Magic The Gathering Cards of types 'Legendary' and 'Rogue'

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Toluz, Clever Conductor
Tinybones, Trinket Thief
Astarion, the Decadent
Rankle, Pitiless Trickster
The Master, Multiplied
Lilah, Undefeated Slickshot
Starke of Rath
Kamber, the Plunderer
Vren, the Relentless
Lotho, Corrupt Shirriff
Nalia de'Arnise
Butch DeLoria, Tunnel Snake
A-Krydle of Baldur's Gate
Errant, Street Artist
Me, the Immortal
Imoen, Mystic Trickster
Marrow-Gnawer
Bilbo, Retired Burglar
The Master, Mesmerist
Marvo, Deep Operative
Marchesa, Dealer of Death
Imoen, Occult Trickster
The Celestial Toymaker
Veldrane of Sengir
Alora, Cheerful Swashbuckler
Sita Varma, Masked Racer
Cormela, Glamour Thief
Malik, Grim Manipulator
River Song
Imoen, Wise Trickster
Imoen, Chaotic Trickster
Frankie Peanuts
Kamiz, Obscura Oculus
Evelyn, the Covetous
Chevill, Bane of Monsters
Chandler
Ivy, Gleeful Spellthief
Bilbo, Birthday Celebrant
Rilsa Rael, Kingpin
Veronica, Dissident Scribe
Eloise, Nephalia Sleuth
Varragoth, Bloodsky Sire
Rankle, Master of Pranksters
Alora, Cheerful Scout
Satoru, the Infiltrator
Krydle of Baldur's Gate
Gonti, Canny Acquisitor
Alora, Cheerful Assassin
Gwafa Hazid, Profiteer
Tinybones, the Pickpocket
Yisan, the Wanderer Bard
Grenzo, Havoc Raiser
Imoen, Honorable Trickster
Rev, Tithe Extractor
Annie Flash, the Veteran
Alora, Rogue Companion
Joven and Chandler
Stella Lee, Wild Card
Sakashima of a Thousand Faces
Missy
Sharkey, Tyrant of the Shire
Neyam Shai Murad
Felix Five-Boots
Shay Cormac
Edric, Spymaster of Trest
Imoen, Trickster Friend
Joven
Zagras, Thief of Heartbeats
Alora, Merry Thief
Zareth San, the Trickster
Grenzo, Dungeon Warden
Imoen, Wily Trickster
Sakashima the Impostor
Siegfried, Famed Swordsman
Locke, Treasure Hunter
Thada Adel, Acquisitor
Glimpse, the Unthinkable
Nashi, Illusion Gadgeteer
Setzer, Wandering Gambler
Kellan, the Kid
Safana, Calimport Cutthroat
Vadmir, New Blood
Neerdiv, Devious Diver
Alora, Cheerful Mastermind
Rankle, Master of Pranks
Laughing Jasper Flint
Locke Cole
Mr. Foxglove
The Covert Blue Mage
Eron the Relentless
Sygg, River Cutthroat
Vislor Turlough
Tetsuko Umezawa, Fugitive
Raul, Trouble Shooter
Grenzo, Crooked Jailer
Gonti, Lord of Luxury
Bria, Riptide Rogue
Akul the Unrepentant
The Magic Bandit
Gwendlyn Di Corci
Nine-Fingers Keene
Gonti, Night Minister
Truss, Chief Engineer
Alora, Cheerful Thief
The Master, Gallifrey's End
The Master, Formed Anew
Anowon, the Ruin Thief
Bill Ferny, Bree Swindler
Narod, the Beige Flower
Laurine, the Diversion
Tivit, Seller of Secrets
Evin, Waterdeep Opportunist
Desdemona, Freedom's Edge
Tinybones, Bauble Burglar
Keeper of the Secret Lair


Toluz, Clever Conductor

{W/U}{U}{U/B}

-- no image --
Legendary Creature - Human Rogue
When Toluz enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) Whenever you discard one or more cards, exile them from your graveyard. When Toluz dies, put the cards exiled with it into their owner's hand.
3/1

