Magic The Gathering Cards of types 'Legendary' and 'Druid'

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Click for list of card names (78)
Nissa, Worldsoul Speaker
Rashmi, Eternities Crafter
Halsin, Emerald Archdruid
Lukamina, Hawk Form
Tatyova, Benthic Druid
Rocco, Street Chef
Helga, Skittish Seer
Jaheira, Friend of the Forest
Kaysa
Lukamina, Moon Druid
Jaheira, Merciful Harper
Roxanne, Starfall Savant
Jasmine Boreal of the Seven
Jaheira, Stirring Harper
Bennie Bracks, Zoologist
Thriss, Nantuko Primus
Calix, Guided by Fate
Baru, Wurmspeaker
Miriam, Herd Whisperer
Yedora, Grave Gardener
Dina, Soul Steeper
Jaheira, Heroic Harper
Rofellos, Llanowar Emissary
Yarus, Roar of the Old Gods
Kamahl, Heart of Krosa
Doc Aurlock, Grizzled Genius
Aatchik, Emerald Radian
Rocco, Cabaretti Caterer
Seton, Krosan Protector
Gilanra, Caller of Wirewood
Lukamina, Crocodile Form
Clement, the Worrywort
Lord Magnus
Jaheira, Ruthless Harper
Jinnie Fay, Jetmir's Second
Jolrael, Voice of Zhalfir
Jenson Carthalion, Druid Exile
Sarkhan, Dragon Ascendant
Rishkar, Peema Renegade
Tatyova, Steward of Tides
Gwenna, Eyes of Gaea
Hazel of the Rootbloom
Kamahl, Fist of Krosa
Kinnan, Bonder Prodigy
Willowdusk, Essence Seer
Y'shtola Rhul
Tana, the Bloodsower
Stika, Playtestress
Baru, Fist of Krosa
Kitt Kanto, Mayhem Diva
Jaheira, Insightful Harper
Lukamina, Scorpion Form
Thelon of Havenwood
Shigeki, Jukai Visionary
Gretchen Titchwillow
Bristly Bill, Spine Sower
Dionus, Elvish Archdruid
Aerith, Last Ancient
Ruxa, Patient Professor
Faldorn, Dread Wolf Herald
Lukamina, Wolf Form
Satsuki, the Living Lore
Jaheira, Harper Emissary
Nikya of the Old Ways
Chulane, Teller of Tales
Imoti, Celebrant of Bounty
Marwyn, the Nurturer
Kirri, Talented Sprout
Teferi, Druid of Argoth
Lukamina, Bear Form
A-Tatyova, Steward of Tides
Kagha, Shadow Archdruid
Jolrael, Mwonvuli Recluse
Jinnie Fay, Jetmir's Second
Kianne, Dean of Substance
Casal, Lurkwood Pathfinder
Jinnie Fay, Jetmir's Second
Lisette, Dean of the Root


Nissa, Worldsoul Speaker

{3}{G}

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Legendary Creature - Elf Druid
Landfall - Whenever a land you control enters, you get {E}{E} (two energy counters). You may pay eight {E} rather than pay the mana cost for permanent spells you cast.
3/3

Rashmi, Eternities Crafter

{2}{G}{U}

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Legendary Creature - Elf Druid
Whenever you cast your first spell each turn, reveal the top card of your library. You may cast it without paying its mana cost if it's a spell with lesser mana value. If you don't cast it, put it into your hand.
2/3

Halsin, Emerald Archdruid

{3}{G}

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Legendary Creature - Elf Druid
{1}: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types. Choose a Background (You can have a Background as a second commander.)
2/4

Lukamina, Hawk Form

{2}{G}{W}

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Legendary Creature - Bird Druid
Flying, lifelink When Lukamina, Hawk Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.
4/4

Tatyova, Benthic Druid

{3}{G}{U}

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Legendary Creature - Merfolk Druid
Landfall - Whenever a land you control enters, you gain 1 life and draw a card.
3/3

Rocco, Street Chef

{R}{G}{W}

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Legendary Creature - Elf Druid
2/4

