Magic The Gathering Cards of types 'Kithkin' and 'Wizard'
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Springjack Shepherd
Mistmeadow Witch
Mistmeadow Vanisher
Burrenton Forge-Tender
Kithkin Harbinger
Galepowder Mage
Augury Adept
Somnomancer
Kithkin Spellduster
Thistledown Duo
Springjack Shepherd
{3}{W}
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Creature - Kithkin Wizard
Chroma - When this creature enters, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control.
1/2
Mistmeadow Witch
{1}{W/U}
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Creature - Kithkin Wizard
{2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
1/1
Mistmeadow Vanisher
{2}{W/U}
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Creature - Kithkin Wizard
Whenever this creature becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
3/2
Burrenton Forge-Tender
{W}
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Creature - Kithkin Wizard
Protection from red
Sacrifice this creature: Prevent all damage a red source of your choice would deal this turn.
1/1
Kithkin Harbinger
{2}{W}
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Creature - Kithkin Wizard
When this creature enters, you may search your library for a Kithkin card, reveal it, then shuffle and put that card on top.
1/3
Galepowder Mage
{3}{W}
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Creature - Kithkin Wizard
Flying
Whenever this creature attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
3/3
Augury Adept
{1}{W/U}{W/U}
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Creature - Kithkin Wizard
Whenever this creature deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its mana value.
2/2
Somnomancer
{1}{W/U}
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Creature - Kithkin Wizard
When this creature enters, you may tap target creature.
2/1
Kithkin Spellduster
{4}{W}
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Creature - Kithkin Wizard
Flying
{1}{W}, Sacrifice this creature: Destroy target enchantment.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2/3
Thistledown Duo
{2}{W/U}
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Creature - Kithkin Soldier Wizard
Whenever you cast a white spell, this creature gets +1/+1 until end of turn.
Whenever you cast a blue spell, this creature gains flying until end of turn.
2/2