Tinybones, Trinket Thief

{1}{B}

-- no image --
Legendary Creature - Skeleton Rogue
At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. {4}{B}{B}: Each opponent with no cards in hand loses 10 life.
1/2

Astarion, the Decadent

{4}{W}{B}

-- no image --
Legendary Creature - Vampire Elf Rogue
Deathtouch, lifelink At the beginning of your end step, choose one - - Feed - Target opponent loses life equal to the amount of life they lost this turn. - Friends - You gain life equal to the amount of life you gained this turn.
4/4

Rankle, Pitiless Trickster

{1}{B}{B}

-- no image --
Legendary Creature - Faerie Rogue
Flying Rankle has lifelink and haste as long as an opponent controls no creatures. When Rankle enters, you may pay 1 life. When you do, each player discards a card and sacrifices a creature. Whenever a player discards a card, Rankle perpetually gets +1/+0.
1/3

The Master, Multiplied

{4}{B}{R}

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Legendary Creature - Time Lord Rogue
4/3

Lilah, Undefeated Slickshot

{1}{U}{R}

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Legendary Creature - Human Rogue
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a multicolored instant or sorcery spell from your hand, exile that spell instead of putting it into your graveyard as it resolves. If you do, it becomes plotted. (You may cast it as a sorcery on a later turn without paying its mana cost.)
3/3

Starke of Rath

{1}{R}{R}

-- no image --
Legendary Creature - Human Rogue
{T}: Destroy target artifact or creature. That permanent's controller gains control of Starke. (This effect lasts indefinitely.)
2/2

Kamber, the Plunderer

{3}{B}

-- no image --
Legendary Creature - Vampire Rogue
3/4

Vren, the Relentless

{2}{U}{B}

-- no image --
Legendary Creature - Rat Rogue
3/4

Lotho, Corrupt Shirriff

{W}{B}

-- no image --
Legendary Creature - Halfling Rogue
2/1

Nalia de'Arnise

{1}{W}{B}

-- no image --
Legendary Creature - Human Rogue
You may look at the top card of your library any time. You may cast Cleric, Rogue, Warrior, and Wizard spells from the top of your library. At the beginning of combat on your turn, if you have a full party, put a +1/+1 counter on each creature you control and those creatures gain deathtouch until end of turn.
3/3

Butch DeLoria, Tunnel Snake

{1}{B}

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Legendary Creature - Human Rogue
Menace (This creature can't be blocked except by two or more creatures.) Tunnel Snakes Rule! - Whenever Butch DeLoria attacks, it gets +1/+1 until end of turn for each other Rogue and/or Snake you control. {1}{B}: Put a menace counter on another target creature. It becomes a Rogue in addition to its other types.
2/2

A-Krydle of Baldur's Gate

{U}{B}

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Legendary Creature - Human Elf Rogue
Whenever Krydle of Baldur's Gate deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1. Whenever you attack, target creature can't be blocked this turn.
1/3

Errant, Street Artist

{U}

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Legendary Creature - Human Rogue
Flash Defender, haste {1}{U}, {T}: Copy target spell you control that wasn't cast. You may choose new targets for the copy.
0/3

Me, the Immortal

{2}{G}{U}{R}

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Legendary Creature - Human Rogue
At the beginning of combat on your turn, put your choice of a +1/+1, first strike, vigilance, or menace counter on Me. Counters remain on Me as it moves to any zone other than a player's hand or library. You may cast this card from your graveyard by discarding two cards in addition to paying its other costs.
3/3

Imoen, Mystic Trickster

{2}{U}

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Legendary Creature - Human Rogue Wizard
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) At the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon. Choose a Background (You can have a Background as a second commander.)
2/3

Marrow-Gnawer

{3}{B}{B}

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Legendary Creature - Rat Rogue
All Rats have fear. {T}, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control.
2/3