Helga, Skittish Seer

{G}{W}{U}

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Legendary Creature - Frog Druid
Whenever you cast a creature spell with mana value 4 or greater, you draw a card, gain 1 life, and put a +1/+1 counter on Helga. {T}: Add X mana of any one color, where X is Helga's power. Spend this mana only to cast creature spells with mana value 4 or greater or creature spells with {X} in their mana costs.
1/3

Jaheira, Friend of the Forest

{2}{G}

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Legendary Creature - Human Elf Druid
2/3

Kaysa

{3}{G}{G}

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Legendary Creature - Elf Druid
Green creatures you control get +1/+1.
2/3

Lukamina, Moon Druid

{2}{G}

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Legendary Creature - Human Druid
Wild Shape - Specialize {3}. Activate only if you control six or more lands. When Lukamina, Moon Druid enters, if you cast it, seek a land card with a basic land type.
2/2

Jaheira, Merciful Harper

{1}{G}{G}

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Legendary Creature - Human Elf Druid
Hexproof from artifacts and enchantments When this creature specializes, destroy up to one target artifact or enchantment. You gain 4 life.
3/4

Roxanne, Starfall Savant

{3}{R}{G}

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Legendary Creature - Cat Druid
4/3

Jasmine Boreal of the Seven

{1}{G}{W}

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Legendary Creature - Human Druid
{T}: Add {G}{W}. Spend this mana only to cast creature spells with no abilities. Creatures you control with no abilities can't be blocked by creatures with abilities.
2/4

Jaheira, Stirring Harper

{1}{R}{G}

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Legendary Creature - Human Elf Druid
3/4

Bennie Bracks, Zoologist

{3}{W}

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Legendary Creature - Elf Druid
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) At the beginning of each end step, if you created a token this turn, draw a card.
3/2

Thriss, Nantuko Primus

{5}{G}{G}

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Legendary Creature - Insect Druid
{G}, {T}: Target creature gets +5/+5 until end of turn.
5/5

Calix, Guided by Fate

{1}{G}{W}

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Legendary Enchantment Creature - Human Druid
Constellation - Whenever Calix or another enchantment you control enters, put a +1/+1 counter on target creature. Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.
2/2

Baru, Wurmspeaker

{2}{G}{G}

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Legendary Creature - Human Druid
Wurms you control get +2/+2 and have trample. {7}{G}, {T}: Create a 4/4 green Wurm creature token. This ability costs {X} less to activate, where X is the greatest power among Wurms you control.
3/3

Miriam, Herd Whisperer

{G}{W}

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Legendary Creature - Human Druid
During your turn, Mounts and Vehicles you control have hexproof. Whenever a Mount or Vehicle you control attacks, put a +1/+1 counter on it.
3/2

Yedora, Grave Gardener

{4}{G}

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Legendary Creature - Treefolk Druid
Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.)
5/5

Dina, Soul Steeper

{B}{G}

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Legendary Creature - Dryad Druid
Whenever you gain life, each opponent loses 1 life. {1}, Sacrifice another creature: Dina gets +X/+0 until end of turn, where X is the sacrificed creature's power.
1/3

Jaheira, Heroic Harper

{1}{G}{W}

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Legendary Creature - Human Elf Druid
Hexproof from artifacts and enchantments When this creature specializes, destroy up to one target artifact or enchantment. Put a +1/+1 counter on each of up to two other target creatures.
3/4

Rofellos, Llanowar Emissary

{G}{G}

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Legendary Creature - Elf Druid
{T}: Add {G} for each Forest you control.
2/1

Yarus, Roar of the Old Gods

{2}{R}{G}

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Legendary Creature - Centaur Druid
Other creatures you control have haste. Whenever one or more face-down creatures you control deal combat damage to a player, draw a card. Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up.
4/4

Kamahl, Heart of Krosa

{6}{G}{G}

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Legendary Creature - Human Druid
At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn. {1}{G}: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land. Partner (You can have two commanders if both have partner.)
5/5

