'Monk' cards

This page will show all names, but only 100 images

Click for list of card names (156)
A-Dueling Coach
Abbot of Keral Keep
Abbot of the Sacred Meeple
Acolyte of the Inferno
Alharu, Solemn Ritualist
Architect of Restoration
Ascendant Acolyte
Avacyn's Pilgrim
Azusa, Lost but Seeking
Bearer of Memory
Bloodfire Enforcers
Bloodfire Expert
Boonweaver Giant
Budoka Gardener
Budoka Pupil
Chronicler of Worship
Cori Mountain Stalwart
Descendant of Masumaro
Devoted Duelist
Devout Monk
Disciples of the Inferno
Djinn Monk
Dokai, Weaver of Life
Dosan the Falling Leaf
Dragon Bell Monk
Dragon-Style Twins
Dragon's Disciple
Dragon's Eye Sentry
Dragonblood Twins
Dragonsoul Prodigy
Dueling Coach
Effortless Master
Efreet Weaponmaster
Elsha of the Infinite
Elsha, Threefold Master
Elusive Spellfist
Emissary of Soulfire
Enlightened Ascetic
Equilibrium Adept
Erayo, Soratami Ascendant
Faithful Pikemaster
Flamehold Grappler
Fleet-Footed Monk
Geist-Honored Monk
Githzerai Monk
Golden-Tail Disciple
Graceblade Artisan
Half-Elf Monk
Hand of Enlightenment
Highspire Bell-Ringer
Homura, Human Ascendant
Human Monk
Humble Budoka
Humbling Elder
Ishai, Ojutai Dragonspeaker
Iwamori of the Open Fist
Jeskai Brushmaster
Jeskai Devotee
Jeskai Elder
Jeskai Infiltrator
Jeskai Sage
Jeskai Student
Jukai Messenger
Jukai Naturalist
Keral Keep Disciples
Kirin-Touched Orochi
Kuon, Ogre Ascendant
Lam, Storm Crane Elder
Leaping Master
Leonin Iconoclast
Likeness of the Seeker
Lone Missionary
Lotus Path Djinn
Lotus-Eye Mystics
Loxodon Wayfarer
Lyse Hext
Mantis Rider
Master of Pearls
Militant Monk
Mistfire Adept
Monastery Mentor
Monastery Swiftspear
Monk
Monk
Monk Idealist
Monk of the Open Hand
Monk Realist
Mystic of the Hidden Way
Narset, Enlightened Exile
Narset, Enlightened Master
Narset, Jeskai Waymaster
Oji, the Exquisite Blade
Ojutai Exemplars
Okina Nightwatch
Orator of Ojutai
Order of the Sacred Bell
Oreskos Sun Guide
Pinnacle Monk
Poised Practitioner
Pride Guardian
Rasaad yn Bashir
Rasaad, Dragon Monk
Rasaad, Monk of Selune
Rasaad, Radiant Monk
Rasaad, Shadow Monk
Rasaad, Sylvan Monk
Rasaad, Warrior Monk
Reliquary Monk
Rhox Bodyguard
Rhox Faithmender
Rhox Meditant
Rhox Oracle
Rhox War Monk
Riverwheel Aerialists
Rune-Tail, Kitsune Ascendant
Sabin, Master Monk
Sage of the Skies
Sage-Eye Avengers
Sasaya, Orochi Ascendant
Serene Master
Serra Ascendant
Seshiro the Anointed
Shu Yun, the Silent Tempest
Siani, Eye of the Storm
Smoldering Efreet
Snow Villiers
Soltari Monk
Soulfire Grand Master
Springheart Nantuko
Stratus Dancer
Strongarm Monk
Student of Ojutai
Sunset Strikemaster
Tadeas, Juniper Ascendant
Taigam, Master Opportunist
Taigam, Ojutai Master
Thelonite Monk
Third Path Iconoclast
Tifa Lockhart
Tifa, Martial Artist
Tomb of Horrors Adventurer
Topan Ascetic
Ugin's Conjurant
Valeron Wardens
Venerable Monk
Wandering Champion
War Historian
Wayspeaker Bodyguard
Whirling Dervish
Whirlwind Adept
Wingblade Disciple
Wizened Githzerai
Xho Cai, Flickering Talon
Zedruu the Greathearted
Zell Dincht
Zephyr Scribe


