Magic The Gathering Cards of types 'Mercenary' and 'Legendary'

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Click for list of card names (15)
Taii Wakeen, Perfect Shot
Jedit Ojanen, Mercenary
Deadpool, Trading Card
Mzed, Mercenary Leader
Gev, Scaled Scorch
Far Fortune, End Boss
Kellogg, Dangerous Mind
Vial Smasher, Gleeful Grenadier
The Infamous Cruelclaw
Rakdos, the Muscle
Jolene, Plundering Pugilist
Cloud, Midgar Mercenary
Cloud, Ex-SOLDIER
Cloud, Planet's Champion
Squall, SeeD Mercenary


Taii Wakeen, Perfect Shot

{R}{W}

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Legendary Creature - Human Mercenary
Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card. {X}, {T}: If a source you control would deal noncombat damage to a permanent or player this turn, it deals that much damage plus X instead.
2/3

Jedit Ojanen, Mercenary

{1}{W}{U}

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Legendary Creature - Cat Mercenary
Whenever Jedit Ojanen or another legendary creature you control enters, you may pay {G}. If you do, create a 2/2 green Cat Warrior creature token with forestwalk. (It can't be blocked as long as defending player controls a Forest.)
3/3

Deadpool, Trading Card

{2}{B}{R}

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Legendary Creature - Mutant Mercenary Hero
As Deadpool enters, you may exchange his text box and another creature's. At the beginning of your upkeep, you lose 3 life. {3}, Sacrifice this creature: Each other player draws a card.
5/3

Mzed, Mercenary Leader

{3}{R}

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Legendary Creature - Human Mercenary
4/2

Gev, Scaled Scorch

{B}{R}

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Legendary Creature - Lizard Mercenary
Ward-Pay 2 life. Other creatures you control enter with an additional +1/+1 counter on them for each opponent who lost life this turn. Whenever you cast a Lizard spell, Gev deals 1 damage to target opponent.
3/2

Far Fortune, End Boss

{2}{B}{R}

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Legendary Creature - Human Mercenary
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Whenever you attack, Far Fortune deals 1 damage to each opponent. Max speed - If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
4/5

Kellogg, Dangerous Mind

{1}{B}{R}

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Legendary Creature - Human Mercenary
First strike, haste Whenever Kellogg attacks, create a Treasure token. Sacrifice five Treasures: Gain control of target creature for as long as you control Kellogg. Activate only as a sorcery.
3/2

Vial Smasher, Gleeful Grenadier

{B}{R}

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Legendary Creature - Goblin Mercenary
Whenever another outlaw you control enters, Vial Smasher deals 1 damage to target opponent. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
3/2

The Infamous Cruelclaw

{1}{B}{R}

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Legendary Creature - Weasel Mercenary
Menace Whenever The Infamous Cruelclaw deals combat damage to a player, exile cards from the top of your library until you exile a nonland card. You may cast that card by discarding a card rather than paying its mana cost.
3/3

Rakdos, the Muscle

{2}{B}{B}{R}

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Legendary Creature - Demon Mercenary
Flying, trample Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells. Sacrifice another creature: Rakdos gains indestructible until end of turn. Tap it. Activate only once each turn.
6/5

Jolene, Plundering Pugilist

{1}{R}{G}

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Legendary Creature - Human Mercenary
Whenever you attack with one or more creatures with power 4 or greater, create a Treasure token. {1}{R}, Sacrifice a Treasure: Jolene deals 1 damage to any target.
4/2

Cloud, Midgar Mercenary

{W}{W}

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Legendary Creature - Human Soldier Mercenary
When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. As long as Cloud is equipped, if an ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.
2/1

Cloud, Ex-SOLDIER

{2}{R}{G}{W}

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Legendary Creature - Human Soldier Mercenary
Haste When Cloud enters, attach up to one target Equipment you control to it. Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens.
4/4

Cloud, Planet's Champion

{3}{R}{W}

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Legendary Creature - Human Soldier Mercenary
4/4

Squall, SeeD Mercenary

{2}{W}{B}

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Legendary Creature - Human Knight Mercenary
Rough Divide - Whenever a creature you control attacks alone, it gains double strike until end of turn. Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
3/4