Magic The Gathering Cards of types 'Legendary' and 'Ally'
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Akiri, Line-Slinger
Munda, Ambush Leader
Drana, Liberator of Malakir
Zada, Hedron Grinder
General Tazri
Kasla, the Broken Halo
Mina and Denn, Wildborn
Bruse Tarl, Boorish Herder
Noyan Dar, Roil Shaper
Akiri, Line-Slinger
{R}{W}
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Legendary Creature - Kor Soldier Ally
First strike, vigilance
Akiri gets +1/+0 for each artifact you control.
Partner (You can have two commanders if both have partner.)
0/3
Munda, Ambush Leader
{2}{R}{W}
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Legendary Creature - Kor Ally
Haste
Rally - Whenever Munda or another Ally you control enters, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.
3/4
Drana, Liberator of Malakir
{1}{B}{B}
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Legendary Creature - Vampire Ally
Flying, first strike
Whenever Drana deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.
2/3
Zada, Hedron Grinder
{3}{R}
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Legendary Creature - Goblin Ally
Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.
3/3
General Tazri
{4}{W}
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Legendary Creature - Human Ally
When General Tazri enters, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle.
{W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.
3/4
Kasla, the Broken Halo
{3}{U}{R}{W}
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Legendary Creature - Angel Ally
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Flying, vigilance, haste
Whenever you cast another spell that has convoke, scry 2, then draw a card.
5/4
Mina and Denn, Wildborn
{2}{R}{G}
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Legendary Creature - Elf Ally
You may play an additional land on each of your turns.
{R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn.
4/4
Bruse Tarl, Boorish Herder
{2}{R}{W}
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Legendary Creature - Human Ally
Whenever Bruse Tarl enters or attacks, target creature you control gains double strike and lifelink until end of turn.
Partner (You can have two commanders if both have partner.)
3/3
Noyan Dar, Roil Shaper
{3}{W}{U}
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Legendary Creature - Merfolk Ally
Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
4/4