Magic The Gathering Cards of types 'Minion' and 'Human'

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Click for list of card names (17)
Overeager Apprentice
Cabal Surgeon
Cabal Inquisitor
Shauku's Minion
Duskwalker
Painbringer
Rag Man
Sadistic Hypnotist
Corrupt Official
Cabal Torturer
Cabal Trainee
Chainer, Nightmare Adept
Bounty Hunter
Dirty Wererat
Chainer, Dementia Master
Braids, Cabal Minion
Priest of Gix


Overeager Apprentice

{2}{B}

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Creature - Human Minion
Discard a card, Sacrifice this creature: Add {B}{B}{B}.
1/2

Cabal Surgeon

{2}{B}{B}

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Creature - Human Minion
{2}{B}{B}, {T}, Exile two cards from your graveyard: Return target creature card from your graveyard to your hand.
2/1

Cabal Inquisitor

{1}{B}

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Creature - Human Minion
Threshold - {1}{B}, {T}, Exile two cards from your graveyard: Target player discards a card. Activate only as a sorcery and only if seven or more cards are in your graveyard.
1/1

Shauku's Minion

{1}{B}{R}

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Creature - Human Minion
{B}{R}, {T}: This creature deals 2 damage to target white creature.
2/2

Duskwalker

{B}

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Creature - Human Minion
Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) If this creature was kicked, it enters with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.)
1/1

Painbringer

{2}{B}{B}

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Creature - Human Minion
{T}, Exile any number of cards from your graveyard: Target creature gets -X/-X until end of turn, where X is the number of cards exiled this way.
1/1

Rag Man

{2}{B}{B}

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Creature - Human Minion
{B}{B}{B}, {T}: Target opponent reveals their hand and discards a creature card at random. Activate only during your turn.
2/1

Sadistic Hypnotist

{3}{B}{B}

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Creature - Human Minion
Sacrifice a creature: Target player discards two cards. Activate only as a sorcery.
2/2

Corrupt Official

{4}{B}

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Creature - Human Minion
{2}{B}: Regenerate this creature. Whenever this creature becomes blocked, defending player discards a card at random.
3/1

Cabal Torturer

{1}{B}{B}

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Creature - Human Minion
{B}, {T}: Target creature gets -1/-1 until end of turn. Threshold - {3}{B}{B}, {T}: Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard.
1/1

Cabal Trainee

{B}

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Creature - Human Minion
Sacrifice this creature: Target creature gets -2/-0 until end of turn.
1/1

Chainer, Nightmare Adept

{2}{B}{R}

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Legendary Creature - Human Minion
Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn. Whenever a nontoken creature you control enters, if you didn't cast it from your hand, it gains haste until your next turn.
3/2

Bounty Hunter

{2}{B}{B}

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Creature - Human Archer Minion
{T}: Put a bounty counter on target nonblack creature. {T}: Destroy target creature with a bounty counter on it.
2/2

Dirty Wererat

{3}{B}

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Creature - Human Rat Minion
{B}, Discard a card: Regenerate this creature. Threshold - As long as seven or more cards are in your graveyard, this creature gets +2/+2 and can't block.
2/3

Chainer, Dementia Master

{3}{B}{B}

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Legendary Creature - Human Minion
All Nightmares get +1/+1. {B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types. When Chainer leaves the battlefield, exile all Nightmares.
3/3

Braids, Cabal Minion

{2}{B}{B}

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Legendary Creature - Human Minion
At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land of their choice.
2/2

Priest of Gix

{2}{B}

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Creature - Phyrexian Human Cleric Minion
When this creature enters, add {B}{B}{B}.
2/1