Fish
Disguise {5}{U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) As this creature is turned face up, put four +1/+1 counters on it.
2/1

Caelorna, Coral Tyrant

{1}{U}

-- no image --
Legendary Creature - Octopus
0/8

Callous Oppressor

{1}{U}{U}

-- no image --
Creature - Octopus
You may choose not to untap this creature during your untap step. As this creature enters, an opponent chooses a creature type. {T}: Gain control of target creature that isn't of the chosen type for as long as this creature remains tapped.
1/2

Cephalid Aristocrat

{4}{U}

-- no image --
Creature - Octopus Noble
Whenever this creature becomes the target of a spell or ability, mill two cards.
3/3

Cephalid Broker

{3}{U}

-- no image --
Creature - Octopus
{T}: Target player draws two cards, then discards two cards.
2/2

Cephalid Constable

{1}{U}{U}

-- no image --
Creature - Octopus Wizard
Whenever this creature deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand.
1/1

Cephalid Facetaker

{2}{U}

-- no image --
Creature - Octopus Rogue
1/4

Cephalid Illusionist

{1}{U}

-- no image --
Creature - Octopus Wizard
Whenever this creature becomes the target of a spell or ability, mill three cards. {2}{U}, {T}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.
1/1

Cephalid Inkmage

{2}{U}

-- no image --
Creature - Octopus Wizard
When this creature enters, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Threshold - This creature can't be blocked as long as there are seven or more cards in your graveyard.
2/2

Cephalid Inkshrouder

{2}{U}

-- no image --
Creature - Octopus
Discard a card: This creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)
2/1

Cephalid Looter

{2}{U}

-- no image --
Creature - Octopus Rogue
{T}: Target player draws a card, then discards a card.
2/1

Cephalid Pathmage

{2}{U}

-- no image --
Creature - Octopus Wizard
This creature can't be blocked. {T}, Sacrifice this creature: Target creature can't be blocked this turn.
1/2

Cephalid Retainer

{2}{U}{U}

-- no image --
Creature - Octopus
{U}{U}: Tap target creature without flying.
2/3

Cephalid Sage

{3}{U}

-- no image --
Creature - Octopus
2/3

Cephalid Scout

{1}{U}

-- no image --
Creature - Octopus Wizard Scout
Flying {2}{U}, Sacrifice a land: Draw a card.
1/1

Cephalid Snitch

{1}{U}

-- no image --
Creature - Octopus Wizard
Sacrifice this creature: Target creature loses protection from black until end of turn.
1/1

Cephalid Vandal

{1}{U}

-- no image --
Creature - Octopus Rogue
At the beginning of your upkeep, put a shred counter on this creature. Then mill a card for each shred counter on this creature.
1/1

Contortionist

-- no image --
Token Creature - Octopus Performer
At the beginning of your upkeep, you may fold this token in half.
2/2

Contortionist

-- no image --
Token Creature - Octopus Performer
At the beginning of your upkeep, you may fold this token in half.
4/4

Crafty Octopus

{2}{U}

-- no image --
Host Creature - Octopus Rigger
When this creature enters, this creature assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
1/3

Diviner of Fates

{W}{U}{B}

-- no image --
Creature - Octopus Wizard
When this creature enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) Whenever you discard one or more cards, seek a card that shares a card type with one of the discarded cards. This ability triggers only once each turn.
2/3

Elder Deep-Fiend

{8}

-- no image --
Creature - Eldrazi Octopus
Flash Emerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, tap up to four target permanents.
5/6

Giant Octopus

{3}{U}

-- no image --
Creature - Octopus
3/3

Godhunter Octopus

{5}{U}

-- no image --
Creature - Octopus
This creature can't attack unless defending player controls an enchantment or an enchanted permanent.
5/5

Kamiz, Obscura Oculus

{1}{W}{U}{B}

-- no image --
Legendary Creature - Octopus Rogue
Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
2/4

Keen Buccaneer

{2}{U}

-- no image --
Creature - Octopus Pirate
Vigilance Exhaust - {1}{U}: Draw a card, then discard a card. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
2/3

Llawan, Cephalid Empress

{3}{U}

-- no image --
Legendary Creature - Octopus Noble
When Llawan enters, return all blue creatures your opponents control to their owners' hands. Your opponents can't cast blue creature spells.
2/3

