'Lord' cards

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Click for list of card names (29)
Jenny, Generated Anomaly
Missy
Rassilon, the War President
River Song
Romana II
Susan Foreman
The Eighth Doctor
The Eleventh Doctor
The Fifteenth Doctor
The Fifth Doctor
The First Doctor
The Fourteenth Doctor
The Fourth Doctor
The Fugitive Doctor
The Master, Formed Anew
The Master, Gallifrey's End
The Master, Mesmerist
The Master, Multiplied
The Ninth Doctor
The Rani
The Second Doctor
The Seventh Doctor
The Sixth Doctor
The Tenth Doctor
The Third Doctor
The Thirteenth Doctor
The Twelfth Doctor
The Valeyard
The War Doctor


Jenny, Generated Anomaly

{2}{R}{W}

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Legendary Creature - Time Lord Soldier
Double strike Whenever Jenny deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
2/3

Missy

{3}{U}{B}{R}

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Legendary Creature - Time Lord Rogue
Whenever another nonartifact creature dies, return it to the battlefield under your control face down and tapped. It's a 2/2 Cyberman artifact creature. At the beginning of your end step, each opponent faces a villainous choice - Each artifact creature you control deals 1 damage to that opponent, or you draw a card and chaos ensues.
4/5

Rassilon, the War President

{3}{U}{B}

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Legendary Creature - Time Lord Noble
At the beginning of your upkeep, you lose 2 life and exile the top card of your library. You may play that card for as long as it remains exiled. Each noncreature spell you cast from exile has conspire. (As you cast that spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)
3/4

River Song

{1}{U}{R}

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Legendary Creature - Human Time Lord Rogue
Meet in Reverse - You draw cards from the bottom of your library rather than the top. Spoilers - Whenever an opponent scries, surveils, or searches their library, put a +1/+1 counter on River Song. Then River Song deals damage to that player equal to its power.
2/2

Romana II

{3}{W}

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Legendary Creature - Time Lord Scientist
Vigilance {1}, {T}: Create a tapped token that's a copy of target token that entered this turn. Doctor's companion (You can have two commanders if the other is the Doctor.)
3/3

Susan Foreman

{1}{G}

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Legendary Creature - Time Lord
If you would planeswalk, instead look at the top two cards of your planar deck, put one on the bottom of your planar deck and the other on top, then planeswalk. {T}: Add {G}. Doctor's companion (You can have two commanders if the other is the Doctor.)
1/1

The Eighth Doctor

{4}{W}{U}

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Legendary Creature - Time Lord Doctor
4/4

The Eleventh Doctor

{1}{W}{U}

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Legendary Creature - Time Lord Doctor
I. AM. TALKING! - Whenever The Eleventh Doctor deals combat damage to a player, you may exile a card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend. {2}: Target creature with power 3 or less can't be blocked this turn.
3/2

The Fifteenth Doctor

{2}{U}{R}

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Legendary Creature - Time Lord Doctor
Whenever The Fifteenth Doctor enters or attacks, mill three cards. You may put an artifact card with mana value 2 or 3 from among them into your hand. The first nonartifact spell you cast each turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
3/3

The Fifth Doctor

{2}{W}{U}

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Legendary Creature - Time Lord Doctor
Peaceful Coexistence - At the beginning of your end step, put a +1/+1 counter on each creature you control that didn't attack or enter this turn. Untap those creatures.
2/2

The First Doctor

{1}{W}{U}

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Legendary Creature - Time Lord Doctor
When The First Doctor enters, search your library and/or graveyard for a card named TARDIS, reveal it, and put it into your hand. If you search your library this way, shuffle. Whenever you cast a spell with cascade, put a +1/+1 counter on target artifact or creature.
2/2

The Fourteenth Doctor

{R/G}{W}{U}

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Legendary Creature - Time Lord Doctor
When you cast this spell, reveal the top fourteen cards of your library. Put all Doctor cards revealed this way into your graveyard and the rest on the bottom of your library in a random order. You may have The Fourteenth Doctor enter as a copy of a Doctor card in your graveyard that was put there from your library this turn. If you do, it gains haste until end of turn.
3/4

The Fourth Doctor

{2}{G}{U}

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Legendary Creature - Time Lord Doctor
You may look at the top card of your library any time. Would You Like A...? - Once each turn, you may play a historic land or cast a historic spell from the top of your library. When you do, create a Food token. (Artifacts, legendaries, and Sagas are historic.)
4/4

