Magic The Gathering Cards of types 'Nightmare' and 'Beast'

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Click for list of card names (12)
Wormfang Manta
Wormfang Turtle
Wormfang Behemoth
Boneyard Lurker
Leyline Prowler
Petravark
Wormfang Newt
Petradon
Tayam, Luminous Enigma
Otrimi, the Ever-Playful
Brokkos, Apex of Forever
Nethroi, Apex of Death


Wormfang Manta

{5}{U}{U}

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Creature - Nightmare Fish Beast
Flying When this creature enters, you skip your next turn. When this creature leaves the battlefield, you take an extra turn after this one.
6/1

Wormfang Turtle

{2}{U}

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Creature - Nightmare Turtle Beast
When this creature enters, exile a land you control. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
2/4

Wormfang Behemoth

{3}{U}{U}

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Creature - Nightmare Fish Beast
When this creature enters, exile all cards from your hand. When this creature leaves the battlefield, return the exiled cards to their owner's hand.
5/5

Boneyard Lurker

{2}{B}{G}

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Creature - Nightmare Beast
Mutate {2}{B/G}{B/G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, return target permanent card from your graveyard to your hand.
4/4

Leyline Prowler

{1}{B}{G}

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Creature - Nightmare Beast
Deathtouch, lifelink {T}: Add one mana of any color.
2/3

Petravark

{3}{R}

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Creature - Nightmare Beast
When this creature enters, exile target land. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
2/2

Wormfang Newt

{1}{U}

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Creature - Nightmare Salamander Beast
When this creature enters, exile a land you control. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
2/2

Petradon

{6}{R}{R}

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Creature - Nightmare Beast
When this creature enters, exile two target lands. When this creature leaves the battlefield, return the exiled cards to the battlefield under their owners' control. {R}: This creature gets +1/+0 until end of turn.
5/6

Tayam, Luminous Enigma

{1}{W}{B}{G}

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Legendary Creature - Nightmare Beast
Each other creature you control enters with an additional vigilance counter on it. {3}, Remove three counters from among creatures you control: Mill three cards, then return a permanent card with mana value 3 or less from your graveyard to the battlefield.
3/3

Otrimi, the Ever-Playful

{3}{B}{G}{U}

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Legendary Creature - Nightmare Beast
Mutate {1}{B}{G}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Trample Whenever this creature deals combat damage to a player, return target creature card with mutate from your graveyard to your hand.
6/6

Brokkos, Apex of Forever

{2}{B}{G}{U}

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Legendary Creature - Nightmare Beast Elemental
Mutate {2}{U/B}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Trample You may cast this card from your graveyard using its mutate ability.
6/6

Nethroi, Apex of Death

{2}{W}{B}{G}

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Legendary Creature - Cat Nightmare Beast
Mutate {4}{G/W}{B}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Deathtouch, lifelink Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield.
5/5