Bilbo, Retired Burglar

{1}{U}{R}

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Legendary Creature - Halfling Rogue
When Bilbo enters or leaves the battlefield, the Ring tempts you. Whenever Bilbo deals combat damage to a player, create a Treasure token.
1/3

The Master, Mesmerist

{2}{U}{B}

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Legendary Creature - Time Lord Rogue
{T}: Target creature an opponent controls with power less than or equal to The Master's power gains skulk until end of turn. Goad it. (A creature with skulk can't be blocked by creatures with greater power.) Whenever a creature with skulk deals combat damage to one of your opponents, put a +1/+1 counter on The Master and draw a card.
3/3

Marvo, Deep Operative

{3}{U}{B}

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Legendary Creature - Octopus Rogue
Whenever Marvo attacks, clash with defending player. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.) Whenever you win a clash, draw a card. Then you may cast a spell from your hand with mana value 8 or less without paying its mana cost.
1/8

Marchesa, Dealer of Death

{U}{B}{R}

-- no image --
Legendary Creature - Human Rogue
Whenever you commit a crime, you may pay {1}. If you do, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
3/4

Imoen, Occult Trickster

{1}{U}{B}

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Legendary Creature - Human Rogue Wizard
Imoen, Occult Trickster can't be blocked. Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, create a 2/2 black Zombie creature token.
3/2

The Celestial Toymaker

{W}{U}{B}

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Legendary Creature - Rogue Artificer
Whenever The Celestial Toymaker attacks, look at the top three cards of your library. Exile any number of them in a face-down pile and the rest in a face-up pile. Defending player chooses one of those piles. Put that pile into your hand. At the beginning of each end step, each opponent loses 2 life for each spell or ability that caused one or more players to guess or to group cards or permanents into a pile this turn.
2/4

Veldrane of Sengir

{5}{B}{B}

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Legendary Creature - Human Rogue
{1}{B}{B}: Veldrane gets -3/-0 and gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
5/5

Alora, Cheerful Swashbuckler

{3}{U}{R}

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Legendary Creature - Halfling Rogue
Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, create a Treasure token.
4/4

Sita Varma, Masked Racer

{G}{U}

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Legendary Creature - Human Rogue
Exhaust - {X}{G}{G}{U}: Put X +1/+1 counters on Sita Varma. Then you may have the base power and toughness of each other creature you control become equal to Sita Varma's power until end of turn. (Activate each exhaust ability only once.)
2/3

Cormela, Glamour Thief

{1}{U}{B}{R}

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Legendary Creature - Vampire Rogue
Haste {1}, {T}: Add {U}{B}{R}. Spend this mana only to cast instant and/or sorcery spells. When Cormela dies, return up to one target instant or sorcery card from your graveyard to your hand.
2/4

Malik, Grim Manipulator

{2}{R}{W}{B}

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Legendary Creature - Human Rogue
When Malik, Grim Manipulator enters, you and target opponent each secretly choose a creature that player controls. Then those choices are revealed, and that player sacrifices those creatures. Whenever an opponent sacrifices a creature, you create a Treasure token.
4/3

River Song

{1}{U}{R}

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Legendary Creature - Human Time Lord Rogue
Meet in Reverse - You draw cards from the bottom of your library rather than the top. Spoilers - Whenever an opponent scries, surveils, or searches their library, put a +1/+1 counter on River Song. Then River Song deals damage to that player equal to its power.
2/2

Imoen, Wise Trickster

{1}{G}{U}

-- no image --
Legendary Creature - Human Rogue Wizard
Imoen, Wise Trickster can't be blocked. Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, draw a card and you may play an additional land this turn.
3/2

Imoen, Chaotic Trickster

{1}{U}{R}

-- no image --
Legendary Creature - Human Rogue Wizard
Imoen, Chaotic Trickster can't be blocked. Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, Imoen deals 2 damage to each opponent.
3/2