The Fugitive Doctor

{3}{R}{G}

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Legendary Creature - Time Lord Doctor
When The Fugitive Doctor enters, investigate. Whenever The Fugitive Doctor attacks, you may sacrifice a Clue. When you do, target instant or sorcery card in your graveyard gains flashback {2}{R}{G} until end of turn. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
4/4

The Master, Formed Anew

{U}{B}

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Legendary Creature - Time Lord Rogue
Body Thief - When you cast this spell, you may exile a creature you control and put a takeover counter on it. You may have The Master enter as a copy of a creature card in exile with a takeover counter on it.
0/1

The Master, Gallifrey's End

{2}{B}{R}

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Legendary Creature - Time Lord Rogue
Make Them Pay - Whenever a nontoken artifact creature you control dies, you may exile it. If you do, choose an opponent with the most life among your opponents. That player faces a villainous choice - They lose 4 life, or you create a token that's a copy of that card.
4/3

The Master, Mesmerist

{2}{U}{B}

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Legendary Creature - Time Lord Rogue
{T}: Target creature an opponent controls with power less than or equal to The Master's power gains skulk until end of turn. Goad it. (A creature with skulk can't be blocked by creatures with greater power.) Whenever a creature with skulk deals combat damage to one of your opponents, put a +1/+1 counter on The Master and draw a card.
3/3

The Master, Multiplied

{4}{B}{R}

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Legendary Creature - Time Lord Rogue
4/3

The Ninth Doctor

{1}{U}{R}

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Legendary Creature - Time Lord Doctor
Haste Into the TARDIS - Whenever The Ninth Doctor becomes untapped during your untap step, you get an additional upkeep step after this step.
2/4

The Rani

{1}{U}{B}{R}

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Legendary Creature - Time Lord Scientist
3/4

The Second Doctor

{2}{W}{U}

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Legendary Creature - Time Lord Doctor
Players have no maximum hand size. How Civil of You - At the beginning of your end step, each player may draw a card. Each opponent who does can't attack you or permanents you control during their next turn.
2/4

The Seventh Doctor

{3}{W}{U}

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Legendary Creature - Time Lord Doctor
3/6

The Sixth Doctor

{4}{G}{U}

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Legendary Creature - Time Lord Doctor
Time Lord's Prerogative - Whenever you cast a historic spell, copy it, except the copy isn't legendary. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic. A copy of a permanent spell becomes a token.)
3/3

The Tenth Doctor

{3}{U}{R}

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Legendary Creature - Time Lord Doctor
Allons-y! - Whenever you attack, exile cards from the top of your library until you exile a nonland card. Put three time counters on it. If it doesn't have suspend, it gains suspend. Timey-Wimey - {7}: Time travel three times. Activate only as a sorcery. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter. Then do it two more times.)
3/5

The Third Doctor

{2}{G}{U}

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Legendary Creature - Time Lord Doctor
Trample The Third Doctor gets +1/+1 for each noncreature token you control. When The Third Doctor enters, create your choice of a Clue token, a Food token, or a Treasure token.
2/2

The Thirteenth Doctor

{1}{G}{U}

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Legendary Creature - Time Lord Doctor
Paradox - Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature. Team TARDIS - At the beginning of your end step, untap each creature you control with a counter on it.
2/2

The Twelfth Doctor

{3}{U}{R}

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Legendary Creature - Time Lord Doctor
The first spell you cast from anywhere other than your hand each turn has demonstrate. (When you cast that spell, you may copy it. If you do, choose an opponent to also copy it. A copy of a permanent spell becomes a token.) Whenever you copy a spell, put a +1/+1 counter on The Twelfth Doctor.
4/4

The Valeyard

{2}{U}{B}{R}

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Legendary Creature - Time Lord Noble
If an opponent would face a villainous choice, they face that choice an additional time. (They can make the same or different choices.) While voting, you may vote an additional time.
4/5

The War Doctor

{2}{R}{W}

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Legendary Creature - Time Lord Doctor
Whenever one or more other permanents phase out and whenever one or more other cards are put into exile from anywhere, put a time counter on The War Doctor. Whenever The War Doctor attacks, it deals damage equal to the number of time counters on it to any target. If a creature dealt damage this way would die this turn, exile it instead.
3/5