A-Dueling Coach

{3}{W}

-- no image --
Creature - Human Monk
When Dueling Coach enters, distribute two +1/+1 counters among one or two target creatures you control. {W}, {T}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
2/2

Abbot of Keral Keep

{1}{R}

-- no image --
Creature - Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, exile the top card of your library. Until end of turn, you may play that card.
2/1

Abbot of the Sacred Meeple

{1}{W}

-- no image --
Creature - Human Monk
Sinecure (This creature can occupy a space two spaces higher on the Monk Track than its power.) Once on each of your odd-numbered (beige) production phases, you may spend two additional sheep when constructing a building. If you do, you may activate the lesser production ability of any building of prestige 5 or lower you control. Exceptions: Apiary, Cobbler (but not Shoemaker), Wainwright.
2/2

Acolyte of the Inferno

{2}{R}

-- no image --
Creature - Human Monk
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever this creature becomes blocked by a creature, it deals 2 damage to that creature.
3/1

Alharu, Solemn Ritualist

{4}{W}

-- no image --
Legendary Creature - Human Monk
When Alharu enters, put a +1/+1 counter on each of up to two other target creatures. Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying. Partner (You can have two commanders if both have partner.)
3/3

Architect of Restoration

-- no image --
Enchantment Creature - Fox Monk
Vigilance Whenever this creature attacks or blocks, create a 1/1 colorless Spirit creature token.
3/4

Ascendant Acolyte

{4}{G}

-- no image --
Creature - Human Monk
This creature enters with a +1/+1 counter on it for each +1/+1 counter among other creatures you control. At the beginning of your upkeep, double the number of +1/+1 counters on this creature.
1/1

Avacyn's Pilgrim

{G}

-- no image --
Creature - Human Monk
{T}: Add {W}.
1/1

Azusa, Lost but Seeking

{2}{G}

-- no image --
Legendary Creature - Human Monk
You may play two additional lands on each of your turns.
1/2

Bearer of Memory

{2}{G}

-- no image --
Enchantment Creature - Human Monk
{5}{G}: Put a +1/+1 counter on target enchantment creature. It gains trample until end of turn.
3/2

Bloodfire Enforcers

{3}{R}

-- no image --
Creature - Human Monk
This creature has first strike and trample as long as an instant card and a sorcery card are in your graveyard.
5/2

Bloodfire Expert

{2}{R}

-- no image --
Creature - Efreet Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
3/1

Boonweaver Giant

{6}{W}

-- no image --
Creature - Giant Monk
When this creature enters, you may search your graveyard, hand, and/or library for an Aura card and put it onto the battlefield attached to this creature. If you search your library this way, shuffle.
4/4

Budoka Gardener

{1}{G}

-- no image --
Creature - Human Monk
{T}: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip this creature.
2/1

Budoka Pupil

{1}{G}{G}

-- no image --
Creature - Human Monk
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. At the beginning of the end step, if there are two or more ki counters on this creature, you may flip it.
2/2

Chronicler of Worship

{1}{G}

-- no image --
Creature - Human Monk
1/1

Cori Mountain Stalwart

{1}{R}{W}

-- no image --
Creature - Human Monk
Flurry - Whenever you cast your second spell each turn, this creature deals 2 damage to each opponent and you gain 2 life.
3/3

Descendant of Masumaro

{2}{G}

-- no image --
Creature - Human Monk
At the beginning of your upkeep, put a +1/+1 counter on this creature for each card in your hand, then remove a +1/+1 counter from this creature for each card in target opponent's hand.
1/1

Devoted Duelist

{1}{R}

-- no image --
Creature - Goblin Monk
Haste Flurry - Whenever you cast your second spell each turn, this creature deals 1 damage to each opponent.
2/1

Devout Monk

{W}

-- no image --
Creature - Human Monk Cleric
When this creature enters, you gain 1 life.
1/1

Disciples of the Inferno

-- no image --
Creature - Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If a noncreature source you control would deal damage to a creature, battle, or opponent, it deals that much damage plus 2 instead.
4/4

Djinn Monk

-- no image --
Token Creature - Djinn Monk
Flying
2/2

Dokai, Weaver of Life

-- no image --
Legendary Creature - Human Monk
{4}{G}{G}, {T}: Create an X/X green Elemental creature token, where X is the number of lands you control.
3/3

Dosan the Falling Leaf

{1}{G}{G}

-- no image --
Legendary Creature - Human Monk
Players can cast spells only during their own turns.
2/2