Frankie Peanuts

{2}{W}{W}

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Legendary Creature - Elephant Rogue
At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn.
2/3

Kamiz, Obscura Oculus

{1}{W}{U}{B}

-- no image --
Legendary Creature - Octopus Rogue
Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
2/4

Evelyn, the Covetous

{2}{U/B}{B}{B/R}

-- no image --
Legendary Creature - Vampire Rogue
Flash Whenever Evelyn or another Vampire you control enters, exile the top card of each player's library with a collection counter on it. Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it.
2/5

Chevill, Bane of Monsters

{B}{G}

-- no image --
Legendary Creature - Human Rogue
Deathtouch At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls. Whenever a permanent an opponent controls with a bounty counter on it dies, you gain 3 life and draw a card.
1/3

Chandler

{4}{R}

-- no image --
Legendary Creature - Human Rogue
{R}{R}{R}, {T}: Destroy target artifact creature.
3/3

Ivy, Gleeful Spellthief

{G}{U}

-- no image --
Legendary Creature - Faerie Rogue
Flying Whenever a player casts a spell that targets only a single creature other than Ivy, you may copy that spell. The copy targets Ivy. (A copy of an Aura spell becomes a token.)
2/1

Bilbo, Birthday Celebrant

{W}{B}{G}

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Legendary Creature - Halfling Rogue
If you would gain life, you gain that much life plus 1 instead. {2}{W}{B}{G}, {T}, Exile Bilbo: Search your library for any number of creature cards, put them onto the battlefield, then shuffle. Activate only if you have 111 or more life.
2/3

Rilsa Rael, Kingpin

{3}{U}{B}

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Legendary Creature - Human Rogue
Deathtouch When Rilsa Rael enters, you take the initiative. Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn.
2/5

Veronica, Dissident Scribe

{2}{R}

-- no image --
Legendary Creature - Human Artificer Rogue
3/3

Eloise, Nephalia Sleuth

{3}{U}{B}

-- no image --
Legendary Creature - Human Rogue
4/4

Varragoth, Bloodsky Sire

{2}{B}

-- no image --
Legendary Creature - Demon Rogue
Deathtouch Boast - {1}{B}: Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)
2/3

Rankle, Master of Pranksters

{2}{B}{B}

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Legendary Creature - Faerie Rogue
Flying, haste Whenever Rankle, Master of Pranksters deals combat damage to a player, choose one at random - - Each player creates a token that's a copy of Glen Elendra Pranksters. - Each player creates a token that's a copy of Pyretic Prankster. - Each player creates a token that's a copy of Spiteful Prankster.
3/3

Alora, Cheerful Scout

{3}{G}{U}

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Legendary Creature - Halfling Rogue Scout
Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, it perpetually gets +1/+1.
4/4

Satoru, the Infiltrator

{U}{B}

-- no image --
Legendary Creature - Human Ninja Rogue
Menace Whenever Satoru and/or one or more other nontoken creatures you control enter, if none of them were cast or no mana was spent to cast them, draw a card.
2/3

Krydle of Baldur's Gate

{U}{B}

-- no image --
Legendary Creature - Human Elf Rogue
Whenever Krydle deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1. Whenever you attack, you may pay {2}. If you do, target creature can't be blocked this turn.
1/3

Gonti, Canny Acquisitor

{2}{B}{G}{U}

-- no image --
Legendary Creature - Aetherborn Rogue
Spells you cast but don't own cost {1} less to cast. Whenever one or more creatures you control deal combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
5/5

Alora, Cheerful Assassin

{3}{U}{B}

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Legendary Creature - Halfling Rogue Assassin
Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, each opponent loses 2 life.
4/4

Gwafa Hazid, Profiteer

{1}{W}{U}

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Legendary Creature - Human Rogue
{W}{U}, {T}: Put a bribery counter on target creature you don't control. Its controller draws a card. Creatures with bribery counters on them can't attack or block.
2/2

