Magic The Gathering Cards of types 'Jackal' and 'Zombie'

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Click for list of card names (9)
Disposal Mummy
Tattered Mummy
Wildfire Eternal
Dreadhorde Twins
Dread Wanderer
Khenra Eternal
Miasmic Mummy
Resilient Khenra
Earthshaker Khenra


Disposal Mummy

{2}{W}

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Creature - Zombie Jackal
When this creature enters, exile target card from an opponent's graveyard.
2/3

Tattered Mummy

{1}{B}

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Creature - Zombie Jackal
When this creature dies, each opponent loses 2 life.
1/2

Wildfire Eternal

{3}{R}

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Creature - Zombie Jackal Cleric
Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.) Whenever this creature attacks and isn't blocked, you may cast an instant or sorcery spell from your hand without paying its mana cost.
1/4

Dreadhorde Twins

{3}{R}

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Creature - Zombie Jackal Warrior
When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have trample.
2/2

Dread Wanderer

{B}

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Creature - Zombie Jackal
This creature enters tapped. {2}{B}: Return this card from your graveyard to the battlefield. Activate only as a sorcery and only if you have one or fewer cards in hand.
2/1

Khenra Eternal

{1}{B}

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Creature - Zombie Jackal Warrior
Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)
2/2

Miasmic Mummy

{1}{B}

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Creature - Zombie Jackal
When this creature enters, each player discards a card.
2/2

Resilient Khenra

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Token Creature - Zombie Jackal Wizard
When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power.
4/4

Earthshaker Khenra

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Token Creature - Zombie Jackal Warrior
Haste When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn.
4/4