Dragon Bell Monk

{2}{W}

-- no image --
Creature - Human Monk
Vigilance Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
2/2

Dragon-Style Twins

{3}{R}{R}

-- no image --
Creature - Human Monk
Double strike Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
3/3

Dragon's Disciple

{1}{W}

-- no image --
Creature - Human Monk
As this creature enters, you may reveal a Dragon card from your hand. If you do or if you control a Dragon, this creature enters with a +1/+1 counter on it. Dragons you control have ward {1}. (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
1/3

Dragon's Eye Sentry

{W}

-- no image --
Creature - Human Monk
Defender, first strike
1/3

Dragonblood Twins

{1}{R}

-- no image --
Creature - Human Monk
Double team Flurry - Whenever you cast your second spell each turn, until end of turn, this creature has base power and toughness 4/4 and gains flying.
2/2

Dragonsoul Prodigy

{2}{R}

-- no image --
Creature - Human Monk
Whenever you cast your first Omen spell each turn, conjure a duplicate of that card onto the battlefield. It gains haste. At the beginning of the next end step, shuffle it into its owner's library.
2/2

Dueling Coach

{3}{W}

-- no image --
Creature - Human Monk
When this creature enters, put a +1/+1 counter on target creature. {4}{W}, {T}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
2/2

Effortless Master

{2}{U}{R}

-- no image --
Creature - Orc Monk
Vigilance Menace (This creature can't be blocked except by two or more creatures.) This creature enters with two +1/+1 counters on it if you've cast two or more spells this turn.
4/3

Efreet Weaponmaster

{3}{U}{R}{W}

-- no image --
Creature - Efreet Monk
First strike When this creature enters or is turned face up, another target creature you control gets +3/+0 until end of turn. Morph {2}{U}{R}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
4/3

Elsha of the Infinite

{2}{U}{R}{W}

-- no image --
Legendary Creature - Djinn Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) You may look at the top card of your library any time. You may cast noncreature spells from the top of your library. If you cast a spell this way, you may cast it as though it had flash.
3/3

Elsha, Threefold Master

{U}{R}{W}

-- no image --
Legendary Creature - Djinn Monk
Trample Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Elsha deals combat damage to a player, create that many 1/1 white Monk creature tokens with prowess.
1/1

Elusive Spellfist

{1}{U}

-- no image --
Creature - Human Monk
Whenever you cast a noncreature spell, this creature gets +1/+0 until end of turn and can't be blocked this turn.
1/3

Emissary of Soulfire

{1}{W}{U}

-- no image --
Creature - Djinn Monk
When this creature enters, you get {E}{E}{E} (three energy counters). Pay {E}{E}: Put an exalted counter on target creature you control. Activate only as a sorcery. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
1/4

Enlightened Ascetic

{1}{W}

-- no image --
Creature - Cat Monk
When this creature enters, you may destroy target enchantment.
1/1

Equilibrium Adept

{3}{R}

-- no image --
Creature - Dog Monk
When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card. Flurry - Whenever you cast your second spell each turn, this creature gains double strike until end of turn.
2/4

Erayo, Soratami Ascendant

{1}{U}

-- no image --
Legendary Creature - Moonfolk Monk
Flying Whenever the fourth spell of a turn is cast, flip Erayo.
1/1

Faithful Pikemaster

{3}{W}

-- no image --
Creature - Rhino Monk Soldier
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) As long as it's your turn, this creature has first strike.
3/4

Flamehold Grappler

{U}{R}{W}

-- no image --
Creature - Human Monk
First strike When this creature enters, copy the next spell you cast this turn when you cast it. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
3/3

Fleet-Footed Monk

{1}{W}

-- no image --
Creature - Human Monk
This creature can't be blocked by creatures with power 2 or greater.
1/1

Geist-Honored Monk

{3}{W}{W}

-- no image --
Creature - Human Monk
Vigilance Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. When this creature enters, create two 1/1 white Spirit creature tokens with flying.
X/X

Githzerai Monk

{4}{W}

-- no image --
Creature - Gith Monk
Flash Flying Psychic Defense - When this creature enters, tap all creatures you don't control.
3/2

Golden-Tail Disciple

{2}{W}

-- no image --
Enchantment Creature - Fox Monk
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
2/3

Graceblade Artisan

{2}{W}

-- no image --
Creature - Human Monk
This creature gets +2/+2 for each Aura attached to it.
2/3