Tinybones, the Pickpocket

{B}

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Legendary Creature - Skeleton Rogue
Deathtouch Whenever Tinybones deals combat damage to a player, you may cast target nonland permanent card from that player's graveyard, and mana of any type can be spent to cast that spell.
1/1

Yisan, the Wanderer Bard

{2}{G}

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Legendary Creature - Human Rogue Bard
{2}{G}, {T}, Put a verse counter on Yisan: Search your library for a creature card with mana value equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle.
2/3

Grenzo, Havoc Raiser

{R}{R}

-- no image --
Legendary Creature - Goblin Rogue
Whenever a creature you control deals combat damage to a player, choose one - - Goad target creature that player controls. - Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
2/2

Imoen, Honorable Trickster

{1}{W}{U}

-- no image --
Legendary Creature - Human Rogue Wizard
Imoen, Honorable Trickster can't be blocked. Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, put a +1/+1 counter on each creature you control.
3/2

Rev, Tithe Extractor

{3}{B}

-- no image --
Legendary Creature - Human Rogue
3/3

Annie Flash, the Veteran

{3}{R}{G}{W}

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Legendary Creature - Human Rogue
Flash When Annie Flash enters, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn.
4/5

Alora, Rogue Companion

{3}{U}

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Legendary Creature - Halfling Rogue
Specialize {2} Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand.
3/3

Joven and Chandler

{3}{R}{R}

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Legendary Creature - Human Rogue
Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following abilities until end of turn.) Haste Whenever this creature deals combat damage to an opponent, destroy target artifact that player controls.
3/3

Stella Lee, Wild Card

{1}{U}{R}

-- no image --
Legendary Creature - Human Rogue
Whenever you cast your second spell each turn, exile the top card of your library. Until the end of your next turn, you may play that card. {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if you've cast three or more spells this turn.
2/4

Sakashima of a Thousand Faces

{3}{U}

-- no image --
Legendary Creature - Human Rogue
3/1

Missy

{3}{U}{B}{R}

-- no image --
Legendary Creature - Time Lord Rogue
Whenever another nonartifact creature dies, return it to the battlefield under your control face down and tapped. It's a 2/2 Cyberman artifact creature. At the beginning of your end step, each opponent faces a villainous choice - Each artifact creature you control deals 1 damage to that opponent, or you draw a card and chaos ensues.
4/5

Sharkey, Tyrant of the Shire

{2}{U}{B}

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Legendary Creature - Avatar Rogue
Activated abilities of lands your opponents control can't be activated unless they're mana abilities. Sharkey has all activated abilities of lands your opponents control except mana abilities. Mana of any type can be spent to activate Sharkey's abilities.
2/4

Neyam Shai Murad

{2}{W}{B}

-- no image --
Legendary Creature - Human Rogue
Rogue Trader - Whenever Neyam Shai Murad deals combat damage to a player, you may have that player return target permanent card from their graveyard to their hand. If you do, that player chooses a permanent card in your graveyard, then you put it onto the battlefield under your control.
3/3

Felix Five-Boots

{2}{B}{G}{U}

-- no image --
Legendary Creature - Ooze Rogue
Menace, ward {2} If a creature you control dealing combat damage to a player causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
5/4

Shay Cormac

{W}{B}

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Legendary Creature - Human Knight Rogue
{1}: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn. Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature. Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay Cormac.
1/1

Edric, Spymaster of Trest

{1}{G}{U}

-- no image --
Legendary Creature - Elf Rogue
Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.
2/2

Imoen, Trickster Friend

{1}{U}

-- no image --
Legendary Creature - Human Rogue Wizard
Specialize {5}. This ability costs {3} less to activate if there are two or more instant and/or sorcery cards in your graveyard. Imoen, Trickster Friend can't be blocked as long as it's attacking alone.
2/1

Joven

{3}{R}{R}

-- no image --
Legendary Creature - Human Rogue
{R}{R}{R}, {T}: Destroy target noncreature artifact.
3/3