Doc Aurlock, Grizzled Genius

{G}{U}

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Legendary Creature - Bear Druid
Spells you cast from your graveyard or from exile cost {2} less to cast. Plotting cards from your hand costs {2} less.
2/3

Aatchik, Emerald Radian

{3}{B}{B}{G}

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Legendary Creature - Insect Druid
When Aatchik enters, create a 1/1 green Insect creature token for each artifact and/or creature card in your graveyard. Whenever another Insect you control dies, put a +1/+1 counter on Aatchik. Each opponent loses 1 life.
3/3

Rocco, Cabaretti Caterer

{X}{R}{G}{W}

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Legendary Creature - Elf Druid
When Rocco enters, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
3/1

Seton, Krosan Protector

{G}{G}{G}

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Legendary Creature - Centaur Druid
Tap an untapped Druid you control: Add {G}.
2/2

Gilanra, Caller of Wirewood

{2}{G}

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Legendary Creature - Elf Druid
{T}: Add {G}. When you spend this mana to cast a spell with mana value 6 or greater, draw a card. Partner (You can have two commanders if both have partner.)
1/2

Lukamina, Crocodile Form

{2}{G}{U}

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Legendary Creature - Crocodile Druid
When this creature specializes, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's untap step for as long as you control Lukamina, Crocodile Form. When Lukamina, Crocodile Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.
4/4

Clement, the Worrywort

{1}{G}{U}

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Legendary Creature - Frog Druid
3/3

Lord Magnus

{3}{G}{W}{W}

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Legendary Creature - Human Druid
First strike Creatures with plainswalk can be blocked as though they didn't have plainswalk. Creatures with forestwalk can be blocked as though they didn't have forestwalk.
4/3

Jaheira, Ruthless Harper

{1}{B}{G}

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Legendary Creature - Human Elf Druid
Hexproof from artifacts and enchantments When this creature specializes, destroy up to one target artifact or enchantment. Each opponent loses 3 life.
3/4

Jinnie Fay, Jetmir's Second

{R/G}{G}{G/W}

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Legendary Creature - Elf Druid
If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.
3/3

Jolrael, Voice of Zhalfir

{2}{G}{U}

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Legendary Creature - Human Druid
At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land. Whenever a land creature you control deals combat damage to a player, draw a card.
3/3

Jenson Carthalion, Druid Exile

{G}{W}

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Legendary Creature - Human Druid
Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance. {5}, {T}: Add {W}{U}{B}{R}{G}.
2/2

Sarkhan, Dragon Ascendant

{1}{R}

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Legendary Creature - Human Druid
When Sarkhan enters, you may behold a Dragon. If you do, create a Treasure token. (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.) Whenever a Dragon you control enters, put a +1/+1 counter on Sarkhan. Until end of turn, Sarkhan becomes a Dragon in addition to its other types and gains flying.
2/2

Rishkar, Peema Renegade

{2}{G}

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Legendary Creature - Elf Druid
2/2

Tatyova, Steward of Tides

{G}{G}{U}

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Legendary Creature - Merfolk Druid
Land creatures you control have flying. Whenever a land you control enters, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land.
3/3

Gwenna, Eyes of Gaea

{2}{G}

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Legendary Creature - Elf Druid Scout
{T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of creature sources. Whenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on Gwenna and untap it.
2/3

Hazel of the Rootbloom

{2}{B}{G}

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Legendary Creature - Squirrel Druid
{T}, Pay 2 life, Tap X untapped tokens you control: Add X mana in any combination of colors. At the beginning of your end step, create a token that's a copy of target token you control. If that token is a Squirrel, instead create two tokens that are copies of it.
3/5

Kamahl, Fist of Krosa

{4}{G}{G}

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Legendary Creature - Human Druid
{G}: Target land becomes a 1/1 creature until end of turn. It's still a land. {2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn.
4/3

Kinnan, Bonder Prodigy

{G}{U}

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Legendary Creature - Human Druid
Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced. {5}{G}{U}: Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
2/2