Half-Elf Monk

{3}{W}

-- no image --
Creature - Human Elf Monk
Vigilance Stunning Strike - {1}{W}, {T}: Tap target creature.
1/4

Hand of Enlightenment

-- no image --
Enchantment Creature - Human Monk
First strike
2/2

Highspire Bell-Ringer

{2}{U}

-- no image --
Creature - Djinn Monk
Flying The second spell you cast each turn costs {1} less to cast.
1/4

Homura, Human Ascendant

{4}{R}{R}

-- no image --
Legendary Creature - Human Monk
Homura can't block. When Homura dies, return it to the battlefield flipped.
4/4

Human Monk

-- no image --
Token Creature - Human Monk
{T}: Add {G}.
1/1

Humble Budoka

{1}{G}

-- no image --
Creature - Human Monk
Shroud (This creature can't be the target of spells or abilities.)
2/2

Humbling Elder

{U}

-- no image --
Creature - Human Monk
Flash When this creature enters, target creature an opponent controls gets -2/-0 until end of turn.
1/2

Ishai, Ojutai Dragonspeaker

{2}{W}{U}

-- no image --
Legendary Creature - Bird Monk
Flying Whenever an opponent casts a spell, put a +1/+1 counter on Ishai. Partner (You can have two commanders if both have partner.)
1/1

Iwamori of the Open Fist

{2}{G}{G}

-- no image --
Legendary Creature - Human Monk
Trample When Iwamori enters, each opponent may put a legendary creature card from their hand onto the battlefield.
5/5

Jeskai Brushmaster

{1}{U}{R}{W}

-- no image --
Creature - Orc Monk
Double strike Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
2/4

Jeskai Devotee

{1}{R}

-- no image --
Creature - Orc Monk
Flurry - Whenever you cast your second spell each turn, this creature gets +1/+1 until end of turn. {1}: Add {U}, {R}, or {W}. Activate only once each turn.
2/2

Jeskai Elder

{1}{U}

-- no image --
Creature - Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.
1/2

Jeskai Infiltrator

{2}{U}

-- no image --
Creature - Human Monk
This creature can't be blocked as long as you control no other creatures. When this creature deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
2/3

Jeskai Sage

{1}{U}

-- no image --
Creature - Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature dies, draw a card.
1/1

Jeskai Student

{1}{W}

-- no image --
Creature - Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
1/3

Jukai Messenger

{G}

-- no image --
Creature - Human Monk
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
1/1

Jukai Naturalist

{G}{W}

-- no image --
Enchantment Creature - Human Monk
Lifelink Enchantment spells you cast cost {1} less to cast.
2/2

Keral Keep Disciples

{2}{R}{R}

-- no image --
Creature - Human Monk
Whenever you activate a loyalty ability of a Chandra planeswalker, this creature deals 1 damage to each opponent.
4/3

Kirin-Touched Orochi

-- no image --
Enchantment Creature - Snake Monk
Whenever this creature attacks, choose one - - Exile target creature card from a graveyard. When you do, create a 1/1 colorless Spirit creature token. - Exile target noncreature card from a graveyard. When you do, put a +1/+1 counter on target creature you control.
1/1

Kuon, Ogre Ascendant

{B}{B}{B}

-- no image --
Legendary Creature - Ogre Monk
At the beginning of the end step, if three or more creatures died this turn, flip Kuon.
2/4

Lam, Storm Crane Elder

{2}{W}{W}

-- no image --
Legendary Creature - Human Monk
Prowess Whenever you cast a noncreature spell, conjure a card named Monastery Mentor onto the battlefield.
3/3

Leaping Master

{1}{R}

-- no image --
Creature - Human Monk
{2}{W}: This creature gains flying until end of turn.
2/1

Leonin Iconoclast

{3}{W}

-- no image --
Creature - Cat Monk
Heroic - Whenever you cast a spell that targets this creature, destroy target enchantment creature an opponent controls.
3/2

Likeness of the Seeker

-- no image --
Enchantment Creature - Human Monk
Whenever this creature becomes blocked, untap up to three lands you control.
3/3

Lone Missionary

{1}{W}

-- no image --
Creature - Kor Monk
When this creature enters, you gain 4 life.
2/1

Lotus Path Djinn

{3}{U}

-- no image --
Creature - Djinn Monk
Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
2/3

