Magic The Gathering Cards of types 'Legendary' and 'Jace'
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Jace, the Perfected Mind
Jace, Architect of Thought
Jace, Arcane Strategist
Jace, Memory Adept
Jace, Wielder of Mysteries
Jace, the Living Guildpact
Jace, Mirror Mage
Jace, the Mind Sculptor
Jace, Unraveler of Secrets
Jace Reawakened
Jace Beleren
Space Beleren
Jace, Cunning Castaway
Jace, Ingenious Mind-Mage
Jace, Telepath Unbound
Jace, the Perfected Mind
{2}{U}{U/P}
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Legendary Planeswalker - Jace
Compleated ({U/P} can be paid with {U} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)
+1: Until your next turn, up to one target creature gets -3/-0.
-2: Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card.
-X: Target player mills three times X cards.
Jace, Architect of Thought
{2}{U}{U}
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Legendary Planeswalker - Jace
+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.
-2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.
-8: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.
Jace, Arcane Strategist
{4}{U}{U}
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Legendary Planeswalker - Jace
Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control.
+1: Draw a card.
-7: Creatures you control can't be blocked this turn.
Jace, Memory Adept
{3}{U}{U}
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Legendary Planeswalker - Jace
+1: Draw a card. Target player mills a card.
0: Target player mills ten cards.
-7: Any number of target players each draw twenty cards.
Jace, Wielder of Mysteries
{1}{U}{U}{U}
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Legendary Planeswalker - Jace
If you would draw a card while your library has no cards in it, you win the game instead.
+1: Target player mills two cards. Draw a card.
-8: Draw seven cards. Then if your library has no cards in it, you win the game.
Jace, the Living Guildpact
{2}{U}{U}
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Legendary Planeswalker - Jace
+1: Look at the top two cards of your library. Put one of them into your graveyard.
-3: Return another target nonland permanent to its owner's hand.
-8: Each player shuffles their hand and graveyard into their library. You draw seven cards.
Jace, Mirror Mage
{1}{U}{U}
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Legendary Planeswalker - Jace
Kicker {2}
When Jace enters, if Jace was kicked, create a token that's a copy of Jace, except it's not legendary and its starting loyalty is 1.
+1: Scry 2.
0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace.
Jace, the Mind Sculptor
{2}{U}{U}
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Legendary Planeswalker - Jace
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.
0: Draw three cards, then put two cards from your hand on top of your library in any order.
-1: Return target creature to its owner's hand.
-12: Exile all cards from target player's library, then that player shuffles their hand into their library.
Jace, Unraveler of Secrets
{3}{U}{U}
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Legendary Planeswalker - Jace
Jace Reawakened
{U}{U}
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Legendary Planeswalker - Jace
You can't cast Jace Reawakened during your first, second, or third turns of the game.
+1: Draw a card, then discard a card.
+1: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted.
-6: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy.
Jace Beleren
{1}{U}{U}
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Legendary Planeswalker - Jace
+2: Each player draws a card.
-1: Target player draws a card.
-10: Target player mills twenty cards.
Space Beleren
{2}{W}{U}
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Legendary Planeswalker - Jace
Space sculptor (Space Beleren divides the battlefield into alpha, beta, and gamma sectors. If a creature isn't assigned to a sector, its controller assigns it to one. Opponents assign first.)
+1: Creatures in each sector can be blocked this turn only by creatures in the same sector.
-1: Put a +1/+1 counter on each creature in the sector of your choice.
-5: Destroy all creatures in the sector of your choice.
Jace, Cunning Castaway
{1}{U}{U}
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Legendary Planeswalker - Jace
Jace, Ingenious Mind-Mage
{4}{U}{U}
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Legendary Planeswalker - Jace
+1: Draw a card.
+1: Untap all creatures you control.
-9: Gain control of up to three target creatures.
Jace, Telepath Unbound
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Legendary Planeswalker - Jace
+1: Up to one target creature gets -2/-0 until your next turn.
-3: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead.
-9: You get an emblem with "Whenever you cast a spell, target opponent mills five cards."