Willowdusk, Essence Seer

{1}{B}{G}

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Legendary Creature - Dryad Druid
{1}, {T}: Choose another target creature. Put a number of +1/+1 counters on it equal to the amount of life you gained this turn or the amount of life you lost this turn, whichever is greater. Activate only as a sorcery.
3/3

Y'shtola Rhul

{4}{U}{U}

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Legendary Creature - Cat Druid
At the beginning of your end step, exile target creature you control, then return it to the battlefield under its owner's control. Then if it's the first end step of the turn, there is an additional end step after this step.
3/5

Tana, the Bloodsower

{2}{R}{G}

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Legendary Creature - Elf Druid
Trample Whenever Tana deals combat damage to a player, create that many 1/1 green Saproling creature tokens. Partner (You can have two commanders if both have partner.)
2/2

Stika, Playtestress

{2}{W}

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Legendary Creature - Human Druid
Whenever you cast a playtest card, draw a card. This ability triggers only once each turn.
2/3

Baru, Fist of Krosa

{3}{G}{G}

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Legendary Creature - Human Druid
Whenever a Forest enters, green creatures you control get +1/+1 and gain trample until end of turn. Grandeur - Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control.
4/4

Kitt Kanto, Mayhem Diva

{1}{R}{G}{W}

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Legendary Creature - Cat Bard Druid
When Kitt Kanto enters, create a 1/1 green and white Citizen creature token. At the beginning of combat on each player's turn, you may tap two untapped creatures you control. When you do, target creature that player controls gets +2/+2 and gains trample until end of turn. Goad that creature.
3/3

Jaheira, Insightful Harper

{1}{G}{U}

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Legendary Creature - Human Elf Druid
Hexproof from artifacts and enchantments When this creature specializes, destroy up to one target artifact or enchantment. Scry 2.
3/4

Lukamina, Scorpion Form

{2}{B}{G}

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Legendary Creature - Scorpion Druid
Deathtouch Lukamina, Scorpion Form must be blocked if able. When Lukamina, Scorpion Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.
4/4

Thelon of Havenwood

{G}{G}

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Legendary Creature - Elf Druid
Each Fungus creature gets +1/+1 for each spore counter on it. {B}{G}, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield.
2/2

Shigeki, Jukai Visionary

{1}{G}

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Legendary Enchantment Creature - Snake Druid
{1}{G}, {T}, Return Shigeki to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard. Channel - {X}{X}{G}{G}, Discard this card: Return X target nonlegendary cards from your graveyard to your hand.
1/3

Gretchen Titchwillow

{G}{U}

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Legendary Creature - Halfling Druid
{2}{G}{U}: Draw a card. You may put a land card from your hand onto the battlefield.
0/4

Bristly Bill, Spine Sower

{1}{G}

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Legendary Creature - Plant Druid
Landfall - Whenever a land you control enters, put a +1/+1 counter on target creature. {3}{G}{G}: Double the number of +1/+1 counters on each creature you control.
2/2

Dionus, Elvish Archdruid

{3}{G}

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Legendary Creature - Elf Druid
3/3

Aerith, Last Ancient

{2}{G}{W}

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Legendary Creature - Human Cleric Druid
Lifelink Raise - At the beginning of your end step, if you gained life this turn, return target creature card from your graveyard to your hand. If you gained 7 or more life this turn, return that card to the battlefield instead.
3/5

Ruxa, Patient Professor

{2}{G}{G}

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Legendary Creature - Bear Druid
Whenever Ruxa enters or attacks, return target creature card with no abilities from your graveyard to your hand. Creatures you control with no abilities get +1/+1. For each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked.
4/4

Faldorn, Dread Wolf Herald

{1}{R}{G}

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Legendary Creature - Human Druid
Whenever you cast a spell from exile or a land you control enters from exile, create a 2/2 green Wolf creature token. {1}, {T}, Discard a card: Exile the top card of your library. You may play it this turn.
3/3

Lukamina, Wolf Form

{2}{R}{G}

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Legendary Creature - Wolf Druid
Menace Whenever this creature specializes or attacks, create a 2/2 green Wolf creature token. When Lukamina, Wolf Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.
4/4