Zagras, Thief of Heartbeats

{4}{B}{R}

-- no image --
Legendary Creature - Vampire Rogue
This spell costs {1} less to cast for each creature in your party. Flying, deathtouch, haste Other creatures you control have deathtouch. Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.
4/4

Alora, Merry Thief

{2}{U}

-- no image --
Legendary Creature - Halfling Rogue
Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step. Choose a Background (You can have a Background as a second commander.)
3/2

Zareth San, the Trickster

{3}{U}{B}

-- no image --
Legendary Creature - Merfolk Rogue
Flash {2}{U}{B}, Return an unblocked attacking Rogue you control to its owner's hand: Put this card from your hand onto the battlefield tapped and attacking. Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.
4/4

Grenzo, Dungeon Warden

{X}{B}{R}

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Legendary Creature - Goblin Rogue
Grenzo enters with X +1/+1 counters on it. {2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.
2/2

Imoen, Wily Trickster

{1}{U}{U}

-- no image --
Legendary Creature - Human Rogue Wizard
Imoen, Wily Trickster can't be blocked. Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. When you do, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
3/2

Sakashima the Impostor

{2}{U}{U}

-- no image --
Legendary Creature - Human Rogue
3/1

Siegfried, Famed Swordsman

{3}{B}

-- no image --
Legendary Creature - Human Warrior Rogue
Menace When Siegfried enters, mill three cards. Then put X +1/+1 counters on Siegfried, where X is twice the number of creature cards in your graveyard.
2/2

Locke, Treasure Hunter

{1}{B}{R}

-- no image --
Legendary Creature - Human Rogue
Locke can't be blocked by creatures with greater power. Mug - Whenever Locke attacks, each player mills a card. If a land card was milled this way, create a Treasure token. Until end of turn, you may cast a spell from among those cards.
2/3

Thada Adel, Acquisitor

{1}{U}{U}

-- no image --
Legendary Creature - Merfolk Rogue
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Thada Adel deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles. Until end of turn, you may play that card.
2/2

Glimpse, the Unthinkable

{2}{U}{B}

-- no image --
Legendary Creature - Illusion Rogue
Shroud (This creature can't be the target of spells or abilities.) Glimpse, the Unthinkable can't be chosen. The name Glimpse, the Unthinkable can't be chosen.
4/5

Nashi, Illusion Gadgeteer

{1}{B}{G}{U}

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Legendary Creature - Rat Rogue
Flash Menace, Ward {2} When Nashi enters, secretly choose a card in your graveyard and conjure a duplicate of it into your hand. If the duplicate isn't a land card, it perpetually gains flash.
4/4

Setzer, Wandering Gambler

{1}{B}{R}

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Legendary Creature - Human Rogue Pilot
When Setzer enters, create The Blackjack, a legendary 3/3 colorless Vehicle artifact token with flying and crew 2. Whenever a Vehicle you control deals combat damage to a player, flip a coin. Whenever you win a coin flip, create two tapped Treasure tokens.
2/2

Kellan, the Kid

{G}{W}{U}

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Legendary Creature - Human Faerie Rogue
Flying, lifelink Whenever you cast a spell from anywhere other than your hand, you may cast a permanent spell with equal or lesser mana value from your hand without paying its mana cost. If you don't, you may put a land card from your hand onto the battlefield.
3/3

Safana, Calimport Cutthroat

{2}{B}

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Legendary Creature - Human Rogue
Menace At the beginning of your end step, if you have the initiative, create a Treasure token. Create three of those tokens instead if you've completed a dungeon. Choose a Background (You can have a Background as a second commander.)
3/2

Vadmir, New Blood

{1}{B}

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Legendary Creature - Vampire Rogue
Whenever you commit a crime, put a +1/+1 counter on Vadmir. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink.
2/2

Neerdiv, Devious Diver

{2}{U}

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Legendary Creature - Merfolk Rogue
Whenever Neerdiv becomes tapped, target player mills cards equal to its power. Whenever you cast a spell from your graveyard or activate an ability of a card in your graveyard, draw a card and put a +1/+1 counter on Neerdiv.
2/2

