Magic The Gathering Cards of types 'Jackal' and 'Warrior'
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Nimble-Blade Khenra
Defiant Khenra
Champion of Rhonas
Bitterblade Warrior
Trueheart Twins
Khenra Scrapper
Flameblade Adept
Earthshaker Khenra
Khenra Charioteer
Khenra Spellspear
Anep, Vizier of Hazoret
Dreadhorde Twins
Khenra Eternal
Earthshaker Khenra
Nimble-Blade Khenra
{1}{R}
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Creature - Jackal Warrior
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
1/3
Defiant Khenra
{1}{R}
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Creature - Jackal Warrior
2/2
Champion of Rhonas
{3}{G}
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Creature - Jackal Warrior
You may exert this creature as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)
3/3
Bitterblade Warrior
{1}{G}
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Creature - Jackal Warrior
You may exert this creature as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.)
2/2
Trueheart Twins
{4}{R}
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Creature - Jackal Warrior
You may exert this creature as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, creatures you control get +1/+0 until end of turn.
4/4
Khenra Scrapper
{2}{R}
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Creature - Jackal Warrior
Menace
You may exert this creature as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won't untap during your next untap step.)
2/3
Flameblade Adept
{R}
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Creature - Jackal Warrior
Menace
Whenever you cycle or discard a card, this creature gets +1/+0 until end of turn.
1/2
Earthshaker Khenra
{1}{R}
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Creature - Jackal Warrior
Haste
When this creature enters, target creature with power less than or equal to this creature's power can't block this turn.
Eternalize {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)
2/1
Khenra Charioteer
{1}{R}{G}
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Creature - Jackal Warrior
Trample
Other creatures you control have trample.
3/3
Khenra Spellspear
{1}{R}
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Creature - Jackal Warrior
Trample
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
{3}{U/P}: Transform this creature. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.)
2/2
Anep, Vizier of Hazoret
{2}{R}
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Legendary Creature - Jackal Warrior
Trample
You may exert Anep as it attacks. When you do, exile the top two cards of your library. Until the end of your next turn, you may play those cards. (An exerted creature won't untap during your next untap step.)
4/2
Dreadhorde Twins
{3}{R}
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Creature - Zombie Jackal Warrior
When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have trample.
2/2
Khenra Eternal
{1}{B}
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Creature - Zombie Jackal Warrior
Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)
2/2
Earthshaker Khenra
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Token Creature - Zombie Jackal Warrior
Haste
When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn.
4/4