Magic The Gathering Cards of types 'Land' and 'Plains'
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Savai Triome
Tundra
Idyllic Beachfront
Shadowy Backstreet
Idyllic Grange
Spara's Headquarters
Radiant Grove
Scattered Groves
Irrigated Farmland
Sacred Foundry
Prairie Stream
Raffine's Tower
Savannah
Godless Shrine
Elegant Parlor
Sunlit Marsh
Fetching Garden
Mistveil Plains
Plateau
Raugrin Triome
Scrubland
Meticulous Archive
Lush Portico
Canopy Vista
Indatha Triome
Gate to the Citadel
Hallowed Fountain
Temple Garden
Jetmir's Garden
Sacred Peaks
Arctic Treeline
Glacial Floodplain
Snowfield Sinkhole
Alpine Meadow
Plains
Snow-Covered Plains
Savai Triome
-- no image --
Land - Mountain Plains Swamp
({T}: Add {R}, {W}, or {B}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)
Tundra
-- no image --
Land - Plains Island
({T}: Add {W} or {U}.)
Idyllic Beachfront
-- no image --
Land - Plains Island
({T}: Add {W} or {U}.)
This land enters tapped.
Shadowy Backstreet
-- no image --
Land - Plains Swamp
({T}: Add {W} or {B}.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Idyllic Grange
-- no image --
Land - Plains
({T}: Add {W}.)
This land enters tapped unless you control three or more other Plains.
When this land enters untapped, put a +1/+1 counter on target creature you control.
Spara's Headquarters
-- no image --
Land - Forest Plains Island
({T}: Add {G}, {W}, or {U}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)
Radiant Grove
-- no image --
Land - Forest Plains
({T}: Add {G} or {W}.)
This land enters tapped.
Scattered Groves
-- no image --
Land - Forest Plains
({T}: Add {G} or {W}.)
This land enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Irrigated Farmland
-- no image --
Land - Plains Island
({T}: Add {W} or {U}.)
This land enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Sacred Foundry
-- no image --
Land - Mountain Plains
({T}: Add {R} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Prairie Stream
-- no image --
Land - Plains Island
({T}: Add {W} or {U}.)
This land enters tapped unless you control two or more basic lands.
Raffine's Tower
-- no image --
Land - Plains Island Swamp
({T}: Add {W}, {U}, or {B}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)
Savannah
-- no image --
Land - Forest Plains
({T}: Add {G} or {W}.)
Godless Shrine
-- no image --
Land - Plains Swamp
({T}: Add {W} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Elegant Parlor
-- no image --
Land - Mountain Plains
({T}: Add {R} or {W}.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Sunlit Marsh
-- no image --
Land - Plains Swamp
({T}: Add {W} or {B}.)
This land enters tapped.
Fetching Garden
-- no image --
Land - Forest Plains
({T}: Add {G} or {W}.)
Fetching Garden enters the battlefield tapped if it was played from your hand.
Mistveil Plains
-- no image --
Land - Plains
({T}: Add {W}.)
This land enters tapped.
{W}, {T}: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.
Plateau
-- no image --
Land - Mountain Plains
({T}: Add {R} or {W}.)
Raugrin Triome
-- no image --
Land - Island Mountain Plains
({T}: Add {U}, {R}, or {W}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)
Scrubland
-- no image --
Land - Plains Swamp
({T}: Add {W} or {B}.)
Meticulous Archive
-- no image --
Land - Plains Island
({T}: Add {W} or {U}.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Lush Portico
-- no image --
Land - Forest Plains
({T}: Add {G} or {W}.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Canopy Vista
-- no image --
Land - Forest Plains
({T}: Add {G} or {W}.)
This land enters tapped unless you control two or more basic lands.
Indatha Triome
-- no image --
Land - Plains Swamp Forest
({T}: Add {W}, {B}, or {G}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)
Gate to the Citadel
-- no image --
Land - Plains Gate
({T}: Add {W}.)
Gate to the Citadel enters the battlefield tapped.
{3}{W}, {T}: Seek a nonland card. Activate only once.
Hallowed Fountain
-- no image --
Land - Plains Island
({T}: Add {W} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Temple Garden
-- no image --
Land - Forest Plains
({T}: Add {G} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Jetmir's Garden
-- no image --
Land - Mountain Forest Plains
({T}: Add {R}, {G}, or {W}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)
Sacred Peaks
-- no image --
Land - Mountain Plains
({T}: Add {R} or {W}.)
This land enters tapped.
Arctic Treeline
-- no image --
Snow Land - Forest Plains
({T}: Add {G} or {W}.)
This land enters tapped.
Glacial Floodplain
-- no image --
Snow Land - Plains Island
({T}: Add {W} or {U}.)
This land enters tapped.
Snowfield Sinkhole
-- no image --
Snow Land - Plains Swamp
({T}: Add {W} or {B}.)
This land enters tapped.
Alpine Meadow
-- no image --
Snow Land - Mountain Plains
({T}: Add {R} or {W}.)
This land enters tapped.
Plains
-- no image --
Basic Land - Plains
({T}: Add {W}.)
Snow-Covered Plains
-- no image --
Basic Snow Land - Plains
({T}: Add {W}.)