Magic The Gathering Cards of types 'Mountain' and 'Land'
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Savai Triome
Madblind Mountain
Stomping Ground
Taiga
Sacred Foundry
Dwarven Mine
Elegant Parlor
Commercial District
Wooded Ridgeline
Plateau
Gate to Tumbledown
Sheltered Thicket
Cinder Glade
Jetmir's Garden
Sacred Peaks
Raucous Theater
Badlands
Steam Vents
Canyon Slough
Highland Forest
Smoldering Marsh
Blood Crypt
Molten Tributary
Gobland
Alpine Meadow
Mountain
Volcanic Island
Raugrin Triome
Thundering Falls
Geothermal Bog
Fabled Path of Searo Point
Ziatora's Proving Ground
Ketria Triome
Sulfurous Mire
Xander's Lounge
Volatile Fjord
Snow-Covered Mountain
Savai Triome
-- no image --
Land - Mountain Plains Swamp
({T}: Add {R}, {W}, or {B}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)

Madblind Mountain
-- no image --
Land - Mountain
({T}: Add {R}.)
This land enters tapped.
{R}, {T}: Shuffle your library. Activate only if you control two or more red permanents.

Stomping Ground
-- no image --
Land - Mountain Forest
({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Taiga
-- no image --
Land - Mountain Forest
({T}: Add {R} or {G}.)

Sacred Foundry
-- no image --
Land - Mountain Plains
({T}: Add {R} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Dwarven Mine
-- no image --
Land - Mountain
({T}: Add {R}.)
This land enters tapped unless you control three or more other Mountains.
When this land enters untapped, create a 1/1 red Dwarf creature token.

Elegant Parlor
-- no image --
Land - Mountain Plains
({T}: Add {R} or {W}.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Commercial District
-- no image --
Land - Mountain Forest
({T}: Add {R} or {G}.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Wooded Ridgeline
-- no image --
Land - Mountain Forest
({T}: Add {R} or {G}.)
This land enters tapped.

Plateau
-- no image --
Land - Mountain Plains
({T}: Add {R} or {W}.)

Gate to Tumbledown
-- no image --
Land - Mountain Gate
({T}: Add {R}.)
Gate to Tumbledown enters the battlefield tapped.
{3}{R}, {T}: Seek a nonland card. Activate only once.

Sheltered Thicket
-- no image --
Land - Mountain Forest
({T}: Add {R} or {G}.)
This land enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)

Cinder Glade
-- no image --
Land - Mountain Forest
({T}: Add {R} or {G}.)
This land enters tapped unless you control two or more basic lands.

Jetmir's Garden
-- no image --
Land - Mountain Forest Plains
({T}: Add {R}, {G}, or {W}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)

Sacred Peaks
-- no image --
Land - Mountain Plains
({T}: Add {R} or {W}.)
This land enters tapped.

Raucous Theater
-- no image --
Land - Swamp Mountain
({T}: Add {B} or {R}.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Badlands
-- no image --
Land - Swamp Mountain
({T}: Add {B} or {R}.)

Steam Vents
-- no image --
Land - Island Mountain
({T}: Add {U} or {R}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Canyon Slough
-- no image --
Land - Swamp Mountain
({T}: Add {B} or {R}.)
This land enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)

Highland Forest
-- no image --
Snow Land - Mountain Forest
({T}: Add {R} or {G}.)
This land enters tapped.

Smoldering Marsh
-- no image --
Land - Swamp Mountain
({T}: Add {B} or {R}.)
This land enters tapped unless you control two or more basic lands.

Blood Crypt
-- no image --
Land - Swamp Mountain
({T}: Add {B} or {R}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Molten Tributary
-- no image --
Land - Island Mountain
({T}: Add {U} or {R}.)
This land enters tapped.

Gobland
-- no image --
Land Creature - Mountain Goblin
2/1

Alpine Meadow
-- no image --
Snow Land - Mountain Plains
({T}: Add {R} or {W}.)
This land enters tapped.

Mountain
-- no image --
Basic Land - Mountain
({T}: Add {R}.)

Volcanic Island
-- no image --
Land - Island Mountain
({T}: Add {U} or {R}.)

Raugrin Triome
-- no image --
Land - Island Mountain Plains
({T}: Add {U}, {R}, or {W}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)

Thundering Falls
-- no image --
Land - Island Mountain
({T}: Add {U} or {R}.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Geothermal Bog
-- no image --
Land - Swamp Mountain
({T}: Add {B} or {R}.)
This land enters tapped.

Fabled Path of Searo Point
-- no image --
Legendary Land - Mountain
{W}{U}{B}{R}{G}, {T}: Creatures you control gain landwalk until end of turn.

Ziatora's Proving Ground
-- no image --
Land - Swamp Mountain Forest
({T}: Add {B}, {R}, or {G}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)

Ketria Triome
-- no image --
Land - Forest Island Mountain
({T}: Add {G}, {U}, or {R}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)

Sulfurous Mire
-- no image --
Snow Land - Swamp Mountain
({T}: Add {B} or {R}.)
This land enters tapped.

Xander's Lounge
-- no image --
Land - Island Swamp Mountain
({T}: Add {U}, {B}, or {R}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)

Volatile Fjord
-- no image --
Snow Land - Island Mountain
({T}: Add {U} or {R}.)
This land enters tapped.

Snow-Covered Mountain
-- no image --
Basic Snow Land - Mountain
({T}: Add {R}.)