Alora, Cheerful Mastermind

{3}{W}{U}

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Legendary Creature - Halfling Rogue
Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, create a 1/1 white Soldier creature token.
4/4

Rankle, Master of Pranks

{2}{B}{B}

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Legendary Creature - Faerie Rogue
Flying, haste Whenever Rankle deals combat damage to a player, choose any number - - Each player discards a card. - Each player loses 1 life and draws a card. - Each player sacrifices a creature of their choice.
3/3

Laughing Jasper Flint

{1}{B}{R}

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Legendary Creature - Lizard Rogue
Creatures you control but don't own are Mercenaries in addition to their other types. At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells.
4/3

Locke Cole

{1}{U}{B}

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Legendary Creature - Human Rogue
Deathtouch, lifelink Whenever Locke Cole deals combat damage to a player, draw a card, then discard a card.
2/3

Mr. Foxglove

{2}{G}{W}{U}

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Legendary Creature - Fox Rogue
Lifelink Whenever Mr. Foxglove attacks, draw cards equal to the number of cards in defending player's hand minus the number of cards in your hand. If you didn't draw cards this way, you may put a creature card from your hand onto the battlefield.
3/5

The Covert Blue Mage

{2}{U}

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Legendary Creature - Human Rogue
1/1

Eron the Relentless

{3}{R}{R}

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Legendary Creature - Human Rogue
Haste {R}{R}{R}: Regenerate Eron.
5/2

Sygg, River Cutthroat

{U/B}{U/B}

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Legendary Creature - Merfolk Rogue
At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)
1/3

Vislor Turlough

{3}{B}

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Legendary Creature - Rogue
Deal with the Black Guardian - When Vislor Turlough enters, you may have an opponent gain control of it. If you do, it's goaded for as long as they control it. At the beginning of your end step, draw a card, then you lose life equal to the number of cards in your hand. Doctor's companion (You can have two commanders if the other is the Doctor.)
2/5

Tetsuko Umezawa, Fugitive

{1}{U}

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Legendary Creature - Human Rogue
Creatures you control with power or toughness 1 or less can't be blocked.
1/3

Raul, Trouble Shooter

{1}{U}{B}

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Legendary Creature - Zombie Mutant Rogue
Once during each of your turns, you may cast a spell from among cards in your graveyard that were milled this turn. {T}: Each player mills a card. (They each put the top card of their library into their graveyard.)
1/4

Grenzo, Crooked Jailer

{4}{B}{R}

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Legendary Creature - Goblin Rogue
When Grenzo enters and at the beginning of your upkeep, heist target opponent's library. Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast that you don't own with mana value 3 or less.
6/4

Gonti, Lord of Luxury

{2}{B}{B}

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Legendary Creature - Aetherborn Rogue
Deathtouch When Gonti enters, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
2/3

Bria, Riptide Rogue

{2}{U}{R}

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Legendary Creature - Otter Rogue
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Other creatures you control have prowess. (If a creature has multiple instances of prowess, each triggers separately.) Whenever you cast a noncreature spell, target creature you control can't be blocked this turn.
3/3

Akul the Unrepentant

{B}{B}{R}{R}

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Legendary Creature - Scorpion Dragon Rogue
Flying, trample Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.
5/5

The Magic Bandit

{3}{B}

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Legendary Creature - Human Rogue
When The Magic Bandit deals combat damage to an opponent, exile the top card of that player's library. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. Whenever you cast a spell or play a land you don't own, copy it.
3/2

Gwendlyn Di Corci

{U}{B}{B}{R}

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Legendary Creature - Human Rogue
{T}: Target player discards a card at random. Activate only during your turn.
3/5

Nine-Fingers Keene

{1}{B}{G}{U}

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Legendary Creature - Human Rogue
Menace Ward-Pay 9 life. Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order.
4/4