Lorthos, Tentacled Terror

{6}{U}{U}

-- no image --
Legendary Creature - Octopus
Mono Eminence - As the game begins, if Lorthos is your commander and your deck's color identity is mono-blue, your starting hand size becomes 8. (You draw 8 cards and your maximum hand size is 8.) Whenever Lorthos attacks, tap all permanents your opponent controls. Partner (You can have two commanders if both have partner.)
8/8

Lorthos, the Tidemaker

{5}{U}{U}{U}

-- no image --
Legendary Creature - Octopus
Whenever Lorthos attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.
8/8

Marvo, Deep Operative

{3}{U}{B}

-- no image --
Legendary Creature - Octopus Rogue
Whenever Marvo attacks, clash with defending player. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.) Whenever you win a clash, draw a card. Then you may cast a spell from your hand with mana value 8 or less without paying its mana cost.
1/8

Mesmerizing Benthid

{3}{U}{U}

-- no image --
Creature - Octopus
4/5

Obscura Interceptor

{1}{W}{U}{B}

-- no image --
Creature - Octopus Wizard
Flash Lifelink When this creature enters, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
3/1

Obscura Polymorphist

{1}{W}{U}

-- no image --
Creature - Octopus Wizard
When this creature enters the battlefield, exile target creature. Its controller seeks a creature card.
2/2

Octavia, Living Thesis

{8}{U}{U}

-- no image --
Legendary Creature - Elemental Octopus
This spell costs {8} less to cast if you have eight or more instant and/or sorcery cards in your graveyard. Ward {8} Magecraft - Whenever you cast or copy an instant or sorcery spell, target creature has base power and toughness 8/8 until end of turn.
8/8

Octoprophet

{3}{U}

-- no image --
Creature - Octopus
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
3/3

Octopus

-- no image --
Token Creature - Octopus
8/8

Omen Hawker

{U}

-- no image --
Creature - Octopus Advisor
{T}: Add {C}{U}. Spend this mana only to activate abilities.
1/1

Psychic Pickpocket

{4}{U}

-- no image --
Creature - Octopus Rogue
When this creature enters, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
3/2

Queza, Augur of Agonies

{1}{W}{U}{B}

-- no image --
Legendary Creature - Octopus Advisor
Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
3/4

Revel Ruiner

{3}{B}

-- no image --
Creature - Octopus Rogue
Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
3/1

Scion of the Deep

-- no image --
Token Legendary Creature - Octopus
8/8

Sea-Dasher Octopus

{1}{U}{U}

-- no image --
Creature - Octopus
Mutate {1}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flash Whenever this creature deals combat damage to a player, draw a card.
2/2

Sealock Monster

{3}{U}{U}

-- no image --
Creature - Octopus
This creature can't attack unless defending player controls an Island. {5}{U}{U}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When this creature becomes monstrous, target land becomes an Island in addition to its other types.
5/5

Sharktocrab

{2}{G}{U}

-- no image --
Creature - Shark Octopus Crab
{2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on this creature, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
4/4

Shield Broker

{3}{U}{U}

-- no image --
Creature - Octopus Advisor
When this creature enters, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
3/4

Simic, Value Engine

{1}{U}{G}

-- no image --
Legendary Creature - Vedalken Octopus Raccoon
At the beginning of your end step, if more lands entered the battlefield under your control this turn than an opponent had enter during their last turn, draw a card. Then, not counting that draw, if you drew more cards this turn than an opponent drew on their last turn, you may put a land card from your hand onto the battlefield.
3/2

Tidal Terror

{4}{U}{U}

-- no image --
Creature - Octopus
Whenever this creature attacks, you may tap two other untapped creatures you control. If you do, this creature can't be blocked this turn. Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
5/6

Ultros, Obnoxious Octopus

{1}{U}

-- no image --
Legendary Creature - Octopus
Whenever you cast a noncreature spell, if at least four mana was spent to cast it, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you cast a noncreature spell, if at least eight mana was spent to cast it, put eight +1/+1 counters on Ultros.
2/1

Unruly Krasis

{1}{G}{U}

-- no image --
Creature - Shark Octopus Lizard
Trample Whenever this creature attacks, you may have the base power and toughness of another target creature you control become X/X until end of turn, where X is this creature's power. {3}{G}{U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
4/4