Magic The Gathering Cards of types 'Ninja' and 'Human'

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Click for list of card names (30)
A-Prosperous Thief
Moonblade Shinobi
A-Futurist Operative
Mistblade Shinobi
Ninja of the Deep Hours
Overt Operative
Swarm Saboteur
Walker of Secret Ways
Biting-Palm Ninja
Inkrise Infiltrator
Prosperous Thief
Thousand-Faced Shadow
Futurist Operative
Sakashima's Student
A-Dokuchi Silencer
Moonsnare Specialist
A-Thousand-Faced Shadow
Saiba Syphoner
Dokuchi Silencer
Higure, the Still Wind
Satoru, the Infiltrator
Moon-Circuit Hacker
Yuriko, the Tiger's Shadow
A-Satoru Umezawa
Yuffie, Materia Hunter
Covert Technician
Kotose, the Silent Spider
A-Moon-Circuit Hacker
Tatsunari, Toad Rider
Satoru Umezawa


A-Prosperous Thief

{2}{U}

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Creature - Human Ninja
2/4

Moonblade Shinobi

{3}{U}

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Creature - Human Ninja
Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, create a 1/1 blue Illusion creature token with flying.
3/2

A-Futurist Operative

{U}

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Creature - Human Ninja
As long as Futurist Operative is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked. {2}{U}: Untap Futurist Operative.
0/4

Mistblade Shinobi

{2}{U}

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Creature - Human Ninja
Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, you may return target creature that player controls to its owner's hand.
1/1

Ninja of the Deep Hours

{3}{U}

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Creature - Human Ninja
Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, you may draw a card.
2/2

Overt Operative

{3}{B}

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Creature - Human Ninja Rigger
Menace Whenever this creature deals combat damage to a player, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
2/3

Swarm Saboteur

{1}{B}

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Creature - Human Ninja
Ninjutsu {B} Deathtouch Whenever this creature deals combat damage to a player, conjure a card named Virus Beetle into your hand.
2/2

Walker of Secret Ways

{2}{U}

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Creature - Human Ninja
Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, look at that player's hand. {1}{U}: Return target Ninja you control to its owner's hand. Activate only during your turn.
1/2

Biting-Palm Ninja

{2}{B}

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Creature - Human Ninja
Ninjutsu {2}{B} This creature enters with a menace counter on it. Whenever this creature deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card.
3/3

Inkrise Infiltrator

{1}{B}

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Creature - Human Ninja
Flying {3}{B}: This creature gets +2/+2 until end of turn.
1/2

Prosperous Thief

{2}{U}

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Creature - Human Ninja
3/2

Thousand-Faced Shadow

{U}

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Creature - Human Ninja
Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Flying When this creature enters from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters tapped and attacking.
1/1

Futurist Operative

{3}{U}

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Creature - Human Ninja
As long as this creature is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked. {2}{U}: Untap this creature.
3/4

Sakashima's Student

{2}{U}{U}

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Creature - Human Ninja
Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) You may have this creature enter as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types.
0/0

A-Dokuchi Silencer

{1}{B}

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Creature - Human Ninja
Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Dokuchi Silencer deals combat damage to a player, you may discard a card. When you do, destroy target creature or planeswalker that player controls.
2/1

Moonsnare Specialist

{3}{U}

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Creature - Human Ninja
Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When this creature enters, return up to one target creature to its owner's hand.
2/2

A-Thousand-Faced Shadow

{U}

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Creature - Human Ninja
Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Flying When Thousand-Faced Shadow enters from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters tapped and attacking.
1/1

Saiba Syphoner

{2}{U}{U}

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Creature - Human Ninja
Flash This spell costs {2} less to cast if there are no instant or sorcery cards in your hand. When Saiba Syphoner enters the battlefield, return target instant or sorcery card from your graveyard to your hand. If Saiba Syphoner would die, shuffle it into your library instead.
2/2

Dokuchi Silencer

{1}{B}

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Creature - Human Ninja
Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, you may discard a creature card. When you do, destroy target creature or planeswalker that player controls.
2/1

Higure, the Still Wind

{3}{U}{U}

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Legendary Creature - Human Ninja
Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. {2}: Target Ninja creature can't be blocked this turn.
3/4

Satoru, the Infiltrator

{U}{B}

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Legendary Creature - Human Ninja Rogue
Menace Whenever Satoru and/or one or more other nontoken creatures you control enter, if none of them were cast or no mana was spent to cast them, draw a card.
2/3

Moon-Circuit Hacker

{1}{U}

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Enchantment Creature - Human Ninja
Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card unless this creature entered this turn.
2/1

Yuriko, the Tiger's Shadow

{1}{U}{B}

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Legendary Creature - Human Ninja
Commander ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand or the command zone tapped and attacking.) Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's mana value.
1/3

A-Satoru Umezawa

{1}{U}{B}

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Legendary Creature - Human Ninja
Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn. Each creature card in your hand has ninjutsu {1}{U}{B}.
3/4

Yuffie, Materia Hunter

{2}{R}

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Legendary Creature - Human Ninja
Ninjutsu {1}{R} ({1}{R}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When Yuffie enters, gain control of target noncreature artifact for as long as you control Yuffie. Then you may attach an Equipment you control to Yuffie.
3/3

Covert Technician

{2}{U}

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Artifact Creature - Human Ninja
Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, you may put an artifact card with mana value less than or equal to that damage from your hand onto the battlefield.
2/4

Kotose, the Silent Spider

{3}{U}{B}

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Legendary Creature - Human Ninja
When Kotose enters, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.
4/4

A-Moon-Circuit Hacker

{1}{U}

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Enchantment Creature - Human Ninja
Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Moon-Circuit Hacker deals combat damage to a player, scry 2, then draw a card. Discard a card unless Moon-Circuit Hacker entered this turn.
2/1

Tatsunari, Toad Rider

{2}{B}

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Legendary Creature - Human Ninja
3/3

Satoru Umezawa

{1}{U}{B}

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Legendary Creature - Human Ninja
Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn. Each creature card in your hand has ninjutsu {2}{U}{B}.
2/4