Lotus-Eye Mystics

{3}{W}

-- no image --
Creature - Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, return target enchantment card from your graveyard to your hand.
3/2

Loxodon Wayfarer

{2}{W}

-- no image --
Creature - Elephant Monk
1/5

Lyse Hext

{1}{W}{U}

-- no image --
Legendary Creature - Human Rebel Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Noncreature spells you cast cost {1} less to cast. As long as you've cast two or more noncreature spells this turn, Lyse Hext has double strike.
2/2

Mantis Rider

{U}{R}{W}

-- no image --
Creature - Human Monk
Flying, vigilance, haste
3/3

Master of Pearls

{1}{W}

-- no image --
Creature - Human Monk
Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, creatures you control get +2/+2 until end of turn.
2/2

Militant Monk

{1}{W}{W}

-- no image --
Creature - Human Monk Cleric
Vigilance {T}: Prevent the next 1 damage that would be dealt to any target this turn.
2/1

Mistfire Adept

{3}{U}

-- no image --
Creature - Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, target creature gains flying until end of turn.
3/3

Monastery Mentor

{2}{W}

-- no image --
Creature - Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.
2/2

Monastery Swiftspear

{R}

-- no image --
Creature - Human Monk
Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
1/2

Monk

-- no image --
Token Creature - Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
1/1

Monk

-- no image --
Token Creature - Monk
Prowess
1/1

Monk Idealist

{2}{W}

-- no image --
Creature - Human Monk Cleric
When this creature enters, return target enchantment card from your graveyard to your hand.
2/2

Monk of the Open Hand

{W}

-- no image --
Creature - Elf Monk
Flurry of Blows - Whenever you cast your second spell each turn, put a +1/+1 counter on this creature.
1/1

Monk Realist

{1}{W}

-- no image --
Creature - Human Monk Cleric
When this creature enters, destroy target enchantment.
1/1

Mystic of the Hidden Way

{4}{U}

-- no image --
Creature - Human Monk
This creature can't be blocked. Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
3/2

Narset, Enlightened Exile

{1}{U}{R}{W}

-- no image --
Legendary Creature - Human Monk
Creatures you control have prowess. Whenever Narset attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost.
3/4

Narset, Enlightened Master

{3}{U}{R}{W}

-- no image --
Legendary Creature - Human Monk
First strike, hexproof Whenever Narset attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature spells from among those cards without paying their mana costs.
3/2

Narset, Jeskai Waymaster

{U}{R}{W}

-- no image --
Legendary Creature - Human Monk
At the beginning of your end step, you may discard your hand. If you do, draw cards equal to the number of spells you've cast this turn.
3/4

Oji, the Exquisite Blade

{2}{W}{U}

-- no image --
Legendary Creature - Human Monk
When Oji enters, you gain 2 life and scry 2. Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control.
2/3

Ojutai Exemplars

{2}{W}{W}

-- no image --
Creature - Human Monk
Whenever you cast a noncreature spell, choose one - - Tap target creature. - This creature gains first strike and lifelink until end of turn. - Exile this creature, then return it to the battlefield tapped under its owner's control.
4/4

Okina Nightwatch

{4}{G}

-- no image --
Creature - Human Monk
As long as you have more cards in hand than each opponent, this creature gets +3/+3.
4/3

Orator of Ojutai

{1}{W}

-- no image --
Creature - Bird Monk
As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Defender, flying When this creature enters, if you revealed a Dragon card or controlled a Dragon as you cast this spell, draw a card.
0/4

Order of the Sacred Bell

{3}{G}

-- no image --
Creature - Human Monk
4/3

Oreskos Sun Guide

{1}{W}

-- no image --
Creature - Cat Monk
Inspired - Whenever this creature becomes untapped, you gain 2 life.
2/2

Pinnacle Monk

{3}{R}{R}

-- no image --
Creature - Djinn Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, return target instant or sorcery card from your graveyard to your hand.
2/2

Poised Practitioner

{2}{W}

-- no image --
Creature - Human Monk
Flurry - Whenever you cast your second spell each turn, put a +1/+1 counter on this creature. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
2/3

Pride Guardian

{W}

-- no image --
Creature - Cat Monk
Defender Whenever this creature blocks, you gain 3 life.
0/3

Rasaad yn Bashir

{2}{W}

-- no image --
Legendary Creature - Human Monk
Each creature you control assigns combat damage equal to its toughness rather than its power. Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn. Choose a Background (You can have a Background as a second commander.)
0/3