Magic The Gathering Cards of types 'Knight' and 'Elf'
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Steel Leaf Paladin
Wilt-Leaf Liege
Gladehart Cavalry
Rune-Cervin Rider
Maraleaf Rider
Steel Leaf Champion
Sentinel of Lost Lore
Wilt-Leaf Cavaliers
Llanowar Knight
Ledev Champion
Armored Wolf-Rider
Raven's Run Dragoon
Oakhame Ranger
Galea, Kindler of Hope
Elf Knight
Werefox Bodyguard
Elf Knight
Steel Leaf Paladin
{4}{G}{W}
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Creature - Elf Knight
First strike
When this creature enters, return a green or white creature you control to its owner's hand.
4/4
Wilt-Leaf Liege
{1}{G/W}{G/W}{G/W}
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Creature - Elf Knight
({G/W} can be paid with either {G} or {W}.)
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
4/4
Gladehart Cavalry
{5}{G}{G}
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Creature - Elf Knight
When this creature enters, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)
Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.
6/6
Rune-Cervin Rider
{3}{W}
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Creature - Elf Knight
Flying
{G/W}{G/W}: This creature gets +1/+1 until end of turn.
2/2
Maraleaf Rider
{1}{G}
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Creature - Elf Knight
Sacrifice a Food: Target creature blocks this creature this turn if able.
3/1
Steel Leaf Champion
{G}{G}{G}
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Creature - Elf Knight
This creature can't be blocked by creatures with power 2 or less.
5/4
Sentinel of Lost Lore
{1}{G}{G}
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Creature - Elf Knight
When this creature enters, choose one or more -
- Return target card you own in exile that has an Adventure to your hand.
- Put target card you don't own in exile that has an Adventure on the bottom of its owner's library.
- Exile target player's graveyard.
3/4
Wilt-Leaf Cavaliers
{G/W}{G/W}{G/W}
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Creature - Elf Knight
Vigilance
3/4
Llanowar Knight
{G}{W}
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Creature - Elf Knight
Protection from black
2/2
Ledev Champion
{1}{G}{W}
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Creature - Elf Knight
Whenever this creature attacks, you may tap any number of untapped creatures you control. This creature gets +1/+1 until end of turn for each creature tapped this way.
{3}{G}{W}: Create a 1/1 white Soldier creature token with lifelink.
2/2
Armored Wolf-Rider
{3}{G}{W}
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Creature - Elf Knight
4/6
Raven's Run Dragoon
{2}{G/W}{G/W}
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Creature - Elf Knight
This creature can't be blocked by black creatures.
3/3
Oakhame Ranger
{G/W}{G/W}{G/W}{G/W}
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Creature - Elf Knight Ranger
{T}: Creatures you control get +1/+1 until end of turn.
2/2
Galea, Kindler of Hope
{1}{G}{W}{U}
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Legendary Creature - Elf Knight
4/4
Elf Knight
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Token Creature - Elf Knight
Vigilance
2/2
Werefox Bodyguard
{1}{W}{W}
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Creature - Elf Fox Knight
Flash
When this creature enters, exile up to one other target non-Fox creature until this creature leaves the battlefield.
{1}{W}, Sacrifice this creature: You gain 2 life.
2/2
Elf Knight
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Token Creature - Elf Knight
Vigilance
2/2