Satsuki, the Living Lore

{G}{W}

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Legendary Creature - Human Druid
{T}: Put a lore counter on each Saga you control. Activate only as a sorcery. When Satsuki dies, choose up to one - - Return target Saga or enchantment creature you control to its owner's hand. - Return target Saga card from your graveyard to your hand.
1/3

Jaheira, Harper Emissary

{1}{G}

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Legendary Creature - Human Elf Druid
Specialize {2} Hexproof from artifacts and enchantments
2/3

Nikya of the Old Ways

{3}{R}{G}

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Legendary Creature - Centaur Druid
You can't cast noncreature spells. Whenever you tap a land for mana, add one mana of any type that land produced.
5/5

Chulane, Teller of Tales

{2}{G}{W}{U}

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Legendary Creature - Human Druid
Vigilance Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. {3}, {T}: Return target creature you control to its owner's hand.
2/4

Imoti, Celebrant of Bounty

{3}{G}{U}

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Legendary Creature - Snake Druid
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Spells you cast with mana value 6 or greater have cascade.
3/1

Marwyn, the Nurturer

{2}{G}

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Legendary Creature - Elf Druid
Whenever another Elf you control enters, put a +1/+1 counter on Marwyn. {T}: Add an amount of {G} equal to Marwyn's power.
1/1

Kirri, Talented Sprout

{1}{R}{G}{W}

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Legendary Creature - Plant Druid
Other Plants and Treefolk you control get +2/+0. At the beginning of each of your postcombat main phases, return target Plant, Treefolk, or land card from your graveyard to your hand.
0/3

Teferi, Druid of Argoth

{2}{G}{G}{G}

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Legendary Creature - Human Druid
Flash Creature cards you own that aren't on the battlefield have flash. Each opponent can cast spells only any time they could cast a sorcery.
3/4

Lukamina, Bear Form

{2}{G}{G}

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Legendary Creature - Bear Druid
Trample Other creatures you control get +1/+1 and have trample. When Lukamina, Bear Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.
4/4

A-Tatyova, Steward of Tides

{G}{G}{U}

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Legendary Creature - Merfolk Druid
Land creatures you control have flying. Whenever a land enters under your control, if you control seven or more lands, up to one target land you control becomes a 4/4 Elemental creature with haste. It's still a land.
4/4

Kagha, Shadow Archdruid

{2}{B}{G}

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Legendary Creature - Elf Druid
Whenever Kagha attacks, it gains deathtouch until end of turn. Mill two cards. (Put the top two cards of your library into your graveyard.) Once during each of your turns, you may play a land or cast a permanent spell from among cards in your graveyard that were put there from your library this turn.
1/4

Jolrael, Mwonvuli Recluse

{1}{G}

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Legendary Creature - Human Druid
Whenever you draw your second card each turn, create a 2/2 green Cat creature token. {4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.
1/2

Jinnie Fay, Jetmir's Second

{R/G}{G}{G/W}

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Legendary Creature - Elf Druid
If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.
3/3

Kianne, Dean of Substance

{2}{G}

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Legendary Creature - Elf Druid
{T}: Exile the top card of your library. If it's a land card, put it into your hand. Otherwise, put a study counter on it. {4}{G}: Create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on it for each different mana value among nonland cards you own in exile with study counters on them.
2/2

Casal, Lurkwood Pathfinder

{3}{G}

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Legendary Creature - Tiefling Druid
Vigilance When Casal enters, search your library for a Forest card, put it onto the battlefield tapped, then shuffle. Whenever Casal attacks, you may pay {1}{G}. If you do, transform her.
3/3

Jinnie Fay, Jetmir's Second

{R/G}{G}{G/W}

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Legendary Creature - Elf Druid
If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.
3/3

Lisette, Dean of the Root

{2}{G}{G}

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Legendary Creature - Human Druid
Whenever you gain life, you may pay {1}. If you do, put a +1/+1 counter on each creature you control and those creatures gain trample until end of turn.
4/4